ecency-mobile/ios/Pods/boost-for-react-native/boost/gil/gray.hpp

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1.3 KiB
C++

/*
Copyright 2005-2007 Adobe Systems Incorporated
Use, modification and distribution are subject to the Boost Software License,
Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
See http://opensource.adobe.com/gil for most recent version including documentation.
*/
/*************************************************************************************************/
#ifndef GIL_GRAY_H
#define GIL_GRAY_H
////////////////////////////////////////////////////////////////////////////////////////
/// \file
/// \brief Support for grayscale color space and variants
/// \author Lubomir Bourdev and Hailin Jin \n
/// Adobe Systems Incorporated
/// \date 2005-2007 \n Last updated on March 8, 2006
////////////////////////////////////////////////////////////////////////////////////////
#include "gil_config.hpp"
#include "utilities.hpp"
#include <boost/type_traits.hpp>
#include <boost/mpl/range_c.hpp>
#include <boost/mpl/vector_c.hpp>
namespace boost { namespace gil {
/// \ingroup ColorNameModel
/// \brief Gray
struct gray_color_t {};
/// \ingroup ColorSpaceModel
typedef mpl::vector1<gray_color_t> gray_t;
/// \ingroup LayoutModel
typedef layout<gray_t> gray_layout_t;
} } // namespace boost::gil
#endif