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66 lines
1.6 KiB
Objective-C
66 lines
1.6 KiB
Objective-C
#import <Foundation/Foundation.h>
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/**
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* Log Levels
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*/
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typedef NS_ENUM(NSUInteger, MSLogLevel) {
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/**
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* Logging will be very chatty
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*/
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MSLogLevelVerbose = 2,
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/**
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* Debug information will be logged
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*/
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MSLogLevelDebug = 3,
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/**
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* Information will be logged
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*/
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MSLogLevelInfo = 4,
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/**
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* Errors and warnings will be logged
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*/
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MSLogLevelWarning = 5,
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/**
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* Errors will be logged
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*/
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MSLogLevelError = 6,
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/**
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* Only critical errors will be logged
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*/
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MSLogLevelAssert = 7,
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/**
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* Logging is disabled
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*/
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MSLogLevelNone = 99
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};
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typedef NSString * (^MSLogMessageProvider)(void);
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typedef void (^MSLogHandler)(MSLogMessageProvider messageProvider, MSLogLevel logLevel, NSString *tag, const char *file,
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const char *function, uint line);
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/**
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* Channel priorities, check the kMSPriorityCount if you add a new value.
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* The order matters here! Values NEED to range from low priority to high priority.
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*/
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typedef NS_ENUM(NSInteger, MSPriority) { MSPriorityBackground, MSPriorityDefault, MSPriorityHigh };
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static short const kMSPriorityCount = MSPriorityHigh + 1;
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/**
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* The priority by which the modules are initialized.
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* MSPriorityMax is reserved for only 1 module and this needs to be Crashes.
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* Crashes needs to be initialized first to catch crashes in our other SDK Modules (which will hopefully never happen) and to avoid losing
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* any log at crash time.
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*/
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typedef NS_ENUM(NSInteger, MSInitializationPriority) {
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MSInitializationPriorityDefault = 500,
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MSInitializationPriorityHigh = 750,
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MSInitializationPriorityMax = 999
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};
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