mirror of
https://github.com/ecency/ecency-mobile.git
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468 lines
16 KiB
C++
468 lines
16 KiB
C++
/*
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* Copyright 2016 Facebook, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <type_traits>
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#include <stdint.h>
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#include <assert.h>
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#include <boost/noncopyable.hpp>
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#include <folly/AtomicStruct.h>
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#include <folly/detail/CacheLocality.h>
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#include <folly/portability/SysMman.h>
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#include <folly/portability/Unistd.h>
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// Ignore shadowing warnings within this file, so includers can use -Wshadow.
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wshadow"
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namespace folly {
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namespace detail {
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template <typename Pool>
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struct IndexedMemPoolRecycler;
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}
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/// Instances of IndexedMemPool dynamically allocate and then pool their
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/// element type (T), returning 4-byte integer indices that can be passed
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/// to the pool's operator[] method to access or obtain pointers to the
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/// actual elements. The memory backing items returned from the pool
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/// will always be readable, even if items have been returned to the pool.
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/// These two features are useful for lock-free algorithms. The indexing
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/// behavior makes it easy to build tagged pointer-like-things, since
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/// a large number of elements can be managed using fewer bits than a
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/// full pointer. The access-after-free behavior makes it safe to read
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/// from T-s even after they have been recycled, since it is guaranteed
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/// that the memory won't have been returned to the OS and unmapped
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/// (the algorithm must still use a mechanism to validate that the read
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/// was correct, but it doesn't have to worry about page faults), and if
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/// the elements use internal sequence numbers it can be guaranteed that
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/// there won't be an ABA match due to the element being overwritten with
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/// a different type that has the same bit pattern.
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///
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/// IndexedMemPool has two object lifecycle strategies. The first
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/// is to construct objects when they are allocated from the pool and
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/// destroy them when they are recycled. In this mode allocIndex and
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/// allocElem have emplace-like semantics. In the second mode, objects
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/// are default-constructed the first time they are removed from the pool,
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/// and deleted when the pool itself is deleted. By default the first
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/// mode is used for non-trivial T, and the second is used for trivial T.
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///
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/// IMPORTANT: Space for extra elements is allocated to account for those
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/// that are inaccessible because they are in other local lists, so the
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/// actual number of items that can be allocated ranges from capacity to
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/// capacity + (NumLocalLists_-1)*LocalListLimit_. This is important if
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/// you are trying to maximize the capacity of the pool while constraining
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/// the bit size of the resulting pointers, because the pointers will
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/// actually range up to the boosted capacity. See maxIndexForCapacity
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/// and capacityForMaxIndex.
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///
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/// To avoid contention, NumLocalLists_ free lists of limited (less than
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/// or equal to LocalListLimit_) size are maintained, and each thread
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/// retrieves and returns entries from its associated local list. If the
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/// local list becomes too large then elements are placed in bulk in a
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/// global free list. This allows items to be efficiently recirculated
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/// from consumers to producers. AccessSpreader is used to access the
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/// local lists, so there is no performance advantage to having more
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/// local lists than L1 caches.
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///
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/// The pool mmap-s the entire necessary address space when the pool is
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/// constructed, but delays element construction. This means that only
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/// elements that are actually returned to the caller get paged into the
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/// process's resident set (RSS).
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template <typename T,
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int NumLocalLists_ = 32,
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int LocalListLimit_ = 200,
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template<typename> class Atom = std::atomic,
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bool EagerRecycleWhenTrivial = false,
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bool EagerRecycleWhenNotTrivial = true>
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struct IndexedMemPool : boost::noncopyable {
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typedef T value_type;
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typedef std::unique_ptr<T, detail::IndexedMemPoolRecycler<IndexedMemPool>>
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UniquePtr;
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static_assert(LocalListLimit_ <= 255, "LocalListLimit must fit in 8 bits");
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enum {
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NumLocalLists = NumLocalLists_,
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LocalListLimit = LocalListLimit_
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};
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static constexpr bool eagerRecycle() {
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return std::is_trivial<T>::value
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? EagerRecycleWhenTrivial : EagerRecycleWhenNotTrivial;
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}
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// these are public because clients may need to reason about the number
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// of bits required to hold indices from a pool, given its capacity
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static constexpr uint32_t maxIndexForCapacity(uint32_t capacity) {
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// index of uint32_t(-1) == UINT32_MAX is reserved for isAllocated tracking
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return std::min(uint64_t(capacity) + (NumLocalLists - 1) * LocalListLimit,
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uint64_t(uint32_t(-1) - 1));
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}
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static constexpr uint32_t capacityForMaxIndex(uint32_t maxIndex) {
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return maxIndex - (NumLocalLists - 1) * LocalListLimit;
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}
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/// Constructs a pool that can allocate at least _capacity_ elements,
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/// even if all the local lists are full
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explicit IndexedMemPool(uint32_t capacity)
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: actualCapacity_(maxIndexForCapacity(capacity))
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, size_(0)
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, globalHead_(TaggedPtr{})
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{
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const size_t needed = sizeof(Slot) * (actualCapacity_ + 1);
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size_t pagesize = sysconf(_SC_PAGESIZE);
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mmapLength_ = ((needed - 1) & ~(pagesize - 1)) + pagesize;
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assert(needed <= mmapLength_ && mmapLength_ < needed + pagesize);
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assert((mmapLength_ % pagesize) == 0);
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slots_ = static_cast<Slot*>(mmap(nullptr, mmapLength_,
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PROT_READ | PROT_WRITE,
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MAP_PRIVATE | MAP_ANONYMOUS, -1, 0));
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if (slots_ == MAP_FAILED) {
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assert(errno == ENOMEM);
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throw std::bad_alloc();
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}
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}
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/// Destroys all of the contained elements
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~IndexedMemPool() {
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if (!eagerRecycle()) {
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for (size_t i = size_; i > 0; --i) {
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slots_[i].~Slot();
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}
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}
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munmap(slots_, mmapLength_);
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}
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/// Returns a lower bound on the number of elements that may be
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/// simultaneously allocated and not yet recycled. Because of the
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/// local lists it is possible that more elements than this are returned
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/// successfully
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size_t capacity() {
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return capacityForMaxIndex(actualCapacity_);
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}
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/// Finds a slot with a non-zero index, emplaces a T there if we're
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/// using the eager recycle lifecycle mode, and returns the index,
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/// or returns 0 if no elements are available.
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template <typename ...Args>
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uint32_t allocIndex(Args&&... args) {
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static_assert(sizeof...(Args) == 0 || eagerRecycle(),
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"emplace-style allocation requires eager recycle, "
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"which is defaulted only for non-trivial types");
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auto idx = localPop(localHead());
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if (idx != 0 && eagerRecycle()) {
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T* ptr = &slot(idx).elem;
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new (ptr) T(std::forward<Args>(args)...);
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}
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return idx;
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}
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/// If an element is available, returns a std::unique_ptr to it that will
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/// recycle the element to the pool when it is reclaimed, otherwise returns
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/// a null (falsy) std::unique_ptr
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template <typename ...Args>
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UniquePtr allocElem(Args&&... args) {
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auto idx = allocIndex(std::forward<Args>(args)...);
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T* ptr = idx == 0 ? nullptr : &slot(idx).elem;
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return UniquePtr(ptr, typename UniquePtr::deleter_type(this));
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}
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/// Gives up ownership previously granted by alloc()
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void recycleIndex(uint32_t idx) {
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assert(isAllocated(idx));
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if (eagerRecycle()) {
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slot(idx).elem.~T();
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}
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localPush(localHead(), idx);
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}
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/// Provides access to the pooled element referenced by idx
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T& operator[](uint32_t idx) {
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return slot(idx).elem;
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}
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/// Provides access to the pooled element referenced by idx
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const T& operator[](uint32_t idx) const {
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return slot(idx).elem;
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}
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/// If elem == &pool[idx], then pool.locateElem(elem) == idx. Also,
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/// pool.locateElem(nullptr) == 0
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uint32_t locateElem(const T* elem) const {
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if (!elem) {
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return 0;
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}
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static_assert(std::is_standard_layout<Slot>::value, "offsetof needs POD");
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auto slot = reinterpret_cast<const Slot*>(
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reinterpret_cast<const char*>(elem) - offsetof(Slot, elem));
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auto rv = slot - slots_;
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// this assert also tests that rv is in range
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assert(elem == &(*this)[rv]);
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return rv;
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}
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/// Returns true iff idx has been alloc()ed and not recycleIndex()ed
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bool isAllocated(uint32_t idx) const {
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return slot(idx).localNext == uint32_t(-1);
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}
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private:
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///////////// types
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struct Slot {
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T elem;
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uint32_t localNext;
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uint32_t globalNext;
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Slot() : localNext{}, globalNext{} {}
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};
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struct TaggedPtr {
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uint32_t idx;
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// size is bottom 8 bits, tag in top 24. g++'s code generation for
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// bitfields seems to depend on the phase of the moon, plus we can
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// do better because we can rely on other checks to avoid masking
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uint32_t tagAndSize;
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enum : uint32_t {
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SizeBits = 8,
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SizeMask = (1U << SizeBits) - 1,
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TagIncr = 1U << SizeBits,
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};
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uint32_t size() const {
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return tagAndSize & SizeMask;
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}
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TaggedPtr withSize(uint32_t repl) const {
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assert(repl <= LocalListLimit);
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return TaggedPtr{ idx, (tagAndSize & ~SizeMask) | repl };
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}
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TaggedPtr withSizeIncr() const {
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assert(size() < LocalListLimit);
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return TaggedPtr{ idx, tagAndSize + 1 };
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}
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TaggedPtr withSizeDecr() const {
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assert(size() > 0);
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return TaggedPtr{ idx, tagAndSize - 1 };
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}
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TaggedPtr withIdx(uint32_t repl) const {
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return TaggedPtr{ repl, tagAndSize + TagIncr };
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}
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TaggedPtr withEmpty() const {
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return withIdx(0).withSize(0);
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}
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};
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struct FOLLY_ALIGN_TO_AVOID_FALSE_SHARING LocalList {
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AtomicStruct<TaggedPtr,Atom> head;
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LocalList() : head(TaggedPtr{}) {}
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};
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////////// fields
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/// the actual number of slots that we will allocate, to guarantee
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/// that we will satisfy the capacity requested at construction time.
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/// They will be numbered 1..actualCapacity_ (note the 1-based counting),
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/// and occupy slots_[1..actualCapacity_].
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size_t actualCapacity_;
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/// the number of bytes allocated from mmap, which is a multiple of
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/// the page size of the machine
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size_t mmapLength_;
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/// this records the number of slots that have actually been constructed.
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/// To allow use of atomic ++ instead of CAS, we let this overflow.
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/// The actual number of constructed elements is min(actualCapacity_,
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/// size_)
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Atom<uint32_t> size_;
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/// raw storage, only 1..min(size_,actualCapacity_) (inclusive) are
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/// actually constructed. Note that slots_[0] is not constructed or used
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FOLLY_ALIGN_TO_AVOID_FALSE_SHARING Slot* slots_;
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/// use AccessSpreader to find your list. We use stripes instead of
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/// thread-local to avoid the need to grow or shrink on thread start
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/// or join. These are heads of lists chained with localNext
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LocalList local_[NumLocalLists];
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/// this is the head of a list of node chained by globalNext, that are
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/// themselves each the head of a list chained by localNext
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FOLLY_ALIGN_TO_AVOID_FALSE_SHARING AtomicStruct<TaggedPtr,Atom> globalHead_;
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///////////// private methods
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size_t slotIndex(uint32_t idx) const {
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assert(0 < idx &&
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idx <= actualCapacity_ &&
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idx <= size_.load(std::memory_order_acquire));
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return idx;
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}
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Slot& slot(uint32_t idx) {
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return slots_[slotIndex(idx)];
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}
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const Slot& slot(uint32_t idx) const {
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return slots_[slotIndex(idx)];
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}
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// localHead references a full list chained by localNext. s should
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// reference slot(localHead), it is passed as a micro-optimization
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void globalPush(Slot& s, uint32_t localHead) {
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while (true) {
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TaggedPtr gh = globalHead_.load(std::memory_order_acquire);
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s.globalNext = gh.idx;
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if (globalHead_.compare_exchange_strong(gh, gh.withIdx(localHead))) {
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// success
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return;
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}
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}
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}
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// idx references a single node
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void localPush(AtomicStruct<TaggedPtr,Atom>& head, uint32_t idx) {
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Slot& s = slot(idx);
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TaggedPtr h = head.load(std::memory_order_acquire);
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while (true) {
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s.localNext = h.idx;
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if (h.size() == LocalListLimit) {
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// push will overflow local list, steal it instead
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if (head.compare_exchange_strong(h, h.withEmpty())) {
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// steal was successful, put everything in the global list
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globalPush(s, idx);
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return;
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}
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} else {
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// local list has space
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if (head.compare_exchange_strong(h, h.withIdx(idx).withSizeIncr())) {
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// success
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return;
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}
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}
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// h was updated by failing CAS
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}
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}
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// returns 0 if empty
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uint32_t globalPop() {
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while (true) {
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TaggedPtr gh = globalHead_.load(std::memory_order_acquire);
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if (gh.idx == 0 || globalHead_.compare_exchange_strong(
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gh, gh.withIdx(slot(gh.idx).globalNext))) {
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// global list is empty, or pop was successful
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return gh.idx;
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}
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}
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}
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// returns 0 if allocation failed
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uint32_t localPop(AtomicStruct<TaggedPtr,Atom>& head) {
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while (true) {
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TaggedPtr h = head.load(std::memory_order_acquire);
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if (h.idx != 0) {
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// local list is non-empty, try to pop
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Slot& s = slot(h.idx);
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if (head.compare_exchange_strong(
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h, h.withIdx(s.localNext).withSizeDecr())) {
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// success
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s.localNext = uint32_t(-1);
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return h.idx;
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}
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continue;
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}
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uint32_t idx = globalPop();
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if (idx == 0) {
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// global list is empty, allocate and construct new slot
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if (size_.load(std::memory_order_relaxed) >= actualCapacity_ ||
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(idx = ++size_) > actualCapacity_) {
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// allocation failed
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return 0;
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}
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// default-construct it now if we aren't going to construct and
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// destroy on each allocation
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if (!eagerRecycle()) {
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T* ptr = &slot(idx).elem;
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new (ptr) T();
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}
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slot(idx).localNext = uint32_t(-1);
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return idx;
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}
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Slot& s = slot(idx);
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if (head.compare_exchange_strong(
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h, h.withIdx(s.localNext).withSize(LocalListLimit))) {
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// global list moved to local list, keep head for us
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s.localNext = uint32_t(-1);
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return idx;
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}
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// local bulk push failed, return idx to the global list and try again
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globalPush(s, idx);
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}
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}
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AtomicStruct<TaggedPtr,Atom>& localHead() {
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auto stripe = detail::AccessSpreader<Atom>::current(NumLocalLists);
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return local_[stripe].head;
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}
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};
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namespace detail {
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/// This is a stateful Deleter functor, which allows std::unique_ptr
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/// to track elements allocated from an IndexedMemPool by tracking the
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/// associated pool. See IndexedMemPool::allocElem.
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template <typename Pool>
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struct IndexedMemPoolRecycler {
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Pool* pool;
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explicit IndexedMemPoolRecycler(Pool* pool) : pool(pool) {}
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IndexedMemPoolRecycler(const IndexedMemPoolRecycler<Pool>& rhs)
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= default;
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IndexedMemPoolRecycler& operator= (const IndexedMemPoolRecycler<Pool>& rhs)
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= default;
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void operator()(typename Pool::value_type* elem) const {
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pool->recycleIndex(pool->locateElem(elem));
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}
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};
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}
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} // namespace folly
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# pragma GCC diagnostic pop
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