ecency-mobile/ios/Pods/Folly/folly/detail/ThreadLocalDetail.h

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C++

/*
* Copyright 2016 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <limits.h>
#include <pthread.h>
#include <atomic>
#include <functional>
#include <mutex>
#include <string>
#include <vector>
#include <glog/logging.h>
#include <folly/Exception.h>
#include <folly/Foreach.h>
#include <folly/Function.h>
#include <folly/Malloc.h>
#include <folly/MicroSpinLock.h>
#include <folly/Portability.h>
#include <folly/ScopeGuard.h>
#include <folly/detail/StaticSingletonManager.h>
// In general, emutls cleanup is not guaranteed to play nice with the way
// StaticMeta mixes direct pthread calls and the use of __thread. This has
// caused problems on multiple platforms so don't use __thread there.
//
// XXX: Ideally we would instead determine if emutls is in use at runtime as it
// is possible to configure glibc on Linux to use emutls regardless.
#if !FOLLY_MOBILE && !defined(__APPLE__) && !defined(_MSC_VER)
#define FOLLY_TLD_USE_FOLLY_TLS 1
#else
#undef FOLLY_TLD_USE_FOLLY_TLS
#endif
namespace folly {
namespace threadlocal_detail {
/**
* POD wrapper around an element (a void*) and an associated deleter.
* This must be POD, as we memset() it to 0 and memcpy() it around.
*/
struct ElementWrapper {
using DeleterFunType = void(void*, TLPDestructionMode);
bool dispose(TLPDestructionMode mode) {
if (ptr == nullptr) {
return false;
}
DCHECK(deleter1 != nullptr);
ownsDeleter ? (*deleter2)(ptr, mode) : (*deleter1)(ptr, mode);
cleanup();
return true;
}
void* release() {
auto retPtr = ptr;
if (ptr != nullptr) {
cleanup();
}
return retPtr;
}
template <class Ptr>
void set(Ptr p) {
auto guard = makeGuard([&] { delete p; });
DCHECK(ptr == nullptr);
DCHECK(deleter1 == nullptr);
if (p) {
ptr = p;
deleter1 = [](void* pt, TLPDestructionMode) {
delete static_cast<Ptr>(pt);
};
ownsDeleter = false;
guard.dismiss();
}
}
template <class Ptr, class Deleter>
void set(Ptr p, const Deleter& d) {
auto guard = makeGuard([&] {
if (p) {
d(p, TLPDestructionMode::THIS_THREAD);
}
});
DCHECK(ptr == nullptr);
DCHECK(deleter2 == nullptr);
if (p) {
ptr = p;
auto d2 = d; // gcc-4.8 doesn't decay types correctly in lambda captures
deleter2 = new std::function<DeleterFunType>(
[d2](void* pt, TLPDestructionMode mode) {
d2(static_cast<Ptr>(pt), mode);
});
ownsDeleter = true;
guard.dismiss();
}
}
void cleanup() {
if (ownsDeleter) {
delete deleter2;
}
ptr = nullptr;
deleter1 = nullptr;
ownsDeleter = false;
}
void* ptr;
union {
DeleterFunType* deleter1;
std::function<DeleterFunType>* deleter2;
};
bool ownsDeleter;
};
struct StaticMetaBase;
/**
* Per-thread entry. Each thread using a StaticMeta object has one.
* This is written from the owning thread only (under the lock), read
* from the owning thread (no lock necessary), and read from other threads
* (under the lock).
*/
struct ThreadEntry {
ElementWrapper* elements{nullptr};
size_t elementsCapacity{0};
ThreadEntry* next{nullptr};
ThreadEntry* prev{nullptr};
StaticMetaBase* meta{nullptr};
};
constexpr uint32_t kEntryIDInvalid = std::numeric_limits<uint32_t>::max();
struct PthreadKeyUnregisterTester;
/**
* We want to disable onThreadExit call at the end of shutdown, we don't care
* about leaking memory at that point.
*
* Otherwise if ThreadLocal is used in a shared library, onThreadExit may be
* called after dlclose().
*
* This class has one single static instance; however since it's so widely used,
* directly or indirectly, by so many classes, we need to take care to avoid
* problems stemming from the Static Initialization/Destruction Order Fiascos.
* Therefore this class needs to be constexpr-constructible, so as to avoid
* the need for this to participate in init/destruction order.
*/
class PthreadKeyUnregister {
public:
static constexpr size_t kMaxKeys = 1UL << 16;
~PthreadKeyUnregister() {
// If static constructor priorities are not supported then
// ~PthreadKeyUnregister logic is not safe.
#if !defined(__APPLE__) && !defined(_MSC_VER)
MSLGuard lg(lock_);
while (size_) {
pthread_key_delete(keys_[--size_]);
}
#endif
}
static void registerKey(pthread_key_t key) {
instance_.registerKeyImpl(key);
}
private:
/**
* Only one global instance should exist, hence this is private.
* See also the important note at the top of this class about `constexpr`
* usage.
*/
constexpr PthreadKeyUnregister() : lock_(), size_(0), keys_() { }
friend struct folly::threadlocal_detail::PthreadKeyUnregisterTester;
void registerKeyImpl(pthread_key_t key) {
MSLGuard lg(lock_);
if (size_ == kMaxKeys) {
throw std::logic_error("pthread_key limit has already been reached");
}
keys_[size_++] = key;
}
MicroSpinLock lock_;
size_t size_;
pthread_key_t keys_[kMaxKeys];
static PthreadKeyUnregister instance_;
};
struct StaticMetaBase {
// Represents an ID of a thread local object. Initially set to the maximum
// uint. This representation allows us to avoid a branch in accessing TLS data
// (because if you test capacity > id if id = maxint then the test will always
// fail). It allows us to keep a constexpr constructor and avoid SIOF.
class EntryID {
public:
std::atomic<uint32_t> value;
constexpr EntryID() : value(kEntryIDInvalid) {
}
EntryID(EntryID&& other) noexcept : value(other.value.load()) {
other.value = kEntryIDInvalid;
}
EntryID& operator=(EntryID&& other) {
assert(this != &other);
value = other.value.load();
other.value = kEntryIDInvalid;
return *this;
}
EntryID(const EntryID& other) = delete;
EntryID& operator=(const EntryID& other) = delete;
uint32_t getOrInvalid() {
// It's OK for this to be relaxed, even though we're effectively doing
// double checked locking in using this value. We only care about the
// uniqueness of IDs, getOrAllocate does not modify any other memory
// this thread will use.
return value.load(std::memory_order_relaxed);
}
uint32_t getOrAllocate(StaticMetaBase& meta) {
uint32_t id = getOrInvalid();
if (id != kEntryIDInvalid) {
return id;
}
// The lock inside allocate ensures that a single value is allocated
return meta.allocate(this);
}
};
StaticMetaBase(ThreadEntry* (*threadEntry)(), bool strict);
~StaticMetaBase() {
LOG(FATAL) << "StaticMeta lives forever!";
}
void push_back(ThreadEntry* t) {
t->next = &head_;
t->prev = head_.prev;
head_.prev->next = t;
head_.prev = t;
}
void erase(ThreadEntry* t) {
t->next->prev = t->prev;
t->prev->next = t->next;
t->next = t->prev = t;
}
static void onThreadExit(void* ptr);
uint32_t allocate(EntryID* ent);
void destroy(EntryID* ent);
/**
* Reserve enough space in the ThreadEntry::elements for the item
* @id to fit in.
*/
void reserve(EntryID* id);
ElementWrapper& get(EntryID* ent);
static void initAtFork();
static void registerAtFork(
folly::Function<void()> prepare,
folly::Function<void()> parent,
folly::Function<void()> child);
uint32_t nextId_;
std::vector<uint32_t> freeIds_;
std::mutex lock_;
SharedMutex accessAllThreadsLock_;
pthread_key_t pthreadKey_;
ThreadEntry head_;
ThreadEntry* (*threadEntry_)();
bool strict_;
};
// Held in a singleton to track our global instances.
// We have one of these per "Tag", by default one for the whole system
// (Tag=void).
//
// Creating and destroying ThreadLocalPtr objects, as well as thread exit
// for threads that use ThreadLocalPtr objects collide on a lock inside
// StaticMeta; you can specify multiple Tag types to break that lock.
template <class Tag, class AccessMode>
struct StaticMeta : StaticMetaBase {
StaticMeta()
: StaticMetaBase(
&StaticMeta::getThreadEntrySlow,
std::is_same<AccessMode, AccessModeStrict>::value) {
registerAtFork(
/*prepare*/ &StaticMeta::preFork,
/*parent*/ &StaticMeta::onForkParent,
/*child*/ &StaticMeta::onForkChild);
}
static StaticMeta<Tag, AccessMode>& instance() {
// Leak it on exit, there's only one per process and we don't have to
// worry about synchronization with exiting threads.
/* library-local */ static auto instance =
detail::createGlobal<StaticMeta<Tag, AccessMode>, void>();
return *instance;
}
ElementWrapper& get(EntryID* ent) {
ThreadEntry* threadEntry = getThreadEntry();
uint32_t id = ent->getOrInvalid();
// if id is invalid, it is equal to uint32_t's max value.
// x <= max value is always true
if (UNLIKELY(threadEntry->elementsCapacity <= id)) {
reserve(ent);
id = ent->getOrInvalid();
assert(threadEntry->elementsCapacity > id);
}
return threadEntry->elements[id];
}
static ThreadEntry* getThreadEntrySlow() {
auto& meta = instance();
auto key = meta.pthreadKey_;
ThreadEntry* threadEntry =
static_cast<ThreadEntry*>(pthread_getspecific(key));
if (!threadEntry) {
#ifdef FOLLY_TLD_USE_FOLLY_TLS
static FOLLY_TLS ThreadEntry threadEntrySingleton;
threadEntry = &threadEntrySingleton;
#else
threadEntry = new ThreadEntry();
#endif
threadEntry->meta = &meta;
int ret = pthread_setspecific(key, threadEntry);
checkPosixError(ret, "pthread_setspecific failed");
}
return threadEntry;
}
inline static ThreadEntry* getThreadEntry() {
#ifdef FOLLY_TLD_USE_FOLLY_TLS
static FOLLY_TLS ThreadEntry* threadEntryCache{nullptr};
if (UNLIKELY(threadEntryCache == nullptr)) {
threadEntryCache = instance().threadEntry_();
}
return threadEntryCache;
#else
return instance().threadEntry_();
#endif
}
static void preFork(void) {
instance().lock_.lock(); // Make sure it's created
}
static void onForkParent(void) { instance().lock_.unlock(); }
static void onForkChild(void) {
// only the current thread survives
instance().head_.next = instance().head_.prev = &instance().head_;
ThreadEntry* threadEntry = getThreadEntry();
// If this thread was in the list before the fork, add it back.
if (threadEntry->elementsCapacity != 0) {
instance().push_back(threadEntry);
}
instance().lock_.unlock();
}
};
} // namespace threadlocal_detail
} // namespace folly