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411 lines
12 KiB
C++
411 lines
12 KiB
C++
// boost heap: wrapper for stl heap
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//
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// Copyright (C) 2010 Tim Blechmann
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//
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// Distributed under the Boost Software License, Version 1.0. (See
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// accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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#ifndef BOOST_HEAP_PRIORITY_QUEUE_HPP
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#define BOOST_HEAP_PRIORITY_QUEUE_HPP
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#include <algorithm>
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#include <queue>
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#include <utility>
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#include <vector>
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#include <boost/assert.hpp>
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#include <boost/heap/detail/heap_comparison.hpp>
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#include <boost/heap/detail/stable_heap.hpp>
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#ifdef BOOST_HAS_PRAGMA_ONCE
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#pragma once
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#endif
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namespace boost {
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namespace heap {
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namespace detail {
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typedef parameter::parameters<boost::parameter::optional<tag::allocator>,
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boost::parameter::optional<tag::compare>,
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boost::parameter::optional<tag::stable>,
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boost::parameter::optional<tag::stability_counter_type>
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> priority_queue_signature;
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}
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/**
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* \class priority_queue
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* \brief priority queue, based on stl heap functions
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*
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* The priority_queue class is a wrapper for the stl heap functions.<br>
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* The template parameter T is the type to be managed by the container.
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* The user can specify additional options and if no options are provided default options are used.
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*
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* The container supports the following options:
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* - \c boost::heap::compare<>, defaults to \c compare<std::less<T> >
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* - \c boost::heap::stable<>, defaults to \c stable<false>
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* - \c boost::heap::stability_counter_type<>, defaults to \c stability_counter_type<boost::uintmax_t>
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* - \c boost::heap::allocator<>, defaults to \c allocator<std::allocator<T> >
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*
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*/
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#ifdef BOOST_DOXYGEN_INVOKED
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template<class T, class ...Options>
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#else
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template <typename T,
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class A0 = boost::parameter::void_,
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class A1 = boost::parameter::void_,
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class A2 = boost::parameter::void_,
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class A3 = boost::parameter::void_
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>
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#endif
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class priority_queue:
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private detail::make_heap_base<T, typename detail::priority_queue_signature::bind<A0, A1, A2, A3>::type, false>::type
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{
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typedef detail::make_heap_base<T, typename detail::priority_queue_signature::bind<A0, A1, A2, A3>::type, false> heap_base_maker;
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typedef typename heap_base_maker::type super_t;
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typedef typename super_t::internal_type internal_type;
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typedef typename heap_base_maker::allocator_argument::template rebind<internal_type>::other internal_type_allocator;
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typedef std::vector<internal_type, internal_type_allocator> container_type;
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template <typename Heap1, typename Heap2>
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friend struct detail::heap_merge_emulate;
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container_type q_;
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#ifndef BOOST_DOXYGEN_INVOKED
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struct implementation_defined:
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detail::extract_allocator_types<typename heap_base_maker::allocator_argument>
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{
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typedef typename heap_base_maker::compare_argument value_compare;
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typedef detail::stable_heap_iterator<T, typename container_type::const_iterator, super_t> iterator;
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typedef iterator const_iterator;
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typedef typename container_type::allocator_type allocator_type;
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};
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#endif
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public:
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typedef T value_type;
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typedef typename implementation_defined::size_type size_type;
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typedef typename implementation_defined::difference_type difference_type;
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typedef typename implementation_defined::value_compare value_compare;
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typedef typename implementation_defined::allocator_type allocator_type;
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typedef typename implementation_defined::reference reference;
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typedef typename implementation_defined::const_reference const_reference;
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typedef typename implementation_defined::pointer pointer;
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typedef typename implementation_defined::const_pointer const_pointer;
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/**
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* \b Note: The iterator does not traverse the priority queue in order of the priorities.
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* */
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typedef typename implementation_defined::iterator iterator;
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typedef typename implementation_defined::const_iterator const_iterator;
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static const bool constant_time_size = true;
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static const bool has_ordered_iterators = false;
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static const bool is_mergable = false;
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static const bool is_stable = heap_base_maker::is_stable;
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static const bool has_reserve = true;
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/**
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* \b Effects: constructs an empty priority queue.
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*
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* \b Complexity: Constant.
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*
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* */
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explicit priority_queue(value_compare const & cmp = value_compare()):
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super_t(cmp)
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{}
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/**
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* \b Effects: copy-constructs priority queue from rhs.
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*
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* \b Complexity: Linear.
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*
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* */
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priority_queue (priority_queue const & rhs):
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super_t(rhs), q_(rhs.q_)
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{}
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#ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
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/**
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* \b Effects: C++11-style move constructor.
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*
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* \b Complexity: Constant.
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*
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* \b Note: Only available, if BOOST_NO_CXX11_RVALUE_REFERENCES is not defined
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* */
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priority_queue(priority_queue && rhs) BOOST_NOEXCEPT_IF(boost::is_nothrow_move_constructible<super_t>::value):
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super_t(std::move(rhs)), q_(std::move(rhs.q_))
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{}
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/**
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* \b Effects: C++11-style move assignment.
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*
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* \b Complexity: Constant.
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*
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* \b Note: Only available, if BOOST_NO_CXX11_RVALUE_REFERENCES is not defined
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* */
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priority_queue & operator=(priority_queue && rhs) BOOST_NOEXCEPT_IF(boost::is_nothrow_move_assignable<super_t>::value)
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{
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super_t::operator=(std::move(rhs));
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q_ = std::move(rhs.q_);
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return *this;
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}
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#endif
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/**
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* \b Effects: Assigns priority queue from rhs.
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*
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* \b Complexity: Linear.
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*
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* */
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priority_queue & operator=(priority_queue const & rhs)
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{
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static_cast<super_t&>(*this) = static_cast<super_t const &>(rhs);
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q_ = rhs.q_;
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return *this;
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}
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/**
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* \b Effects: Returns true, if the priority queue contains no elements.
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*
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* \b Complexity: Constant.
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*
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* */
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bool empty(void) const BOOST_NOEXCEPT
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{
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return q_.empty();
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}
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/**
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* \b Effects: Returns the number of elements contained in the priority queue.
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*
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* \b Complexity: Constant.
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*
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* */
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size_type size(void) const BOOST_NOEXCEPT
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{
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return q_.size();
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}
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/**
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* \b Effects: Returns the maximum number of elements the priority queue can contain.
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*
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* \b Complexity: Constant.
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*
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* */
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size_type max_size(void) const BOOST_NOEXCEPT
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{
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return q_.max_size();
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}
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/**
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* \b Effects: Removes all elements from the priority queue.
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*
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* \b Complexity: Linear.
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*
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* */
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void clear(void) BOOST_NOEXCEPT
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{
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q_.clear();
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}
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/**
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* \b Effects: Returns allocator.
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*
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* \b Complexity: Constant.
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*
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* */
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allocator_type get_allocator(void) const
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{
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return q_.get_allocator();
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}
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/**
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* \b Effects: Returns a const_reference to the maximum element.
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*
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* \b Complexity: Constant.
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*
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* */
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const_reference top(void) const
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{
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BOOST_ASSERT(!empty());
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return super_t::get_value(q_.front());
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}
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/**
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* \b Effects: Adds a new element to the priority queue.
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*
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* \b Complexity: Logarithmic (amortized). Linear (worst case).
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*
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* */
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void push(value_type const & v)
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{
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q_.push_back(super_t::make_node(v));
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std::push_heap(q_.begin(), q_.end(), static_cast<super_t const &>(*this));
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}
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#if !defined(BOOST_NO_CXX11_RVALUE_REFERENCES) && !defined(BOOST_NO_CXX11_VARIADIC_TEMPLATES)
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/**
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* \b Effects: Adds a new element to the priority queue. The element is directly constructed in-place.
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*
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* \b Complexity: Logarithmic (amortized). Linear (worst case).
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*
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* */
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template <class... Args>
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void emplace(Args&&... args)
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{
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q_.emplace_back(super_t::make_node(std::forward<Args>(args)...));
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std::push_heap(q_.begin(), q_.end(), static_cast<super_t const &>(*this));
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}
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#endif
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/**
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* \b Effects: Removes the top element from the priority queue.
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*
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* \b Complexity: Logarithmic (amortized). Linear (worst case).
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*
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* */
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void pop(void)
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{
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BOOST_ASSERT(!empty());
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std::pop_heap(q_.begin(), q_.end(), static_cast<super_t const &>(*this));
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q_.pop_back();
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}
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/**
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* \b Effects: Swaps two priority queues.
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*
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* \b Complexity: Constant.
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*
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* */
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void swap(priority_queue & rhs) BOOST_NOEXCEPT_IF(boost::is_nothrow_move_constructible<super_t>::value && boost::is_nothrow_move_assignable<super_t>::value)
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{
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super_t::swap(rhs);
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q_.swap(rhs.q_);
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}
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/**
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* \b Effects: Returns an iterator to the first element contained in the priority queue.
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*
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* \b Complexity: Constant.
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*
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* */
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iterator begin(void) const BOOST_NOEXCEPT
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{
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return iterator(q_.begin());
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}
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/**
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* \b Effects: Returns an iterator to the end of the priority queue.
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*
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* \b Complexity: Constant.
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*
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* */
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iterator end(void) const BOOST_NOEXCEPT
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{
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return iterator(q_.end());
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}
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/**
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* \b Effects: Reserves memory for element_count elements
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*
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* \b Complexity: Linear.
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*
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* \b Node: Invalidates iterators
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*
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* */
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void reserve(size_type element_count)
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{
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q_.reserve(element_count);
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}
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/**
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* \b Effect: Returns the value_compare object used by the priority queue
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*
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* */
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value_compare const & value_comp(void) const
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{
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return super_t::value_comp();
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}
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/**
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* \b Returns: Element-wise comparison of heap data structures
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*
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* \b Requirement: the \c value_compare object of both heaps must match.
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*
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* */
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template <typename HeapType>
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bool operator<(HeapType const & rhs) const
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{
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return detail::heap_compare(*this, rhs);
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}
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/**
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* \b Returns: Element-wise comparison of heap data structures
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*
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* \b Requirement: the \c value_compare object of both heaps must match.
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*
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* */
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template <typename HeapType>
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bool operator>(HeapType const & rhs) const
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{
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return detail::heap_compare(rhs, *this);
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}
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/**
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* \b Returns: Element-wise comparison of heap data structures
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*
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* \b Requirement: the \c value_compare object of both heaps must match.
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*
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* */
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template <typename HeapType>
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bool operator>=(HeapType const & rhs) const
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{
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return !operator<(rhs);
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}
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/**
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* \b Returns: Element-wise comparison of heap data structures
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*
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* \b Requirement: the \c value_compare object of both heaps must match.
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*
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* */
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template <typename HeapType>
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bool operator<=(HeapType const & rhs) const
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{
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return !operator>(rhs);
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}
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/** \brief Equivalent comparison
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* \b Returns: True, if both heap data structures are equivalent.
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*
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* \b Requirement: the \c value_compare object of both heaps must match.
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*
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* */
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template <typename HeapType>
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bool operator==(HeapType const & rhs) const
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{
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return detail::heap_equality(*this, rhs);
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}
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/** \brief Equivalent comparison
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* \b Returns: True, if both heap data structures are not equivalent.
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*
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* \b Requirement: the \c value_compare object of both heaps must match.
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*
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* */
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template <typename HeapType>
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bool operator!=(HeapType const & rhs) const
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{
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return !(*this == rhs);
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}
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};
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} /* namespace heap */
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} /* namespace boost */
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#endif /* BOOST_HEAP_PRIORITY_QUEUE_HPP */
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