mirror of
https://github.com/ecency/ecency-mobile.git
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359 lines
14 KiB
C++
359 lines
14 KiB
C++
/*
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* Copyright 2016 Facebook, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <sched.h>
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#include <algorithm>
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#include <atomic>
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#include <cassert>
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#include <functional>
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#include <limits>
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#include <string>
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#include <type_traits>
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#include <vector>
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#include <pthread.h>
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#include <folly/Hash.h>
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#include <folly/Likely.h>
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#include <folly/Portability.h>
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namespace folly {
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namespace detail {
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// This file contains several classes that might be useful if you are
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// trying to dynamically optimize cache locality: CacheLocality reads
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// cache sharing information from sysfs to determine how CPUs should be
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// grouped to minimize contention, Getcpu provides fast access to the
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// current CPU via __vdso_getcpu, and AccessSpreader uses these two to
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// optimally spread accesses among a predetermined number of stripes.
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//
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// AccessSpreader<>::current(n) microbenchmarks at 22 nanos, which is
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// substantially less than the cost of a cache miss. This means that we
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// can effectively use it to reduce cache line ping-pong on striped data
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// structures such as IndexedMemPool or statistics counters.
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//
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// Because CacheLocality looks at all of the cache levels, it can be
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// used for different levels of optimization. AccessSpreader(2) does
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// per-chip spreading on a dual socket system. AccessSpreader(numCpus)
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// does perfect per-cpu spreading. AccessSpreader(numCpus / 2) does
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// perfect L1 spreading in a system with hyperthreading enabled.
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struct CacheLocality {
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/// 1 more than the maximum value that can be returned from sched_getcpu
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/// or getcpu. This is the number of hardware thread contexts provided
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/// by the processors
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size_t numCpus;
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/// Holds the number of caches present at each cache level (0 is
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/// the closest to the cpu). This is the number of AccessSpreader
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/// stripes needed to avoid cross-cache communication at the specified
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/// layer. numCachesByLevel.front() is the number of L1 caches and
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/// numCachesByLevel.back() is the number of last-level caches.
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std::vector<size_t> numCachesByLevel;
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/// A map from cpu (from sched_getcpu or getcpu) to an index in the
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/// range 0..numCpus-1, where neighboring locality indices are more
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/// likely to share caches then indices far away. All of the members
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/// of a particular cache level be contiguous in their locality index.
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/// For example, if numCpus is 32 and numCachesByLevel.back() is 2,
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/// then cpus with a locality index < 16 will share one last-level
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/// cache and cpus with a locality index >= 16 will share the other.
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std::vector<size_t> localityIndexByCpu;
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/// Returns the best CacheLocality information available for the current
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/// system, cached for fast access. This will be loaded from sysfs if
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/// possible, otherwise it will be correct in the number of CPUs but
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/// not in their sharing structure.
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///
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/// If you are into yo dawgs, this is a shared cache of the local
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/// locality of the shared caches.
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///
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/// The template parameter here is used to allow injection of a
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/// repeatable CacheLocality structure during testing. Rather than
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/// inject the type of the CacheLocality provider into every data type
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/// that transitively uses it, all components select between the default
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/// sysfs implementation and a deterministic implementation by keying
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/// off the type of the underlying atomic. See DeterministicScheduler.
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template <template <typename> class Atom = std::atomic>
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static const CacheLocality& system();
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/// Reads CacheLocality information from a tree structured like
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/// the sysfs filesystem. The provided function will be evaluated
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/// for each sysfs file that needs to be queried. The function
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/// should return a string containing the first line of the file
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/// (not including the newline), or an empty string if the file does
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/// not exist. The function will be called with paths of the form
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/// /sys/devices/system/cpu/cpu*/cache/index*/{type,shared_cpu_list} .
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/// Throws an exception if no caches can be parsed at all.
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static CacheLocality readFromSysfsTree(
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const std::function<std::string(std::string)>& mapping);
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/// Reads CacheLocality information from the real sysfs filesystem.
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/// Throws an exception if no cache information can be loaded.
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static CacheLocality readFromSysfs();
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/// Returns a usable (but probably not reflective of reality)
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/// CacheLocality structure with the specified number of cpus and a
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/// single cache level that associates one cpu per cache.
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static CacheLocality uniform(size_t numCpus);
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enum {
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/// Memory locations on the same cache line are subject to false
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/// sharing, which is very bad for performance. Microbenchmarks
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/// indicate that pairs of cache lines also see interference under
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/// heavy use of atomic operations (observed for atomic increment on
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/// Sandy Bridge). See FOLLY_ALIGN_TO_AVOID_FALSE_SHARING
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kFalseSharingRange = 128
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};
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static_assert(
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kFalseSharingRange == 128,
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"FOLLY_ALIGN_TO_AVOID_FALSE_SHARING should track kFalseSharingRange");
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};
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// TODO replace __attribute__ with alignas and 128 with kFalseSharingRange
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/// An attribute that will cause a variable or field to be aligned so that
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/// it doesn't have false sharing with anything at a smaller memory address.
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#define FOLLY_ALIGN_TO_AVOID_FALSE_SHARING FOLLY_ALIGNED(128)
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/// Knows how to derive a function pointer to the VDSO implementation of
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/// getcpu(2), if available
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struct Getcpu {
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/// Function pointer to a function with the same signature as getcpu(2).
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typedef int (*Func)(unsigned* cpu, unsigned* node, void* unused);
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/// Returns a pointer to the VDSO implementation of getcpu(2), if
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/// available, or nullptr otherwise. This function may be quite
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/// expensive, be sure to cache the result.
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static Func resolveVdsoFunc();
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};
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#ifdef FOLLY_TLS
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template <template <typename> class Atom>
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struct SequentialThreadId {
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/// Returns the thread id assigned to the current thread
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static size_t get() {
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auto rv = currentId;
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if (UNLIKELY(rv == 0)) {
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rv = currentId = ++prevId;
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}
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return rv;
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}
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private:
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static Atom<size_t> prevId;
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static FOLLY_TLS size_t currentId;
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};
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template <template <typename> class Atom>
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Atom<size_t> SequentialThreadId<Atom>::prevId(0);
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template <template <typename> class Atom>
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FOLLY_TLS size_t SequentialThreadId<Atom>::currentId(0);
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// Suppress this instantiation in other translation units. It is
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// instantiated in CacheLocality.cpp
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extern template struct SequentialThreadId<std::atomic>;
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#endif
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struct HashingThreadId {
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static size_t get() {
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pthread_t pid = pthread_self();
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uint64_t id = 0;
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memcpy(&id, &pid, std::min(sizeof(pid), sizeof(id)));
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return hash::twang_32from64(id);
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}
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};
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/// A class that lazily binds a unique (for each implementation of Atom)
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/// identifier to a thread. This is a fallback mechanism for the access
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/// spreader if __vdso_getcpu can't be loaded
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template <typename ThreadId>
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struct FallbackGetcpu {
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/// Fills the thread id into the cpu and node out params (if they
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/// are non-null). This method is intended to act like getcpu when a
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/// fast-enough form of getcpu isn't available or isn't desired
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static int getcpu(unsigned* cpu, unsigned* node, void* /* unused */) {
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auto id = ThreadId::get();
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if (cpu) {
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*cpu = id;
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}
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if (node) {
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*node = id;
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}
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return 0;
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}
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};
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#ifdef FOLLY_TLS
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typedef FallbackGetcpu<SequentialThreadId<std::atomic>> FallbackGetcpuType;
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#else
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typedef FallbackGetcpu<HashingThreadId> FallbackGetcpuType;
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#endif
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/// AccessSpreader arranges access to a striped data structure in such a
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/// way that concurrently executing threads are likely to be accessing
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/// different stripes. It does NOT guarantee uncontended access.
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/// Your underlying algorithm must be thread-safe without spreading, this
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/// is merely an optimization. AccessSpreader::current(n) is typically
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/// much faster than a cache miss (12 nanos on my dev box, tested fast
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/// in both 2.6 and 3.2 kernels).
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///
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/// If available (and not using the deterministic testing implementation)
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/// AccessSpreader uses the getcpu system call via VDSO and the
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/// precise locality information retrieved from sysfs by CacheLocality.
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/// This provides optimal anti-sharing at a fraction of the cost of a
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/// cache miss.
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///
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/// When there are not as many stripes as processors, we try to optimally
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/// place the cache sharing boundaries. This means that if you have 2
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/// stripes and run on a dual-socket system, your 2 stripes will each get
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/// all of the cores from a single socket. If you have 16 stripes on a
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/// 16 core system plus hyperthreading (32 cpus), each core will get its
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/// own stripe and there will be no cache sharing at all.
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///
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/// AccessSpreader has a fallback mechanism for when __vdso_getcpu can't be
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/// loaded, or for use during deterministic testing. Using sched_getcpu
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/// or the getcpu syscall would negate the performance advantages of
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/// access spreading, so we use a thread-local value and a shared atomic
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/// counter to spread access out. On systems lacking both a fast getcpu()
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/// and TLS, we hash the thread id to spread accesses.
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///
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/// AccessSpreader is templated on the template type that is used
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/// to implement atomics, as a way to instantiate the underlying
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/// heuristics differently for production use and deterministic unit
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/// testing. See DeterministicScheduler for more. If you aren't using
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/// DeterministicScheduler, you can just use the default template parameter
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/// all of the time.
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template <template <typename> class Atom = std::atomic>
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struct AccessSpreader {
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/// Returns the stripe associated with the current CPU. The returned
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/// value will be < numStripes.
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static size_t current(size_t numStripes) {
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// widthAndCpuToStripe[0] will actually work okay (all zeros), but
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// something's wrong with the caller
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assert(numStripes > 0);
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unsigned cpu;
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getcpuFunc(&cpu, nullptr, nullptr);
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return widthAndCpuToStripe[std::min(size_t(kMaxCpus),
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numStripes)][cpu % kMaxCpus];
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}
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private:
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/// If there are more cpus than this nothing will crash, but there
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/// might be unnecessary sharing
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enum { kMaxCpus = 128 };
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typedef uint8_t CompactStripe;
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static_assert((kMaxCpus & (kMaxCpus - 1)) == 0,
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"kMaxCpus should be a power of two so modulo is fast");
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static_assert(kMaxCpus - 1 <= std::numeric_limits<CompactStripe>::max(),
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"stripeByCpu element type isn't wide enough");
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/// Points to the getcpu-like function we are using to obtain the
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/// current cpu. It should not be assumed that the returned cpu value
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/// is in range. We use a static for this so that we can prearrange a
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/// valid value in the pre-constructed state and avoid the need for a
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/// conditional on every subsequent invocation (not normally a big win,
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/// but 20% on some inner loops here).
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static Getcpu::Func getcpuFunc;
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/// For each level of splitting up to kMaxCpus, maps the cpu (mod
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/// kMaxCpus) to the stripe. Rather than performing any inequalities
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/// or modulo on the actual number of cpus, we just fill in the entire
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/// array.
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static CompactStripe widthAndCpuToStripe[kMaxCpus + 1][kMaxCpus];
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static bool initialized;
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/// Returns the best getcpu implementation for Atom
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static Getcpu::Func pickGetcpuFunc() {
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auto best = Getcpu::resolveVdsoFunc();
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return best ? best : &FallbackGetcpuType::getcpu;
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}
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/// Always claims to be on CPU zero, node zero
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static int degenerateGetcpu(unsigned* cpu, unsigned* node, void*) {
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if (cpu != nullptr) {
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*cpu = 0;
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}
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if (node != nullptr) {
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*node = 0;
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}
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return 0;
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}
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// The function to call for fast lookup of getcpu is a singleton, as
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// is the precomputed table of locality information. AccessSpreader
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// is used in very tight loops, however (we're trying to race an L1
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// cache miss!), so the normal singleton mechanisms are noticeably
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// expensive. Even a not-taken branch guarding access to getcpuFunc
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// slows AccessSpreader::current from 12 nanos to 14. As a result, we
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// populate the static members with simple (but valid) values that can
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// be filled in by the linker, and then follow up with a normal static
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// initializer call that puts in the proper version. This means that
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// when there are initialization order issues we will just observe a
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// zero stripe. Once a sanitizer gets smart enough to detect this as
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// a race or undefined behavior, we can annotate it.
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static bool initialize() {
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getcpuFunc = pickGetcpuFunc();
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auto& cacheLocality = CacheLocality::system<Atom>();
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auto n = cacheLocality.numCpus;
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for (size_t width = 0; width <= kMaxCpus; ++width) {
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auto numStripes = std::max(size_t{1}, width);
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for (size_t cpu = 0; cpu < kMaxCpus && cpu < n; ++cpu) {
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auto index = cacheLocality.localityIndexByCpu[cpu];
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assert(index < n);
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// as index goes from 0..n, post-transform value goes from
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// 0..numStripes
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widthAndCpuToStripe[width][cpu] = (index * numStripes) / n;
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assert(widthAndCpuToStripe[width][cpu] < numStripes);
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}
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for (size_t cpu = n; cpu < kMaxCpus; ++cpu) {
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widthAndCpuToStripe[width][cpu] = widthAndCpuToStripe[width][cpu - n];
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}
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}
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return true;
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}
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};
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template <template <typename> class Atom>
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Getcpu::Func AccessSpreader<Atom>::getcpuFunc =
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AccessSpreader<Atom>::degenerateGetcpu;
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template <template <typename> class Atom>
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typename AccessSpreader<Atom>::CompactStripe
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AccessSpreader<Atom>::widthAndCpuToStripe[kMaxCpus + 1][kMaxCpus] = {};
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template <template <typename> class Atom>
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bool AccessSpreader<Atom>::initialized = AccessSpreader<Atom>::initialize();
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// Suppress this instantiation in other translation units. It is
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// instantiated in CacheLocality.cpp
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extern template struct AccessSpreader<std::atomic>;
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} // namespace detail
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} // namespace folly
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