ecency-mobile/ios/Pods/boost-for-react-native/boost/asio/detail/thread.hpp

59 lines
1.6 KiB
C++

//
// detail/thread.hpp
// ~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2016 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef BOOST_ASIO_DETAIL_THREAD_HPP
#define BOOST_ASIO_DETAIL_THREAD_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include <boost/asio/detail/config.hpp>
#if !defined(BOOST_ASIO_HAS_THREADS)
# include <boost/asio/detail/null_thread.hpp>
#elif defined(BOOST_ASIO_WINDOWS)
# if defined(BOOST_ASIO_WINDOWS_APP) || defined(UNDER_CE)
# include <boost/asio/detail/winapi_thread.hpp>
# else
# include <boost/asio/detail/win_thread.hpp>
# endif
#elif defined(BOOST_ASIO_HAS_PTHREADS)
# include <boost/asio/detail/posix_thread.hpp>
#elif defined(BOOST_ASIO_HAS_STD_THREAD)
# include <boost/asio/detail/std_thread.hpp>
#else
# error Only Windows, POSIX and std::thread are supported!
#endif
namespace boost {
namespace asio {
namespace detail {
#if !defined(BOOST_ASIO_HAS_THREADS)
typedef null_thread thread;
#elif defined(BOOST_ASIO_WINDOWS)
# if defined(BOOST_ASIO_WINDOWS_APP) || defined(UNDER_CE)
typedef winapi_thread thread;
# else
typedef win_thread thread;
# endif
#elif defined(BOOST_ASIO_HAS_PTHREADS)
typedef posix_thread thread;
#elif defined(BOOST_ASIO_HAS_STD_THREAD)
typedef std_thread thread;
#endif
} // namespace detail
} // namespace asio
} // namespace boost
#endif // BOOST_ASIO_DETAIL_THREAD_HPP