ecency-mobile/ios/Pods/Folly/folly/detail/SpinLockImpl.h

160 lines
3.9 KiB
C++

/*
* Copyright 2016 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
/*
* This class provides a few spin lock implementations, depending on the
* platform. folly/SpinLock.h will select one of these as the folly::SpinLock
* implementation.
*
* The main reason we keep these separated out here is so that we can run unit
* tests for all supported spin lock implementations, even though only one will
* be selected as the actual folly::SpinLock implemenatation for any given
* platform.
*/
#include <boost/noncopyable.hpp>
#include <folly/Portability.h>
#if __x86_64__
#include <folly/SmallLocks.h>
namespace folly {
class SpinLockMslImpl {
public:
FOLLY_ALWAYS_INLINE SpinLockMslImpl() {
lock_.init();
}
FOLLY_ALWAYS_INLINE void lock() const {
lock_.lock();
}
FOLLY_ALWAYS_INLINE void unlock() const {
lock_.unlock();
}
FOLLY_ALWAYS_INLINE bool trylock() const {
return lock_.try_lock();
}
private:
mutable folly::MicroSpinLock lock_;
};
}
#endif // __x86_64__
#if __APPLE__
#include <libkern/OSAtomic.h>
namespace folly {
class SpinLockAppleImpl {
public:
FOLLY_ALWAYS_INLINE SpinLockAppleImpl() : lock_(0) {}
FOLLY_ALWAYS_INLINE void lock() const {
OSSpinLockLock(&lock_);
}
FOLLY_ALWAYS_INLINE void unlock() const {
OSSpinLockUnlock(&lock_);
}
FOLLY_ALWAYS_INLINE bool trylock() const {
return OSSpinLockTry(&lock_);
}
private:
mutable OSSpinLock lock_;
};
}
#endif // __APPLE__
#include <pthread.h>
#include <folly/Exception.h>
#if FOLLY_HAVE_PTHREAD_SPINLOCK_T
// Apple and Android systems don't have pthread_spinlock_t, so we can't support
// this version on those platforms.
namespace folly {
class SpinLockPthreadImpl {
public:
FOLLY_ALWAYS_INLINE SpinLockPthreadImpl() {
int rc = pthread_spin_init(&lock_, PTHREAD_PROCESS_PRIVATE);
checkPosixError(rc, "failed to initialize spinlock");
}
FOLLY_ALWAYS_INLINE ~SpinLockPthreadImpl() {
pthread_spin_destroy(&lock_);
}
void lock() const {
int rc = pthread_spin_lock(&lock_);
checkPosixError(rc, "error locking spinlock");
}
FOLLY_ALWAYS_INLINE void unlock() const {
int rc = pthread_spin_unlock(&lock_);
checkPosixError(rc, "error unlocking spinlock");
}
FOLLY_ALWAYS_INLINE bool trylock() const {
int rc = pthread_spin_trylock(&lock_);
if (rc == 0) {
return true;
} else if (rc == EBUSY) {
return false;
}
throwSystemErrorExplicit(rc, "spinlock trylock error");
}
private:
mutable pthread_spinlock_t lock_;
};
}
#endif // FOLLY_HAVE_PTHREAD_SPINLOCK_T
namespace folly {
class SpinLockPthreadMutexImpl {
public:
FOLLY_ALWAYS_INLINE SpinLockPthreadMutexImpl() {
int rc = pthread_mutex_init(&lock_, nullptr);
checkPosixError(rc, "failed to initialize mutex");
}
FOLLY_ALWAYS_INLINE ~SpinLockPthreadMutexImpl() {
pthread_mutex_destroy(&lock_);
}
void lock() const {
int rc = pthread_mutex_lock(&lock_);
checkPosixError(rc, "error locking mutex");
}
FOLLY_ALWAYS_INLINE void unlock() const {
int rc = pthread_mutex_unlock(&lock_);
checkPosixError(rc, "error unlocking mutex");
}
FOLLY_ALWAYS_INLINE bool trylock() const {
int rc = pthread_mutex_trylock(&lock_);
if (rc == 0) {
return true;
} else if (rc == EBUSY) {
return false;
}
throwSystemErrorExplicit(rc, "mutex trylock error");
}
private:
mutable pthread_mutex_t lock_;
};
}