ecency-mobile/ios/Pods/Folly/folly/portability/Builtins.h

65 lines
1.9 KiB
C
Executable File

/*
* Copyright 2016 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#ifdef _WIN32
#include <assert.h>
#include <intrin.h>
#include <folly/Portability.h>
FOLLY_ALWAYS_INLINE int __builtin_clz(unsigned int x) {
unsigned long index;
return (int)(_BitScanReverse(&index, (unsigned long)x) ? 31 - index : 32);
}
FOLLY_ALWAYS_INLINE int __builtin_clzl(unsigned long x) {
return __builtin_clz((unsigned int)x);
}
FOLLY_ALWAYS_INLINE int __builtin_clzll(unsigned long long x) {
unsigned long index;
return (int)(_BitScanReverse64(&index, x) ? 63 - index : 64);
}
FOLLY_ALWAYS_INLINE int __builtin_ctzll(unsigned long long x) {
unsigned long index;
return (int)(_BitScanForward64(&index, x) ? index : 64);
}
FOLLY_ALWAYS_INLINE int __builtin_ffs(int x) {
unsigned long index;
return (int)(_BitScanForward(&index, (unsigned long)x) ? index + 1 : 0);
}
FOLLY_ALWAYS_INLINE int __builtin_ffsl(long x) { return __builtin_ffs((int)x); }
FOLLY_ALWAYS_INLINE int __builtin_ffsll(long long x) {
unsigned long index;
return (int)(_BitScanForward64(&index, (unsigned long long)x) ? index + 1 : 0);
}
FOLLY_ALWAYS_INLINE int __builtin_popcountll(unsigned long long x) {
return (int)__popcnt64(x);
}
FOLLY_ALWAYS_INLINE void* __builtin_return_address(unsigned int frame) {
// I really hope frame is zero...
assert(frame == 0);
return _ReturnAddress();
}
#endif