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252 lines
10 KiB
C++
252 lines
10 KiB
C++
// Copyright (C) 2000, 2001 Stephen Cleary
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//
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// Distributed under the Boost Software License, Version 1.0. (See
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// accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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//
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// See http://www.boost.org for updates, documentation, and revision history.
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#ifndef BOOST_SINGLETON_POOL_HPP
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#define BOOST_SINGLETON_POOL_HPP
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/*!
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\file
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\brief The <tt>singleton_pool</tt> class allows other pool interfaces
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for types of the same size to share the same underlying pool.
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\details Header singleton_pool.hpp provides a template class <tt>singleton_pool</tt>,
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which provides access to a pool as a singleton object.
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*/
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#include <boost/pool/poolfwd.hpp>
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// boost::pool
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#include <boost/pool/pool.hpp>
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// boost::details::pool::guard
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#include <boost/pool/detail/guard.hpp>
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#include <boost/type_traits/aligned_storage.hpp>
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namespace boost {
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/*!
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The singleton_pool class allows other pool interfaces
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for types of the same size to share the same pool. Template
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parameters are as follows:
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<b>Tag</b> User-specified type to uniquely identify this pool: allows different unbounded sets of singleton pools to exist.
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<b>RequestedSize</b> The size of each chunk returned by member function <tt>malloc()</tt>.
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<B>UserAllocator</b> User allocator, default = default_user_allocator_new_delete.
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<b>Mutex</B> This class is the type of mutex to use to protect simultaneous access to the underlying Pool.
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Can be any Boost.Thread Mutex type or <tt>boost::details::pool::null_mutex</tt>.
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It is exposed so that users may declare some singleton pools normally (i.e., with synchronization), but
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some singleton pools without synchronization (by specifying <tt>boost::details::pool::null_mutex</tt>) for efficiency reasons.
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The member typedef <tt>mutex</tt> exposes the value of this template parameter. The default for this
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parameter is boost::details::pool::default_mutex which is a synonym for either <tt>boost::details::pool::null_mutex</tt>
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(when threading support is turned off in the compiler (so BOOST_HAS_THREADS is not set), or threading support
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has ben explicitly disabled with BOOST_DISABLE_THREADS (Boost-wide disabling of threads) or BOOST_POOL_NO_MT (this library only))
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or for <tt>boost::mutex</tt> (when threading support is enabled in the compiler).
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<B>NextSize</b> The value of this parameter is passed to the underlying Pool when it is created and
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specifies the number of chunks to allocate in the first allocation request (defaults to 32).
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The member typedef <tt>static const value next_size</tt> exposes the value of this template parameter.
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<b>MaxSize</B>The value of this parameter is passed to the underlying Pool when it is created and
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specifies the maximum number of chunks to allocate in any single allocation request (defaults to 0).
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<b>Notes:</b>
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The underlying pool <i>p</i> referenced by the static functions
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in singleton_pool is actually declared in a way that is:
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1 Thread-safe if there is only one thread running before main() begins and after main() ends
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-- all of the static functions of singleton_pool synchronize their access to p.
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2 Guaranteed to be constructed before it is used --
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thus, the simple static object in the synopsis above would actually be an incorrect implementation.
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The actual implementation to guarantee this is considerably more complicated.
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3 Note too that a different underlying pool p exists
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for each different set of template parameters,
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including implementation-specific ones.
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4 The underlying pool is constructed "as if" by:
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pool<UserAllocator> p(RequestedSize, NextSize, MaxSize);
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\attention
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The underlying pool constructed by the singleton
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<b>is never freed</b>. This means that memory allocated
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by a singleton_pool can be still used after main() has
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completed, but may mean that some memory checking programs
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will complain about leaks from singleton_pool.
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*/
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template <typename Tag,
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unsigned RequestedSize,
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typename UserAllocator,
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typename Mutex,
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unsigned NextSize,
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unsigned MaxSize >
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class singleton_pool
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{
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public:
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typedef Tag tag; /*!< The Tag template parameter uniquely
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identifies this pool and allows
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different unbounded sets of singleton pools to exist.
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For example, the pool allocators use two tag classes to ensure that the
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two different allocator types never share the same underlying singleton pool.
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Tag is never actually used by singleton_pool.
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*/
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typedef Mutex mutex; //!< The type of mutex used to synchonise access to this pool (default <tt>details::pool::default_mutex</tt>).
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typedef UserAllocator user_allocator; //!< The user-allocator used by this pool, default = <tt>default_user_allocator_new_delete</tt>.
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typedef typename pool<UserAllocator>::size_type size_type; //!< size_type of user allocator.
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typedef typename pool<UserAllocator>::difference_type difference_type; //!< difference_type of user allocator.
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BOOST_STATIC_CONSTANT(unsigned, requested_size = RequestedSize); //!< The size of each chunk allocated by this pool.
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BOOST_STATIC_CONSTANT(unsigned, next_size = NextSize); //!< The number of chunks to allocate on the first allocation.
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private:
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singleton_pool();
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#ifndef BOOST_DOXYGEN
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struct pool_type: public Mutex, public pool<UserAllocator>
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{
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pool_type() : pool<UserAllocator>(RequestedSize, NextSize, MaxSize) {}
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}; // struct pool_type: Mutex
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#else
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//
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// This is invoked when we build with Doxygen only:
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//
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public:
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static pool<UserAllocator> p; //!< For exposition only!
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#endif
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public:
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static void * malloc BOOST_PREVENT_MACRO_SUBSTITUTION()
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{ //! Equivalent to SingletonPool::p.malloc(); synchronized.
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pool_type & p = get_pool();
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details::pool::guard<Mutex> g(p);
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return (p.malloc)();
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}
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static void * ordered_malloc()
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{ //! Equivalent to SingletonPool::p.ordered_malloc(); synchronized.
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pool_type & p = get_pool();
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details::pool::guard<Mutex> g(p);
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return p.ordered_malloc();
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}
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static void * ordered_malloc(const size_type n)
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{ //! Equivalent to SingletonPool::p.ordered_malloc(n); synchronized.
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pool_type & p = get_pool();
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details::pool::guard<Mutex> g(p);
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return p.ordered_malloc(n);
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}
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static bool is_from(void * const ptr)
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{ //! Equivalent to SingletonPool::p.is_from(chunk); synchronized.
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//! \returns true if chunk is from SingletonPool::is_from(chunk)
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pool_type & p = get_pool();
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details::pool::guard<Mutex> g(p);
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return p.is_from(ptr);
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}
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static void free BOOST_PREVENT_MACRO_SUBSTITUTION(void * const ptr)
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{ //! Equivalent to SingletonPool::p.free(chunk); synchronized.
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pool_type & p = get_pool();
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details::pool::guard<Mutex> g(p);
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(p.free)(ptr);
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}
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static void ordered_free(void * const ptr)
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{ //! Equivalent to SingletonPool::p.ordered_free(chunk); synchronized.
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pool_type & p = get_pool();
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details::pool::guard<Mutex> g(p);
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p.ordered_free(ptr);
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}
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static void free BOOST_PREVENT_MACRO_SUBSTITUTION(void * const ptr, const size_type n)
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{ //! Equivalent to SingletonPool::p.free(chunk, n); synchronized.
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pool_type & p = get_pool();
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details::pool::guard<Mutex> g(p);
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(p.free)(ptr, n);
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}
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static void ordered_free(void * const ptr, const size_type n)
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{ //! Equivalent to SingletonPool::p.ordered_free(chunk, n); synchronized.
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pool_type & p = get_pool();
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details::pool::guard<Mutex> g(p);
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p.ordered_free(ptr, n);
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}
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static bool release_memory()
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{ //! Equivalent to SingletonPool::p.release_memory(); synchronized.
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pool_type & p = get_pool();
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details::pool::guard<Mutex> g(p);
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return p.release_memory();
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}
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static bool purge_memory()
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{ //! Equivalent to SingletonPool::p.purge_memory(); synchronized.
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pool_type & p = get_pool();
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details::pool::guard<Mutex> g(p);
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return p.purge_memory();
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}
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private:
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typedef boost::aligned_storage<sizeof(pool_type), boost::alignment_of<pool_type>::value> storage_type;
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static storage_type storage;
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static pool_type& get_pool()
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{
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static bool f = false;
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if(!f)
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{
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// This code *must* be called before main() starts,
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// and when only one thread is executing.
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f = true;
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new (&storage) pool_type;
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}
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// The following line does nothing else than force the instantiation
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// of singleton<T>::create_object, whose constructor is
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// called before main() begins.
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create_object.do_nothing();
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return *static_cast<pool_type*>(static_cast<void*>(&storage));
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}
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struct object_creator
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{
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object_creator()
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{ // This constructor does nothing more than ensure that instance()
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// is called before main() begins, thus creating the static
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// T object before multithreading race issues can come up.
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singleton_pool<Tag, RequestedSize, UserAllocator, Mutex, NextSize, MaxSize>::get_pool();
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}
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inline void do_nothing() const
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{
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}
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};
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static object_creator create_object;
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}; // struct singleton_pool
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template <typename Tag,
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unsigned RequestedSize,
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typename UserAllocator,
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typename Mutex,
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unsigned NextSize,
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unsigned MaxSize >
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typename singleton_pool<Tag, RequestedSize, UserAllocator, Mutex, NextSize, MaxSize>::storage_type singleton_pool<Tag, RequestedSize, UserAllocator, Mutex, NextSize, MaxSize>::storage;
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template <typename Tag,
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unsigned RequestedSize,
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typename UserAllocator,
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typename Mutex,
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unsigned NextSize,
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unsigned MaxSize >
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typename singleton_pool<Tag, RequestedSize, UserAllocator, Mutex, NextSize, MaxSize>::object_creator singleton_pool<Tag, RequestedSize, UserAllocator, Mutex, NextSize, MaxSize>::create_object;
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} // namespace boost
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#endif
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