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297 lines
9.8 KiB
C++
297 lines
9.8 KiB
C++
////////////////////////////////////////////////////////////////////////////
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// lazy_reuse.hpp
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//
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// Build lazy operations for Phoenix equivalents for FC++
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//
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// These are equivalents of the Boost FC++ functoids in reuse.hpp
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//
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// Implemented so far:
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//
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// reuser1
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// reuser2
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// reuser3
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// reuser4 (not yet tested)
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//
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// NOTE: It has been possible to simplify the operation of this code.
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// It now makes no use of boost::function or old FC++ code.
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//
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// The functor type F must be an operator defined with
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// boost::phoenix::function.
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// See the example Apply in lazy_prelude.hpp
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//
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////////////////////////////////////////////////////////////////////////////
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/*=============================================================================
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Copyright (c) 2000-2003 Brian McNamara and Yannis Smaragdakis
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Copyright (c) 2001-2007 Joel de Guzman
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Copyright (c) 2015 John Fletcher
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Distributed under the Boost Software License, Version 1.0. (See accompanying
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file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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==============================================================================*/
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#ifndef BOOST_PHOENIX_FUNCTION_LAZY_REUSE
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#define BOOST_PHOENIX_FUNCTION_LAZY_REUSE
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#include <boost/phoenix/core.hpp>
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#include <boost/phoenix/function.hpp>
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#include <boost/intrusive_ptr.hpp>
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namespace boost {
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namespace phoenix {
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namespace fcpp {
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//////////////////////////////////////////////////////////////////////
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// Original FC++ comment:
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// "Reuser"s are effectively special-purpose versions of curry() that
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// enable recursive list functoids to reuse the thunk of the curried
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// recursive call. See
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// http://www.cc.gatech.edu/~yannis/fc++/New/reusers.html
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// for a more detailed description.
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//////////////////////////////////////////////////////////////////////
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// For efficiency, we mark parameters as either "VAR"iant or "INV"ariant.
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struct INV {};
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struct VAR {};
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template <class V, class X> struct Maybe_Var_Inv;
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template <class X>
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struct Maybe_Var_Inv<VAR,X> {
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static void remake( X& x, const X& val ) {
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x.~X();
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new (&x) X(val);
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}
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static X clone( const X& x ) { return X(x); }
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};
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template <class X>
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struct Maybe_Var_Inv<INV,X> {
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static void remake( X&, const X& ) {}
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static const X& clone( const X& x ) { return x; }
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};
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/////////////////////////////////////////////////////////////////////
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// ThunkImpl is an implementation of Fun0Impl for this use.
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/////////////////////////////////////////////////////////////////////
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template <class Result>
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class ThunkImpl
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{
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mutable RefCountType refC;
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public:
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ThunkImpl() : refC(0) {}
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virtual Result operator()() const =0;
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virtual ~ThunkImpl() {}
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template <class X>
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friend void intrusive_ptr_add_ref( const ThunkImpl<X>* p );
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template <class X>
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friend void intrusive_ptr_release( const ThunkImpl<X>* p );
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};
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template <class T>
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void intrusive_ptr_add_ref( const ThunkImpl<T>* p ) {
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++ (p->refC);
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}
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template <class T>
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void intrusive_ptr_release( const ThunkImpl<T>* p ) {
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if( !--(p->refC) ) delete p;
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}
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//////////////////////////////////////////////////////////////////////
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// reuser1 is needed in list<T> operations
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//////////////////////////////////////////////////////////////////////
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template <class V1, class V2, class F, class X>
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struct reuser1;
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template <class V1, class V2, class F, class X, class R>
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struct Thunk1 : public ThunkImpl<R> {
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mutable F f;
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mutable X x;
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Thunk1( const F& ff, const X& xx ) : f(ff), x(xx) {}
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void init( const F& ff, const X& xx ) const {
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Maybe_Var_Inv<V1,F>::remake( f, ff );
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Maybe_Var_Inv<V2,X>::remake( x, xx );
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}
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R operator()() const {
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return Maybe_Var_Inv<V1,F>::clone(f)(
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Maybe_Var_Inv<V2,X>::clone(x),
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reuser1<V1,V2,F,X>(this) );
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}
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};
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template <class V1, class V2, class F, class X>
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struct reuser1 {
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typedef typename F::template result<F(X)>::type R;
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typedef typename boost::phoenix::function<R> fun0_type;
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typedef Thunk1<V1,V2,F,X,R> M;
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typedef M result_type;
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boost::intrusive_ptr<const M> ref;
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reuser1(a_unique_type_for_nil) {}
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reuser1(const M* m) : ref(m) {}
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M operator()( const F& f, const X& x ) {
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if( !ref ) ref = boost::intrusive_ptr<const M>( new M(f,x) );
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else ref->init(f,x);
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return *ref;
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}
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void iter( const F& f, const X& x ) {
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if( ref ) ref->init(f,x);
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}
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};
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//////////////////////////////////////////////////////////////////////
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// reuser2 is needed in list<T>
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//////////////////////////////////////////////////////////////////////
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template <class V1, class V2, class V3, class F, class X, class Y>
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struct reuser2;
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template <class V1, class V2, class V3, class F, class X, class Y, class R>
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struct Thunk2 : public ThunkImpl<R> {
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mutable F f;
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mutable X x;
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mutable Y y;
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Thunk2( const F& ff, const X& xx, const Y& yy ) : f(ff), x(xx), y(yy) {}
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void init( const F& ff, const X& xx, const Y& yy ) const {
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Maybe_Var_Inv<V1,F>::remake( f, ff );
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Maybe_Var_Inv<V2,X>::remake( x, xx );
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Maybe_Var_Inv<V3,Y>::remake( y, yy );
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}
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R operator()() const {
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return Maybe_Var_Inv<V1,F>::clone(f)(
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Maybe_Var_Inv<V2,X>::clone(x),
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Maybe_Var_Inv<V3,Y>::clone(y),
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reuser2<V1,V2,V3,F,X,Y>(this) );
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}
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};
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template <class V1, class V2, class V3, class F, class X, class Y>
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struct reuser2 {
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typedef typename F::template result<F(X,Y)>::type R;
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typedef Thunk2<V1,V2,V3,F,X,Y,R> M;
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typedef M result_type;
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boost::intrusive_ptr<const M> ref;
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reuser2(a_unique_type_for_nil) {}
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reuser2(const M* m) : ref(m) {}
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M operator()( const F& f, const X& x, const Y& y ) {
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if( !ref ) ref = boost::intrusive_ptr<const M>( new M(f,x,y) );
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else ref->init(f,x,y);
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return *ref;
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}
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void iter( const F& f, const X& x, const Y& y ) {
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if( ref ) ref->init(f,x,y);
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}
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};
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//////////////////////////////////////////////////////////////////////
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// reuser3
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//////////////////////////////////////////////////////////////////////
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template <class V1, class V2, class V3, class V4,
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class F, class X, class Y, class Z>
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struct reuser3;
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template <class V1, class V2, class V3, class V4,
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class F, class X, class Y, class Z, class R>
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struct Thunk3 : public ThunkImpl<R> {
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mutable F f;
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mutable X x;
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mutable Y y;
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mutable Z z;
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Thunk3( const F& ff, const X& xx, const Y& yy, const Z& zz )
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: f(ff), x(xx), y(yy), z(zz) {}
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void init( const F& ff, const X& xx, const Y& yy, const Z& zz ) const {
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Maybe_Var_Inv<V1,F>::remake( f, ff );
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Maybe_Var_Inv<V2,X>::remake( x, xx );
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Maybe_Var_Inv<V3,Y>::remake( y, yy );
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Maybe_Var_Inv<V4,Z>::remake( z, zz );
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}
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R operator()() const {
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return Maybe_Var_Inv<V1,F>::clone(f)(
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Maybe_Var_Inv<V2,X>::clone(x),
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Maybe_Var_Inv<V3,Y>::clone(y),
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Maybe_Var_Inv<V4,Z>::clone(z),
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reuser3<V1,V2,V3,V4,F,X,Y,Z>(this) );
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}
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};
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template <class V1, class V2, class V3, class V4,
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class F, class X, class Y, class Z>
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struct reuser3 {
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typedef typename F::template result<F(X,Y,Z)>::type R;
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typedef Thunk3<V1,V2,V3,V4,F,X,Y,Z,R> M;
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typedef M result_type;
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boost::intrusive_ptr<const M> ref;
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reuser3(a_unique_type_for_nil) {}
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reuser3(const M* m) : ref(m) {}
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M operator()( const F& f, const X& x, const Y& y, const Z& z ) {
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if( !ref ) ref = boost::intrusive_ptr<const M>( new M(f,x,y,z) );
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else ref->init(f,x,y,z);
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return *ref;
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}
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void iter( const F& f, const X& x, const Y& y, const Z& z ) {
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if( ref ) ref->init(f,x,y,z);
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}
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};
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//////////////////////////////////////////////////////////////////////
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// reuser4
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//////////////////////////////////////////////////////////////////////
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template <class V1, class V2, class V3, class V4, class V5,
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class F, class W, class X, class Y, class Z>
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struct reuser4;
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template <class V1, class V2, class V3, class V4, class V5,
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class F, class W, class X, class Y, class Z, class R>
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struct Thunk4 : public ThunkImpl<R> {
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mutable F f;
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mutable W w;
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mutable X x;
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mutable Y y;
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mutable Z z;
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Thunk4( const F& ff, const W& ww, const X& xx, const Y& yy, const Z& zz )
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: f(ff), w(ww), x(xx), y(yy), z(zz) {}
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void init( const F& ff, const W& ww, const X& xx, const Y& yy, const Z& zz ) const {
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Maybe_Var_Inv<V1,F>::remake( f, ff );
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Maybe_Var_Inv<V2,W>::remake( w, ww );
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Maybe_Var_Inv<V3,X>::remake( x, xx );
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Maybe_Var_Inv<V4,Y>::remake( y, yy );
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Maybe_Var_Inv<V5,Z>::remake( z, zz );
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}
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R operator()() const {
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return Maybe_Var_Inv<V1,F>::clone(f)(
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Maybe_Var_Inv<V2,W>::clone(w),
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Maybe_Var_Inv<V3,X>::clone(x),
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Maybe_Var_Inv<V4,Y>::clone(y),
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Maybe_Var_Inv<V5,Z>::clone(z),
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reuser4<V1,V2,V3,V4,V5,F,W,X,Y,Z>(this) );
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}
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};
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template <class V1, class V2, class V3, class V4, class V5,
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class F, class W, class X, class Y, class Z>
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struct reuser4 {
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typedef typename F::template result<F(W,X,Y,Z)>::type R;
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typedef Thunk4<V1,V2,V3,V4,V5,F,W,X,Y,Z,R> M;
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typedef M result_type;
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boost::intrusive_ptr<const M> ref;
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reuser4(a_unique_type_for_nil) {}
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reuser4(const M* m) : ref(m) {}
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M operator()( const F& f, const W& w, const X& x, const Y& y, const Z& z ) {
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if( !ref ) ref = boost::intrusive_ptr<const M>( new M(f,w,x,y,z) );
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else ref->init(f,w,x,y,z);
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return *ref;
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}
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void iter( const F& f, const W& w, const X& x, const Y& y, const Z& z ) {
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if( ref ) ref->init(f,w,x,y,z);
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}
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};
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}
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}
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}
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#endif
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