mirror of
https://github.com/ecency/ecency-mobile.git
synced 2024-12-23 05:13:04 +03:00
802 lines
26 KiB
C++
802 lines
26 KiB
C++
/*
|
|
* Copyright 2016 Facebook, Inc.
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
// @author: Xin Liu <xliux@fb.com>
|
|
//
|
|
// A concurrent skip list (CSL) implementation.
|
|
// Ref: http://www.cs.tau.ac.il/~shanir/nir-pubs-web/Papers/OPODIS2006-BA.pdf
|
|
|
|
/*
|
|
|
|
This implements a sorted associative container that supports only
|
|
unique keys. (Similar to std::set.)
|
|
|
|
Features:
|
|
|
|
1. Small memory overhead: ~40% less memory overhead compared with
|
|
std::set (1.6 words per node versus 3). It has an minimum of 4
|
|
words (7 words if there nodes got deleted) per-list overhead
|
|
though.
|
|
|
|
2. Read accesses (count, find iterator, skipper) are lock-free and
|
|
mostly wait-free (the only wait a reader may need to do is when
|
|
the node it is visiting is in a pending stage, i.e. deleting,
|
|
adding and not fully linked). Write accesses (remove, add) need
|
|
to acquire locks, but locks are local to the predecessor nodes
|
|
and/or successor nodes.
|
|
|
|
3. Good high contention performance, comparable single-thread
|
|
performance. In the multithreaded case (12 workers), CSL tested
|
|
10x faster than a RWSpinLocked std::set for an averaged sized
|
|
list (1K - 1M nodes).
|
|
|
|
Comparable read performance to std::set when single threaded,
|
|
especially when the list size is large, and scales better to
|
|
larger lists: when the size is small, CSL can be 20-50% slower on
|
|
find()/contains(). As the size gets large (> 1M elements),
|
|
find()/contains() can be 30% faster.
|
|
|
|
Iterating through a skiplist is similar to iterating through a
|
|
linked list, thus is much (2-6x) faster than on a std::set
|
|
(tree-based). This is especially true for short lists due to
|
|
better cache locality. Based on that, it's also faster to
|
|
intersect two skiplists.
|
|
|
|
4. Lazy removal with GC support. The removed nodes get deleted when
|
|
the last Accessor to the skiplist is destroyed.
|
|
|
|
Caveats:
|
|
|
|
1. Write operations are usually 30% slower than std::set in a single
|
|
threaded environment.
|
|
|
|
2. Need to have a head node for each list, which has a 4 word
|
|
overhead.
|
|
|
|
3. When the list is quite small (< 1000 elements), single threaded
|
|
benchmarks show CSL can be 10x slower than std:set.
|
|
|
|
4. The interface requires using an Accessor to access the skiplist.
|
|
(See below.)
|
|
|
|
5. Currently x64 only, due to use of MicroSpinLock.
|
|
|
|
6. Freed nodes will not be reclaimed as long as there are ongoing
|
|
uses of the list.
|
|
|
|
Sample usage:
|
|
|
|
typedef ConcurrentSkipList<int> SkipListT;
|
|
shared_ptr<SkipListT> sl(SkipListT::createInstance(init_head_height);
|
|
{
|
|
// It's usually good practice to hold an accessor only during
|
|
// its necessary life cycle (but not in a tight loop as
|
|
// Accessor creation incurs ref-counting overhead).
|
|
//
|
|
// Holding it longer delays garbage-collecting the deleted
|
|
// nodes in the list.
|
|
SkipListT::Accessor accessor(sl);
|
|
accessor.insert(23);
|
|
accessor.erase(2);
|
|
for (auto &elem : accessor) {
|
|
// use elem to access data
|
|
}
|
|
... ...
|
|
}
|
|
|
|
Another useful type is the Skipper accessor. This is useful if you
|
|
want to skip to locations in the way std::lower_bound() works,
|
|
i.e. it can be used for going through the list by skipping to the
|
|
node no less than a specified key. The Skipper keeps its location as
|
|
state, which makes it convenient for things like implementing
|
|
intersection of two sets efficiently, as it can start from the last
|
|
visited position.
|
|
|
|
{
|
|
SkipListT::Accessor accessor(sl);
|
|
SkipListT::Skipper skipper(accessor);
|
|
skipper.to(30);
|
|
if (skipper) {
|
|
CHECK_LE(30, *skipper);
|
|
}
|
|
... ...
|
|
// GC may happen when the accessor gets destructed.
|
|
}
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <algorithm>
|
|
#include <atomic>
|
|
#include <limits>
|
|
#include <memory>
|
|
#include <type_traits>
|
|
#include <boost/iterator/iterator_facade.hpp>
|
|
#include <glog/logging.h>
|
|
|
|
#include <folly/ConcurrentSkipList-inl.h>
|
|
#include <folly/Likely.h>
|
|
#include <folly/Memory.h>
|
|
#include <folly/MicroSpinLock.h>
|
|
|
|
namespace folly {
|
|
|
|
template<typename T,
|
|
typename Comp = std::less<T>,
|
|
// All nodes are allocated using provided SimpleAllocator,
|
|
// it should be thread-safe.
|
|
typename NodeAlloc = SysAlloc,
|
|
int MAX_HEIGHT = 24>
|
|
class ConcurrentSkipList {
|
|
// MAX_HEIGHT needs to be at least 2 to suppress compiler
|
|
// warnings/errors (Werror=uninitialized tiggered due to preds_[1]
|
|
// being treated as a scalar in the compiler).
|
|
static_assert(MAX_HEIGHT >= 2 && MAX_HEIGHT < 64,
|
|
"MAX_HEIGHT can only be in the range of [2, 64)");
|
|
typedef std::unique_lock<folly::MicroSpinLock> ScopedLocker;
|
|
typedef ConcurrentSkipList<T, Comp, NodeAlloc, MAX_HEIGHT> SkipListType;
|
|
|
|
public:
|
|
typedef detail::SkipListNode<T> NodeType;
|
|
typedef T value_type;
|
|
typedef T key_type;
|
|
|
|
typedef detail::csl_iterator<value_type, NodeType> iterator;
|
|
typedef detail::csl_iterator<const value_type, const NodeType> const_iterator;
|
|
|
|
class Accessor;
|
|
class Skipper;
|
|
|
|
explicit ConcurrentSkipList(int height, const NodeAlloc& alloc)
|
|
: recycler_(alloc),
|
|
head_(NodeType::create(recycler_.alloc(), height, value_type(), true)),
|
|
size_(0) {}
|
|
|
|
explicit ConcurrentSkipList(int height)
|
|
: recycler_(),
|
|
head_(NodeType::create(recycler_.alloc(), height, value_type(), true)),
|
|
size_(0) {}
|
|
|
|
// Convenient function to get an Accessor to a new instance.
|
|
static Accessor create(int height, const NodeAlloc& alloc) {
|
|
return Accessor(createInstance(height, alloc));
|
|
}
|
|
|
|
static Accessor create(int height = 1) {
|
|
return Accessor(createInstance(height));
|
|
}
|
|
|
|
// Create a shared_ptr skiplist object with initial head height.
|
|
static std::shared_ptr<SkipListType> createInstance(int height,
|
|
const NodeAlloc& alloc) {
|
|
return std::make_shared<ConcurrentSkipList>(height, alloc);
|
|
}
|
|
|
|
static std::shared_ptr<SkipListType> createInstance(int height = 1) {
|
|
return std::make_shared<ConcurrentSkipList>(height);
|
|
}
|
|
|
|
//===================================================================
|
|
// Below are implementation details.
|
|
// Please see ConcurrentSkipList::Accessor for stdlib-like APIs.
|
|
//===================================================================
|
|
|
|
~ConcurrentSkipList() {
|
|
/* static */ if (NodeType::template destroyIsNoOp<NodeAlloc>()) {
|
|
// Avoid traversing the list if using arena allocator.
|
|
return;
|
|
}
|
|
for (NodeType* current = head_.load(std::memory_order_relaxed); current; ) {
|
|
NodeType* tmp = current->skip(0);
|
|
NodeType::destroy(recycler_.alloc(), current);
|
|
current = tmp;
|
|
}
|
|
}
|
|
|
|
private:
|
|
static bool greater(const value_type &data, const NodeType *node) {
|
|
return node && Comp()(node->data(), data);
|
|
}
|
|
|
|
static bool less(const value_type &data, const NodeType *node) {
|
|
return (node == nullptr) || Comp()(data, node->data());
|
|
}
|
|
|
|
static int findInsertionPoint(NodeType *cur, int cur_layer,
|
|
const value_type &data,
|
|
NodeType *preds[], NodeType *succs[]) {
|
|
int foundLayer = -1;
|
|
NodeType *pred = cur;
|
|
NodeType *foundNode = nullptr;
|
|
for (int layer = cur_layer; layer >= 0; --layer) {
|
|
NodeType *node = pred->skip(layer);
|
|
while (greater(data, node)) {
|
|
pred = node;
|
|
node = node->skip(layer);
|
|
}
|
|
if (foundLayer == -1 && !less(data, node)) { // the two keys equal
|
|
foundLayer = layer;
|
|
foundNode = node;
|
|
}
|
|
preds[layer] = pred;
|
|
|
|
// if found, succs[0..foundLayer] need to point to the cached foundNode,
|
|
// as foundNode might be deleted at the same time thus pred->skip() can
|
|
// return NULL or another node.
|
|
succs[layer] = foundNode ? foundNode : node;
|
|
}
|
|
return foundLayer;
|
|
}
|
|
|
|
size_t size() const { return size_.load(std::memory_order_relaxed); }
|
|
|
|
int height() const {
|
|
return head_.load(std::memory_order_consume)->height();
|
|
}
|
|
|
|
int maxLayer() const { return height() - 1; }
|
|
|
|
size_t incrementSize(int delta) {
|
|
return size_.fetch_add(delta, std::memory_order_relaxed) + delta;
|
|
}
|
|
|
|
// Returns the node if found, nullptr otherwise.
|
|
NodeType* find(const value_type &data) {
|
|
auto ret = findNode(data);
|
|
if (ret.second && !ret.first->markedForRemoval()) return ret.first;
|
|
return nullptr;
|
|
}
|
|
|
|
// lock all the necessary nodes for changing (adding or removing) the list.
|
|
// returns true if all the lock acquried successfully and the related nodes
|
|
// are all validate (not in certain pending states), false otherwise.
|
|
bool lockNodesForChange(int nodeHeight,
|
|
ScopedLocker guards[MAX_HEIGHT],
|
|
NodeType *preds[MAX_HEIGHT],
|
|
NodeType *succs[MAX_HEIGHT],
|
|
bool adding=true) {
|
|
NodeType *pred, *succ, *prevPred = nullptr;
|
|
bool valid = true;
|
|
for (int layer = 0; valid && layer < nodeHeight; ++layer) {
|
|
pred = preds[layer];
|
|
DCHECK(pred != nullptr) << "layer=" << layer << " height=" << height()
|
|
<< " nodeheight=" << nodeHeight;
|
|
succ = succs[layer];
|
|
if (pred != prevPred) {
|
|
guards[layer] = pred->acquireGuard();
|
|
prevPred = pred;
|
|
}
|
|
valid = !pred->markedForRemoval() &&
|
|
pred->skip(layer) == succ; // check again after locking
|
|
|
|
if (adding) { // when adding a node, the succ shouldn't be going away
|
|
valid = valid && (succ == nullptr || !succ->markedForRemoval());
|
|
}
|
|
}
|
|
|
|
return valid;
|
|
}
|
|
|
|
// Returns a paired value:
|
|
// pair.first always stores the pointer to the node with the same input key.
|
|
// It could be either the newly added data, or the existed data in the
|
|
// list with the same key.
|
|
// pair.second stores whether the data is added successfully:
|
|
// 0 means not added, otherwise reutrns the new size.
|
|
template<typename U>
|
|
std::pair<NodeType*, size_t> addOrGetData(U &&data) {
|
|
NodeType *preds[MAX_HEIGHT], *succs[MAX_HEIGHT];
|
|
NodeType *newNode;
|
|
size_t newSize;
|
|
while (true) {
|
|
int max_layer = 0;
|
|
int layer = findInsertionPointGetMaxLayer(data, preds, succs, &max_layer);
|
|
|
|
if (layer >= 0) {
|
|
NodeType *nodeFound = succs[layer];
|
|
DCHECK(nodeFound != nullptr);
|
|
if (nodeFound->markedForRemoval()) {
|
|
continue; // if it's getting deleted retry finding node.
|
|
}
|
|
// wait until fully linked.
|
|
while (UNLIKELY(!nodeFound->fullyLinked())) {}
|
|
return std::make_pair(nodeFound, 0);
|
|
}
|
|
|
|
// need to capped at the original height -- the real height may have grown
|
|
int nodeHeight = detail::SkipListRandomHeight::instance()->
|
|
getHeight(max_layer + 1);
|
|
|
|
ScopedLocker guards[MAX_HEIGHT];
|
|
if (!lockNodesForChange(nodeHeight, guards, preds, succs)) {
|
|
continue; // give up the locks and retry until all valid
|
|
}
|
|
|
|
// locks acquired and all valid, need to modify the links under the locks.
|
|
newNode =
|
|
NodeType::create(recycler_.alloc(), nodeHeight, std::forward<U>(data));
|
|
for (int k = 0; k < nodeHeight; ++k) {
|
|
newNode->setSkip(k, succs[k]);
|
|
preds[k]->setSkip(k, newNode);
|
|
}
|
|
|
|
newNode->setFullyLinked();
|
|
newSize = incrementSize(1);
|
|
break;
|
|
}
|
|
|
|
int hgt = height();
|
|
size_t sizeLimit =
|
|
detail::SkipListRandomHeight::instance()->getSizeLimit(hgt);
|
|
|
|
if (hgt < MAX_HEIGHT && newSize > sizeLimit) {
|
|
growHeight(hgt + 1);
|
|
}
|
|
CHECK_GT(newSize, 0);
|
|
return std::make_pair(newNode, newSize);
|
|
}
|
|
|
|
bool remove(const value_type &data) {
|
|
NodeType *nodeToDelete = nullptr;
|
|
ScopedLocker nodeGuard;
|
|
bool isMarked = false;
|
|
int nodeHeight = 0;
|
|
NodeType* preds[MAX_HEIGHT], *succs[MAX_HEIGHT];
|
|
|
|
while (true) {
|
|
int max_layer = 0;
|
|
int layer = findInsertionPointGetMaxLayer(data, preds, succs, &max_layer);
|
|
if (!isMarked && (layer < 0 || !okToDelete(succs[layer], layer))) {
|
|
return false;
|
|
}
|
|
|
|
if (!isMarked) {
|
|
nodeToDelete = succs[layer];
|
|
nodeHeight = nodeToDelete->height();
|
|
nodeGuard = nodeToDelete->acquireGuard();
|
|
if (nodeToDelete->markedForRemoval()) return false;
|
|
nodeToDelete->setMarkedForRemoval();
|
|
isMarked = true;
|
|
}
|
|
|
|
// acquire pred locks from bottom layer up
|
|
ScopedLocker guards[MAX_HEIGHT];
|
|
if (!lockNodesForChange(nodeHeight, guards, preds, succs, false)) {
|
|
continue; // this will unlock all the locks
|
|
}
|
|
|
|
for (int k = nodeHeight - 1; k >= 0; --k) {
|
|
preds[k]->setSkip(k, nodeToDelete->skip(k));
|
|
}
|
|
|
|
incrementSize(-1);
|
|
break;
|
|
}
|
|
recycle(nodeToDelete);
|
|
return true;
|
|
}
|
|
|
|
const value_type *first() const {
|
|
auto node = head_.load(std::memory_order_consume)->skip(0);
|
|
return node ? &node->data() : nullptr;
|
|
}
|
|
|
|
const value_type *last() const {
|
|
NodeType *pred = head_.load(std::memory_order_consume);
|
|
NodeType *node = nullptr;
|
|
for (int layer = maxLayer(); layer >= 0; --layer) {
|
|
do {
|
|
node = pred->skip(layer);
|
|
if (node) pred = node;
|
|
} while (node != nullptr);
|
|
}
|
|
return pred == head_.load(std::memory_order_relaxed)
|
|
? nullptr : &pred->data();
|
|
}
|
|
|
|
static bool okToDelete(NodeType *candidate, int layer) {
|
|
DCHECK(candidate != nullptr);
|
|
return candidate->fullyLinked() &&
|
|
candidate->maxLayer() == layer &&
|
|
!candidate->markedForRemoval();
|
|
}
|
|
|
|
// find node for insertion/deleting
|
|
int findInsertionPointGetMaxLayer(const value_type &data,
|
|
NodeType *preds[], NodeType *succs[], int *max_layer) const {
|
|
*max_layer = maxLayer();
|
|
return findInsertionPoint(head_.load(std::memory_order_consume),
|
|
*max_layer, data, preds, succs);
|
|
}
|
|
|
|
// Find node for access. Returns a paired values:
|
|
// pair.first = the first node that no-less than data value
|
|
// pair.second = 1 when the data value is founded, or 0 otherwise.
|
|
// This is like lower_bound, but not exact: we could have the node marked for
|
|
// removal so still need to check that.
|
|
std::pair<NodeType*, int> findNode(const value_type &data) const {
|
|
return findNodeDownRight(data);
|
|
}
|
|
|
|
// Find node by first stepping down then stepping right. Based on benchmark
|
|
// results, this is slightly faster than findNodeRightDown for better
|
|
// localality on the skipping pointers.
|
|
std::pair<NodeType*, int> findNodeDownRight(const value_type &data) const {
|
|
NodeType *pred = head_.load(std::memory_order_consume);
|
|
int ht = pred->height();
|
|
NodeType *node = nullptr;
|
|
|
|
bool found = false;
|
|
while (!found) {
|
|
// stepping down
|
|
for (; ht > 0 && less(data, node = pred->skip(ht - 1)); --ht) {}
|
|
if (ht == 0) return std::make_pair(node, 0); // not found
|
|
// node <= data now, but we need to fix up ht
|
|
--ht;
|
|
|
|
// stepping right
|
|
while (greater(data, node)) {
|
|
pred = node;
|
|
node = node->skip(ht);
|
|
}
|
|
found = !less(data, node);
|
|
}
|
|
return std::make_pair(node, found);
|
|
}
|
|
|
|
// find node by first stepping right then stepping down.
|
|
// We still keep this for reference purposes.
|
|
std::pair<NodeType*, int> findNodeRightDown(const value_type &data) const {
|
|
NodeType *pred = head_.load(std::memory_order_consume);
|
|
NodeType *node = nullptr;
|
|
auto top = maxLayer();
|
|
int found = 0;
|
|
for (int layer = top; !found && layer >= 0; --layer) {
|
|
node = pred->skip(layer);
|
|
while (greater(data, node)) {
|
|
pred = node;
|
|
node = node->skip(layer);
|
|
}
|
|
found = !less(data, node);
|
|
}
|
|
return std::make_pair(node, found);
|
|
}
|
|
|
|
NodeType* lower_bound(const value_type &data) const {
|
|
auto node = findNode(data).first;
|
|
while (node != nullptr && node->markedForRemoval()) {
|
|
node = node->skip(0);
|
|
}
|
|
return node;
|
|
}
|
|
|
|
void growHeight(int height) {
|
|
NodeType* oldHead = head_.load(std::memory_order_consume);
|
|
if (oldHead->height() >= height) { // someone else already did this
|
|
return;
|
|
}
|
|
|
|
NodeType* newHead =
|
|
NodeType::create(recycler_.alloc(), height, value_type(), true);
|
|
|
|
{ // need to guard the head node in case others are adding/removing
|
|
// nodes linked to the head.
|
|
ScopedLocker g = oldHead->acquireGuard();
|
|
newHead->copyHead(oldHead);
|
|
NodeType* expected = oldHead;
|
|
if (!head_.compare_exchange_strong(expected, newHead,
|
|
std::memory_order_release)) {
|
|
// if someone has already done the swap, just return.
|
|
NodeType::destroy(recycler_.alloc(), newHead);
|
|
return;
|
|
}
|
|
oldHead->setMarkedForRemoval();
|
|
}
|
|
recycle(oldHead);
|
|
}
|
|
|
|
void recycle(NodeType *node) {
|
|
recycler_.add(node);
|
|
}
|
|
|
|
detail::NodeRecycler<NodeType, NodeAlloc> recycler_;
|
|
std::atomic<NodeType*> head_;
|
|
std::atomic<size_t> size_;
|
|
};
|
|
|
|
template<typename T, typename Comp, typename NodeAlloc, int MAX_HEIGHT>
|
|
class ConcurrentSkipList<T, Comp, NodeAlloc, MAX_HEIGHT>::Accessor {
|
|
typedef detail::SkipListNode<T> NodeType;
|
|
typedef ConcurrentSkipList<T, Comp, NodeAlloc, MAX_HEIGHT> SkipListType;
|
|
public:
|
|
typedef T value_type;
|
|
typedef T key_type;
|
|
typedef T& reference;
|
|
typedef T* pointer;
|
|
typedef const T& const_reference;
|
|
typedef const T* const_pointer;
|
|
typedef size_t size_type;
|
|
typedef Comp key_compare;
|
|
typedef Comp value_compare;
|
|
|
|
typedef typename SkipListType::iterator iterator;
|
|
typedef typename SkipListType::const_iterator const_iterator;
|
|
typedef typename SkipListType::Skipper Skipper;
|
|
|
|
explicit Accessor(std::shared_ptr<ConcurrentSkipList> skip_list)
|
|
: slHolder_(std::move(skip_list))
|
|
{
|
|
sl_ = slHolder_.get();
|
|
DCHECK(sl_ != nullptr);
|
|
sl_->recycler_.addRef();
|
|
}
|
|
|
|
// Unsafe initializer: the caller assumes the responsibility to keep
|
|
// skip_list valid during the whole life cycle of the Acessor.
|
|
explicit Accessor(ConcurrentSkipList *skip_list) : sl_(skip_list) {
|
|
DCHECK(sl_ != nullptr);
|
|
sl_->recycler_.addRef();
|
|
}
|
|
|
|
Accessor(const Accessor &accessor) :
|
|
sl_(accessor.sl_),
|
|
slHolder_(accessor.slHolder_) {
|
|
sl_->recycler_.addRef();
|
|
}
|
|
|
|
Accessor& operator=(const Accessor &accessor) {
|
|
if (this != &accessor) {
|
|
slHolder_ = accessor.slHolder_;
|
|
sl_->recycler_.releaseRef();
|
|
sl_ = accessor.sl_;
|
|
sl_->recycler_.addRef();
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
~Accessor() {
|
|
sl_->recycler_.releaseRef();
|
|
}
|
|
|
|
bool empty() const { return sl_->size() == 0; }
|
|
size_t size() const { return sl_->size(); }
|
|
size_type max_size() const { return std::numeric_limits<size_type>::max(); }
|
|
|
|
// returns end() if the value is not in the list, otherwise returns an
|
|
// iterator pointing to the data, and it's guaranteed that the data is valid
|
|
// as far as the Accessor is hold.
|
|
iterator find(const key_type &value) { return iterator(sl_->find(value)); }
|
|
const_iterator find(const key_type &value) const {
|
|
return iterator(sl_->find(value));
|
|
}
|
|
size_type count(const key_type &data) const { return contains(data); }
|
|
|
|
iterator begin() const {
|
|
NodeType* head = sl_->head_.load(std::memory_order_consume);
|
|
return iterator(head->next());
|
|
}
|
|
iterator end() const { return iterator(nullptr); }
|
|
const_iterator cbegin() const { return begin(); }
|
|
const_iterator cend() const { return end(); }
|
|
|
|
template<typename U,
|
|
typename=typename std::enable_if<std::is_convertible<U, T>::value>::type>
|
|
std::pair<iterator, bool> insert(U&& data) {
|
|
auto ret = sl_->addOrGetData(std::forward<U>(data));
|
|
return std::make_pair(iterator(ret.first), ret.second);
|
|
}
|
|
size_t erase(const key_type &data) { return remove(data); }
|
|
|
|
iterator lower_bound(const key_type &data) const {
|
|
return iterator(sl_->lower_bound(data));
|
|
}
|
|
|
|
size_t height() const { return sl_->height(); }
|
|
|
|
// first() returns pointer to the first element in the skiplist, or
|
|
// nullptr if empty.
|
|
//
|
|
// last() returns the pointer to the last element in the skiplist,
|
|
// nullptr if list is empty.
|
|
//
|
|
// Note: As concurrent writing can happen, first() is not
|
|
// guaranteed to be the min_element() in the list. Similarly
|
|
// last() is not guaranteed to be the max_element(), and both of them can
|
|
// be invalid (i.e. nullptr), so we name them differently from front() and
|
|
// tail() here.
|
|
const key_type *first() const { return sl_->first(); }
|
|
const key_type *last() const { return sl_->last(); }
|
|
|
|
// Try to remove the last element in the skip list.
|
|
//
|
|
// Returns true if we removed it, false if either the list is empty
|
|
// or a race condition happened (i.e. the used-to-be last element
|
|
// was already removed by another thread).
|
|
bool pop_back() {
|
|
auto last = sl_->last();
|
|
return last ? sl_->remove(*last) : false;
|
|
}
|
|
|
|
std::pair<key_type*, bool> addOrGetData(const key_type &data) {
|
|
auto ret = sl_->addOrGetData(data);
|
|
return std::make_pair(&ret.first->data(), ret.second);
|
|
}
|
|
|
|
SkipListType* skiplist() const { return sl_; }
|
|
|
|
// legacy interfaces
|
|
// TODO:(xliu) remove these.
|
|
// Returns true if the node is added successfully, false if not, i.e. the
|
|
// node with the same key already existed in the list.
|
|
bool contains(const key_type &data) const { return sl_->find(data); }
|
|
bool add(const key_type &data) { return sl_->addOrGetData(data).second; }
|
|
bool remove(const key_type &data) { return sl_->remove(data); }
|
|
|
|
private:
|
|
SkipListType *sl_;
|
|
std::shared_ptr<SkipListType> slHolder_;
|
|
};
|
|
|
|
// implements forward iterator concept.
|
|
template<typename ValT, typename NodeT>
|
|
class detail::csl_iterator :
|
|
public boost::iterator_facade<csl_iterator<ValT, NodeT>,
|
|
ValT, boost::forward_traversal_tag> {
|
|
public:
|
|
typedef ValT value_type;
|
|
typedef value_type& reference;
|
|
typedef value_type* pointer;
|
|
typedef ptrdiff_t difference_type;
|
|
|
|
explicit csl_iterator(NodeT* node = nullptr) : node_(node) {}
|
|
|
|
template<typename OtherVal, typename OtherNode>
|
|
csl_iterator(const csl_iterator<OtherVal, OtherNode> &other,
|
|
typename std::enable_if<std::is_convertible<OtherVal, ValT>::value>::type*
|
|
= 0) : node_(other.node_) {}
|
|
|
|
size_t nodeSize() const {
|
|
return node_ == nullptr ? 0 :
|
|
node_->height() * sizeof(NodeT*) + sizeof(*this);
|
|
}
|
|
|
|
bool good() const { return node_ != nullptr; }
|
|
|
|
private:
|
|
friend class boost::iterator_core_access;
|
|
template<class,class> friend class csl_iterator;
|
|
|
|
void increment() { node_ = node_->next(); };
|
|
bool equal(const csl_iterator& other) const { return node_ == other.node_; }
|
|
value_type& dereference() const { return node_->data(); }
|
|
|
|
NodeT* node_;
|
|
};
|
|
|
|
// Skipper interface
|
|
template<typename T, typename Comp, typename NodeAlloc, int MAX_HEIGHT>
|
|
class ConcurrentSkipList<T, Comp, NodeAlloc, MAX_HEIGHT>::Skipper {
|
|
typedef detail::SkipListNode<T> NodeType;
|
|
typedef ConcurrentSkipList<T, Comp, NodeAlloc, MAX_HEIGHT> SkipListType;
|
|
typedef typename SkipListType::Accessor Accessor;
|
|
|
|
public:
|
|
typedef T value_type;
|
|
typedef T& reference;
|
|
typedef T* pointer;
|
|
typedef ptrdiff_t difference_type;
|
|
|
|
Skipper(const std::shared_ptr<SkipListType>& skipList) :
|
|
accessor_(skipList) {
|
|
init();
|
|
}
|
|
|
|
Skipper(const Accessor& accessor) : accessor_(accessor) {
|
|
init();
|
|
}
|
|
|
|
void init() {
|
|
// need to cache the head node
|
|
NodeType* head_node = head();
|
|
headHeight_ = head_node->height();
|
|
for (int i = 0; i < headHeight_; ++i) {
|
|
preds_[i] = head_node;
|
|
succs_[i] = head_node->skip(i);
|
|
}
|
|
int max_layer = maxLayer();
|
|
for (int i = 0; i < max_layer; ++i) {
|
|
hints_[i] = i + 1;
|
|
}
|
|
hints_[max_layer] = max_layer;
|
|
}
|
|
|
|
// advance to the next node in the list.
|
|
Skipper& operator ++() {
|
|
preds_[0] = succs_[0];
|
|
succs_[0] = preds_[0]->skip(0);
|
|
int height = curHeight();
|
|
for (int i = 1; i < height && preds_[0] == succs_[i]; ++i) {
|
|
preds_[i] = succs_[i];
|
|
succs_[i] = preds_[i]->skip(i);
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
bool good() const { return succs_[0] != nullptr; }
|
|
|
|
int maxLayer() const { return headHeight_ - 1; }
|
|
|
|
int curHeight() const {
|
|
// need to cap the height to the cached head height, as the current node
|
|
// might be some newly inserted node and also during the time period the
|
|
// head height may have grown.
|
|
return succs_[0] ? std::min(headHeight_, succs_[0]->height()) : 0;
|
|
}
|
|
|
|
const value_type &data() const {
|
|
DCHECK(succs_[0] != nullptr);
|
|
return succs_[0]->data();
|
|
}
|
|
|
|
value_type &operator *() const {
|
|
DCHECK(succs_[0] != nullptr);
|
|
return succs_[0]->data();
|
|
}
|
|
|
|
value_type *operator->() {
|
|
DCHECK(succs_[0] != nullptr);
|
|
return &succs_[0]->data();
|
|
}
|
|
|
|
/*
|
|
* Skip to the position whose data is no less than the parameter.
|
|
* (I.e. the lower_bound).
|
|
*
|
|
* Returns true if the data is found, false otherwise.
|
|
*/
|
|
bool to(const value_type &data) {
|
|
int layer = curHeight() - 1;
|
|
if (layer < 0) return false; // reaches the end of the list
|
|
|
|
int lyr = hints_[layer];
|
|
int max_layer = maxLayer();
|
|
while (SkipListType::greater(data, succs_[lyr]) && lyr < max_layer) {
|
|
++lyr;
|
|
}
|
|
hints_[layer] = lyr; // update the hint
|
|
|
|
int foundLayer = SkipListType::
|
|
findInsertionPoint(preds_[lyr], lyr, data, preds_, succs_);
|
|
if (foundLayer < 0) return false;
|
|
|
|
DCHECK(succs_[0] != nullptr) << "lyr=" << lyr
|
|
<< "; max_layer=" << max_layer;
|
|
return !succs_[0]->markedForRemoval();
|
|
}
|
|
|
|
private:
|
|
NodeType* head() const {
|
|
return accessor_.skiplist()->head_.load(std::memory_order_consume);
|
|
}
|
|
|
|
Accessor accessor_;
|
|
int headHeight_;
|
|
NodeType *succs_[MAX_HEIGHT], *preds_[MAX_HEIGHT];
|
|
uint8_t hints_[MAX_HEIGHT];
|
|
};
|
|
|
|
} // namespace folly
|