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718 lines
23 KiB
C++
718 lines
23 KiB
C++
/*
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* Copyright 2016 Facebook, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// @author: Andrei Alexandrescu
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#pragma once
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#include <memory>
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#include <limits>
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#include <type_traits>
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#include <functional>
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#include <folly/Portability.h>
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// libc++ doesn't provide this header, nor does msvc
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#ifdef FOLLY_HAVE_BITS_CXXCONFIG_H
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// This file appears in two locations: inside fbcode and in the
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// libstdc++ source code (when embedding fbstring as std::string).
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// To aid in this schizophrenic use, two macros are defined in
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// c++config.h:
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// _LIBSTDCXX_FBSTRING - Set inside libstdc++. This is useful to
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// gate use inside fbcode v. libstdc++
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#include <bits/c++config.h>
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#endif
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#include <boost/type_traits.hpp>
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#include <boost/mpl/has_xxx.hpp>
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namespace folly {
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/**
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* IsRelocatable<T>::value describes the ability of moving around
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* memory a value of type T by using memcpy (as opposed to the
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* conservative approach of calling the copy constructor and then
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* destroying the old temporary. Essentially for a relocatable type,
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* the following two sequences of code should be semantically
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* equivalent:
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*
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* void move1(T * from, T * to) {
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* new(to) T(from);
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* (*from).~T();
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* }
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*
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* void move2(T * from, T * to) {
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* memcpy(to, from, sizeof(T));
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* }
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*
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* Most C++ types are relocatable; the ones that aren't would include
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* internal pointers or (very rarely) would need to update remote
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* pointers to pointers tracking them. All C++ primitive types and
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* type constructors are relocatable.
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*
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* This property can be used in a variety of optimizations. Currently
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* fbvector uses this property intensively.
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*
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* The default conservatively assumes the type is not
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* relocatable. Several specializations are defined for known
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* types. You may want to add your own specializations. Do so in
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* namespace folly and make sure you keep the specialization of
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* IsRelocatable<SomeStruct> in the same header as SomeStruct.
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*
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* You may also declare a type to be relocatable by including
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* `typedef std::true_type IsRelocatable;`
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* in the class header.
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*
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* It may be unset in a base class by overriding the typedef to false_type.
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*/
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/*
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* IsTriviallyCopyable describes the value semantics property. C++11 contains
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* the type trait is_trivially_copyable; however, it is not yet implemented
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* in gcc (as of 4.7.1), and the user may wish to specify otherwise.
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*/
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/*
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* IsZeroInitializable describes the property that default construction is the
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* same as memset(dst, 0, sizeof(T)).
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*/
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namespace traits_detail {
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#define FOLLY_HAS_TRUE_XXX(name) \
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BOOST_MPL_HAS_XXX_TRAIT_DEF(name) \
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template <class T> \
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struct name##_is_true : std::is_same<typename T::name, std::true_type> {}; \
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template <class T> \
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struct has_true_##name : std::conditional< \
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has_##name<T>::value, \
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name##_is_true<T>, \
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std::false_type>::type {};
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FOLLY_HAS_TRUE_XXX(IsRelocatable)
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FOLLY_HAS_TRUE_XXX(IsZeroInitializable)
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FOLLY_HAS_TRUE_XXX(IsTriviallyCopyable)
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#undef FOLLY_HAS_TRUE_XXX
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// Older versions of libstdc++ do not provide std::is_trivially_copyable
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#if defined(__clang__) && !defined(_LIBCPP_VERSION)
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template <class T>
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struct is_trivially_copyable
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: std::integral_constant<bool, __is_trivially_copyable(T)> {};
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#elif defined(__GNUC__) && !defined(__clang__) && __GNUC__ < 5
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template <class T>
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struct is_trivially_copyable : std::is_trivial<T> {};
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#else
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template <class T>
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using is_trivially_copyable = std::is_trivially_copyable<T>;
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#endif
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}
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struct Ignore {
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template <class T>
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/* implicit */ Ignore(const T&) {}
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template <class T>
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const Ignore& operator=(T const&) const { return *this; }
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};
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template <class...>
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using Ignored = Ignore;
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namespace traits_detail_IsEqualityComparable {
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Ignore operator==(Ignore, Ignore);
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template <class T, class U = T>
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struct IsEqualityComparable
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: std::is_convertible<
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decltype(std::declval<T>() == std::declval<U>()),
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bool
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> {};
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}
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/* using override */ using traits_detail_IsEqualityComparable::
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IsEqualityComparable;
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namespace traits_detail_IsLessThanComparable {
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Ignore operator<(Ignore, Ignore);
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template <class T, class U = T>
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struct IsLessThanComparable
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: std::is_convertible<
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decltype(std::declval<T>() < std::declval<U>()),
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bool
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> {};
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}
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/* using override */ using traits_detail_IsLessThanComparable::
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IsLessThanComparable;
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namespace traits_detail_IsNothrowSwappable {
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#if defined(_MSC_VER) || defined(__cpp_lib_is_swappable)
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// MSVC already implements the C++17 P0185R1 proposal which
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// adds std::is_nothrow_swappable, so use it instead.
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template <typename T>
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using IsNothrowSwappable = std::is_nothrow_swappable<T>;
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#else
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/* using override */ using std::swap;
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template <class T>
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struct IsNothrowSwappable
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: std::integral_constant<bool,
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std::is_nothrow_move_constructible<T>::value &&
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noexcept(swap(std::declval<T&>(), std::declval<T&>()))
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> {};
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#endif
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}
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/* using override */ using traits_detail_IsNothrowSwappable::IsNothrowSwappable;
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template <class T> struct IsTriviallyCopyable
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: std::conditional<
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traits_detail::has_IsTriviallyCopyable<T>::value,
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traits_detail::has_true_IsTriviallyCopyable<T>,
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traits_detail::is_trivially_copyable<T>
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>::type {};
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template <class T> struct IsRelocatable
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: std::conditional<
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traits_detail::has_IsRelocatable<T>::value,
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traits_detail::has_true_IsRelocatable<T>,
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// TODO add this line (and some tests for it) when we upgrade to gcc 4.7
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//std::is_trivially_move_constructible<T>::value ||
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IsTriviallyCopyable<T>
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>::type {};
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template <class T> struct IsZeroInitializable
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: std::conditional<
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traits_detail::has_IsZeroInitializable<T>::value,
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traits_detail::has_true_IsZeroInitializable<T>,
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std::integral_constant<bool, !std::is_class<T>::value>
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>::type {};
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template <typename...>
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struct Conjunction : std::true_type {};
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template <typename T>
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struct Conjunction<T> : T {};
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template <typename T, typename... TList>
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struct Conjunction<T, TList...>
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: std::conditional<T::value, Conjunction<TList...>, T>::type {};
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template <typename...>
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struct Disjunction : std::false_type {};
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template <typename T>
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struct Disjunction<T> : T {};
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template <typename T, typename... TList>
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struct Disjunction<T, TList...>
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: std::conditional<T::value, T, Disjunction<TList...>>::type {};
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template <typename T>
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struct Negation : std::integral_constant<bool, !T::value> {};
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template <bool... Bs>
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struct Bools {
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using valid_type = bool;
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static constexpr std::size_t size() {
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return sizeof...(Bs);
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}
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};
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// Lighter-weight than Conjunction, but evaluates all sub-conditions eagerly.
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template <class... Ts>
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using StrictConjunction =
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std::is_same<Bools<Ts::value..., true>, Bools<true, Ts::value...>>;
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} // namespace folly
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/**
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* Use this macro ONLY inside namespace folly. When using it with a
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* regular type, use it like this:
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*
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* // Make sure you're at namespace ::folly scope
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* template<> FOLLY_ASSUME_RELOCATABLE(MyType)
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*
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* When using it with a template type, use it like this:
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*
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* // Make sure you're at namespace ::folly scope
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* template<class T1, class T2>
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* FOLLY_ASSUME_RELOCATABLE(MyType<T1, T2>)
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*/
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#define FOLLY_ASSUME_RELOCATABLE(...) \
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struct IsRelocatable< __VA_ARGS__ > : std::true_type {};
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/**
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* Use this macro ONLY inside namespace boost. When using it with a
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* regular type, use it like this:
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*
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* // Make sure you're at namespace ::boost scope
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* template<> FOLLY_ASSUME_HAS_NOTHROW_CONSTRUCTOR(MyType)
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*
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* When using it with a template type, use it like this:
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*
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* // Make sure you're at namespace ::boost scope
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* template<class T1, class T2>
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* FOLLY_ASSUME_HAS_NOTHROW_CONSTRUCTOR(MyType<T1, T2>)
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*/
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#define FOLLY_ASSUME_HAS_NOTHROW_CONSTRUCTOR(...) \
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struct has_nothrow_constructor< __VA_ARGS__ > : ::boost::true_type {};
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/**
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* The FOLLY_ASSUME_FBVECTOR_COMPATIBLE* macros below encode two
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* assumptions: first, that the type is relocatable per IsRelocatable
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* above, and that it has a nothrow constructor. Most types can be
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* assumed to satisfy both conditions, but it is the responsibility of
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* the user to state that assumption. User-defined classes will not
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* work with fbvector (see FBVector.h) unless they state this
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* combination of properties.
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*
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* Use FOLLY_ASSUME_FBVECTOR_COMPATIBLE with regular types like this:
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*
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* FOLLY_ASSUME_FBVECTOR_COMPATIBLE(MyType)
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*
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* The versions FOLLY_ASSUME_FBVECTOR_COMPATIBLE_1, _2, _3, and _4
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* allow using the macro for describing templatized classes with 1, 2,
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* 3, and 4 template parameters respectively. For template classes
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* just use the macro with the appropriate number and pass the name of
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* the template to it. Example:
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*
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* template <class T1, class T2> class MyType { ... };
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* ...
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* // Make sure you're at global scope
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* FOLLY_ASSUME_FBVECTOR_COMPATIBLE_2(MyType)
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*/
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// Use this macro ONLY at global level (no namespace)
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#define FOLLY_ASSUME_FBVECTOR_COMPATIBLE(...) \
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namespace folly { template<> FOLLY_ASSUME_RELOCATABLE(__VA_ARGS__) } \
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namespace boost { \
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template<> FOLLY_ASSUME_HAS_NOTHROW_CONSTRUCTOR(__VA_ARGS__) }
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// Use this macro ONLY at global level (no namespace)
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#define FOLLY_ASSUME_FBVECTOR_COMPATIBLE_1(...) \
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namespace folly { \
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template <class T1> FOLLY_ASSUME_RELOCATABLE(__VA_ARGS__<T1>) } \
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namespace boost { \
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template <class T1> FOLLY_ASSUME_HAS_NOTHROW_CONSTRUCTOR(__VA_ARGS__<T1>) }
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// Use this macro ONLY at global level (no namespace)
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#define FOLLY_ASSUME_FBVECTOR_COMPATIBLE_2(...) \
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namespace folly { \
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template <class T1, class T2> \
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FOLLY_ASSUME_RELOCATABLE(__VA_ARGS__<T1, T2>) } \
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namespace boost { \
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template <class T1, class T2> \
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FOLLY_ASSUME_HAS_NOTHROW_CONSTRUCTOR(__VA_ARGS__<T1, T2>) }
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// Use this macro ONLY at global level (no namespace)
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#define FOLLY_ASSUME_FBVECTOR_COMPATIBLE_3(...) \
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namespace folly { \
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template <class T1, class T2, class T3> \
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FOLLY_ASSUME_RELOCATABLE(__VA_ARGS__<T1, T2, T3>) } \
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namespace boost { \
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template <class T1, class T2, class T3> \
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FOLLY_ASSUME_HAS_NOTHROW_CONSTRUCTOR(__VA_ARGS__<T1, T2, T3>) }
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// Use this macro ONLY at global level (no namespace)
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#define FOLLY_ASSUME_FBVECTOR_COMPATIBLE_4(...) \
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namespace folly { \
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template <class T1, class T2, class T3, class T4> \
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FOLLY_ASSUME_RELOCATABLE(__VA_ARGS__<T1, T2, T3, T4>) } \
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namespace boost { \
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template <class T1, class T2, class T3, class T4> \
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FOLLY_ASSUME_HAS_NOTHROW_CONSTRUCTOR(__VA_ARGS__<T1, T2, T3, T4>) }
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/**
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* Instantiate FOLLY_ASSUME_FBVECTOR_COMPATIBLE for a few types. It is
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* safe to assume that pair is compatible if both of its components
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* are. Furthermore, all STL containers can be assumed to comply,
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* although that is not guaranteed by the standard.
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*/
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FOLLY_NAMESPACE_STD_BEGIN
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template <class T, class U>
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struct pair;
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#ifndef _GLIBCXX_USE_FB
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FOLLY_GLIBCXX_NAMESPACE_CXX11_BEGIN
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template <class T, class R, class A>
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class basic_string;
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FOLLY_GLIBCXX_NAMESPACE_CXX11_END
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#else
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template <class T, class R, class A, class S>
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class basic_string;
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#endif
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template <class T, class A>
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class vector;
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template <class T, class A>
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class deque;
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FOLLY_GLIBCXX_NAMESPACE_CXX11_BEGIN
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template <class T, class A>
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class list;
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FOLLY_GLIBCXX_NAMESPACE_CXX11_END
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template <class T, class C, class A>
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class set;
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template <class K, class V, class C, class A>
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class map;
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template <class T>
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class shared_ptr;
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FOLLY_NAMESPACE_STD_END
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namespace boost {
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template <class T> class shared_ptr;
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template <class T, class U>
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struct has_nothrow_constructor< std::pair<T, U> >
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: std::integral_constant<bool,
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has_nothrow_constructor<T>::value &&
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has_nothrow_constructor<U>::value> {};
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} // namespace boost
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namespace folly {
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// STL commonly-used types
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template <class T, class U>
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struct IsRelocatable< std::pair<T, U> >
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: std::integral_constant<bool,
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IsRelocatable<T>::value &&
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IsRelocatable<U>::value> {};
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// Is T one of T1, T2, ..., Tn?
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template <class T, class... Ts>
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struct IsOneOf {
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enum { value = false };
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};
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template <class T, class T1, class... Ts>
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struct IsOneOf<T, T1, Ts...> {
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enum { value = std::is_same<T, T1>::value || IsOneOf<T, Ts...>::value };
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};
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/*
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* Complementary type traits for integral comparisons.
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*
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* For instance, `if(x < 0)` yields an error in clang for unsigned types
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* when -Werror is used due to -Wtautological-compare
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*
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*
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* @author: Marcelo Juchem <marcelo@fb.com>
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*/
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namespace detail {
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template <typename T, bool>
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struct is_negative_impl {
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constexpr static bool check(T x) { return x < 0; }
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};
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template <typename T>
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struct is_negative_impl<T, false> {
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constexpr static bool check(T) { return false; }
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};
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// folly::to integral specializations can end up generating code
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// inside what are really static ifs (not executed because of the templated
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// types) that violate -Wsign-compare and/or -Wbool-compare so suppress them
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// in order to not prevent all calling code from using it.
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wsign-compare"
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#if __GNUC_PREREQ(5, 0)
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#pragma GCC diagnostic ignored "-Wbool-compare"
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#endif
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template <typename RHS, RHS rhs, typename LHS>
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bool less_than_impl(LHS const lhs) {
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return
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rhs > std::numeric_limits<LHS>::max() ? true :
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rhs <= std::numeric_limits<LHS>::min() ? false :
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lhs < rhs;
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}
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template <typename RHS, RHS rhs, typename LHS>
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bool greater_than_impl(LHS const lhs) {
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return
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rhs > std::numeric_limits<LHS>::max() ? false :
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rhs < std::numeric_limits<LHS>::min() ? true :
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lhs > rhs;
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}
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#pragma GCC diagnostic pop
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} // namespace detail {
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// same as `x < 0`
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template <typename T>
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constexpr bool is_negative(T x) {
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return folly::detail::is_negative_impl<T, std::is_signed<T>::value>::check(x);
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}
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// same as `x <= 0`
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template <typename T>
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constexpr bool is_non_positive(T x) { return !x || folly::is_negative(x); }
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// same as `x > 0`
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template <typename T>
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constexpr bool is_positive(T x) { return !is_non_positive(x); }
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// same as `x >= 0`
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template <typename T>
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constexpr bool is_non_negative(T x) {
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return !x || is_positive(x);
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}
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template <typename RHS, RHS rhs, typename LHS>
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bool less_than(LHS const lhs) {
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return detail::less_than_impl<
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RHS, rhs, typename std::remove_reference<LHS>::type
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>(lhs);
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}
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template <typename RHS, RHS rhs, typename LHS>
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bool greater_than(LHS const lhs) {
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return detail::greater_than_impl<
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RHS, rhs, typename std::remove_reference<LHS>::type
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>(lhs);
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}
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namespace traits_detail {
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struct InPlaceTag {};
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template <class>
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struct InPlaceTypeTag {};
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template <std::size_t>
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struct InPlaceIndexTag {};
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}
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/**
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* Like std::piecewise_construct, a tag type & instance used for in-place
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* construction of non-movable contained types, e.g. by Synchronized.
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* Follows the naming and design of std::in_place suggested in
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* http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2016/p0032r2.pdf
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*/
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using in_place_t = traits_detail::InPlaceTag (&)(traits_detail::InPlaceTag);
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template <class T>
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using in_place_type_t =
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traits_detail::InPlaceTypeTag<T> (&)(traits_detail::InPlaceTypeTag<T>);
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template <std::size_t I>
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using in_place_index_t =
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traits_detail::InPlaceIndexTag<I> (&)(traits_detail::InPlaceIndexTag<I>);
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inline traits_detail::InPlaceTag in_place(traits_detail::InPlaceTag = {}) {
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return {};
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}
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template <class T>
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inline traits_detail::InPlaceTypeTag<T> in_place(
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traits_detail::InPlaceTypeTag<T> = {}) {
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return {};
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}
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template <std::size_t I>
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inline traits_detail::InPlaceIndexTag<I> in_place(
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traits_detail::InPlaceIndexTag<I> = {}) {
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return {};
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}
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// For backwards compatibility:
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using construct_in_place_t = in_place_t;
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inline traits_detail::InPlaceTag construct_in_place(
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traits_detail::InPlaceTag = {}) {
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return {};
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}
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/**
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* Initializer lists are a powerful compile time syntax introduced in C++11
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* but due to their often conflicting syntax they are not used by APIs for
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* construction.
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*
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* Further standard conforming compilers *strongly* favor an
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* std::initalizer_list overload for construction if one exists. The
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* following is a simple tag used to disambiguate construction with
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* initializer lists and regular uniform initialization.
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*
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* For example consider the following case
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*
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* class Something {
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* public:
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* explicit Something(int);
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* Something(std::intiializer_list<int>);
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*
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* operator int();
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* };
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*
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* ...
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* Something something{1}; // SURPRISE!!
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*
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* The last call to instantiate the Something object will go to the
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* initializer_list overload. Which may be surprising to users.
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*
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* If however this tag was used to disambiguate such construction it would be
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* easy for users to see which construction overload their code was referring
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* to. For example
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*
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* class Something {
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* public:
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* explicit Something(int);
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* Something(folly::initlist_construct_t, std::initializer_list<int>);
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*
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* operator int();
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* };
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*
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* ...
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* Something something_one{1}; // not the initializer_list overload
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* Something something_two{folly::initlist_construct, {1}}; // correct
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*/
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struct initlist_construct_t {};
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constexpr initlist_construct_t initlist_construct{};
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} // namespace folly
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// gcc-5.0 changed string's implementation in libgcc to be non-relocatable
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#if __GNUC__ < 5
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FOLLY_ASSUME_FBVECTOR_COMPATIBLE_3(std::basic_string)
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#endif
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FOLLY_ASSUME_FBVECTOR_COMPATIBLE_2(std::vector)
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FOLLY_ASSUME_FBVECTOR_COMPATIBLE_2(std::list)
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FOLLY_ASSUME_FBVECTOR_COMPATIBLE_2(std::deque)
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FOLLY_ASSUME_FBVECTOR_COMPATIBLE_2(std::unique_ptr)
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FOLLY_ASSUME_FBVECTOR_COMPATIBLE_1(std::shared_ptr)
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FOLLY_ASSUME_FBVECTOR_COMPATIBLE_1(std::function)
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// Boost
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FOLLY_ASSUME_FBVECTOR_COMPATIBLE_1(boost::shared_ptr)
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#define FOLLY_CREATE_HAS_MEMBER_TYPE_TRAITS(classname, type_name) \
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template <typename T> \
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struct classname { \
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template <typename C> \
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constexpr static bool test(typename C::type_name*) { return true; } \
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template <typename> \
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constexpr static bool test(...) { return false; } \
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constexpr static bool value = test<T>(nullptr); \
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}
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#define FOLLY_CREATE_HAS_MEMBER_FN_TRAITS_IMPL(classname, func_name, cv_qual) \
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template <typename TTheClass_, typename RTheReturn_, typename... TTheArgs_> \
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class classname<TTheClass_, RTheReturn_(TTheArgs_...) cv_qual> { \
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template < \
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typename UTheClass_, RTheReturn_ (UTheClass_::*)(TTheArgs_...) cv_qual \
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> struct sfinae {}; \
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template <typename UTheClass_> \
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constexpr static bool test(sfinae<UTheClass_, &UTheClass_::func_name>*) \
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{ return true; } \
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template <typename> \
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constexpr static bool test(...) { return false; } \
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public: \
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constexpr static bool value = test<TTheClass_>(nullptr); \
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}
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/*
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* The FOLLY_CREATE_HAS_MEMBER_FN_TRAITS is used to create traits
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* classes that check for the existence of a member function with
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* a given name and signature. It currently does not support
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* checking for inherited members.
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*
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* Such classes receive two template parameters: the class to be checked
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* and the signature of the member function. A static boolean field
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* named `value` (which is also constexpr) tells whether such member
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* function exists.
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*
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* Each traits class created is bound only to the member name, not to
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* its signature nor to the type of the class containing it.
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*
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* Say you need to know if a given class has a member function named
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* `test` with the following signature:
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*
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* int test() const;
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*
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* You'd need this macro to create a traits class to check for a member
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* named `test`, and then use this traits class to check for the signature:
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*
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* namespace {
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*
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* FOLLY_CREATE_HAS_MEMBER_FN_TRAITS(has_test_traits, test);
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*
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* } // unnamed-namespace
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*
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* void some_func() {
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* cout << "Does class Foo have a member int test() const? "
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* << boolalpha << has_test_traits<Foo, int() const>::value;
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* }
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*
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* You can use the same traits class to test for a completely different
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* signature, on a completely different class, as long as the member name
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* is the same:
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*
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* void some_func() {
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* cout << "Does class Foo have a member int test()? "
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* << boolalpha << has_test_traits<Foo, int()>::value;
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* cout << "Does class Foo have a member int test() const? "
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* << boolalpha << has_test_traits<Foo, int() const>::value;
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* cout << "Does class Bar have a member double test(const string&, long)? "
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* << boolalpha << has_test_traits<Bar, double(const string&, long)>::value;
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* }
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*
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* @author: Marcelo Juchem <marcelo@fb.com>
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*/
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#define FOLLY_CREATE_HAS_MEMBER_FN_TRAITS(classname, func_name) \
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template <typename, typename> class classname; \
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FOLLY_CREATE_HAS_MEMBER_FN_TRAITS_IMPL(classname, func_name, ); \
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FOLLY_CREATE_HAS_MEMBER_FN_TRAITS_IMPL(classname, func_name, const); \
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FOLLY_CREATE_HAS_MEMBER_FN_TRAITS_IMPL( \
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classname, func_name, /* nolint */ volatile); \
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FOLLY_CREATE_HAS_MEMBER_FN_TRAITS_IMPL( \
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classname, func_name, /* nolint */ volatile const)
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|
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/* Some combinations of compilers and C++ libraries make __int128 and
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* unsigned __int128 available but do not correctly define their standard type
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* traits.
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*
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* If FOLLY_SUPPLY_MISSING_INT128_TRAITS is defined, we define these traits
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* here.
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*
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* @author: Phil Willoughby <philwill@fb.com>
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*/
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#if FOLLY_SUPPLY_MISSING_INT128_TRAITS
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FOLLY_NAMESPACE_STD_BEGIN
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template <>
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struct is_arithmetic<__int128> : ::std::true_type {};
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template <>
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struct is_arithmetic<unsigned __int128> : ::std::true_type {};
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template <>
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struct is_integral<__int128> : ::std::true_type {};
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template <>
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struct is_integral<unsigned __int128> : ::std::true_type {};
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template <>
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struct make_unsigned<__int128> {
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typedef unsigned __int128 type;
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};
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template <>
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struct make_signed<__int128> {
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typedef __int128 type;
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};
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template <>
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struct make_unsigned<unsigned __int128> {
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typedef unsigned __int128 type;
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};
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template <>
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struct make_signed<unsigned __int128> {
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typedef __int128 type;
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};
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template <>
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struct is_signed<__int128> : ::std::true_type {};
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template <>
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struct is_unsigned<unsigned __int128> : ::std::true_type {};
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FOLLY_NAMESPACE_STD_END
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#endif // FOLLY_SUPPLY_MISSING_INT128_TRAITS
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