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https://github.com/ecency/ecency-mobile.git
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575 lines
18 KiB
C++
575 lines
18 KiB
C++
/*
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* Copyright 2016 Facebook, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* This is a runtime dynamically typed value. It holds types from a
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* specific predetermined set of types (ints, bools, arrays, etc). In
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* particular, it can be used as a convenient in-memory representation
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* for complete json objects.
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*
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* In general you can try to use these objects as if they were the
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* type they represent (although in some cases with a slightly less
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* complete interface than the raw type), and it'll just throw a
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* TypeError if it is used in an illegal way.
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*
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* Some examples:
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*
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* dynamic twelve = 12;
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* dynamic str = "string";
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* dynamic map = dynamic::object;
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* map[str] = twelve;
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* map[str + "another_str"] = dynamic::array("array", "of", 4, "elements");
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* map.insert("null_element", nullptr);
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* ++map[str];
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* assert(map[str] == 13);
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*
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* // Building a complex object with a sub array inline:
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* dynamic d = dynamic::object
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* ("key", "value")
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* ("key2", dynamic::array("a", "array"))
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* ;
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*
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* Also see folly/json.h for the serialization and deserialization
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* functions for JSON.
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*
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* Additional documentation is in folly/docs/Dynamic.md.
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*
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* @author Jordan DeLong <delong.j@fb.com>
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*/
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#pragma once
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#include <cstdint>
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#include <memory>
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#include <ostream>
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#include <string>
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#include <type_traits>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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#include <boost/operators.hpp>
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#include <folly/Range.h>
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#include <folly/Traits.h>
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namespace folly {
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//////////////////////////////////////////////////////////////////////
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struct dynamic;
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struct TypeError;
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//////////////////////////////////////////////////////////////////////
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struct dynamic : private boost::operators<dynamic> {
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enum Type {
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NULLT,
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ARRAY,
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BOOL,
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DOUBLE,
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INT64,
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OBJECT,
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STRING,
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};
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template<class T, class Enable = void> struct NumericTypeHelper;
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/*
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* We support direct iteration of arrays, and indirect iteration of objects.
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* See begin(), end(), keys(), values(), and items() for more.
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*
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* Array iterators dereference as the elements in the array.
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* Object key iterators dereference as the keys in the object.
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* Object value iterators dereference as the values in the object.
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* Object item iterators dereference as pairs of (key, value).
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*/
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private:
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typedef std::vector<dynamic> Array;
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public:
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typedef Array::const_iterator const_iterator;
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typedef dynamic value_type;
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struct const_key_iterator;
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struct const_value_iterator;
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struct const_item_iterator;
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/*
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* Creation routines for making dynamic objects and arrays. Objects
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* are maps from key to value (so named due to json-related origins
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* here).
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*
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* Example:
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*
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* // Make a fairly complex dynamic:
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* dynamic d = dynamic::object("key", "value1")
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* ("key2", dynamic::array("value",
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* "with",
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* 4,
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* "words"));
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*
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* // Build an object in a few steps:
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* dynamic d = dynamic::object;
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* d["key"] = 12;
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* d["something_else"] = dynamic::array(1, 2, 3, nullptr);
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*/
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private:
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struct EmptyArrayTag {};
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struct ObjectMaker;
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public:
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static void array(EmptyArrayTag);
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template <class... Args>
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static dynamic array(Args&& ...args);
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static ObjectMaker object();
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static ObjectMaker object(dynamic, dynamic);
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/**
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* Default constructor, initializes with nullptr.
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*/
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dynamic();
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/*
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* String compatibility constructors.
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*/
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/* implicit */ dynamic(std::nullptr_t);
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/* implicit */ dynamic(StringPiece val);
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/* implicit */ dynamic(char const* val);
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/* implicit */ dynamic(std::string val);
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/*
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* This is part of the plumbing for array() and object(), above.
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* Used to create a new array or object dynamic.
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*/
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/* implicit */ dynamic(void (*)(EmptyArrayTag));
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/* implicit */ dynamic(ObjectMaker (*)());
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/* implicit */ dynamic(ObjectMaker const&) = delete;
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/* implicit */ dynamic(ObjectMaker&&);
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/*
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* Constructors for integral and float types.
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* Other types are SFINAEd out with NumericTypeHelper.
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*/
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template<class T, class NumericType = typename NumericTypeHelper<T>::type>
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/* implicit */ dynamic(T t);
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/*
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* Create a dynamic that is an array of the values from the supplied
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* iterator range.
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*/
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template<class Iterator>
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explicit dynamic(Iterator first, Iterator last);
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dynamic(dynamic const&);
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dynamic(dynamic&&) noexcept;
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~dynamic() noexcept;
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/*
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* "Deep" equality comparison. This will compare all the way down
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* an object or array, and is potentially expensive.
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*/
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bool operator==(dynamic const& o) const;
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/*
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* For all types except object this returns the natural ordering on
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* those types. For objects, we throw TypeError.
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*/
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bool operator<(dynamic const& o) const;
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/*
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* General operators.
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*
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* These throw TypeError when used with types or type combinations
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* that don't support them.
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*
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* These functions may also throw if you use 64-bit integers with
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* doubles when the integers are too big to fit in a double.
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*/
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dynamic& operator+=(dynamic const&);
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dynamic& operator-=(dynamic const&);
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dynamic& operator*=(dynamic const&);
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dynamic& operator/=(dynamic const&);
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dynamic& operator%=(dynamic const&);
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dynamic& operator|=(dynamic const&);
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dynamic& operator&=(dynamic const&);
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dynamic& operator^=(dynamic const&);
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dynamic& operator++();
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dynamic& operator--();
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/*
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* Assignment from other dynamics. Because of the implicit conversion
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* to dynamic from its potential types, you can use this to change the
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* type pretty intuitively.
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*
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* Basic guarantee only.
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*/
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dynamic& operator=(dynamic const&);
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dynamic& operator=(dynamic&&) noexcept;
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/*
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* For simple dynamics (not arrays or objects), this prints the
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* value to an std::ostream in the expected way. Respects the
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* formatting manipulators that have been sent to the stream
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* already.
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*
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* If the dynamic holds an object or array, this prints them in a
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* format very similar to JSON. (It will in fact actually be JSON
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* as long as the dynamic validly represents a JSON object---i.e. it
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* can't have non-string keys.)
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*/
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friend std::ostream& operator<<(std::ostream&, dynamic const&);
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/*
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* Returns true if this dynamic is of the specified type.
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*/
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bool isString() const;
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bool isObject() const;
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bool isBool() const;
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bool isNull() const;
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bool isArray() const;
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bool isDouble() const;
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bool isInt() const;
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/*
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* Returns: isInt() || isDouble().
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*/
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bool isNumber() const;
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/*
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* Returns the type of this dynamic.
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*/
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Type type() const;
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/*
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* Returns the type of this dynamic as a printable string.
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*/
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const char* typeName() const;
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/*
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* Extract a value while trying to convert to the specified type.
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* Throws exceptions if we cannot convert from the real type to the
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* requested type.
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*
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* Note you can only use this to access integral types or strings,
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* since arrays and objects are generally best dealt with as a
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* dynamic.
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*/
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std::string asString() const;
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double asDouble() const;
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int64_t asInt() const;
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bool asBool() const;
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/*
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* Extract the value stored in this dynamic without type conversion.
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*
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* These will throw a TypeError if the dynamic has a different type.
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*/
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const std::string& getString() const&;
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double getDouble() const&;
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int64_t getInt() const&;
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bool getBool() const&;
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std::string& getString() &;
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double& getDouble() &;
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int64_t& getInt() &;
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bool& getBool() &;
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std::string&& getString() &&;
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double getDouble() &&;
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int64_t getInt() &&;
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bool getBool() &&;
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/*
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* It is occasionally useful to access a string's internal pointer
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* directly, without the type conversion of `asString()`.
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*
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* These will throw a TypeError if the dynamic is not a string.
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*/
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const char* data() const&;
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const char* data() && = delete;
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const char* c_str() const&;
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const char* c_str() && = delete;
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StringPiece stringPiece() const;
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/*
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* Returns: true if this dynamic is null, an empty array, an empty
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* object, or an empty string.
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*/
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bool empty() const;
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/*
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* If this is an array or an object, returns the number of elements
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* contained. If it is a string, returns the length. Otherwise
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* throws TypeError.
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*/
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std::size_t size() const;
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/*
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* You can iterate over the values of the array. Calling these on
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* non-arrays will throw a TypeError.
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*/
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const_iterator begin() const;
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const_iterator end() const;
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private:
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/*
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* Helper object returned by keys(), values(), and items().
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*/
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template <class T> struct IterableProxy;
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public:
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/*
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* You can iterate over the keys, values, or items (std::pair of key and
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* value) in an object. Calling these on non-objects will throw a TypeError.
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*/
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IterableProxy<const_key_iterator> keys() const;
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IterableProxy<const_value_iterator> values() const;
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IterableProxy<const_item_iterator> items() const;
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/*
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* AssociativeContainer-style find interface for objects. Throws if
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* this is not an object.
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*
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* Returns: items().end() if the key is not present, or a
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* const_item_iterator pointing to the item.
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*/
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const_item_iterator find(dynamic const&) const;
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/*
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* If this is an object, returns whether it contains a field with
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* the given name. Otherwise throws TypeError.
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*/
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std::size_t count(dynamic const&) const;
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/*
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* For objects or arrays, provides access to sub-fields by index or
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* field name.
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*
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* Using these with dynamic objects that are not arrays or objects
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* will throw a TypeError. Using an index that is out of range or
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* object-element that's not present throws std::out_of_range.
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*/
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dynamic const& at(dynamic const&) const&;
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dynamic& at(dynamic const&) &;
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dynamic&& at(dynamic const&) &&;
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/*
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* Like 'at', above, except it returns either a pointer to the contained
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* object or nullptr if it wasn't found. This allows a key to be tested for
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* containment and retrieved in one operation. Example:
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*
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* if (auto* found = d.get_ptr(key))
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* // use *found;
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*
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* Using these with dynamic objects that are not arrays or objects
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* will throw a TypeError.
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*/
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const dynamic* get_ptr(dynamic const&) const&;
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dynamic* get_ptr(dynamic const&) &;
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dynamic* get_ptr(dynamic const&) && = delete;
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/*
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* This works for access to both objects and arrays.
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*
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* In the case of an array, the index must be an integer, and this will throw
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* std::out_of_range if it is less than zero or greater than size().
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*
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* In the case of an object, the non-const overload inserts a null
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* value if the key isn't present. The const overload will throw
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* std::out_of_range if the key is not present.
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*
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* These functions do not invalidate iterators.
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*/
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dynamic& operator[](dynamic const&) &;
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dynamic const& operator[](dynamic const&) const&;
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dynamic&& operator[](dynamic const&) &&;
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/*
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* Only defined for objects, throws TypeError otherwise.
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*
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* getDefault will return the value associated with the supplied key, the
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* supplied default otherwise. setDefault will set the key to the supplied
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* default if it is not yet set, otherwise leaving it. setDefault returns
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* a reference to the existing value if present, the new value otherwise.
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*/
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dynamic
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getDefault(const dynamic& k, const dynamic& v = dynamic::object) const&;
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dynamic getDefault(const dynamic& k, dynamic&& v) const&;
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dynamic getDefault(const dynamic& k, const dynamic& v = dynamic::object) &&;
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dynamic getDefault(const dynamic& k, dynamic&& v) &&;
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template<class K, class V>
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dynamic& setDefault(K&& k, V&& v);
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// MSVC 2015 Update 3 needs these extra overloads because if V were a
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// defaulted template parameter, it causes MSVC to consider v an rvalue
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// reference rather than a universal reference, resulting in it not being
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// able to find the correct overload to construct a dynamic with.
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template<class K>
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dynamic& setDefault(K&& k, dynamic&& v);
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template<class K>
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dynamic& setDefault(K&& k, const dynamic& v = dynamic::object);
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/*
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* Resizes an array so it has at n elements, using the supplied
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* default to fill new elements. Throws TypeError if this dynamic
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* is not an array.
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*
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* May invalidate iterators.
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*
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* Post: size() == n
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*/
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void resize(std::size_t n, dynamic const& = nullptr);
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/*
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* Inserts the supplied key-value pair to an object, or throws if
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* it's not an object.
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*
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* Invalidates iterators.
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*/
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template<class K, class V> void insert(K&&, V&& val);
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/*
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* These functions merge two folly dynamic objects.
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* The "update" and "update_missing" functions extend the object by
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* inserting the key/value pairs of mergeObj into the current object.
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* For update, if key is duplicated between the two objects, it
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* will overwrite with the value of the object being inserted (mergeObj).
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* For "update_missing", it will prefer the value in the original object
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*
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* The "merge" function creates a new object consisting of the key/value
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* pairs of both mergeObj1 and mergeObj2
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* If the key is duplicated between the two objects,
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* it will prefer value in the second object (mergeObj2)
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*/
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void update(const dynamic& mergeObj);
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void update_missing(const dynamic& other);
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static dynamic merge(const dynamic& mergeObj1, const dynamic& mergeObj2);
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/*
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* Erase an element from a dynamic object, by key.
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*
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* Invalidates iterators to the element being erased.
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*
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* Returns the number of elements erased (i.e. 1 or 0).
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*/
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std::size_t erase(dynamic const& key);
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/*
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* Erase an element from a dynamic object or array, using an
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* iterator or an iterator range.
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*
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* In arrays, invalidates iterators to elements after the element
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* being erased. In objects, invalidates iterators to the elements
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* being erased.
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*
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* Returns a new iterator to the first element beyond any elements
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* removed, or end() if there are none. (The iteration order does
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* not change.)
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*/
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const_iterator erase(const_iterator it);
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const_iterator erase(const_iterator first, const_iterator last);
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const_key_iterator erase(const_key_iterator it);
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const_key_iterator erase(const_key_iterator first, const_key_iterator last);
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const_value_iterator erase(const_value_iterator it);
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const_value_iterator erase(const_value_iterator first,
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const_value_iterator last);
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const_item_iterator erase(const_item_iterator it);
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const_item_iterator erase(const_item_iterator first,
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const_item_iterator last);
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/*
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* Append elements to an array. If this is not an array, throws
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* TypeError.
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*
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* Invalidates iterators.
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*/
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void push_back(dynamic const&);
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void push_back(dynamic&&);
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/*
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* Remove an element from the back of an array. If this is not an array,
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* throws TypeError.
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*
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* Does not invalidate iterators.
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*/
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void pop_back();
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/*
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* Get a hash code. This function is called by a std::hash<>
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* specialization, also.
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*
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* Throws TypeError if this is an object, array, or null.
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*/
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std::size_t hash() const;
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private:
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friend struct TypeError;
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struct ObjectImpl;
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template<class T> struct TypeInfo;
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template<class T> struct CompareOp;
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template<class T> struct GetAddrImpl;
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template<class T> struct PrintImpl;
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explicit dynamic(Array&& array);
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template<class T> T const& get() const;
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template<class T> T& get();
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template<class T> T* get_nothrow() & noexcept;
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template<class T> T const* get_nothrow() const& noexcept;
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template<class T> T* get_nothrow() && noexcept = delete;
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template<class T> T* getAddress() noexcept;
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template<class T> T const* getAddress() const noexcept;
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template<class T> T asImpl() const;
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static char const* typeName(Type);
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void destroy() noexcept;
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void print(std::ostream&) const;
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void print_as_pseudo_json(std::ostream&) const; // see json.cpp
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private:
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Type type_;
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union Data {
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explicit Data() : nul(nullptr) {}
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~Data() {}
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// XXX: gcc does an ICE if we use std::nullptr_t instead of void*
|
|
// here. See http://gcc.gnu.org/bugzilla/show_bug.cgi?id=50361
|
|
void* nul;
|
|
Array array;
|
|
bool boolean;
|
|
double doubl;
|
|
int64_t integer;
|
|
std::string string;
|
|
|
|
/*
|
|
* Objects are placement new'd here. We have to use a char buffer
|
|
* because we don't know the type here (std::unordered_map<> with
|
|
* dynamic would be parameterizing a std:: template with an
|
|
* incomplete type right now). (Note that in contrast we know it
|
|
* is ok to do this with fbvector because we own it.)
|
|
*/
|
|
std::aligned_storage<
|
|
sizeof(std::unordered_map<int,int>),
|
|
alignof(std::unordered_map<int,int>)
|
|
>::type objectBuffer;
|
|
} u_;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
|
|
}
|
|
|
|
#include <folly/dynamic-inl.h>
|