Copy some docs over from Idris 1

These are still to be updated (as noted in the files), but it needs
doing before any kind of preliminary release. Plan is to refresh the
tutorial and make sure samples work again, then write a more
comprehensive document explaining changes since Idris 1.
This commit is contained in:
Edwin Brady 2020-02-24 10:08:10 +00:00
parent ff6fd4668b
commit 755d9bfd20
20 changed files with 5006 additions and 1 deletions

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@ -15,10 +15,14 @@ Documentation for the Idris 2 Language
More information concerning the CC0 can be found online at: https://creativecommons.org/publicdomain/zero/1.0/
This is a placeholder, to get set up with readthedocs.
This is still a work in progress; many details are copied directly from the
`Idris 1 tutorial <https://idris.readthedocs.org>`_
and yet to be updated, so use with caution!
.. toctree::
:maxdepth: 1
tutorial/index
updates/updates
faq/faq
reference/index

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$ idris hello.idr
____ __ _
/ _/___/ /____(_)____
/ // __ / ___/ / ___/ Version 1.3.2
_/ // /_/ / / / (__ ) http://www.idris-lang.org/
/___/\__,_/_/ /_/____/ Type :? for help
Type checking ./hello.idr
*hello> :t main
Main.main : IO ()
*hello> :c hello
*hello> :q
Bye bye
$ ./hello
Hello world

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$ idris interp.idr
____ __ _
/ _/___/ /____(_)____
/ // __ / ___/ / ___/ Version 1.3.2
_/ // /_/ / / / (__ ) http://www.idris-lang.org/
/___/\__,_/_/ /_/____/ Type :? for help
Type checking ./interp.idr
*interp> :exec
Enter a number: 6
720
*interp>

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$ idris
____ __ _
/ _/___/ /____(_)____
/ // __ / ___/ / ___/ Version 1.3.2
_/ // /_/ / / / (__ ) http://www.idris-lang.org/
/___/\__,_/_/ /_/____/ Type :? for help
Idris>

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.. _sect-concs:
***************
Further Reading
***************
Further information about Idris programming, and programming with
dependent types in general, can be obtained from various sources:
- The Idris web site (http://www.idris-lang.org/) and by asking
questions on the mailing list.
- The IRC channel ``#idris``, on
`webchat.freenode.net <https://webchat.freenode.net/>`__.
- The wiki (https://github.com/idris-lang/Idris-dev/wiki/) has further
user provided information, in particular:
- https://github.com/idris-lang/Idris-dev/wiki/Manual
- https://github.com/idris-lang/Idris-dev/wiki/Language-Features
- Examining the prelude and exploring the ``samples`` in the
distribution. The Idris source can be found online at:
https://github.com/idris-lang/Idris-dev.
- Existing projects on the ``Idris Hackers`` web space:
http://idris-hackers.github.io.
- Various papers (e.g. [1]_, [2]_, and [3]_). Although these mostly
describe older versions of Idris.
.. [1] Edwin Brady and Kevin Hammond. 2012. Resource-Safe systems
programming with embedded domain specific languages. In
Proceedings of the 14th international conference on Practical
Aspects of Declarative Languages (PADL'12), Claudio Russo and
Neng-Fa Zhou (Eds.). Springer-Verlag, Berlin, Heidelberg,
242-257. DOI=10.1007/978-3-642-27694-1_18
http://dx.doi.org/10.1007/978-3-642-27694-1_18
.. [2] Edwin C. Brady. 2011. IDRIS ---: systems programming meets full
dependent types. In Proceedings of the 5th ACM workshop on
Programming languages meets program verification (PLPV
'11). ACM, New York, NY, USA,
43-54. DOI=10.1145/1929529.1929536
http://doi.acm.org/10.1145/1929529.1929536
.. [3] Edwin C. Brady and Kevin Hammond. 2010. Scrapping your
inefficient engine: using partial evaluation to improve
domain-specific language implementation. In Proceedings of the
15th ACM SIGPLAN international conference on Functional
programming (ICFP '10). ACM, New York, NY, USA,
297-308. DOI=10.1145/1863543.1863587
http://doi.acm.org/10.1145/1863543.1863587

40
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.. _tutorial-index:
####################
The Idris 2 Tutorial
####################
This is the Idris 2 Tutorial.
It provides a brief introduction to programming in the Idris Language.
It covers the core language features, and assumes some familiarity with an
existing functional programming language such as Haskell or OCaml.
This has been revised and updated from the Idris 1 tutorial. For details of
changes since Idris 1, see :ref:`updates-index`.
.. note::
The documentation for Idris has been published under the Creative
Commons CC0 License. As such to the extent possible under law, *The
Idris Community* has waived all copyright and related or neighboring
rights to Documentation for Idris.
More information concerning the CC0 can be found online at: http://creativecommons.org/publicdomain/zero/1.0/
.. toctree::
:maxdepth: 1
introduction
starting
typesfuns
interfaces
modules
packages
interp
views
theorems
provisional
interactive
syntax
miscellany
conclusions

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.. _sect-interactive:
*******************
Interactive Editing
*******************
[NOT UPDATED FOR IDRIS 2 YET]
By now, we have seen several examples of how Idris dependent type
system can give extra confidence in a functions correctness by giving
a more precise description of its intended behaviour in its *type*. We
have also seen an example of how the type system can help with EDSL
development by allowing a programmer to describe the type system of an
object language. However, precise types give us more than verification
of programs — we can also exploit types to help write programs which
are *correct by construction*.
The Idris REPL provides several commands for inspecting and
modifying parts of programs, based on their types, such as case
splitting on a pattern variable, inspecting the type of a
hole, and even a basic proof search mechanism. In this
section, we explain how these features can be exploited by a text
editor, and specifically how to do so in `Vim
<https://github.com/idris-hackers/idris-vim>`_. An interactive mode
for `Emacs <https://github.com/idris-hackers/idris-mode>`_ is also
available.
Editing at the REPL
===================
The REPL provides a number of commands, which we will describe
shortly, which generate new program fragments based on the currently
loaded module. These take the general form:
::
:command [line number] [name]
That is, each command acts on a specific source line, at a specific
name, and outputs a new program fragment. Each command has an
alternative form, which *updates* the source file in-place:
::
:command! [line number] [name]
When the REPL is loaded, it also starts a background process which
accepts and responds to REPL commands, using ``idris --client``. For
example, if we have a REPL running elsewhere, we can execute commands
such as:
::
$ idris --client ':t plus'
Prelude.Nat.plus : Nat -> Nat -> Nat
$ idris --client '2+2'
4 : Integer
A text editor can take advantage of this, along with the editing
commands, in order to provide interactive editing support.
Editing Commands
================
:addclause
----------
The ``:addclause n f`` command, abbreviated ``:ac n f``, creates a
template definition for the function named ``f`` declared on line
``n``. For example, if the code beginning on line 94 contains:
.. code-block:: idris
vzipWith : (a -> b -> c) ->
Vect n a -> Vect n b -> Vect n c
then ``:ac 94 vzipWith`` will give:
.. code-block:: idris
vzipWith f xs ys = ?vzipWith_rhs
The names are chosen according to hints which may be given by a
programmer, and then made unique by the machine by adding a digit if
necessary. Hints can be given as follows:
.. code-block:: idris
%name Vect xs, ys, zs, ws
This declares that any names generated for types in the ``Vect`` family
should be chosen in the order ``xs``, ``ys``, ``zs``, ``ws``.
:casesplit
----------
The ``:casesplit n x`` command, abbreviated ``:cs n x``, splits the
pattern variable ``x`` on line ``n`` into the various pattern forms it
may take, removing any cases which are impossible due to unification
errors. For example, if the code beginning on line 94 is:
.. code-block:: idris
vzipWith : (a -> b -> c) ->
Vect n a -> Vect n b -> Vect n c
vzipWith f xs ys = ?vzipWith_rhs
then ``:cs 96 xs`` will give:
.. code-block:: idris
vzipWith f [] ys = ?vzipWith_rhs_1
vzipWith f (x :: xs) ys = ?vzipWith_rhs_2
That is, the pattern variable ``xs`` has been split into the two
possible cases ``[]`` and ``x :: xs``. Again, the names are chosen
according to the same heuristic. If we update the file (using
``:cs!``) then case split on ``ys`` on the same line, we get:
.. code-block:: idris
vzipWith f [] [] = ?vzipWith_rhs_3
That is, the pattern variable ``ys`` has been split into one case
``[]``, Idris having noticed that the other possible case ``y ::
ys`` would lead to a unification error.
:addmissing
-----------
The ``:addmissing n f`` command, abbreviated ``:am n f``, adds the
clauses which are required to make the function ``f`` on line ``n``
cover all inputs. For example, if the code beginning on line 94 is:
.. code-block:: idris
vzipWith : (a -> b -> c) ->
Vect n a -> Vect n b -> Vect n c
vzipWith f [] [] = ?vzipWith_rhs_1
then ``:am 96 vzipWith`` gives:
.. code-block:: idris
vzipWith f (x :: xs) (y :: ys) = ?vzipWith_rhs_2
That is, it notices that there are no cases for empty vectors,
generates the required clauses, and eliminates the clauses which would
lead to unification errors.
:proofsearch
------------
The ``:proofsearch n f`` command, abbreviated ``:ps n f``, attempts to
find a value for the hole ``f`` on line ``n`` by proof search,
trying values of local variables, recursive calls and constructors of
the required family. Optionally, it can take a list of *hints*, which
are functions it can try applying to solve the hole. For
example, if the code beginning on line 94 is:
.. code-block:: idris
vzipWith : (a -> b -> c) ->
Vect n a -> Vect n b -> Vect n c
vzipWith f [] [] = ?vzipWith_rhs_1
vzipWith f (x :: xs) (y :: ys) = ?vzipWith_rhs_2
then ``:ps 96 vzipWith_rhs_1`` will give
.. code-block:: idris
[]
This works because it is searching for a ``Vect`` of length 0, of
which the empty vector is the only possibility. Similarly, and perhaps
surprisingly, there is only one possibility if we try to solve ``:ps
97 vzipWith_rhs_2``:
.. code-block:: idris
f x y :: (vzipWith f xs ys)
This works because ``vzipWith`` has a precise enough type: The
resulting vector has to be non-empty (a ``::``); the first element
must have type ``c`` and the only way to get this is to apply ``f`` to
``x`` and ``y``; finally, the tail of the vector can only be built
recursively.
:makewith
---------
The ``:makewith n f`` command, abbreviated ``:mw n f``, adds a
``with`` to a pattern clause. For example, recall ``parity``. If line
10 is:
.. code-block:: idris
parity (S k) = ?parity_rhs
then ``:mw 10 parity`` will give:
.. code-block:: idris
parity (S k) with (_)
parity (S k) | with_pat = ?parity_rhs
If we then fill in the placeholder ``_`` with ``parity k`` and case
split on ``with_pat`` using ``:cs 11 with_pat`` we get the following
patterns:
.. code-block:: idris
parity (S (plus n n)) | even = ?parity_rhs_1
parity (S (S (plus n n))) | odd = ?parity_rhs_2
Note that case splitting has normalised the patterns here (giving
``plus`` rather than ``+``). In any case, we see that using
interactive editing significantly simplifies the implementation of
dependent pattern matching by showing a programmer exactly what the
valid patterns are.
Interactive Editing in Vim
==========================
The editor mode for Vim provides syntax highlighting, indentation and
interactive editing support using the commands described above.
Interactive editing is achieved using the following editor commands,
each of which update the buffer directly:
- ``\d`` adds a template definition for the name declared on the
current line (using ``:addclause``).
- ``\c`` case splits the variable at the cursor (using
``:casesplit``).
- ``\m`` adds the missing cases for the name at the cursor (using
``:addmissing``).
- ``\w`` adds a ``with`` clause (using ``:makewith``).
- ``\o`` invokes a proof search to solve the hole under the
cursor (using ``:proofsearch``).
- ``\p`` invokes a proof search with additional hints to solve the
hole under the cursor (using ``:proofsearch``).
There are also commands to invoke the type checker and evaluator:
- ``\t`` displays the type of the (globally visible) name under the
cursor. In the case of a hole, this displays the context
and the expected type.
- ``\e`` prompts for an expression to evaluate.
- ``\r`` reloads and type checks the buffer.
Corresponding commands are also available in the Emacs mode. Support
for other editors can be added in a relatively straightforward manner
by using ``idris client``.

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.. _sect-interfaces:
**********
Interfaces
**********
[NOT UPDATED FOR IDRIS 2 YET]
We often want to define functions which work across several different
data types. For example, we would like arithmetic operators to work on
``Int``, ``Integer`` and ``Double`` at the very least. We would like
``==`` to work on the majority of data types. We would like to be able
to display different types in a uniform way.
To achieve this, we use *interfaces*, which are similar to type classes in
Haskell or traits in Rust. To define an interface, we provide a collection of
overloadable functions. A simple example is the ``Show``
interface, which is defined in the prelude and provides an interface for
converting values to ``String``:
.. code-block:: idris
interface Show a where
show : a -> String
This generates a function of the following type (which we call a
*method* of the ``Show`` interface):
.. code-block:: idris
show : Show a => a -> String
We can read this as: “under the constraint that ``a`` has an implementation
of ``Show``, take an input ``a`` and return a ``String``.” An implementation
of an interface is defined by giving definitions of the methods of the interface.
For example, the ``Show`` implementation for ``Nat`` could be defined as:
.. code-block:: idris
Show Nat where
show Z = "Z"
show (S k) = "s" ++ show k
::
Idris> show (S (S (S Z)))
"sssZ" : String
Only one implementation of an interface can be given for a type — implementations may
not overlap. Implementation declarations can themselves have constraints.
To help with resolution, the arguments of an implementation must be
constructors (either data or type constructors) or variables
(i.e. you cannot give an implementation for a function). For
example, to define a ``Show`` implementation for vectors, we need to know
that there is a ``Show`` implementation for the element type, because we are
going to use it to convert each element to a ``String``:
.. code-block:: idris
Show a => Show (Vect n a) where
show xs = "[" ++ show' xs ++ "]" where
show' : Vect n a -> String
show' Nil = ""
show' (x :: Nil) = show x
show' (x :: xs) = show x ++ ", " ++ show' xs
Default Definitions
===================
The library defines an ``Eq`` interface which provides methods for
comparing values for equality or inequality, with implementations for all of
the built-in types:
.. code-block:: idris
interface Eq a where
(==) : a -> a -> Bool
(/=) : a -> a -> Bool
To declare an implementation for a type, we have to give definitions of all
of the methods. For example, for an implementation of ``Eq`` for ``Nat``:
.. code-block:: idris
Eq Nat where
Z == Z = True
(S x) == (S y) = x == y
Z == (S y) = False
(S x) == Z = False
x /= y = not (x == y)
It is hard to imagine many cases where the ``/=`` method will be
anything other than the negation of the result of applying the ``==``
method. It is therefore convenient to give a default definition for
each method in the interface declaration, in terms of the other method:
.. code-block:: idris
interface Eq a where
(==) : a -> a -> Bool
(/=) : a -> a -> Bool
x /= y = not (x == y)
x == y = not (x /= y)
A minimal complete implementation of ``Eq`` requires either
``==`` or ``/=`` to be defined, but does not require both. If a method
definition is missing, and there is a default definition for it, then
the default is used instead.
Extending Interfaces
====================
Interfaces can also be extended. A logical next step from an equality
relation ``Eq`` is to define an ordering relation ``Ord``. We can
define an ``Ord`` interface which inherits methods from ``Eq`` as well as
defining some of its own:
.. code-block:: idris
data Ordering = LT | EQ | GT
.. code-block:: idris
interface Eq a => Ord a where
compare : a -> a -> Ordering
(<) : a -> a -> Bool
(>) : a -> a -> Bool
(<=) : a -> a -> Bool
(>=) : a -> a -> Bool
max : a -> a -> a
min : a -> a -> a
The ``Ord`` interface allows us to compare two values and determine their
ordering. Only the ``compare`` method is required; every other method
has a default definition. Using this we can write functions such as
``sort``, a function which sorts a list into increasing order,
provided that the element type of the list is in the ``Ord`` interface. We
give the constraints on the type variables left of the fat arrow
``=>``, and the function type to the right of the fat arrow:
.. code-block:: idris
sort : Ord a => List a -> List a
Functions, interfaces and implementations can have multiple
constraints. Multiple constraints are written in brackets in a comma
separated list, for example:
.. code-block:: idris
sortAndShow : (Ord a, Show a) => List a -> String
sortAndShow xs = show (sort xs)
Note: Interfaces and ``mutual`` blocks
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Idris is strictly "define before use", except in ``mutual`` blocks.
In a ``mutual`` block, Idris elaborates in two passes: types on the first
pass and definitions on the second. When the mutual block contains an
interface declaration, it elaborates the interface header but none of the
method types on the first pass, and elaborates the method types and any
default definitions on the second pass.
Functors and Applicatives
=========================
So far, we have seen single parameter interfaces, where the parameter
is of type ``Type``. In general, there can be any number of parameters
(even zero), and the parameters can have *any* type. If the type
of the parameter is not ``Type``, we need to give an explicit type
declaration. For example, the ``Functor`` interface is defined in the
prelude:
.. code-block:: idris
interface Functor (f : Type -> Type) where
map : (m : a -> b) -> f a -> f b
A functor allows a function to be applied across a structure, for
example to apply a function to every element in a ``List``:
.. code-block:: idris
Functor List where
map f [] = []
map f (x::xs) = f x :: map f xs
::
Idris> map (*2) [1..10]
[2, 4, 6, 8, 10, 12, 14, 16, 18, 20] : List Integer
Having defined ``Functor``, we can define ``Applicative`` which
abstracts the notion of function application:
.. code-block:: idris
infixl 2 <*>
interface Functor f => Applicative (f : Type -> Type) where
pure : a -> f a
(<*>) : f (a -> b) -> f a -> f b
.. _monadsdo:
Monads and ``do``-notation
==========================
The ``Monad`` interface allows us to encapsulate binding and computation,
and is the basis of ``do``-notation introduced in Section
:ref:`sect-do`. It extends ``Applicative`` as defined above, and is
defined as follows:
.. code-block:: idris
interface Applicative m => Monad (m : Type -> Type) where
(>>=) : m a -> (a -> m b) -> m b
Inside a ``do`` block, the following syntactic transformations are
applied:
- ``x <- v; e`` becomes ``v >>= (\x => e)``
- ``v; e`` becomes ``v >>= (\_ => e)``
- ``let x = v; e`` becomes ``let x = v in e``
``IO`` has an implementation of ``Monad``, defined using primitive functions.
We can also define an implementation for ``Maybe``, as follows:
.. code-block:: idris
Monad Maybe where
Nothing >>= k = Nothing
(Just x) >>= k = k x
Using this we can, for example, define a function which adds two
``Maybe Int``, using the monad to encapsulate the error handling:
.. code-block:: idris
m_add : Maybe Int -> Maybe Int -> Maybe Int
m_add x y = do x' <- x -- Extract value from x
y' <- y -- Extract value from y
pure (x' + y') -- Add them
This function will extract the values from ``x`` and ``y``, if they
are both available, or return ``Nothing`` if one or both are not ("fail fast"). Managing the
``Nothing`` cases is achieved by the ``>>=`` operator, hidden by the
``do`` notation.
::
*Interfaces> m_add (Just 20) (Just 22)
Just 42 : Maybe Int
*Interfaces> m_add (Just 20) Nothing
Nothing : Maybe Int
Pattern Matching Bind
~~~~~~~~~~~~~~~~~~~~~
Sometimes we want to pattern match immediately on the result of a function
in ``do`` notation. For example, let's say we have a function ``readNumber``
which reads a number from the console, returning a value of the form
``Just x`` if the number is valid, or ``Nothing`` otherwise:
.. code-block:: idris
readNumber : IO (Maybe Nat)
readNumber = do
input <- getLine
if all isDigit (unpack input)
then pure (Just (cast input))
else pure Nothing
If we then use it to write a function to read two numbers, returning
``Nothing`` if neither are valid, then we would like to pattern match
on the result of ``readNumber``:
.. code-block:: idris
readNumbers : IO (Maybe (Nat, Nat))
readNumbers =
do x <- readNumber
case x of
Nothing => pure Nothing
Just x_ok => do y <- readNumber
case y of
Nothing => pure Nothing
Just y_ok => pure (Just (x_ok, y_ok))
If there's a lot of error handling, this could get deeply nested very quickly!
So instead, we can combine the bind and the pattern match in one line. For example,
we could try pattern matching on values of the form ``Just x_ok``:
.. code-block:: idris
readNumbers : IO (Maybe (Nat, Nat))
readNumbers =
do Just x_ok <- readNumber
Just y_ok <- readNumber
pure (Just (x_ok, y_ok))
There is still a problem, however, because we've now omitted the case for
``Nothing`` so ``readNumbers`` is no longer total! We can add the ``Nothing``
case back as follows:
.. code-block:: idris
readNumbers : IO (Maybe (Nat, Nat))
readNumbers =
do Just x_ok <- readNumber | Nothing => pure Nothing
Just y_ok <- readNumber | Nothing => pure Nothing
pure (Just (x_ok, y_ok))
The effect of this version of ``readNumbers`` is identical to the first (in
fact, it is syntactic sugar for it and directly translated back into that form).
The first part of each statement (``Just x_ok <-`` and ``Just y_ok <-``) gives
the preferred binding - if this matches, execution will continue with the rest
of the ``do`` block. The second part gives the alternative bindings, of which
there may be more than one.
``!``-notation
~~~~~~~~~~~~~~
In many cases, using ``do``-notation can make programs unnecessarily
verbose, particularly in cases such as ``m_add`` above where the value
bound is used once, immediately. In these cases, we can use a
shorthand version, as follows:
.. code-block:: idris
m_add : Maybe Int -> Maybe Int -> Maybe Int
m_add x y = pure (!x + !y)
The notation ``!expr`` means that the expression ``expr`` should be
evaluated and then implicitly bound. Conceptually, we can think of
``!`` as being a prefix function with the following type:
.. code-block:: idris
(!) : m a -> a
Note, however, that it is not really a function, merely syntax! In
practice, a subexpression ``!expr`` will lift ``expr`` as high as
possible within its current scope, bind it to a fresh name ``x``, and
replace ``!expr`` with ``x``. Expressions are lifted depth first, left
to right. In practice, ``!``-notation allows us to program in a more
direct style, while still giving a notational clue as to which
expressions are monadic.
For example, the expression:
.. code-block:: idris
let y = 42 in f !(g !(print y) !x)
is lifted to:
.. code-block:: idris
let y = 42 in do y' <- print y
x' <- x
g' <- g y' x'
f g'
Monad comprehensions
~~~~~~~~~~~~~~~~~~~~
The list comprehension notation we saw in Section
:ref:`sect-more-expr` is more general, and applies to anything which
has an implementation of both ``Monad`` and ``Alternative``:
.. code-block:: idris
interface Applicative f => Alternative (f : Type -> Type) where
empty : f a
(<|>) : f a -> f a -> f a
In general, a comprehension takes the form ``[ exp | qual1, qual2, …,
qualn ]`` where ``quali`` can be one of:
- A generator ``x <- e``
- A *guard*, which is an expression of type ``Bool``
- A let binding ``let x = e``
To translate a comprehension ``[exp | qual1, qual2, …, qualn]``, first
any qualifier ``qual`` which is a *guard* is translated to ``guard
qual``, using the following function:
.. code-block:: idris
guard : Alternative f => Bool -> f ()
Then the comprehension is converted to ``do`` notation:
.. code-block:: idris
do { qual1; qual2; ...; qualn; pure exp; }
Using monad comprehensions, an alternative definition for ``m_add``
would be:
.. code-block:: idris
m_add : Maybe Int -> Maybe Int -> Maybe Int
m_add x y = [ x' + y' | x' <- x, y' <- y ]
Idiom brackets
==============
While ``do`` notation gives an alternative meaning to sequencing,
idioms give an alternative meaning to *application*. The notation and
larger example in this section is inspired by Conor McBride and Ross
Patersons paper “Applicative Programming with Effects” [1]_.
First, let us revisit ``m_add`` above. All it is really doing is
applying an operator to two values extracted from ``Maybe Int``. We
could abstract out the application:
.. code-block:: idris
m_app : Maybe (a -> b) -> Maybe a -> Maybe b
m_app (Just f) (Just a) = Just (f a)
m_app _ _ = Nothing
Using this, we can write an alternative ``m_add`` which uses this
alternative notion of function application, with explicit calls to
``m_app``:
.. code-block:: idris
m_add' : Maybe Int -> Maybe Int -> Maybe Int
m_add' x y = m_app (m_app (Just (+)) x) y
Rather than having to insert ``m_app`` everywhere there is an
application, we can use idiom brackets to do the job for us.
To do this, we can give ``Maybe`` an implementation of ``Applicative``
as follows, where ``<*>`` is defined in the same way as ``m_app``
above (this is defined in the Idris library):
.. code-block:: idris
Applicative Maybe where
pure = Just
(Just f) <*> (Just a) = Just (f a)
_ <*> _ = Nothing
Using ``<*>`` we can use this implementation as follows, where a function
application ``[| f a1 …an |]`` is translated into ``pure f <*> a1 <*>
… <*> an``:
.. code-block:: idris
m_add' : Maybe Int -> Maybe Int -> Maybe Int
m_add' x y = [| x + y |]
An error-handling interpreter
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Idiom notation is commonly useful when defining evaluators. McBride
and Paterson describe such an evaluator [1]_, for a language similar
to the following:
.. code-block:: idris
data Expr = Var String -- variables
| Val Int -- values
| Add Expr Expr -- addition
Evaluation will take place relative to a context mapping variables
(represented as ``String``\s) to ``Int`` values, and can possibly fail.
We define a data type ``Eval`` to wrap an evaluator:
.. code-block:: idris
data Eval : Type -> Type where
MkEval : (List (String, Int) -> Maybe a) -> Eval a
Wrapping the evaluator in a data type means we will be able to provide
implementations of interfaces for it later. We begin by defining a function to
retrieve values from the context during evaluation:
.. code-block:: idris
fetch : String -> Eval Int
fetch x = MkEval (\e => fetchVal e) where
fetchVal : List (String, Int) -> Maybe Int
fetchVal [] = Nothing
fetchVal ((v, val) :: xs) = if (x == v)
then (Just val)
else (fetchVal xs)
When defining an evaluator for the language, we will be applying functions in
the context of an ``Eval``, so it is natural to give ``Eval`` an implementation
of ``Applicative``. Before ``Eval`` can have an implementation of
``Applicative`` it is necessary for ``Eval`` to have an implementation of
``Functor``:
.. code-block:: idris
Functor Eval where
map f (MkEval g) = MkEval (\e => map f (g e))
Applicative Eval where
pure x = MkEval (\e => Just x)
(<*>) (MkEval f) (MkEval g) = MkEval (\x => app (f x) (g x)) where
app : Maybe (a -> b) -> Maybe a -> Maybe b
app (Just fx) (Just gx) = Just (fx gx)
app _ _ = Nothing
Evaluating an expression can now make use of the idiomatic application
to handle errors:
.. code-block:: idris
eval : Expr -> Eval Int
eval (Var x) = fetch x
eval (Val x) = [| x |]
eval (Add x y) = [| eval x + eval y |]
runEval : List (String, Int) -> Expr -> Maybe Int
runEval env e = case eval e of
MkEval envFn => envFn env
Named Implementations
=====================
It can be desirable to have multiple implementations of an interface for the
same type, for example to provide alternative methods for sorting or printing
values. To achieve this, implementations can be *named* as follows:
.. code-block:: idris
[myord] Ord Nat where
compare Z (S n) = GT
compare (S n) Z = LT
compare Z Z = EQ
compare (S x) (S y) = compare @{myord} x y
This declares an implementation as normal, but with an explicit name,
``myord``. The syntax ``compare @{myord}`` gives an explicit implementation to
``compare``, otherwise it would use the default implementation for ``Nat``. We
can use this, for example, to sort a list of ``Nat`` in reverse.
Given the following list:
.. code-block:: idris
testList : List Nat
testList = [3,4,1]
We can sort it using the default ``Ord`` implementation, then the named
implementation ``myord`` as follows, at the Idris prompt:
::
*named_impl> show (sort testList)
"[sO, sssO, ssssO]" : String
*named_impl> show (sort @{myord} testList)
"[ssssO, sssO, sO]" : String
Sometimes, we also need access to a named parent implementation. For example,
the prelude defines the following ``Semigroup`` interface:
.. code-block:: idris
interface Semigroup ty where
(<+>) : ty -> ty -> ty
Then it defines ``Monoid``, which extends ``Semigroup`` with a “neutral”
value:
.. code-block:: idris
interface Semigroup ty => Monoid ty where
neutral : ty
We can define two different implementations of ``Semigroup`` and
``Monoid`` for ``Nat``, one based on addition and one on multiplication:
.. code-block:: idris
[PlusNatSemi] Semigroup Nat where
(<+>) x y = x + y
[MultNatSemi] Semigroup Nat where
(<+>) x y = x * y
The neutral value for addition is ``0``, but the neutral value for multiplication
is ``1``. It's important, therefore, that when we define implementations
of ``Monoid`` they extend the correct ``Semigroup`` implementation. We can
do this with a ``using`` clause in the implementation as follows:
.. code-block:: idris
[PlusNatMonoid] Monoid Nat using PlusNatSemi where
neutral = 0
[MultNatMonoid] Monoid Nat using MultNatSemi where
neutral = 1
The ``using PlusNatSemi`` clause indicates that ``PlusNatMonoid`` should
extend ``PlusNatSemi`` specifically.
Determining Parameters
======================
When an interface has more than one parameter, it can help resolution if the
parameters used to find an implementation are restricted. For example:
.. code-block:: idris
interface Monad m => MonadState s (m : Type -> Type) | m where
get : m s
put : s -> m ()
In this interface, only ``m`` needs to be known to find an implementation of
this interface, and ``s`` can then be determined from the implementation. This
is declared with the ``| m`` after the interface declaration. We call ``m`` a
*determining parameter* of the ``MonadState`` interface, because it is the
parameter used to find an implementation.
.. [1] Conor McBride and Ross Paterson. 2008. Applicative programming
with effects. J. Funct. Program. 18, 1 (January 2008),
1-13. DOI=10.1017/S0956796807006326
http://dx.doi.org/10.1017/S0956796807006326

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.. _sect-interp:
***********************************
Example: The Well-Typed Interpreter
***********************************
[NOT UPDATED FOR IDRIS 2 YET]
In this section, well use the features weve seen so far to write a
larger example, an interpreter for a simple functional programming
language, with variables, function application, binary operators and
an ``if...then...else`` construct. We will use the dependent type
system to ensure that any programs which can be represented are
well-typed.
Representing Languages
======================
First, let us define the types in the language. We have integers,
booleans, and functions, represented by ``Ty``:
.. code-block:: idris
data Ty = TyInt | TyBool | TyFun Ty Ty
We can write a function to translate these representations to a concrete
Idris type — remember that types are first class, so can be
calculated just like any other value:
.. code-block:: idris
interpTy : Ty -> Type
interpTy TyInt = Integer
interpTy TyBool = Bool
interpTy (TyFun a t) = interpTy a -> interpTy t
We're going to define a representation of our language in such a way
that only well-typed programs can be represented. We'll index the
representations of expressions by their type, **and** the types of
local variables (the context). The context can be represented using
the ``Vect`` data type, and as it will be used regularly it will be
represented as an implicit argument. To do so we define everything in
a ``using`` block (keep in mind that everything after this point needs
to be indented so as to be inside the ``using`` block):
.. code-block:: idris
using (G:Vect n Ty)
Expressions are indexed by the types of the local variables, and the type of
the expression itself:
.. code-block:: idris
data Expr : Vect n Ty -> Ty -> Type
The full representation of expressions is:
.. code-block:: idris
data HasType : (i : Fin n) -> Vect n Ty -> Ty -> Type where
Stop : HasType FZ (t :: G) t
Pop : HasType k G t -> HasType (FS k) (u :: G) t
data Expr : Vect n Ty -> Ty -> Type where
Var : HasType i G t -> Expr G t
Val : (x : Integer) -> Expr G TyInt
Lam : Expr (a :: G) t -> Expr G (TyFun a t)
App : Expr G (TyFun a t) -> Expr G a -> Expr G t
Op : (interpTy a -> interpTy b -> interpTy c) ->
Expr G a -> Expr G b -> Expr G c
If : Expr G TyBool ->
Lazy (Expr G a) ->
Lazy (Expr G a) -> Expr G a
The code above makes use of the ``Vect`` and ``Fin`` types from the
Idris standard library. We import them because they are not provided
in the prelude:
.. code-block:: idris
import Data.Vect
import Data.Fin
Since expressions are indexed by their type, we can read the typing
rules of the language from the definitions of the constructors. Let us
look at each constructor in turn.
We use a nameless representation for variables — they are *de Bruijn
indexed*. Variables are represented by a proof of their membership in
the context, ``HasType i G T``, which is a proof that variable ``i``
in context ``G`` has type ``T``. This is defined as follows:
.. code-block:: idris
data HasType : (i : Fin n) -> Vect n Ty -> Ty -> Type where
Stop : HasType FZ (t :: G) t
Pop : HasType k G t -> HasType (FS k) (u :: G) t
We can treat *Stop* as a proof that the most recently defined variable
is well-typed, and *Pop n* as a proof that, if the ``n``\ th most
recently defined variable is well-typed, so is the ``n+1``\ th. In
practice, this means we use ``Stop`` to refer to the most recently
defined variable, ``Pop Stop`` to refer to the next, and so on, via
the ``Var`` constructor:
.. code-block:: idris
Var : HasType i G t -> Expr G t
So, in an expression ``\x. \y. x y``, the variable ``x`` would have a
de Bruijn index of 1, represented as ``Pop Stop``, and ``y 0``,
represented as ``Stop``. We find these by counting the number of
lambdas between the definition and the use.
A value carries a concrete representation of an integer:
.. code-block:: idris
Val : (x : Integer) -> Expr G TyInt
A lambda creates a function. In the scope of a function of type ``a ->
t``, there is a new local variable of type ``a``, which is expressed
by the context index:
.. code-block:: idris
Lam : Expr (a :: G) t -> Expr G (TyFun a t)
Function application produces a value of type ``t`` given a function
from ``a`` to ``t`` and a value of type ``a``:
.. code-block:: idris
App : Expr G (TyFun a t) -> Expr G a -> Expr G t
We allow arbitrary binary operators, where the type of the operator
informs what the types of the arguments must be:
.. code-block:: idris
Op : (interpTy a -> interpTy b -> interpTy c) ->
Expr G a -> Expr G b -> Expr G c
Finally, ``If`` expressions make a choice given a boolean. Each branch
must have the same type, and we will evaluate the branches lazily so
that only the branch which is taken need be evaluated:
.. code-block:: idris
If : Expr G TyBool ->
Lazy (Expr G a) ->
Lazy (Expr G a) ->
Expr G a
Writing the Interpreter
=======================
When we evaluate an ``Expr``, we'll need to know the values in scope,
as well as their types. ``Env`` is an environment, indexed over the
types in scope. Since an environment is just another form of list,
albeit with a strongly specified connection to the vector of local
variable types, we use the usual ``::`` and ``Nil`` constructors so
that we can use the usual list syntax. Given a proof that a variable
is defined in the context, we can then produce a value from the
environment:
.. code-block:: idris
data Env : Vect n Ty -> Type where
Nil : Env Nil
(::) : interpTy a -> Env G -> Env (a :: G)
lookup : HasType i G t -> Env G -> interpTy t
lookup Stop (x :: xs) = x
lookup (Pop k) (x :: xs) = lookup k xs
Given this, an interpreter is a function which
translates an ``Expr`` into a concrete Idris value with respect to a
specific environment:
.. code-block:: idris
interp : Env G -> Expr G t -> interpTy t
The complete interpreter is defined as follows, for reference. For
each constructor, we translate it into the corresponding Idris value:
.. code-block:: idris
interp env (Var i) = lookup i env
interp env (Val x) = x
interp env (Lam sc) = \x => interp (x :: env) sc
interp env (App f s) = interp env f (interp env s)
interp env (Op op x y) = op (interp env x) (interp env y)
interp env (If x t e) = if interp env x then interp env t
else interp env e
Let us look at each case in turn. To translate a variable, we simply look it
up in the environment:
.. code-block:: idris
interp env (Var i) = lookup i env
To translate a value, we just return the concrete representation of the
value:
.. code-block:: idris
interp env (Val x) = x
Lambdas are more interesting. In this case, we construct a function
which interprets the scope of the lambda with a new value in the
environment. So, a function in the object language is translated to an
Idris function:
.. code-block:: idris
interp env (Lam sc) = \x => interp (x :: env) sc
For an application, we interpret the function and its argument and apply
it directly. We know that interpreting ``f`` must produce a function,
because of its type:
.. code-block:: idris
interp env (App f s) = interp env f (interp env s)
Operators and conditionals are, again, direct translations into the
equivalent Idris constructs. For operators, we apply the function to
its operands directly, and for ``If``, we apply the Idris
``if...then...else`` construct directly.
.. code-block:: idris
interp env (Op op x y) = op (interp env x) (interp env y)
interp env (If x t e) = if interp env x then interp env t
else interp env e
Testing
=======
We can make some simple test functions. Firstly, adding two inputs
``\x. \y. y + x`` is written as follows:
.. code-block:: idris
add : Expr G (TyFun TyInt (TyFun TyInt TyInt))
add = Lam (Lam (Op (+) (Var Stop) (Var (Pop Stop))))
More interestingly, a factorial function ``fact``
(e.g. ``\x. if (x == 0) then 1 else (fact (x-1) * x)``),
can be written as:
.. code-block:: idris
fact : Expr G (TyFun TyInt TyInt)
fact = Lam (If (Op (==) (Var Stop) (Val 0))
(Val 1)
(Op (*) (App fact (Op (-) (Var Stop) (Val 1)))
(Var Stop)))
Running
=======
To finish, we write a ``main`` program which interprets the factorial
function on user input:
.. code-block:: idris
main : IO ()
main = do putStr "Enter a number: "
x <- getLine
printLn (interp [] fact (cast x))
Here, ``cast`` is an overloaded function which converts a value from
one type to another if possible. Here, it converts a string to an
integer, giving 0 if the input is invalid. An example run of this
program at the Idris interactive environment is:
.. _factrun:
.. literalinclude:: ../listing/idris-prompt-interp.txt
Aside: ``cast``
---------------
The prelude defines an interface ``Cast`` which allows conversion
between types:
.. code-block:: idris
interface Cast from to where
cast : from -> to
It is a *multi-parameter* interface, defining the source type and
object type of the cast. It must be possible for the type checker to
infer *both* parameters at the point where the cast is applied. There
are casts defined between all of the primitive types, as far as they
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.. _sect-intro:
************
Introduction
************
In conventional programming languages, there is a clear distinction
between *types* and *values*. For example, in `Haskell
<http://www.haskell.org>`_, the following are types, representing
integers, characters, lists of characters, and lists of any value
respectively:
- ``Int``, ``Char``, ``[Char]``, ``[a]``
Correspondingly, the following values are examples of inhabitants of
those types:
- ``42``, ``a``, ``"Hello world!"``, ``[2,3,4,5,6]``
In a language with *dependent types*, however, the distinction is less
clear. Dependent types allow types to “depend” on values — in other
words, types are a *first class* language construct and can be
manipulated like any other value. The standard example is the type of
lists of a given length [1]_, ``Vect n a``, where ``a`` is the element
type and ``n`` is the length of the list and can be an arbitrary term.
When types can contain values, and where those values describe
properties, for example the length of a list, the type of a function
can begin to describe its own properties. Take for example the
concatenation of two lists. This operation has the property that the
resulting list's length is the sum of the lengths of the two input
lists. We can therefore give the following type to the ``app``
function, which concatenates vectors:
.. code-block:: idris
app : Vect n a -> Vect m a -> Vect (n + m) a
This tutorial introduces Idris, a general purpose functional
programming language with dependent types. The goal of the Idris
project is to build a dependently typed language suitable for
verifiable general purpose programming. To this end, Idris is a compiled
language which aims to generate efficient executable code. It also has
a lightweight foreign function interface which allows easy interaction
with external libraries.
Intended Audience
=================
This tutorial is intended as a brief introduction to the language, and
is aimed at readers already familiar with a functional language such
as `Haskell <http://www.haskell.org>`_ or `OCaml <http://ocaml.org>`_.
In particular, a certain amount of familiarity with Haskell syntax is
assumed, although most concepts will at least be explained
briefly. The reader is also assumed to have some interest in using
dependent types for writing and verifying software.
For a more in-depth introduction to Idris, which proceeds at a much slower
pace, covering interactive program development, with many more examples, see
`Type-Driven Development with Idris <https://www.manning.com/books/type-driven-development-with-idris>`_
by Edwin Brady, available from `Manning <https://www.manning.com>`_.
Example Code
============
This tutorial includes some example code, which has been tested
against Idris 2. These files are available with the Idris 2 distribution,
so that you can try them out easily. They can be found under
``samples``. It is, however, strongly recommended that you type
them in yourself, rather than simply loading and reading them.
.. [1]
Typically, and perhaps confusingly, referred to in the dependently
typed programming literature as “vectors”

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.. _sect-misc:
**********
Miscellany
**********
[NOT UPDATED FOR IDRIS 2 YET, SOME NOT YET IMPLEMENTED]
In this section we discuss a variety of additional features:
+ auto, implicit, and default arguments;
+ literate programming;
+ interfacing with external libraries through the foreign function;
+ interface;
+ type providers;
+ code generation; and
+ the universe hierarchy.
Implicit arguments
=======================
We have already seen implicit arguments, which allows arguments to be
omitted when they can be inferred by the type checker, e.g.
.. code-block:: idris
index : {a:Type} -> {n:Nat} -> Fin n -> Vect n a -> a
Auto implicit arguments
------------------------
In other situations, it may be possible to infer arguments not by type
checking but by searching the context for an appropriate value, or
constructing a proof. For example, the following definition of ``head``
which requires a proof that the list is non-empty:
.. code-block:: idris
isCons : List a -> Bool
isCons [] = False
isCons (x :: xs) = True
head : (xs : List a) -> (isCons xs = True) -> a
head (x :: xs) _ = x
If the list is statically known to be non-empty, either because its
value is known or because a proof already exists in the context, the
proof can be constructed automatically. Auto implicit arguments allow
this to happen silently. We define ``head`` as follows:
.. code-block:: idris
head : (xs : List a) -> {auto p : isCons xs = True} -> a
head (x :: xs) = x
The ``auto`` annotation on the implicit argument means that Idris
will attempt to fill in the implicit argument by searching for a value
of the appropriate type. It will try the following, in order:
- Local variables, i.e. names bound in pattern matches or ``let`` bindings,
with exactly the right type.
- The constructors of the required type. If they have arguments, it will
search recursively up to a maximum depth of 100.
- Local variables with function types, searching recursively for the
arguments.
- Any function with the appropriate return type which is marked with the
``%hint`` annotation.
In the case that a proof is not found, it can be provided explicitly as normal:
.. code-block:: idris
head xs {p = ?headProof}
Default implicit arguments
---------------------------
Besides having Idris automatically find a value of a given type, sometimes we
want to have an implicit argument with a specific default value. In Idris, we can
do this using the ``default`` annotation. While this is primarily intended to assist
in automatically constructing a proof where auto fails, or finds an unhelpful value,
it might be easier to first consider a simpler case, not involving proofs.
If we want to compute the n'th fibonacci number (and defining the 0th fibonacci
number as 0), we could write:
.. code-block:: idris
fibonacci : {default 0 lag : Nat} -> {default 1 lead : Nat} -> (n : Nat) -> Nat
fibonacci {lag} Z = lag
fibonacci {lag} {lead} (S n) = fibonacci {lag=lead} {lead=lag+lead} n
After this definition, ``fibonacci 5`` is equivalent to ``fibonacci {lag=0} {lead=1} 5``,
and will return the 5th fibonacci number. Note that while this works, this is not the
intended use of the ``default`` annotation. It is included here for illustrative purposes
only. Usually, ``default`` is used to provide things like a custom proof search script.
Implicit conversions
====================
Idris supports the creation of *implicit conversions*, which allow
automatic conversion of values from one type to another when required to
make a term type correct. This is intended to increase convenience and
reduce verbosity. A contrived but simple example is the following:
.. code-block:: idris
implicit intString : Int -> String
intString = show
test : Int -> String
test x = "Number " ++ x
In general, we cannot append an ``Int`` to a ``String``, but the
implicit conversion function ``intString`` can convert ``x`` to a
``String``, so the definition of ``test`` is type correct. An implicit
conversion is implemented just like any other function, but given the
``implicit`` modifier, and restricted to one explicit argument.
Only one implicit conversion will be applied at a time. That is,
implicit conversions cannot be chained. Implicit conversions of simple
types, as above, are however discouraged! More commonly, an implicit
conversion would be used to reduce verbosity in an embedded domain
specific language, or to hide details of a proof. Such examples are
beyond the scope of this tutorial.
Literate programming
====================
Like Haskell, Idris supports *literate* programming. If a file has
an extension of ``.lidr`` then it is assumed to be a literate file. In
literate programs, everything is assumed to be a comment unless the line
begins with a greater than sign ``>``, for example:
.. code-block:: literate-idris
> module literate
This is a comment. The main program is below
> main : IO ()
> main = putStrLn "Hello literate world!\n"
An additional restriction is that there must be a blank line between a
program line (beginning with ``>``) and a comment line (beginning with
any other character).
Foreign function calls
======================
For practical programming, it is often necessary to be able to use
external libraries, particularly for interfacing with the operating
system, file system, networking, *et cetera*. Idris provides a
lightweight foreign function interface for achieving this, as part of
the prelude. For this, we assume a certain amount of knowledge of C and
the ``gcc`` compiler. First, we define a datatype which describes the
external types we can handle:
.. code-block:: idris
data FTy = FInt | FFloat | FChar | FString | FPtr | FUnit
Each of these corresponds directly to a C type. Respectively: ``int``,
``double``, ``char``, ``char*``, ``void*`` and ``void``. There is also a
translation to a concrete Idris type, described by the following
function:
.. code-block:: idris
interpFTy : FTy -> Type
interpFTy FInt = Int
interpFTy FFloat = Double
interpFTy FChar = Char
interpFTy FString = String
interpFTy FPtr = Ptr
interpFTy FUnit = ()
A foreign function is described by a list of input types and a return
type, which can then be converted to an Idris type:
.. code-block:: idris
ForeignTy : (xs:List FTy) -> (t:FTy) -> Type
A foreign function is assumed to be impure, so ``ForeignTy`` builds an
``IO`` type, for example:
.. code-block:: idris
Idris> ForeignTy [FInt, FString] FString
Int -> String -> IO String : Type
Idris> ForeignTy [FInt, FString] FUnit
Int -> String -> IO () : Type
We build a call to a foreign function by giving the name of the
function, a list of argument types and the return type. The built in
construct ``mkForeign`` converts this description to a function callable
by Idris:
.. code-block:: idris
data Foreign : Type -> Type where
FFun : String -> (xs:List FTy) -> (t:FTy) ->
Foreign (ForeignTy xs t)
mkForeign : Foreign x -> x
Note that the compiler expects ``mkForeign`` to be fully applied to
build a complete foreign function call. For example, the ``putStr``
function is implemented as follows, as a call to an external function
``putStr`` defined in the run-time system:
.. code-block:: idris
putStr : String -> IO ()
putStr x = mkForeign (FFun "putStr" [FString] FUnit) x
Include and linker directives
-----------------------------
Foreign function calls are translated directly to calls to C functions,
with appropriate conversion between the Idris representation of a
value and the C representation. Often this will require extra libraries
to be linked in, or extra header and object files. This is made possible
through the following directives:
- ``%lib target x`` — include the ``libx`` library. If the target is
``C`` this is equivalent to passing the ``-lx`` option to ``gcc``. If
the target is Java the library will be interpreted as a
``groupId:artifactId:packaging:version`` dependency coordinate for
maven.
- ``%include target x`` — use the header file or import ``x`` for the
given back end target.
- ``%link target x.o`` — link with the object file ``x.o`` when using
the given back end target.
- ``%dynamic x.so`` — dynamically link the interpreter with the shared
object ``x.so``.
Testing foreign function calls
------------------------------
Normally, the Idris interpreter (used for typechecking and at the REPL)
will not perform IO actions. Additionally, as it neither generates C
code nor compiles to machine code, the ``%lib``, ``%include`` and
``%link`` directives have no effect. IO actions and FFI calls can be
tested using the special REPL command ``:x EXPR``, and C libraries can
be dynamically loaded in the interpreter by using the ``:dynamic``
command or the ``%dynamic`` directive. For example:
.. code-block:: idris
Idris> :dynamic libm.so
Idris> :x unsafePerformIO ((mkForeign (FFun "sin" [FFloat] FFloat)) 1.6)
0.9995736030415051 : Double
Type Providers
==============
Idris type providers, inspired by F#s type providers, are a means of
making our types be “about” something in the world outside of Idris. For
example, given a type that represents a database schema and a query that
is checked against it, a type provider could read the schema of a real
database during type checking.
Idris type providers use the ordinary execution semantics of Idris to
run an IO action and extract the result. This result is then saved as a
constant in the compiled code. It can be a type, in which case it is
used like any other type, or it can be a value, in which case it can be
used as any other value, including as an index in types.
Type providers are still an experimental extension. To enable the
extension, use the ``%language`` directive:
.. code-block:: idris
%language TypeProviders
A provider ``p`` for some type ``t`` is simply an expression of type
``IO (Provider t)``. The ``%provide`` directive causes the type checker
to execute the action and bind the result to a name. This is perhaps
best illustrated with a simple example. The type provider ``fromFile``
reads a text file. If the file consists of the string ``Int``, then the
type ``Int`` will be provided. Otherwise, it will provide the type
``Nat``.
.. code-block:: idris
strToType : String -> Type
strToType "Int" = Int
strToType _ = Nat
fromFile : String -> IO (Provider Type)
fromFile fname = do Right str <- readFile fname
| Left err => pure (Provide Void)
pure (Provide (strToType (trim str)))
We then use the ``%provide`` directive:
.. code-block:: idris
%provide (T1 : Type) with fromFile "theType"
foo : T1
foo = 2
If the file named ``theType`` consists of the word ``Int``, then ``foo``
will be an ``Int``. Otherwise, it will be a ``Nat``. When Idris
encounters the directive, it first checks that the provider expression
``fromFile theType`` has type ``IO (Provider Type)``. Next, it executes
the provider. If the result is ``Provide t``, then ``T1`` is defined as
``t``. Otherwise, the result is an error.
Our datatype ``Provider t`` has the following definition:
.. code-block:: idris
data Provider a = Error String
| Provide a
We have already seen the ``Provide`` constructor. The ``Error``
constructor allows type providers to return useful error messages. The
example in this section was purposefully simple. More complex type
provider implementations, including a statically-checked SQLite binding,
are available in an external collection [1]_.
C Target
========
The default target of Idris is C. Compiling via:
::
$ idris hello.idr -o hello
is equivalent to:
::
$ idris --codegen C hello.idr -o hello
When the command above is used, a temporary C source is generated, which
is then compiled into an executable named ``hello``.
In order to view the generated C code, compile via:
::
$ idris hello.idr -S -o hello.c
To turn optimisations on, use the ``%flag C`` pragma within the code, as
is shown below:
.. code-block:: idris
module Main
%flag C "-O3"
factorial : Int -> Int
factorial 0 = 1
factorial n = n * (factorial (n-1))
main : IO ()
main = do
putStrLn $ show $ factorial 3
To compile the generated C with debugging information e.g. to use
``gdb`` to debug segmentation faults in Idris programs, use the
``%flag C`` pragma to include debugging symbols, as is shown below:
.. code-block:: idris
%flag C "-g"
JavaScript Target
=================
Idris is capable of producing *JavaScript* code that can be run in a
browser as well as in the *NodeJS* environment or alike. One can use the
FFI to communicate with the *JavaScript* ecosystem.
Code Generation
---------------
Code generation is split into two separate targets. To generate code
that is tailored for running in the browser issue the following command:
::
$ idris --codegen javascript hello.idr -o hello.js
The resulting file can be embedded into your HTML just like any other
*JavaScript* code.
Generating code for *NodeJS* is slightly different. Idris outputs a
*JavaScript* file that can be directly executed via ``node``.
::
$ idris --codegen node hello.idr -o hello
$ ./hello
Hello world
Take into consideration that the *JavaScript* code generator is using
``console.log`` to write text to ``stdout``, this means that it will
automatically add a newline to the end of each string. This behaviour
does not show up in the *NodeJS* code generator.
Using the FFI
-------------
To write a useful application we need to communicate with the outside
world. Maybe we want to manipulate the DOM or send an Ajax request. For
this task we can use the FFI. Since most *JavaScript* APIs demand
callbacks we need to extend the FFI so we can pass functions as
arguments.
The *JavaScript* FFI works a little bit differently than the regular
FFI. It uses positional arguments to directly insert our arguments into
a piece of *JavaScript* code.
One could use the primitive addition of *JavaScript* like so:
.. code-block:: idris
module Main
primPlus : Int -> Int -> IO Int
primPlus a b = mkForeign (FFun "%0 + %1" [FInt, FInt] FInt) a b
main : IO ()
main = do
a <- primPlus 1 1
b <- primPlus 1 2
print (a, b)
Notice that the ``%n`` notation qualifies the position of the ``n``-th
argument given to our foreign function starting from 0. When you need a
percent sign rather than a position simply use ``%%`` instead.
Passing functions to a foreign function is very similar. Lets assume
that we want to call the following function from the *JavaScript* world:
.. code-block:: idris
function twice(f, x) {
return f(f(x));
}
We obviously need to pass a function ``f`` here (we can infer it from
the way we use ``f`` in ``twice``, it would be more obvious if
*JavaScript* had types).
The *JavaScript* FFI is able to understand functions as arguments when
you give it something of type ``FFunction``. The following example code
calls ``twice`` in *JavaScript* and returns the result to our Idris
program:
.. code-block:: idris
module Main
twice : (Int -> Int) -> Int -> IO Int
twice f x = mkForeign (
FFun "twice(%0,%1)" [FFunction FInt FInt, FInt] FInt
) f x
main : IO ()
main = do
a <- twice (+1) 1
print a
The program outputs ``3``, just like we expected.
Including external *JavaScript* files
-------------------------------------
Whenever one is working with *JavaScript* one might want to include
external libraries or just some functions that she or he wants to call
via FFI which are stored in external files. The *JavaScript* and
*NodeJS* code generators understand the ``%include`` directive. Keep in
mind that *JavaScript* and *NodeJS* are handled as different code
generators, therefore you will have to state which one you want to
target. This means that you can include different files for *JavaScript*
and *NodeJS* in the same Idris source file.
So whenever you want to add an external *JavaScript* file you can do
this like so:
For *NodeJS*:
.. code-block:: idris
%include Node "path/to/external.js"
And for use in the browser:
.. code-block:: idris
%include JavaScript "path/to/external.js"
The given files will be added to the top of the generated code.
For library packages you can also use the ipkg objs option to include the
js file in the installation, and use:
.. code-block:: idris
%include Node "package/external.js"
The *JavaScript* and *NodeJS* backends of Idris will also lookup for the file
on that location.
Including *NodeJS* modules
--------------------------
The *NodeJS* code generator can also include modules with the ``%lib``
directive.
.. code-block:: idris
%lib Node "fs"
This directive compiles into the following *JavaScript*
.. code-block:: javascript
var fs = require("fs");
Shrinking down generated *JavaScript*
-------------------------------------
Idris can produce very big chunks of *JavaScript* code. However, the
generated code can be minified using the ``closure-compiler`` from
Google. Any other minifier is also suitable but ``closure-compiler``
offers advanced compilation that does some aggressive inlining and code
elimination. Idris can take full advantage of this compilation mode
and its highly recommended to use it when shipping a *JavaScript*
application written in Idris.
Cumulativity
============
Since values can appear in types and *vice versa*, it is natural that
types themselves have types. For example:
::
*universe> :t Nat
Nat : Type
*universe> :t Vect
Vect : Nat -> Type -> Type
But what about the type of ``Type``? If we ask Idris it reports:
::
*universe> :t Type
Type : Type 1
If ``Type`` were its own type, it would lead to an inconsistency due to
`Girards paradox <http://www.cs.cmu.edu/afs/cs.cmu.edu/user/kw/www/scans/girard72thesis.pdf>`_,
so internally there is a *hierarchy* of types (or *universes*):
.. code-block:: idris
Type : Type 1 : Type 2 : Type 3 : ...
Universes are *cumulative*, that is, if ``x : Type n`` we can also have
that ``x : Type m``, as long as ``n < m``. The typechecker generates
such universe constraints and reports an error if any inconsistencies
are found. Ordinarily, a programmer does not need to worry about this,
but it does prevent (contrived) programs such as the following:
.. code-block:: idris
myid : (a : Type) -> a -> a
myid _ x = x
idid : (a : Type) -> a -> a
idid = myid _ myid
The application of ``myid`` to itself leads to a cycle in the universe
hierarchy — ``myid``\ s first argument is a ``Type``, which cannot be
at a lower level than required if it is applied to itself.
.. [1]
https://github.com/david-christiansen/idris-type-providers

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.. _sect-namespaces:
**********************
Modules and Namespaces
**********************
[NOT UPDATED FOR IDRIS 2 YET]
An Idris program consists of a collection of modules. Each module
includes an optional ``module`` declaration giving the name of the
module, a list of ``import`` statements giving the other modules which
are to be imported, and a collection of declarations and definitions of
types, interfaces and functions. For example, the listing below gives a
module which defines a binary tree type ``BTree`` (in a file
``Btree.idr``):
.. code-block:: idris
module Btree
public export
data BTree a = Leaf
| Node (BTree a) a (BTree a)
export
insert : Ord a => a -> BTree a -> BTree a
insert x Leaf = Node Leaf x Leaf
insert x (Node l v r) = if (x < v) then (Node (insert x l) v r)
else (Node l v (insert x r))
export
toList : BTree a -> List a
toList Leaf = []
toList (Node l v r) = Btree.toList l ++ (v :: Btree.toList r)
export
toTree : Ord a => List a -> BTree a
toTree [] = Leaf
toTree (x :: xs) = insert x (toTree xs)
The modifiers ``export`` and ``public export`` say which names are visible
from other modules. These are explained further below.
Then, this gives a main program (in a file
``bmain.idr``) which uses the ``Btree`` module to sort a list:
.. code-block:: idris
module Main
import Btree
main : IO ()
main = do let t = toTree [1,8,2,7,9,3]
print (Btree.toList t)
The same names can be defined in multiple modules: names are *qualified* with
the name of the module. The names defined in the ``Btree`` module are, in full:
+ ``Btree.BTree``
+ ``Btree.Leaf``
+ ``Btree.Node``
+ ``Btree.insert``
+ ``Btree.toList``
+ ``Btree.toTree``
If names are otherwise unambiguous, there is no need to give the fully
qualified name. Names can be disambiguated either by giving an explicit
qualification, or according to their type.
There is no formal link between the module name and its filename,
although it is generally advisable to use the same name for each. An
``import`` statement refers to a filename, using dots to separate
directories. For example, ``import foo.bar`` would import the file
``foo/bar.idr``, which would conventionally have the module declaration
``module foo.bar``. The only requirement for module names is that the
main module, with the ``main`` function, must be called
``Main`` — although its filename need not be ``Main.idr``.
Export Modifiers
================
Idris allows for fine-grained control over the visibility of a
module's contents. By default, all names defined in a module are kept
private. This aides in specification of a minimal interface and for
internal details to be left hidden. Idris allows for functions,
types, and interfaces to be marked as: ``private``, ``export``, or
``public export``. Their general meaning is as follows:
- ``private`` meaning that it's not exported at all. This is the default.
- ``export`` meaning that its top level type is exported.
- ``public export`` meaning that the entire definition is exported.
A further restriction in modifying the visibility is that definitions
must not refer to anything within a lower level of visibility. For
example, ``public export`` definitions cannot use private names, and
``export`` types cannot use private names. This is to prevent private
names leaking into a module's interface.
Meaning for Functions
---------------------
- ``export`` the type is exported
- ``public export`` the type and definition are exported, and the
definition can be used after it is imported. In other words, the
definition itself is considered part of the module's interface. The
long name ``public export`` is intended to make you think twice
about doing this.
.. note::
Type synonyms in Idris are created by writing a function. When
setting the visibility for a module, it might be a good idea to
``public export`` all type synonyms if they are to be used outside
the module. Otherwise, Idris won't know what the synonym is a
synonym for.
Since ``public export`` means that a function's definition is exported,
this effectively makes the function definition part of the module's API.
Therefore, it's generally a good idea to avoid using ``public export`` for
functions unless you really mean to export the full definition.
Meaning for Data Types
----------------------
For data types, the meanings are:
- ``export`` the type constructor is exported
- ``public export`` the type constructor and data constructors are exported
Meaning for Interfaces
----------------------
For interfaces, the meanings are:
- ``export`` the interface name is exported
- ``public export`` the interface name, method names and default
definitions are exported
``%access`` Directive
----------------------
The default export mode can be changed with the ``%access``
directive, for example:
.. code-block:: idris
module Btree
%access export
public export
data BTree a = Leaf
| Node (BTree a) a (BTree a)
insert : Ord a => a -> BTree a -> BTree a
insert x Leaf = Node Leaf x Leaf
insert x (Node l v r) = if (x < v) then (Node (insert x l) v r)
else (Node l v (insert x r))
toList : BTree a -> List a
toList Leaf = []
toList (Node l v r) = Btree.toList l ++ (v :: Btree.toList r)
toTree : Ord a => List a -> BTree a
toTree [] = Leaf
toTree (x :: xs) = insert x (toTree xs)
In this case, any function with no access modifier will be exported as
``export``, rather than left ``private``.
Propagating Inner Module API's
-------------------------------
Additionally, a module can re-export a module it has imported, by using
the ``public`` modifier on an ``import``. For example:
.. code-block:: idris
module A
import B
import public C
The module ``A`` will export the name ``a``, as well as any public or
abstract names in module ``C``, but will not re-export anything from
module ``B``.
Explicit Namespaces
===================
Defining a module also defines a namespace implicitly. However,
namespaces can also be given *explicitly*. This is most useful if you
wish to overload names within the same module:
.. code-block:: idris
module Foo
namespace x
test : Int -> Int
test x = x * 2
namespace y
test : String -> String
test x = x ++ x
This (admittedly contrived) module defines two functions with fully
qualified names ``Foo.x.test`` and ``Foo.y.test``, which can be
disambiguated by their types:
::
*Foo> test 3
6 : Int
*Foo> test "foo"
"foofoo" : String
Parameterised blocks
====================
Groups of functions can be parameterised over a number of arguments
using a ``parameters`` declaration, for example:
.. code-block:: idris
parameters (x : Nat, y : Nat)
addAll : Nat -> Nat
addAll z = x + y + z
The effect of a ``parameters`` block is to add the declared parameters
to every function, type and data constructor within the
block. Specifically, adding the parameters to the front of the
argument list. Outside the block, the parameters must be given
explicitly. The ``addAll`` function, when called from the REPL, will
thus have the following type signature.
::
*params> :t addAll
addAll : Nat -> Nat -> Nat -> Nat
and the following definition.
.. code-block:: idris
addAll : (x : Nat) -> (y : Nat) -> (z : Nat) -> Nat
addAll x y z = x + y + z
Parameters blocks can be nested, and can also include data declarations,
in which case the parameters are added explicitly to all type and data
constructors. They may also be dependent types with implicit arguments:
.. code-block:: idris
parameters (y : Nat, xs : Vect x a)
data Vects : Type -> Type where
MkVects : Vect y a -> Vects a
append : Vects a -> Vect (x + y) a
append (MkVects ys) = xs ++ ys
To use ``Vects`` or ``append`` outside the block, we must also give the
``xs`` and ``y`` arguments. Here, we can use placeholders for the values
which can be inferred by the type checker:
::
*params> show (append _ _ (MkVects _ [1,2,3] [4,5,6]))
"[1, 2, 3, 4, 5, 6]" : String

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.. _sect-packages:
********
Packages
********
[NOT UPDATED FOR IDRIS 2 YET]
Idris includes a simple build system for building packages and executables
from a named package description file. These files can be used with the
Idris compiler to manage the development process.
Package Descriptions
====================
A package description includes the following:
+ A header, consisting of the keyword ``package`` followed by a package
name. Package names can be any valid Idris identifier. The iPKG
format also takes a quoted version that accepts any valid filename.
+ Fields describing package contents, ``<field> = <value>``.
At least one field must be the modules field, where the value is a
comma separated list of modules. For example, given an idris package
``maths`` that has modules ``Maths.idr``, ``Maths.NumOps.idr``,
``Maths.BinOps.idr``, and ``Maths.HexOps.idr``, the corresponding
package file would be:
::
package maths
modules = Maths
, Maths.NumOps
, Maths.BinOps
, Maths.HexOps
Other examples of package files can be found in the ``libs`` directory
of the main Idris repository, and in `third-party libraries
<https://github.com/idris-lang/Idris-dev/wiki/Libraries>`_.
Using Package files
===================
Idris itself is aware about packages, and special commands are
available to help with, for example, building packages, installing
packages, and cleaning packages. For instance, given the ``maths``
package from earlier we can use Idris as follows:
+ ``idris --build maths.ipkg`` will build all modules in the package
+ ``idris --install maths.ipkg`` will install the package, making it
accessible by other Idris libraries and programs.
+ ``idris --clean maths.ipkg`` will delete all intermediate code and
executable files generated when building.
Once the maths package has been installed, the command line option
``--package maths`` makes it accessible (abbreviated to ``-p maths``).
For example:
::
idris -p maths Main.idr
Testing Idris Packages
======================
The integrated build system includes a simple testing framework.
This framework collects functions listed in the ``ipkg`` file under ``tests``.
All test functions must return ``IO ()``.
When you enter ``idris --testpkg yourmodule.ipkg``,
the build system creates a temporary file in a fresh environment on your machine
by listing the ``tests`` functions under a single ``main`` function.
It compiles this temporary file to an executable and then executes it.
The tests themselves are responsible for reporting their success or failure.
Test functions commonly use ``putStrLn`` to report test results.
The test framework does not impose any standards for reporting and consequently
does not aggregate test results.
For example, lets take the following list of functions that are defined in a
module called ``NumOps`` for a sample package ``maths``:
.. name: Math/NumOps.idr
.. code-block:: idris
module Maths.NumOps
%access export -- to make functions under test visible
double : Num a => a -> a
double a = a + a
triple : Num a => a -> a
triple a = a + double a
A simple test module, with a qualified name of ``Test.NumOps`` can be declared as:
.. name: Math/TestOps.idr
.. code-block:: idris
module Test.NumOps
import Maths.NumOps
%access export -- to make the test functions visible
assertEq : Eq a => (given : a) -> (expected : a) -> IO ()
assertEq g e = if g == e
then putStrLn "Test Passed"
else putStrLn "Test Failed"
assertNotEq : Eq a => (given : a) -> (expected : a) -> IO ()
assertNotEq g e = if not (g == e)
then putStrLn "Test Passed"
else putStrLn "Test Failed"
testDouble : IO ()
testDouble = assertEq (double 2) 4
testTriple : IO ()
testTriple = assertNotEq (triple 2) 5
The functions ``assertEq`` and ``assertNotEq`` are used to run expected passing,
and failing, equality tests. The actual tests are ``testDouble`` and ``testTriple``,
and are declared in the ``maths.ipkg`` file as follows:
::
package maths
modules = Maths.NumOps
, Test.NumOps
tests = Test.NumOps.testDouble
, Test.NumOps.testTriple
The testing framework can then be invoked using ``idris --testpkg maths.ipkg``:
::
> idris --testpkg maths.ipkg
Type checking ./Maths/NumOps.idr
Type checking ./Test/NumOps.idr
Type checking /var/folders/63/np5g0d5j54x1s0z12rf41wxm0000gp/T/idristests144128232716531729.idr
Test Passed
Test Passed
Note how both tests have reported success by printing ``Test Passed``
as we arranged for with the ``assertEq`` and ``assertNoEq`` functions.
Package Dependencies Using Atom
===============================
If you are using the Atom editor and have a dependency on another package,
corresponding to for instance ``import Lightyear`` or ``import Pruviloj``,
you need to let Atom know that it should be loaded. The easiest way to
accomplish that is with a .ipkg file. The general contents of an ipkg file
will be described in the next section of the tutorial, but for now here is
a simple recipe for this trivial case:
- Create a folder myProject.
- Add a file myProject.ipkg containing just a couple of lines:
.. code-block:: idris
package myProject
pkgs = pruviloj, lightyear
- In Atom, use the File menu to Open Folder myProject.
More information
================
More details, including a complete listing of available fields, can be
found in the reference manual in :ref:`ref-sect-packages`.

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.. _sect-provisional:
***********************
Provisional Definitions
***********************
[NOT UPDATED FOR IDRIS 2 YET, AND PROBABLY TO BE DELETED]
Sometimes when programming with dependent types, the type required by
the type checker and the type of the program we have written will be
different (in that they do not have the same normal form), but
nevertheless provably equal. For example, recall the ``parity``
function:
.. code-block:: idris
data Parity : Nat -> Type where
Even : Parity (n + n)
Odd : Parity (S (n + n))
Wed like to implement this as follows:
.. code-block:: idris
parity : (n:Nat) -> Parity n
parity Z = Even {n=Z}
parity (S Z) = Odd {n=Z}
parity (S (S k)) with (parity k)
parity (S (S (j + j))) | Even = Even {n=S j}
parity (S (S (S (j + j)))) | Odd = Odd {n=S j}
This simply states that zero is even, one is odd, and recursively, the
parity of ``k+2`` is the same as the parity of ``k``. Explicitly marking
the value of ``n`` is even and odd is necessary to help type inference.
Unfortunately, the type checker rejects this:
::
viewsbroken.idr:12:10:When elaborating right hand side of ViewsBroken.parity:
Type mismatch between
Parity (plus (S j) (S j))
and
Parity (S (S (plus j j)))
Specifically:
Type mismatch between
plus (S j) (S j)
and
S (S (plus j j))
The type checker is telling us that ``(j+1)+(j+1)`` and ``2+j+j`` do not
normalise to the same value. This is because ``plus`` is defined by
recursion on its first argument, and in the second value, there is a
successor symbol on the second argument, so this will not help with
reduction. These values are obviously equal — how can we rewrite the
program to fix this problem?
Provisional definitions
=======================
*Provisional definitions* help with this problem by allowing us to defer
the proof details until a later point. There are two main reasons why
they are useful.
- When *prototyping*, it is useful to be able to test programs before
finishing all the details of proofs.
- When *reading* a program, it is often much clearer to defer the proof
details so that they do not distract the reader from the underlying
algorithm.
Provisional definitions are written in the same way as ordinary
definitions, except that they introduce the right hand side with a
``?=`` rather than ``=``. We define ``parity`` as follows:
.. code-block:: idris
parity : (n:Nat) -> Parity n
parity Z = Even {n=Z}
parity (S Z) = Odd {n=Z}
parity (S (S k)) with (parity k)
parity (S (S (j + j))) | Even ?= Even {n=S j}
parity (S (S (S (j + j)))) | Odd ?= Odd {n=S j}
When written in this form, instead of reporting a type error, Idris
will insert a hole standing for a theorem which will correct the
type error. Idris tells us we have two proof obligations, with names
generated from the module and function names:
.. code-block:: idris
*views> :m
Global holes:
[views.parity_lemma_2,views.parity_lemma_1]
The first of these has the following type:
.. code-block:: idris
*views> :p views.parity_lemma_1
---------------------------------- (views.parity_lemma_1) --------
{hole0} : (j : Nat) -> (Parity (plus (S j) (S j))) -> Parity (S (S (plus j j)))
-views.parity_lemma_1>
The two arguments are ``j``, the variable in scope from the pattern
match, and ``value``, which is the value we gave in the right hand side
of the provisional definition. Our goal is to rewrite the type so that
we can use this value. We can achieve this using the following theorem
from the prelude:
.. code-block:: idris
plusSuccRightSucc : (left : Nat) -> (right : Nat) ->
S (left + right) = left + (S right)
We need to use ``compute`` again to unfold the definition of ``plus``:
.. code-block:: idris
-views.parity_lemma_1> compute
---------------------------------- (views.parity_lemma_1) --------
{hole0} : (j : Nat) -> (Parity (S (plus j (S j)))) -> Parity (S (S (plus j j)))
After applying ``intros`` we have:
.. code-block:: idris
-views.parity_lemma_1> intros
j : Nat
value : Parity (S (plus j (S j)))
---------------------------------- (views.parity_lemma_1) --------
{hole2} : Parity (S (S (plus j j)))
Then we apply the ``plusSuccRightSucc`` rewrite rule, symmetrically, to
``j`` and ``j``, giving:
.. code-block:: idris
-views.parity_lemma_1> rewrite sym (plusSuccRightSucc j j)
j : Nat
value : Parity (S (plus j (S j)))
---------------------------------- (views.parity_lemma_1) --------
{hole3} : Parity (S (plus j (S j)))
``sym`` is a function, defined in the library, which reverses the order
of the rewrite:
.. code-block:: idris
sym : l = r -> r = l
sym Refl = Refl
We can complete this proof using the ``trivial`` tactic, which finds
``value`` in the premises. The proof of the second lemma proceeds in
exactly the same way.
We can now test the ``natToBin`` function from Section :ref:`sect-nattobin`
at the prompt. The number 42 is 101010 in binary. The binary digits are
reversed:
.. code-block:: idris
*views> show (natToBin 42)
"[False, True, False, True, False, True]" : String
Suspension of Disbelief
=======================
Idris requires that proofs be complete before compiling programs
(although evaluation at the prompt is possible without proof details).
Sometimes, especially when prototyping, it is easier not to have to do
this. It might even be beneficial to test programs before attempting to
prove things about them — if testing finds an error, you know you had
better not waste your time proving something!
Therefore, Idris provides a built-in coercion function, which allows
you to use a value of the incorrect types:
.. code-block:: idris
believe_me : a -> b
Obviously, this should be used with extreme caution. It is useful when
prototyping, and can also be appropriate when asserting properties of
external code (perhaps in an external C library). The “proof” of
``views.parity_lemma_1`` using this is:
.. code-block:: idris
views.parity_lemma_2 = proof {
intro;
intro;
exact believe_me value;
}
The ``exact`` tactic allows us to provide an exact value for the proof.
In this case, we assert that the value we gave was correct.
Example: Binary numbers
=======================
Previously, we implemented conversion to binary numbers using the
``Parity`` view. Here, we show how to use the same view to implement a
verified conversion to binary. We begin by indexing binary numbers over
their ``Nat`` equivalent. This is a common pattern, linking a
representation (in this case ``Binary``) with a meaning (in this case
``Nat``):
.. code-block:: idris
data Binary : Nat -> Type where
BEnd : Binary Z
BO : Binary n -> Binary (n + n)
BI : Binary n -> Binary (S (n + n))
``BO`` and ``BI`` take a binary number as an argument and effectively
shift it one bit left, adding either a zero or one as the new least
significant bit. The index, ``n + n`` or ``S (n + n)`` states the result
that this left shift then add will have to the meaning of the number.
This will result in a representation with the least significant bit at
the front.
Now a function which converts a Nat to binary will state, in the type,
that the resulting binary number is a faithful representation of the
original Nat:
.. code-block:: idris
natToBin : (n:Nat) -> Binary n
The ``Parity`` view makes the definition fairly simple — halving the
number is effectively a right shift after all — although we need to use
a provisional definition in the Odd case:
.. code-block:: idris
natToBin : (n:Nat) -> Binary n
natToBin Z = BEnd
natToBin (S k) with (parity k)
natToBin (S (j + j)) | Even = BI (natToBin j)
natToBin (S (S (j + j))) | Odd ?= BO (natToBin (S j))
The problem with the Odd case is the same as in the definition of
``parity``, and the proof proceeds in the same way:
.. code-block:: idris
natToBin_lemma_1 = proof {
intro;
intro;
rewrite sym (plusSuccRightSucc j j);
trivial;
}
To finish, well implement a main program which reads an integer from
the user and outputs it in binary.
.. code-block:: idris
main : IO ()
main = do putStr "Enter a number: "
x <- getLine
print (natToBin (fromInteger (cast x)))
For this to work, of course, we need a ``Show`` implementation for
``Binary n``:
.. code-block:: idris
Show (Binary n) where
show (BO x) = show x ++ "0"
show (BI x) = show x ++ "1"
show BEnd = ""

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.. _sect-starting:
***************
Getting Started
***************
[NOT UPDATED FOR IDRIS 2 YET]
Prerequisites
=============
Before installing Idris, you will need to make sure you have all
of the necessary libraries and tools. You will need:
- A fairly recent version of `GHC <https://www.haskell.org/ghc/>`_. The
earliest version we currently test with is 7.10.3.
- The *GNU Multiple Precision Arithmetic Library* (GMP) is available from MacPorts/Homebrew and all major Linux distributions.
Downloading and Installing
==========================
The easiest way to install Idris, if you have all of the
prerequisites, is to type:
::
cabal update; cabal install idris
This will install the latest version released on Hackage, along with
any dependencies. If, however, you would like the most up to date
development version you can find it, as well as build instructions, on
GitHub at: https://github.com/idris-lang/Idris-dev.
If you haven't previously installed anything using Cabal, then Idris
may not be on your path. Should the Idris executable not be found
please ensure that you have added ``~/.cabal/bin`` to your ``$PATH``
environment variable. Mac OS X users may find they need to add
``~/Library/Haskell/bin`` instead, and Windows users will typically
find that Cabal installs programs in ``%HOME%\AppData\Roaming\cabal\bin``.
To check that installation has succeeded, and to write your first
Idris program, create a file called ``hello.idr`` containing the
following text:
.. code-block:: idris
module Main
main : IO ()
main = putStrLn "Hello world"
If you are familiar with Haskell, it should be fairly clear what the
program is doing and how it works, but if not, we will explain the
details later. You can compile the program to an executable by
entering ``idris hello.idr -o hello`` at the shell prompt. This will
create an executable called ``hello``, which you can run:
::
$ idris hello.idr -o hello
$ ./hello
Hello world
Please note that the dollar sign ``$`` indicates the shell prompt!
Some useful options to the Idris command are:
- ``-o prog`` to compile to an executable called ``prog``.
- ``--check`` type check the file and its dependencies without starting the interactive environment.
- ``--package pkg`` add package as dependency, e.g. ``--package contrib`` to make use of the contrib package.
- ``--help`` display usage summary and command line options.
The Interactive Environment
===========================
Entering ``idris`` at the shell prompt starts up the interactive
environment. You should see something like the following:
.. literalinclude:: ../listing/idris-prompt-start.txt
This gives a ``ghci`` style interface which allows evaluation of, as
well as type checking of, expressions; theorem proving, compilation;
editing; and various other operations. The command ``:?`` gives a list
of supported commands. Below, we see an example run in
which ``hello.idr`` is loaded, the type of ``main`` is checked and
then the program is compiled to the executable ``hello``. Type
checking a file, if successful, creates a bytecode version of the file
(in this case ``hello.ibc``) to speed up loading in future. The
bytecode is regenerated if the source file changes.
.. _run1:
.. literalinclude:: ../listing/idris-prompt-helloworld.txt

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.. _sect-syntax:
*****************
Syntax Extensions
*****************
[NOT UPDATED FOR IDRIS 2 YET, AND POSSIBLY TO BE DELETED]
Idris supports the implementation of *Embedded Domain Specific
Languages* (EDSLs) in several ways [1]_. One way, as we have already
seen, is through extending ``do`` notation. Another important way is
to allow extension of the core syntax. In this section we describe two
ways of extending the syntax: ``syntax`` rules and ``dsl`` notation.
``syntax`` rules
================
We have seen ``if...then...else`` expressions, but these are not built
in. Instead, we can define a function in the prelude as follows (we
have already seen this function in Section :ref:`sect-lazy`):
.. code-block:: idris
ifThenElse : (x:Bool) -> Lazy a -> Lazy a -> a;
ifThenElse True t e = t;
ifThenElse False t e = e;
and then extend the core syntax with a ``syntax`` declaration:
.. code-block:: idris
syntax if [test] then [t] else [e] = ifThenElse test t e;
The left hand side of a ``syntax`` declaration describes the syntax
rule, and the right hand side describes its expansion. The syntax rule
itself consists of:
- **Keywords** — here, ``if``, ``then`` and ``else``, which must be
valid identifiers.
- **Non-terminals** — included in square brackets, ``[test]``, ``[t]``
and ``[e]`` here, which stand for arbitrary expressions. To avoid
parsing ambiguities, these expressions cannot use syntax extensions
at the top level (though they can be used in parentheses).
- **Names** — included in braces, which stand for names which may be
bound on the right hand side.
- **Symbols** — included in quotations marks, e.g. ``":="``. This can
also be used to include reserved words in syntax rules, such as
``"let"`` or ``"in"``.
The limitations on the form of a syntax rule are that it must include
at least one symbol or keyword, and there must be no repeated
variables standing for non-terminals. Any expression can be used, but
if there are two non-terminals in a row in a rule, only simple
expressions may be used (that is, variables, constants, or bracketed
expressions). Rules can use previously defined rules, but may not be
recursive. The following syntax extensions would therefore be valid:
.. code-block:: idris
syntax [var] ":=" [val] = Assign var val;
syntax [test] "?" [t] ":" [e] = if test then t else e;
syntax select [x] from [t] "where" [w] = SelectWhere x t w;
syntax select [x] from [t] = Select x t;
Syntax macros can be further restricted to apply only in patterns (i.e.
only on the left hand side of a pattern match clause) or only in terms
(i.e. everywhere but the left hand side of a pattern match clause) by
being marked as ``pattern`` or ``term`` syntax rules. For example, we
might define an interval as follows, with a static check that the lower
bound is below the upper bound using ``so``:
.. code-block:: idris
data Interval : Type where
MkInterval : (lower : Double) -> (upper : Double) ->
So (lower < upper) -> Interval
We can define a syntax which, in patterns, always matches ``Oh`` for
the proof argument, and in terms requires a proof term to be provided:
.. code-block:: idris
pattern syntax "[" [x] "..." [y] "]" = MkInterval x y Oh
term syntax "[" [x] "..." [y] "]" = MkInterval x y ?bounds_lemma
In terms, the syntax ``[x...y]`` will generate a proof obligation
``bounds_lemma`` (possibly renamed).
Finally, syntax rules may be used to introduce alternative binding
forms. For example, a ``for`` loop binds a variable on each iteration:
.. code-block:: idris
syntax for {x} "in" [xs] ":" [body] = forLoop xs (\x => body)
main : IO ()
main = do for x in [1..10]:
putStrLn ("Number " ++ show x)
putStrLn "Done!"
Note that we have used the ``{x}`` form to state that ``x`` represents
a bound variable, substituted on the right hand side. We have also put
``in`` in quotation marks since it is already a reserved word.
``dsl`` notation
================
The well-typed interpreter in Section :ref:`sect-interp` is a simple
example of a common programming pattern with dependent types. Namely:
describe an *object language* and its type system with dependent types
to guarantee that only well-typed programs can be represented, then
program using that representation. Using this approach we can, for
example, write programs for serialising binary data [2]_ or running
concurrent processes safely [3]_.
Unfortunately, the form of object language programs makes it rather
hard to program this way in practice. Recall the factorial program in
``Expr`` for example:
.. code-block:: idris
fact : Expr G (TyFun TyInt TyInt)
fact = Lam (If (Op (==) (Var Stop) (Val 0))
(Val 1) (Op (*) (App fact (Op (-) (Var Stop) (Val 1)))
(Var Stop)))
Since this is a particularly useful pattern, Idris provides syntax
overloading [1]_ to make it easier to program in such object
languages:
.. code-block:: idris
mkLam : TTName -> Expr (t::g) t' -> Expr g (TyFun t t')
mkLam _ body = Lam body
dsl expr
variable = Var
index_first = Stop
index_next = Pop
lambda = mkLam
A ``dsl`` block describes how each syntactic construct is represented
in an object language. Here, in the ``expr`` language, any variable is
translated to the ``Var`` constructor, using ``Pop`` and ``Stop`` to
construct the de Bruijn index (i.e., to count how many bindings since
the variable itself was bound); and any lambda is translated to a
``Lam`` constructor. The ``mkLam`` function simply ignores its first
argument, which is the name that the user chose for the variable. It
is also possible to overload ``let`` and dependent function syntax
(``pi``) in this way. We can now write ``fact`` as follows:
.. code-block:: idris
fact : Expr G (TyFun TyInt TyInt)
fact = expr (\x => If (Op (==) x (Val 0))
(Val 1) (Op (*) (app fact (Op (-) x (Val 1))) x))
In this new version, ``expr`` declares that the next expression will
be overloaded. We can take this further, using idiom brackets, by
declaring:
.. code-block:: idris
(<*>) : (f : Lazy (Expr G (TyFun a t))) -> Expr G a -> Expr G t
(<*>) f a = App f a
pure : Expr G a -> Expr G a
pure = id
Note that there is no need for these to be part of an implementation of
``Applicative``, since idiom bracket notation translates directly to
the names ``<*>`` and ``pure``, and ad-hoc type-directed overloading
is allowed. We can now say:
.. code-block:: idris
fact : Expr G (TyFun TyInt TyInt)
fact = expr (\x => If (Op (==) x (Val 0))
(Val 1) (Op (*) [| fact (Op (-) x (Val 1)) |] x))
With some more ad-hoc overloading and use of interfaces, and a new
syntax rule, we can even go as far as:
.. code-block:: idris
syntax "IF" [x] "THEN" [t] "ELSE" [e] = If x t e
fact : Expr G (TyFun TyInt TyInt)
fact = expr (\x => IF x == 0 THEN 1 ELSE [| fact (x - 1) |] * x)
.. [1] Edwin Brady and Kevin Hammond. 2012. Resource-Safe systems
programming with embedded domain specific languages. In
Proceedings of the 14th international conference on Practical
Aspects of Declarative Languages (PADL'12), Claudio Russo and
Neng-Fa Zhou (Eds.). Springer-Verlag, Berlin, Heidelberg,
242-257. DOI=10.1007/978-3-642-27694-1_18
http://dx.doi.org/10.1007/978-3-642-27694-1_18
.. [2] Edwin C. Brady. 2011. IDRIS ---: systems programming meets full
dependent types. In Proceedings of the 5th ACM workshop on
Programming languages meets program verification (PLPV
'11). ACM, New York, NY, USA,
43-54. DOI=10.1145/1929529.1929536
http://doi.acm.org/10.1145/1929529.1929536
.. [3] Edwin Brady and Kevin Hammond. 2010. Correct-by-Construction
Concurrency: Using Dependent Types to Verify Implementations of
Effectful Resource Usage Protocols. Fundam. Inf. 102, 2 (April
2010), 145-176. http://dl.acm.org/citation.cfm?id=1883636

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.. _sect-theorems:
***************
Theorem Proving
***************
[NOT UPDATED FOR IDRIS 2 YET]
Equality
========
Idris allows propositional equalities to be declared, allowing theorems about
programs to be stated and proved. Equality is built in, but conceptually
has the following definition:
.. code-block:: idris
data (=) : a -> b -> Type where
Refl : x = x
Equalities can be proposed between any values of any types, but the only
way to construct a proof of equality is if values actually are equal.
For example:
.. code-block:: idris
fiveIsFive : 5 = 5
fiveIsFive = Refl
twoPlusTwo : 2 + 2 = 4
twoPlusTwo = Refl
.. _sect-empty:
The Empty Type
==============
There is an empty type, :math:`\bot`, which has no constructors. It is
therefore impossible to construct an element of the empty type, at least
without using a partially defined or general recursive function (see
Section :ref:`sect-totality` for more details). We can therefore use the
empty type to prove that something is impossible, for example zero is
never equal to a successor:
.. code-block:: idris
disjoint : (n : Nat) -> Z = S n -> Void
disjoint n p = replace {P = disjointTy} p ()
where
disjointTy : Nat -> Type
disjointTy Z = ()
disjointTy (S k) = Void
There is no need to worry too much about how this function works —
essentially, it applies the library function ``replace``, which uses an
equality proof to transform a predicate. Here we use it to transform a
value of a type which can exist, the empty tuple, to a value of a type
which cant, by using a proof of something which cant exist.
Once we have an element of the empty type, we can prove anything.
``void`` is defined in the library, to assist with proofs by
contradiction.
.. code-block:: idris
void : Void -> a
Simple Theorems
===============
When type checking dependent types, the type itself gets *normalised*.
So imagine we want to prove the following theorem about the reduction
behaviour of ``plus``:
.. code-block:: idris
plusReduces : (n:Nat) -> plus Z n = n
Weve written down the statement of the theorem as a type, in just the
same way as we would write the type of a program. In fact there is no
real distinction between proofs and programs. A proof, as far as we are
concerned here, is merely a program with a precise enough type to
guarantee a particular property of interest.
We wont go into details here, but the Curry-Howard correspondence [1]_
explains this relationship. The proof itself is trivial, because
``plus Z n`` normalises to ``n`` by the definition of ``plus``:
.. code-block:: idris
plusReduces n = Refl
It is slightly harder if we try the arguments the other way, because
plus is defined by recursion on its first argument. The proof also works
by recursion on the first argument to ``plus``, namely ``n``.
.. code-block:: idris
plusReducesZ : (n:Nat) -> n = plus n Z
plusReducesZ Z = Refl
plusReducesZ (S k) = cong (plusReducesZ k)
``cong`` is a function defined in the library which states that equality
respects function application:
.. code-block:: idris
cong : {f : t -> u} -> a = b -> f a = f b
We can do the same for the reduction behaviour of plus on successors:
.. code-block:: idris
plusReducesS : (n:Nat) -> (m:Nat) -> S (plus n m) = plus n (S m)
plusReducesS Z m = Refl
plusReducesS (S k) m = cong (plusReducesS k m)
Even for trivial theorems like these, the proofs are a little tricky to
construct in one go. When things get even slightly more complicated, it
becomes too much to think about to construct proofs in this “batch
mode”.
Idris provides interactive editing capabilities, which can help with
building proofs. For more details on building proofs interactively in
an editor, see :ref:`proofs-index`.
.. _sect-parity:
Theorems in Practice
====================
The need to prove theorems can arise naturally in practice. For example,
previously (:ref:`sec-views`) we implemented ``natToBin`` using a function
``parity``:
.. code-block:: idris
parity : (n:Nat) -> Parity n
However, we didn't provide a definition for ``parity``. We might expect it
to look something like the following:
.. code-block:: idris
parity : (n:Nat) -> Parity n
parity Z = Even {n=Z}
parity (S Z) = Odd {n=Z}
parity (S (S k)) with (parity k)
parity (S (S (j + j))) | Even = Even {n=S j}
parity (S (S (S (j + j)))) | Odd = Odd {n=S j}
Unfortunately, this fails with a type error:
::
When checking right hand side of with block in views.parity with expected type
Parity (S (S (j + j)))
Type mismatch between
Parity (S j + S j) (Type of Even)
and
Parity (S (S (plus j j))) (Expected type)
The problem is that normalising ``S j + S j``, in the type of ``Even``
doesn't result in what we need for the type of the right hand side of
``Parity``. We know that ``S (S (plus j j))`` is going to be equal to
``S j + S j``, but we need to explain it to Idris with a proof. We can
begin by adding some *holes* (see :ref:`sect-holes`) to the definition:
.. code-block:: idris
parity : (n:Nat) -> Parity n
parity Z = Even {n=Z}
parity (S Z) = Odd {n=Z}
parity (S (S k)) with (parity k)
parity (S (S (j + j))) | Even = let result = Even {n=S j} in
?helpEven
parity (S (S (S (j + j)))) | Odd = let result = Odd {n=S j} in
?helpOdd
Checking the type of ``helpEven`` shows us what we need to prove for the
``Even`` case:
::
j : Nat
result : Parity (S (plus j (S j)))
--------------------------------------
helpEven : Parity (S (S (plus j j)))
We can therefore write a helper function to *rewrite* the type to the form
we need:
.. code-block:: idris
helpEven : (j : Nat) -> Parity (S j + S j) -> Parity (S (S (plus j j)))
helpEven j p = rewrite plusSuccRightSucc j j in p
The ``rewrite ... in`` syntax allows you to change the required type of an
expression by rewriting it according to an equality proof. Here, we have
used ``plusSuccRightSucc``, which has the following type:
.. code-block:: idris
plusSuccRightSucc : (left : Nat) -> (right : Nat) -> S (left + right) = left + S right
We can see the effect of ``rewrite`` by replacing the right hand side of
``helpEven`` with a hole, and working step by step. Beginning with the following:
.. code-block:: idris
helpEven : (j : Nat) -> Parity (S j + S j) -> Parity (S (S (plus j j)))
helpEven j p = ?helpEven_rhs
We can look at the type of ``helpEven_rhs``:
.. code-block:: idris
j : Nat
p : Parity (S (plus j (S j)))
--------------------------------------
helpEven_rhs : Parity (S (S (plus j j)))
Then we can ``rewrite`` by applying ``plusSuccRightSucc j j``, which gives
an equation ``S (j + j) = j + S j``, thus replacing ``S (j + j)`` (or,
in this case, ``S (plus j j)`` since ``S (j + j)`` reduces to that) in the
type with ``j + S j``:
.. code-block:: idris
helpEven : (j : Nat) -> Parity (S j + S j) -> Parity (S (S (plus j j)))
helpEven j p = rewrite plusSuccRightSucc j j in ?helpEven_rhs
Checking the type of ``helpEven_rhs`` now shows what has happened, including
the type of the equation we just used (as the type of ``_rewrite_rule``):
.. code-block:: idris
j : Nat
p : Parity (S (plus j (S j)))
_rewrite_rule : S (plus j j) = plus j (S j)
--------------------------------------
helpEven_rhs : Parity (S (plus j (S j)))
Using ``rewrite`` and another helper for the ``Odd`` case, we can complete
``parity`` as follows:
.. code-block:: idris
helpEven : (j : Nat) -> Parity (S j + S j) -> Parity (S (S (plus j j)))
helpEven j p = rewrite plusSuccRightSucc j j in p
helpOdd : (j : Nat) -> Parity (S (S (j + S j))) -> Parity (S (S (S (j + j))))
helpOdd j p = rewrite plusSuccRightSucc j j in p
parity : (n:Nat) -> Parity n
parity Z = Even {n=Z}
parity (S Z) = Odd {n=Z}
parity (S (S k)) with (parity k)
parity (S (S (j + j))) | Even = helpEven j (Even {n = S j})
parity (S (S (S (j + j)))) | Odd = helpOdd j (Odd {n = S j})
Full details of ``rewrite`` are beyond the scope of this introductory tutorial,
but it is covered in the theorem proving tutorial (see :ref:`proofs-index`).
.. _sect-totality:
Totality Checking
=================
If we really want to trust our proofs, it is important that they are
defined by *total* functions — that is, a function which is defined for
all possible inputs and is guaranteed to terminate. Otherwise we could
construct an element of the empty type, from which we could prove
anything:
.. code-block:: idris
-- making use of 'hd' being partially defined
empty1 : Void
empty1 = hd [] where
hd : List a -> a
hd (x :: xs) = x
-- not terminating
empty2 : Void
empty2 = empty2
Internally, Idris checks every definition for totality, and we can check at
the prompt with the ``:total`` command. We see that neither of the above
definitions is total:
::
*Theorems> :total empty1
possibly not total due to: empty1#hd
not total as there are missing cases
*Theorems> :total empty2
possibly not total due to recursive path empty2
Note the use of the word “possibly” — a totality check can, of course,
never be certain due to the undecidability of the halting problem. The
check is, therefore, conservative. It is also possible (and indeed
advisable, in the case of proofs) to mark functions as total so that it
will be a compile time error for the totality check to fail:
.. code-block:: idris
total empty2 : Void
empty2 = empty2
::
Type checking ./theorems.idr
theorems.idr:25:empty2 is possibly not total due to recursive path empty2
Reassuringly, our proof in Section :ref:`sect-empty` that the zero and
successor constructors are disjoint is total:
.. code-block:: idris
*theorems> :total disjoint
Total
The totality check is, necessarily, conservative. To be recorded as
total, a function ``f`` must:
- Cover all possible inputs
- Be *well-founded* — i.e. by the time a sequence of (possibly
mutually) recursive calls reaches ``f`` again, it must be possible to
show that one of its arguments has decreased.
- Not use any data types which are not *strictly positive*
- Not call any non-total functions
Directives and Compiler Flags for Totality
------------------------------------------
By default, Idris allows all well-typed definitions, whether total or not.
However, it is desirable for functions to be total as far as possible, as this
provides a guarantee that they provide a result for all possible inputs, in
finite time. It is possible to make total functions a requirement, either:
- By using the ``--total`` compiler flag.
- By adding a ``%default total`` directive to a source file. All
definitions after this will be required to be total, unless
explicitly flagged as ``partial``.
All functions *after* a ``%default total`` declaration are required to
be total. Correspondingly, after a ``%default partial`` declaration, the
requirement is relaxed.
Finally, the compiler flag ``--warnpartial`` causes to print a warning
for any undeclared partial function.
Totality checking issues
------------------------
Please note that the totality checker is not perfect! Firstly, it is
necessarily conservative due to the undecidability of the halting
problem, so many programs which *are* total will not be detected as
such. Secondly, the current implementation has had limited effort put
into it so far, so there may still be cases where it believes a function
is total which is not. Do not rely on it for your proofs yet!
Hints for totality
------------------
In cases where you believe a program is total, but Idris does not agree, it is
possible to give hints to the checker to give more detail for a termination
argument. The checker works by ensuring that all chains of recursive calls
eventually lead to one of the arguments decreasing towards a base case, but
sometimes this is hard to spot. For example, the following definition cannot be
checked as ``total`` because the checker cannot decide that ``filter (< x) xs``
will always be smaller than ``(x :: xs)``:
.. code-block:: idris
qsort : Ord a => List a -> List a
qsort [] = []
qsort (x :: xs)
= qsort (filter (< x) xs) ++
(x :: qsort (filter (>= x) xs))
The function ``assert_smaller``, defined in the prelude, is intended to
address this problem:
.. code-block:: idris
assert_smaller : a -> a -> a
assert_smaller x y = y
It simply evaluates to its second argument, but also asserts to the
totality checker that ``y`` is structurally smaller than ``x``. This can
be used to explain the reasoning for totality if the checker cannot work
it out itself. The above example can now be written as:
.. code-block:: idris
total
qsort : Ord a => List a -> List a
qsort [] = []
qsort (x :: xs)
= qsort (assert_smaller (x :: xs) (filter (< x) xs)) ++
(x :: qsort (assert_smaller (x :: xs) (filter (>= x) xs)))
The expression ``assert_smaller (x :: xs) (filter (<= x) xs)`` asserts
that the result of the filter will always be smaller than the pattern
``(x :: xs)``.
In more extreme cases, the function ``assert_total`` marks a
subexpression as always being total:
.. code-block:: idris
assert_total : a -> a
assert_total x = x
In general, this function should be avoided, but it can be very useful
when reasoning about primitives or externally defined functions (for
example from a C library) where totality can be shown by an external
argument.
.. [1] Timothy G. Griffin. 1989. A formulae-as-type notion of
control. In Proceedings of the 17th ACM SIGPLAN-SIGACT
symposium on Principles of programming languages (POPL
'90). ACM, New York, NY, USA, 47-58. DOI=10.1145/96709.96714
http://doi.acm.org/10.1145/96709.96714

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.. _sec-views:
*****************************
Views and the “``with``” rule
*****************************
[NOT UPDATED FOR IDRIS 2 YET]
Dependent pattern matching
==========================
Since types can depend on values, the form of some arguments can be
determined by the value of others. For example, if we were to write
down the implicit length arguments to ``(++)``, wed see that the form
of the length argument was determined by whether the vector was empty
or not:
.. code-block:: idris
(++) : Vect n a -> Vect m a -> Vect (n + m) a
(++) {n=Z} [] ys = ys
(++) {n=S k} (x :: xs) ys = x :: xs ++ ys
If ``n`` was a successor in the ``[]`` case, or zero in the ``::``
case, the definition would not be well typed.
.. _sect-nattobin:
The ``with`` rule — matching intermediate values
================================================
Very often, we need to match on the result of an intermediate
computation. Idris provides a construct for this, the ``with``
rule, inspired by views in ``Epigram`` [1]_, which takes account of
the fact that matching on a value in a dependently typed language can
affect what we know about the forms of other values. In its simplest
form, the ``with`` rule adds another argument to the function being
defined.
We have already seen a vector filter function. This time, we define it
using ``with`` as follows:
.. code-block:: idris
filter : (a -> Bool) -> Vect n a -> (p ** Vect p a)
filter p [] = ( _ ** [] )
filter p (x :: xs) with (filter p xs)
filter p (x :: xs) | ( _ ** xs' ) = if (p x) then ( _ ** x :: xs' ) else ( _ ** xs' )
Here, the ``with`` clause allows us to deconstruct the result of
``filter p xs``. The view refined argument pattern ``filter p (x ::
xs)`` goes beneath the ``with`` clause, followed by a vertical bar
``|``, followed by the deconstructed intermediate result ``( _ ** xs'
)``. If the view refined argument pattern is unchanged from the
original function argument pattern, then the left side of ``|`` is
extraneous and may be omitted:
.. code-block:: idris
filter p (x :: xs) with (filter p xs)
| ( _ ** xs' ) = if (p x) then ( _ ** x :: xs' ) else ( _ ** xs' )
``with`` clauses can also be nested:
.. code-block:: idris
foo : Int -> Int -> Bool
foo n m with (succ n)
foo _ m | 2 with (succ m)
foo _ _ | 2 | 3 = True
foo _ _ | 2 | _ = False
foo _ _ | _ = False
If the intermediate computation itself has a dependent type, then the
result can affect the forms of other arguments — we can learn the form
of one value by testing another. In these cases, view refined argument
patterns must be explicit. For example, a ``Nat`` is either even or
odd. If it is even it will be the sum of two equal ``Nat``.
Otherwise, it is the sum of two equal ``Nat`` plus one:
.. code-block:: idris
data Parity : Nat -> Type where
Even : Parity (n + n)
Odd : Parity (S (n + n))
We say ``Parity`` is a *view* of ``Nat``. It has a *covering function*
which tests whether it is even or odd and constructs the predicate
accordingly.
.. code-block:: idris
parity : (n:Nat) -> Parity n
Well come back to the definition of ``parity`` shortly. We can use it
to write a function which converts a natural number to a list of
binary digits (least significant first) as follows, using the ``with``
rule:
.. code-block:: idris
natToBin : Nat -> List Bool
natToBin Z = Nil
natToBin k with (parity k)
natToBin (j + j) | Even = False :: natToBin j
natToBin (S (j + j)) | Odd = True :: natToBin j
The value of ``parity k`` affects the form of ``k``, because the
result of ``parity k`` depends on ``k``. So, as well as the patterns
for the result of the intermediate computation (``Even`` and ``Odd``)
right of the ``|``, we also write how the results affect the other
patterns left of the ``|``. That is:
- When ``parity k`` evaluates to ``Even``, we can refine the original
argument ``k`` to a refined pattern ``(j + j)`` according to
``Parity (n + n)`` from the ``Even`` constructor definition. So
``(j + j)`` replaces ``k`` on the left side of ``|``, and the
``Even`` constructor appears on the right side. The natural number
``j`` in the refined pattern can be used on the right side of the
``=`` sign.
- Otherwise, when ``parity k`` evaluates to ``Odd``, the original
argument ``k`` is refined to ``S (j + j)`` according to ``Parity (S
(n + n))`` from the ``Odd`` constructor definition, and ``Odd`` now
appears on the right side of ``|``, again with the natural number
``j`` used on the right side of the ``=`` sign.
Note that there is a function in the patterns (``+``) and repeated
occurrences of ``j`` - this is allowed because another argument has
determined the form of these patterns.
We will return to this function in the next section :ref:`sect-parity` to
complete the definition of ``parity``.
With and proofs
===============
To use a dependent pattern match for theorem proving, it is sometimes necessary
to explicitly construct the proof resulting from the pattern match.
To do this, you can postfix the with clause with ``proof p`` and the proof
generated by the pattern match will be in scope and named ``p``. For example:
.. code-block:: idris
data Foo = FInt Int | FBool Bool
optional : Foo -> Maybe Int
optional (FInt x) = Just x
optional (FBool b) = Nothing
isFInt : (foo:Foo) -> Maybe (x : Int ** (optional foo = Just x))
isFInt foo with (optional foo) proof p
isFInt foo | Nothing = Nothing -- here, p : Nothing = optional foo
isFInt foo | (Just x) = Just (x ** Refl) -- here, p : Just x = optional foo
.. [1] Conor McBride and James McKinna. 2004. The view from the
left. J. Funct. Program. 14, 1 (January 2004),
69-111. https://doi.org/10.1017/S0956796803004829

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.. _updates-index:
#####################
Changes since Idris 1
#####################
Idris 2 is mostly backwards compatible with Idris 1, with some minor
exceptions. This document describes the changes.
.. note::
The documentation for Idris has been published under the Creative
Commons CC0 License. As such to the extent possible under law, *The
Idris Community* has waived all copyright and related or neighboring
rights to Documentation for Idris.
More information concerning the CC0 can be found online at: http://creativecommons.org/publicdomain/zero/1.0/
TODO