gala/protocol/pantheon-desktop-shell-v1.xml

132 lines
5.1 KiB
XML
Raw Normal View History

<?xml version="1.0" encoding="UTF-8"?>
<protocol name="pantheon_shell_v1">
<copyright><![CDATA[
SPDX-FileCopyrightText: 2023 Corentin Noël <tintou@noel.tf>
SPDX-License-Identifier: LGPL-2.1-or-later
]]></copyright>
<interface name="io_elementary_pantheon_shell_v1" version="1">
<description summary="create panel, widget and get more control">
This interface is used by the Pantheon Wayland shell to communicate with
the compositor.
</description>
<request name="get_panel">
<description summary="create a panel surface from a surface">
Create a panel surface from an existing surface.
</description>
<arg name="output" type="new_id" interface="io_elementary_pantheon_panel_v1"/>
<arg name="surface" type="object" interface="wl_surface"/>
</request>
<request name="get_widget">
<description summary="create a widget surface from a surface">
Create a desktop widget surface from an existing surface.
</description>
<arg name="output" type="new_id" interface="io_elementary_pantheon_widget_v1"/>
<arg name="surface" type="object" interface="wl_surface"/>
</request>
<request name="get_extended_behavior">
<description summary="create a desktop-specific surface from a surface">
Create a desktop-specific surface from an existing surface.
</description>
<arg name="output" type="new_id" interface="io_elementary_pantheon_extended_behavior_v1"/>
<arg name="surface" type="object" interface="wl_surface"/>
</request>
</interface>
<interface name="io_elementary_pantheon_panel_v1" version="1">
<request name="destroy" type="destructor"/>
<enum name="anchor">
<description summary="anchor">
The anchor is a placement hint to the compositor.
</description>
<entry name="top" value="0" summary="the top edge of the screen"/>
<entry name="bottom" value="1" summary="the bottom edge of the screen"/>
<entry name="left" value="2" summary="the left edge of the screen"/>
<entry name="right" value="3" summary="the right edge of the screen"/>
</enum>
<enum name="hide_mode">
<description summary="hide mode">
How the shell should handle the window.
</description>
<entry name="never" value="0" summary="make the surface exclusive"/>
<entry name="maximized_focus_window" value="1" summary="hide when the focused window is maximized"/>
<entry name="overlapping_focus_window" value="2" summary="hide when the focused window overlaps the surface"/>
<entry name="overlapping_window" value="3" summary="hide when any window overlaps the surface"/>
<entry name="always" value="4" summary="always hide and only show if requested by the user"/>
</enum>
<request name="set_anchor">
<description summary="set panel edge anchor">
Tell the shell which side of the screen the panel is
located. This is so that new windows do not overlap the panel
and maximized windows maximize properly.
</description>
<arg name="anchor" type="uint" enum="anchor" summary="anchor"/>
</request>
<request name="focus">
<description summary="request keyboard focus">
Request keyboard focus, taking it away from any other window.
Keyboard focus must always be manually be requested and is
- in contrast to normal windows - never automatically granted
by the compositor.
</description>
</request>
<request name="set_size">
<description summary="set size">
The given size is only used for exclusive zones and
collision tracking for auto hide. By default and if set
to -1 the size of the surface is used.
</description>
<arg name="width" type="int"/>
<arg name="height" type="int"/>
</request>
<request name="set_hide_mode">
<description summary="set panel hide mode">
Tell the shell when to hide the panel.
</description>
<arg name="hide_mode" type="uint" enum="hide_mode" summary="hide mode"/>
</request>
</interface>
<interface name="io_elementary_pantheon_widget_v1" version="1">
<request name="destroy" type="destructor"/>
</interface>
<interface name="io_elementary_pantheon_extended_behavior_v1" version="1">
<request name="destroy" type="destructor"/>
<request name="set_keep_above">
<description summary="set keep above">
Tell the shell to keep the surface above on all workspaces
</description>
</request>
<request name="make_centered">
<description summary="requests to keep the surface centered">
Request to keep the surface centered. This will cause keyboard focus
to not be granted automatically but having to be requested via focus.
</description>
</request>
<request name="focus">
<description summary="request keyboard focus">
Request keyboard focus, taking it away from any other window.
Keyboard focus must always be manually be requested and is
- in contrast to normal windows - never automatically granted
by the compositor.
</description>
</request>
</interface>
</protocol>