gala/vapi/mutter-cogl.vapi

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2023-03-04 17:36:37 +03:00
/* mutter-cogl-6.vapi generated by vapigen, do not modify. */
[CCode (cprefix = "Cogl", gir_namespace = "Cogl", gir_version = "6", lower_case_cprefix = "cogl_")]
namespace Cogl {
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_bitmap_get_gtype ()")]
public class Bitmap : Cogl.Object {
[CCode (has_construct_function = false)]
protected Bitmap ();
[CCode (has_construct_function = false)]
[Version (since = "1.0")]
public Bitmap.from_file (string filename) throws GLib.Error;
[Version (since = "1.10")]
public Cogl.PixelFormat get_format ();
[Version (since = "1.10")]
public int get_height ();
[Version (since = "1.10")]
public int get_rowstride ();
[Version (since = "1.0")]
public static bool get_size_from_file (string filename, out int width, out int height);
[Version (since = "1.10")]
public int get_width ();
}
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_context_get_gtype ()")]
public class Context : Cogl.Object {
[CCode (has_construct_function = false)]
protected Context ();
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_foreach_feature")]
[Version (since = "1.10")]
public void foreach_feature (Cogl.FeatureCallback callback);
public void free_timestamp_query (owned Cogl.TimestampQuery query);
public int64 get_gpu_time_ns ();
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_get_graphics_reset_status")]
public Cogl.GraphicsResetStatus get_graphics_reset_status ();
public unowned Cogl.Pipeline get_named_pipeline (Cogl.PipelineKey key);
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_has_feature")]
[Version (since = "1.10")]
public bool has_feature (Cogl.FeatureID feature);
public bool is_hardware_accelerated ();
public void set_named_pipeline (Cogl.PipelineKey key, Cogl.Pipeline? pipeline);
public int64 timestamp_query_get_time_ns (Cogl.TimestampQuery query);
}
[CCode (cheader_filename = "cogl/cogl.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "cogl_frame_closure_get_gtype ()")]
[Compact]
[Version (since = "1.14")]
public class FrameClosure {
}
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_frame_info_get_gtype ()")]
public class FrameInfo : Cogl.Object {
[CCode (has_construct_function = false)]
protected FrameInfo ();
[Version (since = "1.14")]
public int64 get_frame_counter ();
public bool get_is_symbolic ();
[Version (since = "1.14")]
public int64 get_presentation_time_us ();
[Version (since = "1.14")]
public float get_refresh_rate ();
public int64 get_rendering_duration_ns ();
public uint get_sequence ();
public int64 get_time_before_buffer_swap_us ();
public bool is_hw_clock ();
public bool is_vsync ();
public bool is_zero_copy ();
}
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_framebuffer_get_type ()")]
public abstract class Framebuffer : GLib.Object {
[CCode (has_construct_function = false)]
protected Framebuffer ();
[Version (since = "1.8")]
public virtual bool allocate () throws GLib.Error;
[Version (since = "1.8")]
public void clear (ulong buffers, Cogl.Color color);
[Version (since = "1.8")]
public void clear4f (ulong buffers, float red, float green, float blue, float alpha);
[Version (since = "1.8")]
public void discard_buffers (ulong buffers);
[Version (since = "1.10")]
public void draw_multitextured_rectangle (Cogl.Pipeline pipeline, float x_1, float y_1, float x_2, float y_2, [CCode (array_length = false)] float[] tex_coords, int tex_coords_len);
[Version (since = "1.10")]
public void draw_rectangle (Cogl.Pipeline pipeline, float x_1, float y_1, float x_2, float y_2);
[Version (since = "1.10")]
public void draw_rectangles (Cogl.Pipeline pipeline, [CCode (array_length = false)] float[] coordinates, uint n_rectangles);
[Version (since = "1.10")]
public void draw_textured_rectangle (Cogl.Pipeline pipeline, float x_1, float y_1, float x_2, float y_2, float s_1, float t_1, float s_2, float t_2);
[Version (since = "1.10")]
public void draw_textured_rectangles (Cogl.Pipeline pipeline, [CCode (array_length = false)] float[] coordinates, uint n_rectangles);
public static uint32 error_quark ();
[Version (since = "1.10")]
public void finish ();
public void flush ();
[Version (since = "1.10")]
public void frustum (float left, float right, float bottom, float top, float z_near, float z_far);
[Version (since = "1.8")]
public int get_alpha_bits ();
[Version (since = "1.8")]
public int get_blue_bits ();
[Version (since = "1.8")]
public unowned Cogl.Context get_context ();
[Version (since = "2.0")]
public int get_depth_bits ();
[Version (since = "1.18")]
public bool get_depth_write_enabled ();
[Version (since = "1.8")]
public bool get_dither_enabled ();
[Version (since = "1.8")]
public int get_green_bits ();
[Version (since = "1.8")]
public int get_height ();
public bool get_is_stereo ();
[Version (since = "1.10")]
public Graphene.Matrix get_modelview_matrix ();
[Version (since = "1.10")]
public Graphene.Matrix get_projection_matrix ();
[Version (since = "1.8")]
public int get_red_bits ();
[Version (since = "1.10")]
public int get_samples_per_pixel ();
[Version (since = "1.20")]
public Cogl.StereoMode get_stereo_mode ();
[Version (since = "1.8")]
public void get_viewport4fv ([CCode (array_length = false)] out unowned float viewport[4]);
[Version (since = "1.8")]
public float get_viewport_height ();
[Version (since = "1.8")]
public float get_viewport_width ();
[Version (since = "1.8")]
public float get_viewport_x ();
[Version (since = "1.8")]
public float get_viewport_y ();
[Version (since = "1.8")]
public int get_width ();
[Version (since = "1.10")]
public void identity_matrix ();
[NoWrapper]
public virtual bool is_y_flipped ();
[Version (since = "1.10")]
public void orthographic (float x_1, float y_1, float x_2, float y_2, float near, float far);
[Version (since = "1.10")]
public void perspective (float fov_y, float aspect, float z_near, float z_far);
[Version (since = "1.10")]
public void pop_clip ();
[Version (since = "1.10")]
public void pop_matrix ();
[Version (since = "1.10")]
public void push_matrix ();
[Version (since = "1.10")]
public void push_rectangle_clip (float x_1, float y_1, float x_2, float y_2);
public void push_region_clip (Cairo.Region region);
[Version (since = "1.10")]
public void push_scissor_clip (int x, int y, int width, int height);
[Version (since = "1.10")]
public bool read_pixels (int x, int y, int width, int height, Cogl.PixelFormat format, uint8 pixels);
[Version (since = "1.10")]
public bool read_pixels_into_bitmap (int x, int y, Cogl.ReadPixelsFlags source, Cogl.Bitmap bitmap);
[Version (since = "1.8")]
public void resolve_samples ();
[Version (since = "1.8")]
public void resolve_samples_region (int x, int y, int width, int height);
[Version (since = "1.10")]
public void rotate (float angle, float x, float y, float z);
[Version (since = "2.0")]
public void rotate_euler (Graphene.Euler euler);
[Version (since = "1.10")]
public void scale (float x, float y, float z);
[Version (since = "1.18")]
public void set_depth_write_enabled (bool depth_write_enabled);
[Version (since = "1.8")]
public void set_dither_enabled (bool dither_enabled);
[Version (since = "1.10")]
public void set_modelview_matrix (Graphene.Matrix matrix);
[Version (since = "1.10")]
public void set_projection_matrix (Graphene.Matrix matrix);
[Version (since = "1.8")]
public void set_samples_per_pixel (int samples_per_pixel);
[Version (since = "1.20")]
public void set_stereo_mode (Cogl.StereoMode stereo_mode);
[Version (since = "1.8")]
public void set_viewport (float x, float y, float width, float height);
[Version (since = "1.10")]
public void transform (Graphene.Matrix matrix);
[Version (since = "1.10")]
public void translate (float x, float y, float z);
[NoAccessorMethod]
public void* driver_config { get; construct; }
[NoAccessorMethod]
public int height { get; set construct; }
[NoAccessorMethod]
public int width { get; set construct; }
public signal void destroy ();
}
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
[Compact]
public class FramebufferDriverConfig {
}
[CCode (cheader_filename = "cogl/cogl.h", ref_function = "cogl_object_ref", type_id = "cogl_handle_get_gtype ()", unref_function = "cogl_object_unref")]
[Compact]
public class Handle {
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_is_material")]
[Version (deprecated = true, deprecated_since = "1.16")]
public bool is_material ();
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_is_program")]
[Version (deprecated = true, deprecated_since = "1.16")]
public bool is_program (Cogl.Handle handle);
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_is_shader")]
[Version (deprecated = true, deprecated_since = "1.16")]
public bool is_shader ();
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_is_texture")]
public bool is_texture ();
}
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[CCode (cheader_filename = "cogl/cogl.h", ref_function = "cogl_object_ref", type_id = "cogl_object_get_gtype ()", unref_function = "cogl_object_unref")]
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public abstract class Object {
[CCode (has_construct_function = false)]
protected Object ();
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_is_bitmap")]
[Version (since = "1.0")]
public bool is_bitmap ();
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_is_context")]
[Version (since = "1.10")]
public bool is_context ();
[Version (since = "2.0")]
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_is_frame_info")]
public bool is_frame_info ();
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[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_is_framebuffer")]
[Version (since = "1.10")]
public bool is_framebuffer ();
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[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_is_pipeline")]
[Version (since = "2.0")]
public bool is_pipeline ();
#if HAS_MUTTER43
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_is_snippet")]
[Version (since = "1.10")]
public bool is_snippet ();
#endif
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_is_texture")]
public bool is_texture ();
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_is_texture_2d")]
public bool is_texture_2d ();
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_is_texture_2d_sliced")]
[Version (since = "1.10")]
public bool is_texture_2d_sliced ();
}
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_offscreen_get_type ()")]
public sealed class Offscreen : Cogl.Framebuffer {
[CCode (has_construct_function = false)]
protected Offscreen ();
[CCode (has_construct_function = false)]
public Offscreen.with_texture (Cogl.Texture texture);
}
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_onscreen_get_type ()")]
public class Onscreen : Cogl.Framebuffer {
[CCode (has_construct_function = false)]
protected Onscreen ();
[Version (since = "1.16")]
public Cogl.OnscreenDirtyClosure add_dirty_callback ([CCode (delegate_target_pos = 1.5)] Cogl.OnscreenDirtyCallback callback, Cogl.UserDataDestroyCallback? destroy);
[Version (since = "1.14")]
public Cogl.FrameClosure add_frame_callback ([CCode (delegate_target_pos = 1.5)] Cogl.FrameCallback callback, Cogl.UserDataDestroyCallback? destroy);
[NoWrapper]
public virtual void bind ();
[Version (since = "1.14")]
public virtual int get_buffer_age ();
[Version (since = "1.14")]
public int64 get_frame_counter ();
[Version (since = "2.0")]
public void hide ();
public virtual void queue_damage_region (int rectangles, int n_rectangles);
[Version (since = "1.16")]
public void remove_dirty_callback (Cogl.OnscreenDirtyClosure closure);
[Version (since = "1.14")]
public void remove_frame_callback (Cogl.FrameClosure closure);
[Version (since = "2.0")]
public void show ();
[Version (since = "1.10")]
public void swap_buffers (Cogl.FrameInfo frame_info, void* user_data);
[Version (since = "1.16")]
public virtual void swap_buffers_with_damage (int rectangles, int n_rectangles, Cogl.FrameInfo info);
[Version (since = "1.10")]
public virtual void swap_region (int rectangles, int n_rectangles, Cogl.FrameInfo info);
}
[CCode (cheader_filename = "cogl/cogl.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "cogl_onscreen_dirty_closure_get_gtype ()")]
[Compact]
[Version (since = "1.16")]
public class OnscreenDirtyClosure {
}
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_pipeline_get_gtype ()")]
public class Pipeline : Cogl.Object {
[CCode (has_construct_function = false)]
[Version (since = "2.0")]
public Pipeline (Cogl.Context context);
#if HAS_MUTTER43
[Version (since = "1.10")]
public void add_layer_snippet (int layer, Cogl.Snippet snippet);
[Version (since = "1.10")]
public void add_snippet (Cogl.Snippet snippet);
#endif
[Version (since = "2.0")]
public Cogl.Pipeline copy ();
[Version (since = "2.0")]
public void foreach_layer (Cogl.PipelineLayerCallback callback);
[Version (since = "2.0")]
public Cogl.PipelineAlphaFunc get_alpha_test_function ();
[Version (since = "2.0")]
public float get_alpha_test_reference ();
[Version (since = "2.0")]
public Cogl.Color get_color ();
[Version (since = "2.0")]
public Cogl.PipelineCullFaceMode get_cull_face_mode ();
[Version (since = "2.0")]
public Cogl.Winding get_front_face_winding ();
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#if HAS_MUTTER44
public void get_layer_filters (int layer_index, out Cogl.PipelineFilter min_filter, out Cogl.PipelineFilter mag_filter);
#else
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[Version (since = "1.10")]
public Cogl.PipelineFilter get_layer_mag_filter (int layer_index);
[Version (since = "1.10")]
public Cogl.PipelineFilter get_layer_min_filter (int layer_index);
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#endif
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[Version (since = "2.0")]
public bool get_layer_point_sprite_coords_enabled (int layer_index);
[Version (since = "1.10")]
public unowned Cogl.Texture get_layer_texture (int layer_index);
[Version (since = "1.6")]
public Cogl.PipelineWrapMode get_layer_wrap_mode_s (int layer_index);
[Version (since = "1.6")]
public Cogl.PipelineWrapMode get_layer_wrap_mode_t (int layer_index);
[Version (since = "2.0")]
public int get_n_layers ();
[Version (since = "2.0")]
public bool get_per_vertex_point_size ();
[Version (since = "2.0")]
public float get_point_size ();
[Version (since = "2.0")]
public int get_uniform_location (string uniform_name);
[Version (since = "2.0")]
public unowned Cogl.Handle get_user_program ();
[Version (since = "1.10")]
public void remove_layer (int layer_index);
[Version (since = "2.0")]
public void set_alpha_test_function (Cogl.PipelineAlphaFunc alpha_func, float alpha_reference);
[Version (since = "2.0")]
public bool set_blend (string blend_string) throws GLib.Error;
[Version (since = "2.0")]
public void set_blend_constant (Cogl.Color constant_color);
[Version (since = "2.0")]
public void set_color (Cogl.Color color);
[Version (since = "2.0")]
public void set_color4f (float red, float green, float blue, float alpha);
[Version (since = "2.0")]
public void set_color4ub (uint8 red, uint8 green, uint8 blue, uint8 alpha);
[Version (since = "2.0")]
public void set_cull_face_mode (Cogl.PipelineCullFaceMode cull_face_mode);
[Version (since = "2.0")]
public void set_front_face_winding (Cogl.Winding front_winding);
[Version (since = "2.0")]
public bool set_layer_combine (int layer_index, string blend_string) throws GLib.Error;
[Version (since = "2.0")]
public void set_layer_combine_constant (int layer_index, Cogl.Color constant);
[Version (since = "1.10")]
public void set_layer_filters (int layer_index, Cogl.PipelineFilter min_filter, Cogl.PipelineFilter mag_filter);
[Version (since = "1.10")]
public void set_layer_matrix (int layer_index, Graphene.Matrix matrix);
public void set_layer_max_mipmap_level (int layer, int max_level);
[Version (since = "1.10")]
public void set_layer_null_texture (int layer_index);
[Version (since = "2.0")]
public bool set_layer_point_sprite_coords_enabled (int layer_index, bool enable) throws GLib.Error;
public void set_layer_texture (int layer_index, Cogl.Texture texture);
[Version (since = "2.0")]
public void set_layer_wrap_mode (int layer_index, Cogl.PipelineWrapMode mode);
[Version (since = "2.0")]
public void set_layer_wrap_mode_s (int layer_index, Cogl.PipelineWrapMode mode);
[Version (since = "2.0")]
public void set_layer_wrap_mode_t (int layer_index, Cogl.PipelineWrapMode mode);
[Version (since = "2.0")]
public bool set_per_vertex_point_size (bool enable) throws GLib.Error;
[Version (since = "2.0")]
public void set_point_size (float point_size);
[Version (since = "2.0")]
public void set_uniform_1f (int uniform_location, float value);
[Version (since = "2.0")]
public void set_uniform_1i (int uniform_location, int value);
[Version (since = "2.0")]
public void set_uniform_float (int uniform_location, int n_components, int count, float value);
[Version (since = "2.0")]
public void set_uniform_int (int uniform_location, int n_components, int count, int value);
[Version (since = "2.0")]
public void set_uniform_matrix (int uniform_location, int dimensions, int count, bool transpose, float value);
[Version (since = "2.0")]
public void set_user_program (Cogl.Handle program);
}
[CCode (cheader_filename = "cogl/cogl.h", type_id = "G_TYPE_STRING")]
[Compact]
public class PipelineKey : string {
}
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_primitive_get_gtype ()")]
public class Primitive : Cogl.Object {
[CCode (has_construct_function = false)]
protected Primitive ();
[Version (since = "1.10")]
public Cogl.Primitive copy ();
[Version (since = "1.16")]
public void draw (Cogl.Framebuffer framebuffer, Cogl.Pipeline pipeline);
public int get_first_vertex ();
public Cogl.VerticesMode get_mode ();
[Version (since = "1.8")]
public int get_n_vertices ();
[CCode (has_construct_function = false)]
[Version (since = "1.6")]
public Primitive.p2 (Cogl.Context context, Cogl.VerticesMode mode, [CCode (array_length_cname = "n_vertices", array_length_pos = 2.5)] Cogl.VertexP2[] data);
[CCode (has_construct_function = false)]
[Version (since = "1.6")]
public Primitive.p2c4 (Cogl.Context context, Cogl.VerticesMode mode, [CCode (array_length_cname = "n_vertices", array_length_pos = 2.5)] Cogl.VertexP2C4[] data);
[CCode (has_construct_function = false)]
[Version (since = "1.6")]
public Primitive.p2t2 (Cogl.Context context, Cogl.VerticesMode mode, [CCode (array_length_cname = "n_vertices", array_length_pos = 2.5)] Cogl.VertexP2T2[] data);
[CCode (has_construct_function = false)]
[Version (since = "1.6")]
public Primitive.p2t2c4 (Cogl.Context context, Cogl.VerticesMode mode, [CCode (array_length_cname = "n_vertices", array_length_pos = 2.5)] Cogl.VertexP2T2C4[] data);
[CCode (has_construct_function = false)]
[Version (since = "1.6")]
public Primitive.p3 (Cogl.Context context, Cogl.VerticesMode mode, [CCode (array_length_cname = "n_vertices", array_length_pos = 2.5)] Cogl.VertexP3[] data);
[CCode (has_construct_function = false)]
[Version (since = "1.6")]
public Primitive.p3c4 (Cogl.Context context, Cogl.VerticesMode mode, [CCode (array_length_cname = "n_vertices", array_length_pos = 2.5)] Cogl.VertexP3C4[] data);
[CCode (has_construct_function = false)]
[Version (since = "1.6")]
public Primitive.p3t2 (Cogl.Context context, Cogl.VerticesMode mode, [CCode (array_length_cname = "n_vertices", array_length_pos = 2.5)] Cogl.VertexP3T2[] data);
[CCode (has_construct_function = false)]
[Version (since = "1.6")]
public Primitive.p3t2c4 (Cogl.Context context, Cogl.VerticesMode mode, [CCode (array_length_cname = "n_vertices", array_length_pos = 2.5)] Cogl.VertexP3T2C4[] data);
public void set_first_vertex (int first_vertex);
public void set_mode (Cogl.VerticesMode mode);
[Version (since = "1.8")]
public void set_n_vertices (int n_vertices);
}
[CCode (cheader_filename = "cogl/cogl.h", cname = "CoglHandle", ref_function = "cogl_object_ref", type_id = "cogl_handle_get_gtype ()", unref_function = "cogl_object_unref")]
[Compact]
public class Program : Cogl.Handle {
[CCode (cheader_filename = "cogl/cogl.h")]
[Version (deprecated = true, deprecated_since = "1.16")]
public void attach_shader (Cogl.Handle shader_handle);
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_create_program")]
[Version (deprecated = true, deprecated_since = "1.16")]
public static unowned Cogl.Program create ();
[CCode (cheader_filename = "cogl/cogl.h")]
[Version (deprecated = true, deprecated_since = "1.16")]
public int get_uniform_location (string uniform_name);
[CCode (cheader_filename = "cogl/cogl.h")]
[Version (deprecated = true, deprecated_since = "1.16")]
public void link ();
[CCode (cheader_filename = "cogl/cogl.h")]
[Version (deprecated = true, deprecated_since = "1.16", since = "1.4")]
public void set_uniform_1f (int uniform_location, float value);
[CCode (cheader_filename = "cogl/cogl.h")]
[Version (deprecated = true, deprecated_since = "1.16", since = "1.4")]
public void set_uniform_1i (int uniform_location, int value);
[CCode (cheader_filename = "cogl/cogl.h")]
[Version (deprecated = true, deprecated_since = "1.16", since = "1.4")]
public void set_uniform_float (int uniform_location, int n_components, [CCode (array_length_cname = "count", array_length_pos = 2.5)] float[] value);
[CCode (cheader_filename = "cogl/cogl.h")]
[Version (deprecated = true, deprecated_since = "1.16", since = "1.4")]
public void set_uniform_int (int uniform_location, int n_components, [CCode (array_length_cname = "count", array_length_pos = 2.5)] int[] value);
[CCode (cheader_filename = "cogl/cogl.h")]
[Version (deprecated = true, deprecated_since = "1.16", since = "1.4")]
public void set_uniform_matrix (int uniform_location, int dimensions, bool transpose, [CCode (array_length_cname = "count", array_length_pos = 2.5)] float[] value);
}
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
[Compact]
public class Scanout {
}
[CCode (cheader_filename = "cogl/cogl.h", cname = "CoglHandle", ref_function = "cogl_object_ref", type_id = "cogl_handle_get_gtype ()", unref_function = "cogl_object_unref")]
[Compact]
public class Shader : Cogl.Handle {
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_create_shader")]
[Version (deprecated = true, deprecated_since = "1.16")]
public static unowned Cogl.Shader create (Cogl.ShaderType shader_type);
[CCode (cheader_filename = "cogl/cogl.h")]
[Version (deprecated = true, deprecated_since = "1.16")]
public Cogl.ShaderType get_type ();
[CCode (cheader_filename = "cogl/cogl.h")]
[Version (deprecated = true, deprecated_since = "1.16")]
public void source (string source);
}
#if HAS_MUTTER43
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_snippet_get_gtype ()")]
public class Snippet : Cogl.Object {
[CCode (has_construct_function = false)]
[Version (since = "1.10")]
public Snippet (Cogl.SnippetHook hook, string? declarations, string? post);
[Version (since = "1.10")]
public unowned string get_declarations ();
[Version (since = "1.10")]
public Cogl.SnippetHook get_hook ();
[Version (since = "1.10")]
public unowned string get_post ();
[Version (since = "1.10")]
public unowned string get_pre ();
[Version (since = "1.10")]
public unowned string get_replace ();
[Version (since = "1.10")]
public void set_declarations (string declarations);
[Version (since = "1.10")]
public void set_post (string post);
[Version (since = "1.10")]
public void set_pre (string pre);
[Version (since = "1.10")]
public void set_replace (string replace);
}
#endif
[CCode (cheader_filename = "cogl/cogl.h", lower_case_csuffix = "texture_2d", type_id = "cogl_texture_2d_get_gtype ()")]
public class Texture2D : Cogl.Object, Cogl.Texture {
[CCode (has_construct_function = false)]
protected Texture2D ();
public void egl_image_external_alloc_finish (void* user_data, GLib.DestroyNotify destroy);
public void egl_image_external_bind ();
[CCode (has_construct_function = false)]
[Version (since = "2.0")]
public Texture2D.from_bitmap (Cogl.Bitmap bitmap);
[CCode (has_construct_function = false)]
[Version (since = "2.0")]
public Texture2D.from_data (Cogl.Context ctx, int width, int height, Cogl.PixelFormat format, int rowstride, [CCode (array_length = false, type = "const uint8_t*")] uint8[] data) throws GLib.Error;
}
[CCode (cheader_filename = "cogl/cogl.h", lower_case_csuffix = "texture_2d_sliced", type_id = "cogl_texture_2d_sliced_get_gtype ()")]
public class Texture2DSliced : Cogl.Object, Cogl.Texture {
[CCode (has_construct_function = false)]
protected Texture2DSliced ();
[CCode (has_construct_function = false)]
[Version (since = "1.16")]
public Texture2DSliced.from_bitmap (Cogl.Bitmap bmp, int max_waste);
}
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
[Compact]
public class TimestampQuery {
}
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
[Compact]
public class TraceContext {
}
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_texture_get_gtype ()")]
public interface Texture : Cogl.Object {
public bool allocate () throws GLib.Error;
#if !HAS_MUTTER43
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_texture_new_from_bitmap")]
[Version (deprecated = true, deprecated_since = "1.18", replacement = "Texture.new_from_bitmap", since = "1.0")]
public static Cogl.Texture from_bitmap (Cogl.Bitmap bitmap, Cogl.TextureFlags flags, Cogl.PixelFormat internal_format);
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_texture_new_from_data")]
[Version (deprecated = true, deprecated_since = "1.18", replacement = "Texture.new_from_data", since = "0.8")]
public static Cogl.Texture from_data (int width, int height, Cogl.TextureFlags flags, Cogl.PixelFormat format, Cogl.PixelFormat internal_format, int rowstride, [CCode (array_length = false)] uint8[] data);
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_texture_new_from_file")]
[Version (deprecated = true, deprecated_since = "1.18", replacement = "Texture.new_from_file", since = "0.8")]
public static Cogl.Texture from_file (string filename, Cogl.TextureFlags flags, Cogl.PixelFormat internal_format) throws GLib.Error;
#endif
[Version (since = "1.18")]
public Cogl.TextureComponents get_components ();
public int get_data (Cogl.PixelFormat format, uint rowstride, [CCode (array_length = false)] uint8[] data);
public bool get_gl_texture (out uint out_gl_handle, out uint out_gl_target);
public uint get_height ();
public int get_max_waste ();
[Version (since = "1.18")]
public bool get_premultiplied ();
public uint get_width ();
public bool is_sliced ();
#if !HAS_MUTTER43
[Version (deprecated = true, deprecated_since = "1.18", since = "1.0")]
public static Cogl.Texture new_from_bitmap (Cogl.Bitmap bitmap, Cogl.TextureFlags flags, Cogl.PixelFormat internal_format);
[Version (deprecated = true, deprecated_since = "1.18", since = "0.8")]
public static Cogl.Texture new_from_data (int width, int height, Cogl.TextureFlags flags, Cogl.PixelFormat format, Cogl.PixelFormat internal_format, int rowstride, [CCode (array_length = false)] uint8[] data);
[Version (deprecated = true, deprecated_since = "1.18", since = "0.8")]
public static Cogl.Texture new_from_file (string filename, Cogl.TextureFlags flags, Cogl.PixelFormat internal_format) throws GLib.Error;
#endif
[Version (since = "1.18")]
public void set_components (Cogl.TextureComponents components);
public bool set_data (Cogl.PixelFormat format, int rowstride, [CCode (array_length = false)] uint8[] data, int level) throws GLib.Error;
[Version (since = "1.18")]
public void set_premultiplied (bool premultiplied);
public bool set_region (int src_x, int src_y, int dst_x, int dst_y, uint dst_width, uint dst_height, int width, int height, Cogl.PixelFormat format, uint rowstride, [CCode (array_length = false)] uint8[] data);
[Version (since = "1.8")]
public bool set_region_from_bitmap (int src_x, int src_y, int dst_x, int dst_y, uint dst_width, uint dst_height, Cogl.Bitmap bitmap);
}
[CCode (cheader_filename = "cogl/cogl.h")]
[SimpleType]
public struct Angle : int32 {
}
[CCode (cheader_filename = "cogl/cogl.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "cogl_color_get_gtype ()")]
[Version (since = "1.0")]
public struct Color {
[CCode (has_construct_function = false, type = "CoglColor*")]
public Color ();
public Cogl.Color? copy ();
[CCode (cheader_filename = "cogl/cogl.h")]
public bool equal ([CCode (type = "void*")] Cogl.Color v2);
public void free ();
[CCode (cname = "cogl_color_init_from_4f")]
[Version (since = "1.4")]
public Color.from_4f (float red, float green, float blue, float alpha);
[CCode (cname = "cogl_color_init_from_4fv")]
[Version (since = "1.4")]
public Color.from_4fv (float color_array);
[CCode (cname = "cogl_color_init_from_4ub")]
[Version (since = "1.4")]
public Color.from_4ub (uint8 red, uint8 green, uint8 blue, uint8 alpha);
[CCode (cname = "cogl_color_init_from_hsl")]
[Version (since = "1.16")]
public Color.from_hsl (float hue, float saturation, float luminance);
public float get_alpha ();
public uint8 get_alpha_byte ();
public float get_alpha_float ();
public float get_blue ();
public uint8 get_blue_byte ();
public float get_blue_float ();
public float get_green ();
public uint8 get_green_byte ();
public float get_green_float ();
public float get_red ();
public uint8 get_red_byte ();
public float get_red_float ();
[Version (since = "1.4")]
public void init_from_4f (float red, float green, float blue, float alpha);
[Version (since = "1.4")]
public void init_from_4fv (float color_array);
[Version (since = "1.4")]
public void init_from_4ub (uint8 red, uint8 green, uint8 blue, uint8 alpha);
[Version (since = "1.16")]
public void init_from_hsl (float hue, float saturation, float luminance);
public void premultiply ();
[Version (since = "1.4")]
public void set_alpha (float alpha);
[Version (since = "1.4")]
public void set_alpha_byte (uint8 alpha);
[Version (since = "1.4")]
public void set_alpha_float (float alpha);
[Version (since = "1.4")]
public void set_blue (float blue);
[Version (since = "1.4")]
public void set_blue_byte (uint8 blue);
[Version (since = "1.4")]
public void set_blue_float (float blue);
[Version (since = "1.4")]
public void set_green (float green);
[Version (since = "1.4")]
public void set_green_byte (uint8 green);
[Version (since = "1.4")]
public void set_green_float (float green);
[Version (since = "1.4")]
public void set_red (float red);
[Version (since = "1.4")]
public void set_red_byte (uint8 red);
[Version (since = "1.4")]
public void set_red_float (float red);
[Version (since = "1.16")]
public void to_hsl (out float hue, out float saturation, out float luminance);
[Version (since = "1.4")]
public void unpremultiply ();
}
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
[Version (since = "1.8")]
public struct DebugObjectTypeInfo {
public weak string name;
public ulong instance_count;
}
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
[Version (since = "1.16")]
public struct OnscreenDirtyInfo {
public int x;
public int y;
public int width;
public int height;
}
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
public struct TextureVertex {
public float x;
public float y;
public float z;
public float tx;
public float ty;
public Cogl.Color color;
}
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
public struct TraceHead {
public uint64 begin_time;
public weak string name;
public weak string description;
}
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
[Version (since = "1.4")]
public struct UserDataKey {
public int unused;
}
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
[Version (since = "1.6")]
public struct VertexP2 {
public float x;
public float y;
}
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
[Version (since = "1.6")]
public struct VertexP2C4 {
public float x;
public float y;
public uint8 r;
public uint8 g;
public uint8 b;
public uint8 a;
}
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
[Version (since = "1.6")]
public struct VertexP2T2 {
public float x;
public float y;
public float s;
public float t;
}
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
[Version (since = "1.6")]
public struct VertexP2T2C4 {
public float x;
public float y;
public float s;
public float t;
public uint8 r;
public uint8 g;
public uint8 b;
public uint8 a;
}
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
[Version (since = "1.6")]
public struct VertexP3 {
public float x;
public float y;
public float z;
}
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
[Version (since = "1.6")]
public struct VertexP3C4 {
public float x;
public float y;
public float z;
public uint8 r;
public uint8 g;
public uint8 b;
public uint8 a;
}
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
[Version (since = "1.6")]
public struct VertexP3T2 {
public float x;
public float y;
public float z;
public float s;
public float t;
}
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
[Version (since = "1.6")]
public struct VertexP3T2C4 {
public float x;
public float y;
public float z;
public float s;
public float t;
public uint8 r;
public uint8 g;
public uint8 b;
public uint8 a;
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_ATTRIBUTE_TYPE_", has_type_id = false)]
[Version (since = "1.0")]
public enum AttributeType {
BYTE,
UNSIGNED_BYTE,
SHORT,
UNSIGNED_SHORT,
FLOAT
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_BUFFER_BIT_", has_type_id = false)]
[Flags]
[Version (since = "1.0")]
public enum BufferBit {
COLOR,
DEPTH,
STENCIL
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_", has_type_id = false)]
[Flags]
[Version (since = "0.8")]
public enum BufferTarget {
WINDOW_BUFFER,
OFFSCREEN_BUFFER
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_DEPTH_TEST_FUNCTION_", has_type_id = false)]
public enum DepthTestFunction {
NEVER,
LESS,
EQUAL,
LEQUAL,
GREATER,
NOTEQUAL,
GEQUAL,
ALWAYS
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_EGL_IMAGE_FLAG_", has_type_id = false)]
[Flags]
public enum EglImageFlags {
NONE,
NO_GET_DATA
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_FEATURE_ID_", has_type_id = false)]
[Version (since = "1.10")]
public enum FeatureID {
[CCode (cname = "COGL_FEATURE_ID_UNSIGNED_INT_INDICES")]
OGL_FEATURE_ID_UNSIGNED_INT_INDICES,
[CCode (cname = "COGL_FEATURE_ID_MAP_BUFFER_FOR_READ")]
OGL_FEATURE_ID_MAP_BUFFER_FOR_READ,
[CCode (cname = "COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE")]
OGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE,
[CCode (cname = "COGL_FEATURE_ID_FENCE")]
OGL_FEATURE_ID_FENCE,
[CCode (cname = "COGL_FEATURE_ID_TEXTURE_RG")]
OGL_FEATURE_ID_TEXTURE_RG,
[CCode (cname = "COGL_FEATURE_ID_BUFFER_AGE")]
OGL_FEATURE_ID_BUFFER_AGE,
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[CCode (cname = "COGL_FEATURE_ID_TEXTURE_EGL_IMAGE_EXTERNAL")]
OGL_FEATURE_ID_TEXTURE_EGL_IMAGE_EXTERNAL,
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[CCode (cname = "COGL_FEATURE_ID_BLIT_FRAMEBUFFER")]
OGL_FEATURE_ID_BLIT_FRAMEBUFFER,
[CCode (cname = "COGL_FEATURE_ID_TIMESTAMP_QUERY")]
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OGL_FEATURE_ID_TIMESTAMP_QUERY
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}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_FILTER_", has_type_id = false)]
public enum FilterReturn {
CONTINUE,
REMOVE
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_FRAME_EVENT_", has_type_id = false)]
[Version (since = "1.14")]
public enum FrameEvent {
SYNC,
COMPLETE
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_GRAPHICS_RESET_STATUS_", has_type_id = false)]
public enum GraphicsResetStatus {
NO_ERROR,
GUILTY_CONTEXT_RESET,
INNOCENT_CONTEXT_RESET,
UNKNOWN_CONTEXT_RESET,
PURGED_CONTEXT_RESET
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_INDICES_TYPE_UNSIGNED_", has_type_id = false)]
public enum IndicesType {
BYTE,
SHORT,
INT
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_PIPELINE_ALPHA_FUNC_", has_type_id = false)]
public enum PipelineAlphaFunc {
NEVER,
LESS,
EQUAL,
LEQUAL,
GREATER,
NOTEQUAL,
GEQUAL,
ALWAYS
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_PIPELINE_CULL_FACE_MODE_", has_type_id = false)]
public enum PipelineCullFaceMode {
NONE,
FRONT,
BACK,
BOTH
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_PIPELINE_FILTER_", has_type_id = false)]
public enum PipelineFilter {
NEAREST,
LINEAR,
NEAREST_MIPMAP_NEAREST,
LINEAR_MIPMAP_NEAREST,
NEAREST_MIPMAP_LINEAR,
LINEAR_MIPMAP_LINEAR
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_PIPELINE_WRAP_MODE_", has_type_id = false)]
[Version (since = "2.0")]
public enum PipelineWrapMode {
REPEAT,
MIRRORED_REPEAT,
CLAMP_TO_EDGE,
AUTOMATIC
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_PIXEL_FORMAT_", has_type_id = false)]
[Flags]
[Version (since = "0.8")]
public enum PixelFormat {
ANY,
A_8,
RGB_565,
RGBA_4444,
RGBA_5551,
YUV,
G_8,
RG_88,
RGB_888,
BGR_888,
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#if HAS_MUTTER45
RGBX_8888,
#endif
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RGBA_8888,
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#if HAS_MUTTER45
BGRX_8888,
#endif
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BGRA_8888,
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#if HAS_MUTTER45
XRGB_8888,
#endif
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ARGB_8888,
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#if HAS_MUTTER45
XBGR_8888,
#endif
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ABGR_8888,
RGBA_1010102,
BGRA_1010102,
XRGB_2101010,
ARGB_2101010,
XBGR_2101010,
ABGR_2101010,
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#if HAS_MUTTER45
RGBX_FP_16161616,
#endif
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RGBA_FP_16161616,
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#if HAS_MUTTER45
BGRX_FP_16161616,
#endif
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BGRA_FP_16161616,
XRGB_FP_16161616,
ARGB_FP_16161616,
XBGR_FP_16161616,
ABGR_FP_16161616,
RGBA_8888_PRE,
BGRA_8888_PRE,
ARGB_8888_PRE,
ABGR_8888_PRE,
RGBA_4444_PRE,
RGBA_5551_PRE,
RGBA_1010102_PRE,
BGRA_1010102_PRE,
ARGB_2101010_PRE,
ABGR_2101010_PRE,
RGBA_FP_16161616_PRE,
BGRA_FP_16161616_PRE,
ARGB_FP_16161616_PRE,
ABGR_FP_16161616_PRE,
DEPTH_16,
DEPTH_32,
DEPTH_24_STENCIL_8;
[CCode (cheader_filename = "cogl/cogl.h")]
public int get_bytes_per_pixel (int plane);
[CCode (cheader_filename = "cogl/cogl.h")]
public int get_n_planes ();
[CCode (cheader_filename = "cogl/cogl.h")]
public unowned string to_string ();
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_READ_PIXELS_COLOR_", has_type_id = false)]
[Flags]
[Version (since = "1.0")]
public enum ReadPixelsFlags {
[CCode (cname = "COGL_READ_PIXELS_COLOR_BUFFER")]
READ_PIXELS_COLOR_BUFFER
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_SHADER_TYPE_", has_type_id = false)]
[Version (since = "1.0")]
public enum ShaderType {
VERTEX,
FRAGMENT
}
#if HAS_MUTTER43
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_SNIPPET_HOOK_", has_type_id = false)]
[Version (since = "1.10")]
public enum SnippetHook {
VERTEX,
VERTEX_TRANSFORM,
VERTEX_GLOBALS,
POINT_SIZE,
FRAGMENT,
FRAGMENT_GLOBALS,
TEXTURE_COORD_TRANSFORM,
LAYER_FRAGMENT,
TEXTURE_LOOKUP
}
#endif
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_STEREO_", has_type_id = false)]
public enum StereoMode {
BOTH,
LEFT,
RIGHT
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_TEXTURE_COMPONENTS_", has_type_id = false)]
[Version (since = "1.18")]
public enum TextureComponents {
A,
RG,
RGB,
RGBA,
DEPTH
}
#if !HAS_MUTTER43
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_TEXTURE_", has_type_id = false)]
[Flags]
[Version (since = "1.0")]
public enum TextureFlags {
NONE,
NO_AUTO_MIPMAP,
NO_SLICING,
NO_ATLAS
}
#endif
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_VERTICES_MODE_", has_type_id = false)]
[Version (since = "1.0")]
public enum VerticesMode {
POINTS,
LINES,
LINE_LOOP,
LINE_STRIP,
TRIANGLES,
TRIANGLE_STRIP,
TRIANGLE_FAN
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_WINDING_", has_type_id = false)]
public enum Winding {
CLOCKWISE,
COUNTER_CLOCKWISE
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_WINSYS_FEATURE_", has_type_id = false)]
public enum WinsysFeature {
VBLANK_COUNTER,
VBLANK_WAIT,
TEXTURE_FROM_PIXMAP,
SWAP_BUFFERS_EVENT,
SWAP_REGION,
SWAP_REGION_THROTTLE,
SWAP_REGION_SYNCHRONIZED,
BUFFER_AGE,
SYNC_AND_COMPLETE_EVENT,
N_FEATURES
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_BITMAP_ERROR_", has_type_id = false)]
[Version (since = "1.4")]
public errordomain BitmapError {
FAILED,
UNKNOWN_TYPE,
CORRUPT_IMAGE;
public static uint32 quark ();
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_BLEND_STRING_ERROR_", has_type_id = false)]
[Version (since = "1.0")]
public errordomain BlendStringError {
PARSE_ERROR,
ARGUMENT_PARSE_ERROR,
INVALID_ERROR,
GPU_UNSUPPORTED_ERROR;
[CCode (cheader_filename = "cogl/cogl.h")]
public static uint32 quark ();
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_FRAMEBUFFER_ERROR_", has_type_id = false)]
public errordomain FramebufferError {
[CCode (cname = "COGL_FRAMEBUFFER_ERROR_ALLOCATE")]
FRAMEBUFFER_ERROR_ALLOCATE
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_RENDERER_ERROR_", has_type_id = false)]
public errordomain RendererError {
XLIB_DISPLAY_OPEN,
BAD_CONSTRAINT
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_SCANOUT_ERROR_", has_type_id = false)]
public errordomain ScanoutError {
[CCode (cname = "COGL_SCANOUT_ERROR_INHIBITED")]
SCANOUT_ERROR_INHIBITED;
[CCode (cheader_filename = "cogl/cogl.h")]
public static GLib.Quark quark ();
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_SYSTEM_ERROR_", has_type_id = false)]
[Version (since = "1.4")]
public errordomain SystemError {
UNSUPPORTED,
NO_MEMORY
}
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_TEXTURE_ERROR_", has_type_id = false)]
[Version (since = "1.8")]
public errordomain TextureError {
SIZE,
FORMAT,
BAD_PARAMETER,
TYPE;
public static uint32 quark ();
}
[CCode (cheader_filename = "cogl/cogl.h", instance_pos = 1.9)]
[Version (since = "1.8")]
public delegate void DebugObjectForeachTypeCallback (Cogl.DebugObjectTypeInfo info);
[CCode (cheader_filename = "cogl/cogl.h", instance_pos = 1.9)]
[Version (since = "0.10")]
public delegate void FeatureCallback (Cogl.FeatureID feature);
[CCode (cheader_filename = "cogl/cogl.h", instance_pos = 3.9)]
[Version (since = "1.14")]
public delegate void FrameCallback (Cogl.Onscreen onscreen, Cogl.FrameEvent event, Cogl.FrameInfo info);
[CCode (cheader_filename = "cogl/cogl.h", instance_pos = 2.9)]
[Version (since = "1.16")]
public delegate void OnscreenDirtyCallback (Cogl.Onscreen onscreen, Cogl.OnscreenDirtyInfo info);
[CCode (cheader_filename = "cogl/cogl.h", instance_pos = 2.9)]
[Version (since = "2.0")]
public delegate bool PipelineLayerCallback (Cogl.Pipeline pipeline, int layer_index);
[CCode (cheader_filename = "cogl/cogl.h", instance_pos = 1.9)]
public delegate bool Texture2DEGLImageExternalAlloc (Cogl.Texture2D tex_2d) throws GLib.Error;
[CCode (cheader_filename = "cogl/cogl.h", has_target = false)]
public delegate void UserDataDestroyCallback (void* data);
[CCode (cheader_filename = "cogl/cogl.h", cname = "COGL_AFIRST_BIT")]
public const int AFIRST_BIT;
[CCode (cheader_filename = "cogl/cogl.h", cname = "COGL_A_BIT")]
public const int A_BIT;
[CCode (cheader_filename = "cogl/cogl.h", cname = "COGL_BGR_BIT")]
public const int BGR_BIT;
[CCode (cheader_filename = "cogl/cogl.h", cname = "COGL_DEPTH_BIT")]
public const int DEPTH_BIT;
[CCode (cheader_filename = "cogl/cogl.h", cname = "COGL_PIXEL_FORMAT_MAX_PLANES")]
public const int PIXEL_FORMAT_MAX_PLANES;
[CCode (cheader_filename = "cogl/cogl.h", cname = "COGL_PREMULT_BIT")]
public const int PREMULT_BIT;
[CCode (cheader_filename = "cogl/cogl.h", cname = "COGL_STENCIL_BIT")]
public const int STENCIL_BIT;
[CCode (cheader_filename = "cogl/cogl.h", cname = "COGL_TEXTURE_MAX_WASTE")]
public const int TEXTURE_MAX_WASTE;
[CCode (cheader_filename = "cogl/cogl.h")]
public static bool blit_framebuffer (Cogl.Framebuffer framebuffer, Cogl.Framebuffer dst, int src_x, int src_y, int dst_x, int dst_y, int width, int height) throws GLib.Error;
[CCode (cheader_filename = "cogl/cogl.h")]
public static bool clutter_winsys_has_feature_CLUTTER (Cogl.WinsysFeature feature);
[CCode (cheader_filename = "cogl/cogl.h")]
[Version (since = "1.8")]
public static void debug_object_foreach_type (Cogl.DebugObjectForeachTypeCallback func);
[CCode (cheader_filename = "cogl/cogl.h")]
[Version (since = "1.8")]
public static void debug_object_print_instances ();
[CCode (cheader_filename = "cogl/cogl.h")]
[Version (since = "1.0")]
public static void flush ();
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#if !HAS_MUTTER44
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[CCode (cheader_filename = "cogl/cogl.h")]
[Version (deprecated = true, deprecated_since = "1.16", since = "1.0")]
public static GLib.OptionGroup get_option_group ();
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#endif
#if HAS_MUTTER45
[CCode (cheader_filename = "cogl/cogl.h")]
public static bool is_tracing ();
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#endif
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[CCode (cheader_filename = "cogl/cogl.h")]
public static void set_tracing_disabled_on_thread (GLib.MainContext main_context);
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#if HAS_MUTTER45
[CCode (cheader_filename = "cogl/cogl.h")]
public static void set_tracing_enabled_on_thread (GLib.MainContext main_context, string group);
[CCode (cheader_filename = "cogl/cogl.h")]
public static bool start_tracing_with_fd (int fd) throws GLib.Error;
[CCode (cheader_filename = "cogl/cogl.h")]
public static bool start_tracing_with_path (string filename) throws GLib.Error;
[CCode (cheader_filename = "cogl/cogl.h")]
public static void stop_tracing ();
#else
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[CCode (cheader_filename = "cogl/cogl.h")]
public static void set_tracing_enabled_on_thread (GLib.MainContext main_context, string group, string filename);
[CCode (cheader_filename = "cogl/cogl.h")]
public static void set_tracing_enabled_on_thread_with_fd (GLib.MainContext main_context, string group, int fd);
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#endif
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[CCode (cheader_filename = "cogl/cogl.h")]
public static void trace_describe (Cogl.TraceHead head, string description);
[CCode (cheader_filename = "cogl/cogl.h")]
public static void trace_end (Cogl.TraceHead head);
}