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WindowIcon: Cleanup (#1561)
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//
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/*
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// Copyright (C) 2012 Tom Beckmann, Rico Tzschichholz
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* Copyright 2012 Tom Beckmann
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//
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* Copyright 2012 Rico Tzschichholz
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// This program is free software: you can redistribute it and/or modify
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* Copyright 2023 elementary, Inc. <https://elementary.io>
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// it under the terms of the GNU General Public License as published by
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* SPDX-License-Identifier: GPL-3.0-or-later
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// the Free Software Foundation, either version 3 of the License, or
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*/
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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namespace Gala {
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/**
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/**
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* Creates a new ClutterTexture with an icon for the window at the given size.
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* Creates a new ClutterTexture with an icon for the window at the given size.
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* This is recommended way to grab an icon for a window as this method will make
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* This is recommended way to grab an icon for a window as this method will make
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* sure the icon is updated if it becomes available at a later point.
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* sure the icon is updated if it becomes available at a later point.
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*/
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*/
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public class WindowIcon : Clutter.Actor {
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public class Gala.WindowIcon : Clutter.Actor {
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public Meta.Window window { get; construct; }
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public Meta.Window window { get; construct; }
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public int icon_size { get; construct; }
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public int icon_size { get; construct; }
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public int scale { get; construct; }
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public int scale { get; construct; }
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/**
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* If set to true, the SafeWindowClone will destroy itself when the connected
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* window is unmanaged
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*/
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public bool destroy_on_unmanaged {
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get {
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return _destroy_on_unmanaged;
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}
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construct set {
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if (_destroy_on_unmanaged == value)
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return;
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_destroy_on_unmanaged = value;
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if (_destroy_on_unmanaged)
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window.unmanaged.connect (unmanaged);
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else
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window.unmanaged.disconnect (unmanaged);
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}
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}
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private bool _destroy_on_unmanaged = false;
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/**
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/**
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* Creates a new WindowIcon
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* Creates a new WindowIcon
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*
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*
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* @param window The window for which to create the icon
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* @param window The window for which to create the icon
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* @param icon_size The size of the icon in pixels
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* @param icon_size The size of the icon in pixels
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* @param scale The desired scale of the icon
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* @param scale The desired scale of the icon
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* @param destroy_on_unmanaged see destroy_on_unmanaged property
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*/
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*/
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public WindowIcon (Meta.Window window, int icon_size, int scale = 1, bool destroy_on_unmanaged = false) {
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public WindowIcon (Meta.Window window, int icon_size, int scale = 1) {
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Object (window: window,
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Object (window: window,
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icon_size: icon_size,
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icon_size: icon_size,
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destroy_on_unmanaged: destroy_on_unmanaged,
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scale: scale);
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scale: scale);
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}
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}
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@ -67,10 +32,6 @@ namespace Gala {
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width = icon_size * scale;
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width = icon_size * scale;
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height = icon_size * scale;
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height = icon_size * scale;
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update_texture (true);
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}
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private void update_texture (bool initial) {
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var pixbuf = Gala.Utils.get_icon_for_window (window, icon_size, scale);
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var pixbuf = Gala.Utils.get_icon_for_window (window, icon_size, scale);
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try {
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try {
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var image = new Clutter.Image ();
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var image = new Clutter.Image ();
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@ -79,9 +40,4 @@ namespace Gala {
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set_content (image);
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set_content (image);
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} catch (Error e) {}
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} catch (Error e) {}
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}
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}
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void unmanaged (Meta.Window window) {
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destroy ();
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}
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}
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}
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}
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