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Added black border between workspaces
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@ -427,6 +427,7 @@ namespace Gala
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GLib.List<Clutter.Actor>? par; //class space for kill func
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Clutter.Actor in_group;
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Clutter.Actor out_group;
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Clutter.Rectangle black; //black border between workspaces
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public override void switch_workspace (int from, int to, MotionDirection direction)
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{
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@ -482,8 +483,17 @@ namespace Gala
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in_group.set_position (-x2, -y2);
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group.set_child_above_sibling (in_group, null);
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black = new Clutter.Rectangle.with_color ({0, 0, 0, 255});
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black.width = 120;
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black.height = h;
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Compositor.get_overlay_group_for_screen (get_screen ()).add_child (black);
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black.x = (x2<0)?w-black.width:-black.width;
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black.y = 0.0f;
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black.animate (Clutter.AnimationMode.EASE_IN_OUT_SINE, 400, x:(x2<0)?-black.width:w+black.width);
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out_group.animate (Clutter.AnimationMode.EASE_IN_OUT_SINE, 400,
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x:x2, y:y2);
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x:x2-black.width, y:y2);
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in_group.animate (Clutter.AnimationMode.EASE_IN_OUT_SINE, 400,
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x:0.0f, y:0.0f).completed.connect ( () => {
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end_switch_workspace ();
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@ -520,6 +530,9 @@ namespace Gala
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clutter_actor_reparent (window, par.nth_data (i));
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}
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black.destroy ();
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black = null;
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win = null;
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par = null;
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