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make sure icon groups stay centered when adding/removing
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2aacc047b0
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@ -20,6 +20,7 @@ namespace Gala
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visible = false;
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reactive = true;
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clip_to_allocation = true;
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workspaces = new Actor ();
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workspaces.set_easing_mode (AnimationMode.EASE_OUT_QUAD);
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@ -86,6 +87,17 @@ namespace Gala
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workspaces.set_easing_duration (animate ? 300 : 0);
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workspaces.x = -active_x;
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if (animate) {
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icon_groups.save_easing_state ();
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icon_groups.set_easing_mode (AnimationMode.EASE_OUT_QUAD);
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icon_groups.set_easing_duration (200);
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}
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icon_groups.x = width / 2 - icon_groups.width / 2;
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if (animate)
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icon_groups.restore_easing_state ();
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}
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void add_workspace (int num)
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@ -97,7 +109,7 @@ namespace Gala
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workspaces.insert_child_at_index (workspace, num);
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icon_groups.insert_child_at_index (workspace.icon_group, num);
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update_positions ();
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update_positions (opened);
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if (opened)
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workspace.open ();
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@ -213,7 +225,8 @@ namespace Gala
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var primary_monitor = screen.get_primary_monitor ();
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var monitor = screen.get_monitor_geometry (primary_monitor);
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set_clip (monitor.x, monitor.y, monitor.width, monitor.height);
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set_position (monitor.x, monitor.y);
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set_size (monitor.width, monitor.height);
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if (opening) {
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wm.begin_modal ();
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@ -225,7 +238,6 @@ namespace Gala
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show ();
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grab_key_focus ();
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icon_groups.x = monitor.width / 2 - icon_groups.width / 2;
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icon_groups.y = monitor.height - WorkspaceClone.BOTTOM_OFFSET + 20;
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}
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