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add copyright header to ShadowEffect, add window property to WindowIcon class for easier handling
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@ -80,6 +80,7 @@ namespace Gala
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{
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public uint32 xid { get; construct; }
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public int icon_size { get; construct; }
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public Meta.Window window { get; construct; }
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static Bamf.Matcher? matcher = null;
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@ -88,7 +89,7 @@ namespace Gala
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public WindowIcon (Meta.Window window, int icon_size)
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{
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var xid = (uint32)window.get_xwindow ();
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Object (xid: xid, icon_size: icon_size);
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Object (window: window, xid: xid, icon_size: icon_size);
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width = icon_size;
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height = icon_size;
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@ -1,3 +1,20 @@
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//
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// Copyright (C) 2014 Tom Beckmann
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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using Clutter;
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namespace Gala
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