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WindowSwitcher: Fix blocking input
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parent
e20989cecc
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@ -61,7 +61,6 @@ public class Gala.WindowSwitcher : CanvasActor {
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style_manager = Drawing.StyleManager.get_instance ();
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container = new Clutter.Actor () {
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reactive = true,
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#if HAS_MUTTER46
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layout_manager = new Clutter.FlowLayout (Clutter.Orientation.HORIZONTAL)
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#else
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@ -77,6 +76,8 @@ public class Gala.WindowSwitcher : CanvasActor {
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add_child (container);
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add_child (caption);
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visible = false;
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opacity = 0;
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layout_manager = new Clutter.BoxLayout () {
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orientation = VERTICAL
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@ -97,6 +98,8 @@ public class Gala.WindowSwitcher : CanvasActor {
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unowned var monitor_manager = wm.get_display ().get_context ().get_backend ().get_monitor_manager ();
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monitor_manager.monitors_changed.connect (scale);
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notify["opacity"].connect (() => visible = opacity != 0);
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}
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private void scale () {
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@ -333,6 +336,10 @@ public class Gala.WindowSwitcher : CanvasActor {
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return;
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}
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//Although we are setting visible via the opacity notify handler anyway
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//we have to set it here manually otherwise the size gotten via get_preferred_size is wrong
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visible = true;
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float width, height;
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get_preferred_size (null, null, out width, out height);
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@ -345,7 +352,6 @@ public class Gala.WindowSwitcher : CanvasActor {
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(int) (geom.y + (geom.height - height) / 2)
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);
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opacity = 0;
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toggle_display (true);
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}
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@ -365,8 +371,6 @@ public class Gala.WindowSwitcher : CanvasActor {
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set_easing_duration (wm.enable_animations ? ANIMATION_DURATION : 0);
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opacity = show ? 255 : 0;
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restore_easing_state ();
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container.reactive = show;
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}
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private void push_modal () {
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