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Fix compilation with valac >= 0.22
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@ -1067,8 +1067,8 @@ namespace Gala
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var scale_y = (double) (eh - offset_height) / old_rect.height;
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old_actor.animate (Clutter.AnimationMode.EASE_IN_OUT_QUAD, duration,
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x: (float) (ex - offset_x),
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y: (float) (ey - offset_y),
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x: (ex - offset_x),
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y: (ey - offset_y),
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opacity: 0,
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scale_x: scale_x,
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scale_y: scale_y).completed.connect (() => {
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