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Tooltip: Use Gtk later (#1684)
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commit
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@ -1,19 +1,7 @@
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/*
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* Copyright 2021 elementary, Inc (https://elementary.io)
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* 2021 José Expósito <jose.exposito89@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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* Copyright 2021 José Expósito <jose.exposito89@gmail.com>
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* Copyright 2021-2023 elementary, Inc. <https://elementary.io>
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* SPDX-License-Identifier: GPL-3.0-or-later
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*/
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/**
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@ -46,7 +34,18 @@ public class Gala.Tooltip : Clutter.Actor {
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*/
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public float max_width;
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static construct {
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construct {
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text = "";
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max_width = 200;
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background_canvas = new Clutter.Canvas ();
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background_canvas.draw.connect (draw_background);
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content = background_canvas;
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draw ();
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}
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private static void create_gtk_objects () {
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var tooltip_widget_path = new Gtk.WidgetPath ();
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var pos = tooltip_widget_path.append_type (typeof (Gtk.Window));
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tooltip_widget_path.iter_set_object_name (pos, "tooltip");
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@ -76,17 +75,6 @@ public class Gala.Tooltip : Clutter.Actor {
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};
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}
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construct {
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text = "";
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max_width = 200;
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background_canvas = new Clutter.Canvas ();
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background_canvas.draw.connect (draw_background);
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content = background_canvas;
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draw ();
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}
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public void set_text (string new_text, bool redraw = true) {
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text = new_text;
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@ -139,6 +127,10 @@ public class Gala.Tooltip : Clutter.Actor {
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}
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private static bool draw_background (Cairo.Context ctx, int width, int height) {
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if (style_context == null) {
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create_gtk_objects ();
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}
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ctx.save ();
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style_context.render_background (ctx, 0, 0, width, height);
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