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Workspaces in multitasking view should not animate as if they are stacked (#1002)
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@ -300,7 +300,6 @@ namespace Gala {
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* positions immediately.
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*/
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void update_positions (bool animate) {
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var scale = InternalUtils.get_ui_scaling_factor ();
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#if HAS_MUTTER330
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unowned Meta.WorkspaceManager manager = display.get_workspace_manager ();
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var active_index = manager.get_active_workspace ().index ();
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@ -312,7 +311,7 @@ namespace Gala {
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foreach (var child in workspaces.get_children ()) {
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unowned WorkspaceClone workspace_clone = (WorkspaceClone) child;
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var index = workspace_clone.workspace.index ();
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var dest_x = index * (workspace_clone.width - (150 * scale));
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var dest_x = workspace_clone.multitasking_view_x ();
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if (index == active_index) {
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active_x = dest_x;
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@ -647,7 +646,9 @@ namespace Gala {
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child.remove_all_transitions ();
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}
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update_positions (false);
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if (!gesture_animation_director.canceling) {
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update_positions (false);
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}
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foreach (var child in workspaces.get_children ()) {
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unowned WorkspaceClone workspace = (WorkspaceClone) child;
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@ -128,6 +128,12 @@ namespace Gala {
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*/
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const int HOVER_ACTIVATE_DELAY = 400;
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/**
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* The MultitaskingView shows the workspaces overlapping them WorkspaceClone.X_OFFSET pixels
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* making it possible to move windows to the next/previous workspace.
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*/
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public const int X_OFFSET = 150;
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/**
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* A window has been selected, the MultitaskingView should consider activating
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* and closing the view.
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@ -350,6 +356,35 @@ namespace Gala {
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}
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}
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/**
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* @return The position on the X axis of this workspace.
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*/
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public float multitasking_view_x () {
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var scale_factor = InternalUtils.get_ui_scaling_factor ();
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return workspace.index () * (width - (X_OFFSET * scale_factor));
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}
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/**
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* @return The amount of pixels the workspace is overlapped in the X axis.
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*/
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float current_x_overlap () {
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var scale_factor = InternalUtils.get_ui_scaling_factor ();
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#if HAS_MUTTER330
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var display = workspace.get_display ();
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unowned Meta.WorkspaceManager manager = display.get_workspace_manager ();
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var active_index = manager.get_active_workspace ().index ();
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#else
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var screen = workspace.get_screen ();
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var active_index = screen.get_active_workspace ().index ();
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#endif
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if (workspace.index () == active_index) {
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return 0;
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} else {
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var x_offset = X_OFFSET * scale_factor + WindowManagerGala.WORKSPACE_GAP;
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return (workspace.index () < active_index) ? -x_offset : x_offset;
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}
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}
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/**
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* Utility function to shrink a MetaRectangle on all sides for the given amount.
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* Negative amounts will scale it instead.
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@ -387,16 +422,23 @@ namespace Gala {
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var monitor = screen.get_monitor_geometry (screen.get_primary_monitor ());
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#endif
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var initial_x = gesture_animation_director.canceling ? x : x + current_x_overlap ();
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var target_x = multitasking_view_x ();
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var scale = (float)(monitor.height - TOP_OFFSET * scale_factor - BOTTOM_OFFSET * scale_factor) / monitor.height;
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var pivotY = TOP_OFFSET * scale_factor / (monitor.height - monitor.height * scale);
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update_size (monitor);
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GestureAnimationDirector.OnBegin on_animation_begin = () => {
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x = initial_x;
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background.set_pivot_point (0.5f, pivotY);
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};
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GestureAnimationDirector.OnUpdate on_animation_update = (percentage) => {
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var x = GestureAnimationDirector.animation_value (initial_x, target_x, percentage);
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set_x (x);
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double update_scale = (double)GestureAnimationDirector.animation_value (1.0f, (float)scale, percentage);
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background.set_scale (update_scale, update_scale);
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};
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@ -406,6 +448,12 @@ namespace Gala {
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return;
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}
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save_easing_state ();
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set_easing_duration (MultitaskingView.ANIMATION_DURATION);
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set_easing_mode (MultitaskingView.ANIMATION_MODE);
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set_x (target_x);
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restore_easing_state ();
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background.save_easing_state ();
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background.set_easing_duration (MultitaskingView.ANIMATION_DURATION);
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background.set_easing_mode (MultitaskingView.ANIMATION_MODE);
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@ -453,10 +501,16 @@ namespace Gala {
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opened = false;
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var initial_x = gesture_animation_director.canceling ? x : multitasking_view_x ();
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var target_x = multitasking_view_x () + current_x_overlap ();
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double initial_scale_x, initial_scale_y;
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background.get_scale (out initial_scale_x, out initial_scale_y);
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GestureAnimationDirector.OnUpdate on_animation_update = (percentage) => {
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var x = GestureAnimationDirector.animation_value (initial_x, target_x, percentage);
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set_x (x);
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double scale_x = (double) GestureAnimationDirector.animation_value ((float) initial_scale_x, 1.0f, percentage);
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double scale_y = (double) GestureAnimationDirector.animation_value ((float) initial_scale_y, 1.0f, percentage);
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background.set_scale (scale_x, scale_y);
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@ -467,6 +521,12 @@ namespace Gala {
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return;
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}
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save_easing_state ();
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set_easing_duration (MultitaskingView.ANIMATION_DURATION);
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set_easing_mode (MultitaskingView.ANIMATION_MODE);
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set_x (target_x);
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restore_easing_state ();
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background.save_easing_state ();
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background.set_easing_duration (MultitaskingView.ANIMATION_DURATION);
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background.set_easing_mode (MultitaskingView.ANIMATION_MODE);
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@ -102,7 +102,10 @@ namespace Gala {
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private bool animating_switch_workspace = false;
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private GestureAnimationDirector gesture_animation_director;
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private const int WORKSPACE_GAP = 24;
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/**
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* Gap to show between workspaces while switching between them.
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*/
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public const int WORKSPACE_GAP = 24;
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construct {
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gesture_animation_director = new GestureAnimationDirector ();
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