Do some adjustments, add close button

This commit is contained in:
Tom Beckmann 2012-08-23 15:42:34 +02:00
parent abaa31dfa8
commit ba68b361fa
2 changed files with 84 additions and 14 deletions

View File

@ -61,7 +61,7 @@ namespace Gala
* Code borrowed from native window placement GS extension
* http://git.gnome.org/browse/gnome-shell-extensions/tree/extensions/native-window-placement/extension.js
**/
const int GAPS = 5;
const int GAPS = 15;
const int MAX_TRANSLATIONS = 5000;
const int ACCURACY = 20;
const int BORDER = 10;
@ -92,7 +92,7 @@ namespace Gala
Meta.Rectangle area = {(int)Math.floorf (geom.x + x_gap / 2),
(int)Math.floorf (geom.y + 20 + y_gap),
(int)Math.floorf (geom.width - x_gap),
(int)Math.floorf (geom.height - 80 - y_gap)};
(int)Math.floorf (geom.height - 100 - y_gap)};
Meta.Rectangle bounds = {area.x, area.y, area.width, area.height};
@ -229,9 +229,12 @@ namespace Gala
//animate the windows and icons to the calculated positions
clone.icon.x = rects.nth_data (i).x + Math.floorf (clone.width * scale / 2.0f - clone.icon.width / 2.0f);
clone.icon.y = rects.nth_data (i).y + Math.floorf (clone.height * scale - 30.0f);
clone.icon.y = rects.nth_data (i).y + Math.floorf (clone.height * scale - 50.0f);
clone.icon.get_parent ().set_child_above_sibling (clone.icon, null);
clone.close_button.x = rects.nth_data (i).x - 12;
clone.close_button.y = rects.nth_data (i).y - 12;
clone.animate (Clutter.AnimationMode.EASE_OUT_CUBIC, 250, scale_x:scale, scale_y:scale, x:rects.nth_data (i).x+0.0f, y:rects.nth_data (i).y+0.0f)
.completed.connect (() => ready = true );
clone.icon.opacity = 0;
@ -284,6 +287,7 @@ namespace Gala
clone.y = actor.y;
clone.selected.connect (selected);
clone.reposition.connect (reposition);
add_child (clone);
}
@ -291,6 +295,13 @@ namespace Gala
calculate_places (get_children ());
}
void reposition (ExposedWindow removed)
{
var children = get_children ().copy ();
children.remove (removed);
calculate_places (children);
}
void selected (Window window)
{
window.activate (screen.get_display ().get_current_time ());

View File

@ -16,16 +16,19 @@
//
using Meta;
using Clutter;
namespace Gala
{
public class ExposedWindow : Clutter.Actor
public class ExposedWindow : Actor
{
public weak Window window;
Clutter.Clone clone;
Clone clone;
public GtkClutter.Texture icon;
public GtkClutter.Texture close_button;
public signal void selected (Window window);
public signal void reposition ();
public ExposedWindow (Window _window)
{
@ -34,23 +37,77 @@ namespace Gala
reactive = true;
var actor = window.get_compositor_private () as WindowActor;
clone = new Clutter.Clone (actor.get_texture ());
clone = new Clone (actor.get_texture ());
icon = new GtkClutter.Texture ();
icon.scale_x = 0.0f;
icon.scale_y = 0.0f;
icon.scale_gravity = Clutter.Gravity.CENTER;
icon.scale_gravity = Gravity.CENTER;
try {
icon.set_from_pixbuf (Utils.get_icon_for_window (window, 64));
} catch (Error e) { warning (e.message); }
close_button = new GtkClutter.Texture ();
close_button.reactive = true;
close_button.visible = false;
close_button.scale_x = 0.0f;
close_button.scale_y = 0.0f;
close_button.scale_gravity = Gravity.CENTER;
close_button.button_press_event.connect (close_clicked);
try {
close_button.set_from_pixbuf (Granite.Widgets.get_close_pixbuf ());
} catch (Error e) { warning (e.message); }
add_child (clone);
Compositor.get_stage_for_screen (window.get_screen ()).add_child (icon);
var stage = Compositor.get_stage_for_screen (window.get_screen ());
stage.add_child (icon);
stage.add_child (close_button);
}
public override bool button_press_event (Clutter.ButtonEvent event)
bool close_clicked (ButtonEvent event)
{
if (event.button != 1)
return false;
//make sure we dont see a window closing animation in the background
(window.get_compositor_private () as Actor).opacity = 0;
get_parent ().set_child_below_sibling (this, null);
animate (AnimationMode.EASE_IN_CUBIC, 200, depth : -50.0f, opacity : 0).completed.connect (() => {
destroy ();
window.delete (window.get_screen ().get_display ().get_current_time ());
});
close_button.destroy ();
icon.destroy ();
reposition ();
return true;
}
public override bool enter_event (CrossingEvent event)
{
close_button.visible = true;
close_button.animate (AnimationMode.EASE_OUT_ELASTIC, 400, scale_x : 1.0f, scale_y : 1.0f);
return true;
}
public override bool leave_event (CrossingEvent event)
{
if (event.related == close_button)
return false;
close_button.animate (AnimationMode.EASE_IN_QUAD, 400, scale_x : 0.0f, scale_y : 0.0f)
.completed.connect (() => close_button.visible = false );
return true;
}
public override bool button_press_event (ButtonEvent event)
{
get_parent ().set_child_above_sibling (this, null);
selected (window);
@ -60,7 +117,7 @@ namespace Gala
public void close (bool do_animate=true)
{
unowned Rectangle rect = window.get_outer_rect ();
unowned Meta.Rectangle rect = window.get_outer_rect ();
//FIXME need to subtract 10 here to remove jump for most windows, but adds jump for maximized ones
float delta = window.maximized_horizontally || window.maximized_vertically ? 0 : 10;
@ -73,20 +130,22 @@ namespace Gala
icon.detach_animation ();
if (do_animate) {
icon.animate (Clutter.AnimationMode.EASE_IN_CUBIC, 100, scale_x:0.0f, scale_y:0.0f).completed.connect ( () => {
icon.animate (AnimationMode.EASE_IN_CUBIC, 100, scale_x:0.0f, scale_y:0.0f).completed.connect ( () => {
icon.destroy ();
});
animate (Clutter.AnimationMode.EASE_OUT_CUBIC, 250, scale_x:1.0f, scale_y:1.0f, x:dest_x, y:dest_y).completed.connect (() => {
(window.get_compositor_private () as Clutter.Actor).show ();
animate (AnimationMode.EASE_OUT_CUBIC, 250, scale_x:1.0f, scale_y:1.0f, x:dest_x, y:dest_y).completed.connect (() => {
(window.get_compositor_private () as Actor).show ();
destroy ();
});
} else {
(window.get_compositor_private () as Clutter.Actor).show ();
(window.get_compositor_private () as Actor).show ();
destroy ();
icon.destroy ();
}
close_button.destroy ();
}
}
}