cogl-4: Add custom.vala and metadata files

This commit is contained in:
Corentin Noël 2020-03-12 12:23:57 +01:00
parent 3ea23acc9c
commit e549148298
2 changed files with 181 additions and 0 deletions

79
vapi/Cogl-4-custom.vala Normal file
View File

@ -0,0 +1,79 @@
namespace Cogl {
[BooleanType]
[CCode (cheader_filename = "cogl/cogl.h")]
[SimpleType]
public struct Bool : bool {
}
public struct Color {
[Version (since = "1.4")]
[CCode (cname="cogl_color_init_from_4f")]
public Color.from_4f (float red, float green, float blue, float alpha);
[Version (since = "1.4")]
[CCode (cname="cogl_color_init_from_4fv")]
public Color.from_4fv (float color_array);
[Version (since = "1.4")]
[CCode (cname="cogl_color_init_from_4ub")]
public Color.from_4ub (uint8 red, uint8 green, uint8 blue, uint8 alpha);
[Version (since = "1.16")]
[CCode (cname="cogl_color_init_from_hsl")]
public Color.from_hsl (float hue, float saturation, float luminance);
}
[Compact]
public class Bitmap : Cogl.Handle {
}
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_quaternion_get_gtype ()", copy_function = "cogl_quaternion_copy", free_function = "cogl_quaternion_free")]
[Compact]
public class Quaternion {
}
[Compact]
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_offscreen_get_gtype ()", ref_function = "cogl_offscreen_ref", unref_function = "cogl_offscreen_unref")]
public class Offscreen : Cogl.Handle {
}
[Compact]
[CCode (cname = "CoglHandle", cheader_filename = "cogl/cogl.h", type_id = "cogl_handle_get_gtype ()", ref_function = "cogl_vertex_buffer_ref", unref_function = "cogl_vertex_buffer_unref")]
public class VertexBuffer : Cogl.Handle {
}
[Compact]
[CCode (cname = "CoglHandle", cheader_filename = "cogl/cogl.h", type_id = "cogl_handle_get_gtype ()", ref_function = "cogl_shader_ref", unref_function = "cogl_shader_unref")]
public class Shader : Cogl.Handle {
}
[Compact]
[CCode (cname = "CoglHandle", cheader_filename = "cogl/cogl.h", type_id = "cogl_handle_get_gtype ()", ref_function = "cogl_program_ref", unref_function = "cogl_program_unref")]
public class Program : Cogl.Handle {
}
[Compact]
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_handle_get_gtype ()", ref_function = "cogl_handle_ref", unref_function = "cogl_handle_unref")]
public class Handle {
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_bitmap")]
[Version (since = "1.0")]
public Cogl.Bool is_bitmap ();
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_material")]
[Version (deprecated = true, deprecated_since = "1.16")]
public Cogl.Bool is_material ();
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_offscreen")]
public Cogl.Bool is_offscreen ();
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_program")]
[Version (deprecated = true, deprecated_since = "1.16")]
public Cogl.Bool is_program (Cogl.Handle handle);
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_shader")]
[Version (deprecated = true, deprecated_since = "1.16")]
public Cogl.Bool is_shader ();
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_texture")]
public Cogl.Bool is_texture ();
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_vertex_buffer")]
[Version (deprecated = true, deprecated_since = "1.16", since = "1.0")]
public Cogl.Bool is_vertex_buffer ();
[CCode (cheader_filename = "cogl/cogl.h", cname="cogl_is_vertex_buffer_indices")]
[Version (deprecated = true, deprecated_since = "1.16", since = "1.4")]
public Cogl.Bool is_vertex_buffer_indices ();
}
}

102
vapi/Cogl-4.metadata Normal file
View File

@ -0,0 +1,102 @@
Color struct
Bool skip
Quaternion skip=false
Material base_type="Cogl.Handle"
MaterialLayer base_type="Cogl.Handle"
_ColorSizeCheck skip
_MatrixSizeCheck skip
_TextureVertexSizeCheck skip
Offscreen.ref skip
Offscreen.unref skip
Color
.init_* skip
color_init_from_hsl skip
color_equal.v1 type="Cogl.Color"
color_equal.v2 type="Cogl.Color"
color_equal symbol_type=method
texture_new_* name="texture_new_(.+)" parent="Cogl.Texture"
Texture
.get_data.data type="uint8[]"
.new_from_data.data type="uint8[]"
.set_data.data type="uint8[]"
.set_region.data type="uint8[]"
Matrix
.transform_points.points_in type="uint8[]"
.transform_points.stride_out out
.transform_points.points_out out type="uint8[]"
.project_points.points_in type="uint8[]"
.project_points.stride_out out
.project_points.points_out out type="uint8[]"
matrix_equal.v1 type="Cogl.Matrix"
matrix_equal.v2 type="Cogl.Matrix"
matrix_equal symbol_type=method
polygon.vertices array array_length_idx=1
vertex_buffer_* name="vertex_buffer_(.+)" parent="Cogl.VertexBuffer"
//vertex_buffer_* symbol_type="method" instance_idx=0
vertex_buffer_add symbol_type="method" instance_idx=0
vertex_buffer_delete symbol_type="method" instance_idx=0
vertex_buffer_disable symbol_type="method" instance_idx=0
vertex_buffer_draw symbol_type="method" instance_idx=0
vertex_buffer_draw_elements symbol_type="method" instance_idx=0
vertex_buffer_enable symbol_type="method" instance_idx=0
vertex_buffer_get_n_vertices symbol_type="method" instance_idx=0
vertex_buffer_indices_get_type symbol_type="method" instance_idx=0
vertex_buffer_submit symbol_type="method" instance_idx=0
vertex_buffer_unref skip
vertex_buffer_ref skip
shader_* name="shader_(.+)" parent="Cogl.Shader"
shader_* symbol_type="method" instance_idx=0
shader_unref skip
shader_ref skip
program_* name="program_(.+)" parent="Cogl.Program"
program_attach_shader symbol_type="method" instance_idx=0
program_get_uniform_location symbol_type="method" instance_idx=0
program_link symbol_type="method" instance_idx=0
program_set_uniform_1f symbol_type="method" instance_idx=0
program_set_uniform_1i symbol_type="method" instance_idx=0
program_set_uniform_float symbol_type="method" instance_idx=0
program_set_uniform_int symbol_type="method" instance_idx=0
program_set_uniform_matrix symbol_type="method" instance_idx=0
program_use symbol_type="method" instance_idx=0
program_unref skip
program_ref skip
is_bitmap parent="Cogl.Handle"
is_material parent="Cogl.Handle"
is_offscreen parent="Cogl.Handle"
is_program parent="Cogl.Handle"
is_shader parent="Cogl.Handle"
is_texture parent="Cogl.Handle"
is_vertex_buffer parent="Cogl.Handle"
is_vertex_buffer_indices parent="Cogl.Handle"
create_program type="unowned Cogl.Program" name="create" parent="Cogl.Program"
create_shader type="unowned Cogl.Shader" name="create" parent="Cogl.Shader"
get_source type="unowned Cogl.Material"
push_source.material type="Cogl.Material"
set_source.material type="Cogl.Material"
Bitmap.error_quark parent="Cogl.BitmapError" name="quark"
Texture.error_quark parent="Cogl.TextureError" name="quark"
texture_error_quark skip
BitmapError errordomain
BlendStringError errordomain
RendererError errordomain
SystemError errordomain
TextureError errordomain
FuncPtr skip