* cheader_filename="cogl/cogl.h" Color struct Matrix struct Material base_type="Cogl.Handle" MaterialLayer base_type="Cogl.Handle" _ColorSizeCheck skip _MatrixSizeCheck skip _TextureVertexSizeCheck skip Color .init_* skip color_init_from_hsl skip color_equal.v1 type="Cogl.Color" color_equal.v2 type="Cogl.Color" color_equal symbol_type=method texture_new_* name="texture_new_(.+)" parent="Cogl.Texture" Texture .get_data.data type="uint8[]" .new_from_data.data type="uint8[]" .set_data.data type="uint8[]" .set_region.data type="uint8[]" Texture2D .new_from_data skip=false .new_from_data.data array=true Matrix .transform_points.points_in type="uint8[]" .transform_points.stride_out out .transform_points.points_out out type="uint8[]" .project_points.points_in type="uint8[]" .project_points.stride_out out .project_points.points_out out type="uint8[]" matrix_equal.v1 type="Cogl.Matrix" matrix_equal.v2 type="Cogl.Matrix" matrix_equal symbol_type=method shader_* name="shader_(.+)" parent="Cogl.Shader" shader_* symbol_type="method" instance_idx=0 program_* name="program_(.+)" parent="Cogl.Program" program_attach_shader symbol_type="method" instance_idx=0 program_get_uniform_location symbol_type="method" instance_idx=0 program_link symbol_type="method" instance_idx=0 program_set_uniform_1f symbol_type="method" instance_idx=0 program_set_uniform_1i symbol_type="method" instance_idx=0 program_set_uniform_float symbol_type="method" instance_idx=0 program_set_uniform_int symbol_type="method" instance_idx=0 program_set_uniform_matrix symbol_type="method" instance_idx=0 is_bitmap parent="Cogl.Object" symbol_type="method" instance_idx=0 is_offscreen parent="Cogl.Object" symbol_type="method" instance_idx=0 is_program parent="Cogl.Handle" is_shader parent="Cogl.Handle" is_texture parent="Cogl.Object" symbol_type="method" instance_idx=0 is_context parent="Cogl.Object" symbol_type="method" instance_idx=0 is_framebuffer parent="Cogl.Object" symbol_type="method" instance_idx=0 is_frame_info parent="Cogl.Object" symbol_type="method" instance_idx=0 is_onscreen parent="Cogl.Object" symbol_type="method" instance_idx=0 is_pipeline parent="Cogl.Object" symbol_type="method" instance_idx=0 is_texture_2d parent="Cogl.Object" symbol_type="method" instance_idx=0 is_texture_2d_sliced parent="Cogl.Object" symbol_type="method" instance_idx=0 create_program type="unowned Cogl.Program" name="create" parent="Cogl.Program" create_shader type="unowned Cogl.Shader" name="create" parent="Cogl.Shader" foreach_feature parent="Cogl.Context" symbol_type="method" instance_idx=0 get_clock_time parent="Cogl.Context" symbol_type="method" instance_idx=0 get_graphics_reset_status parent="Cogl.Context" symbol_type="method" instance_idx=0 has_feature parent="Cogl.Context" symbol_type="method" instance_idx=0 Bitmap.error_quark parent="Cogl.BitmapError" name="quark" Texture.error_quark parent="Cogl.TextureError" name="quark" texture_error_quark skip BitmapError errordomain BlendStringError errordomain RendererError errordomain SystemError errordomain TextureError errordomain