// // Copyright (C) 2012 Tom Beckmann, Rico Tzschichholz // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // namespace Gala { /** * Creates a new ClutterTexture with an icon for the window at the given size. * This is recommended way to grab an icon for a window as this method will make * sure the icon is updated if it becomes available at a later point. */ public class WindowIcon : Clutter.Actor { public Meta.Window window { get; construct; } public int icon_size { get; construct; } public int scale { get; construct; } /** * If set to true, the SafeWindowClone will destroy itself when the connected * window is unmanaged */ public bool destroy_on_unmanaged { get { return _destroy_on_unmanaged; } construct set { if (_destroy_on_unmanaged == value) return; _destroy_on_unmanaged = value; if (_destroy_on_unmanaged) window.unmanaged.connect (unmanaged); else window.unmanaged.disconnect (unmanaged); } } bool _destroy_on_unmanaged = false; /** * Creates a new WindowIcon * * @param window The window for which to create the icon * @param icon_size The size of the icon in pixels * @param scale The desired scale of the icon * @param destroy_on_unmanaged see destroy_on_unmanaged property */ public WindowIcon (Meta.Window window, int icon_size, int scale = 1, bool destroy_on_unmanaged = false) { Object (window: window, icon_size: icon_size, destroy_on_unmanaged: destroy_on_unmanaged, scale: scale); } construct { width = icon_size * scale; height = icon_size * scale; update_texture (true); } void update_texture (bool initial) { var pixbuf = Gala.Utils.get_icon_for_window (window, icon_size, scale); try { var image = new Clutter.Image (); Cogl.PixelFormat pixel_format = (pixbuf.get_has_alpha () ? Cogl.PixelFormat.RGBA_8888 : Cogl.PixelFormat.RGB_888); image.set_data (pixbuf.get_pixels (), pixel_format, pixbuf.width, pixbuf.height, pixbuf.rowstride); set_content (image); } catch (Error e) {} } void unmanaged (Meta.Window window) { destroy (); } } }