[CCode (gir_namespace = "CoglPath", gir_version = "2")] namespace Cogl { [CCode (cheader_filename = "cogl-path/cogl-path.h", copy_function = "cogl_path_copy", ref_function = "cogl_object_ref", unref_function = "cogl_object_unref", type_id = "cogl_path_get_gtype")] [Compact] public class Path { public void arc (float center_x, float center_y, float radius_x, float radius_y, float angle_1, float angle_2); public void close (); public Cogl.Path copy (); public void curve_to (float x_1, float y_1, float x_2, float y_2, float x_3, float y_3); public void ellipse (float center_x, float center_y, float radius_x, float radius_y); public void fill (); public void fill_preserve (); public Cogl.PathFillRule get_fill_rule (); public void line (float x_1, float y_1, float x_2, float y_2); public void line_to (float x, float y); public void move_to (float x, float y); public Path (); public void polygon ([CCode (array_length = false)] float[] coords, int num_points); public void polyline ([CCode (array_length = false)] float[] coords, int num_points); public void rectangle (float x_1, float y_1, float x_2, float y_2); public void rel_curve_to (float x_1, float y_1, float x_2, float y_2, float x_3, float y_3); public void rel_line_to (float x, float y); public void rel_move_to (float x, float y); public void round_rectangle (float x_1, float y_1, float x_2, float y_2, float radius, float arc_step); public void set_fill_rule (Cogl.PathFillRule fill_rule); public void stroke (); public void stroke_preserve (); } [CCode (cheader_filename = "cogl-path/cogl-path.h", cprefix = "COGL_PATH_FILL_RULE_", has_type_id = false)] public enum PathFillRule { NON_ZERO, EVEN_ODD } }