* cheader_filename="cogl/cogl.h" Color struct Color.equal.v1 type="Cogl.Color" Color.equal.v2 type="Cogl.Color" Color.from_string name="init_from_string" Context.free_timestamp_query.query owned Bitmap.* skip=false Bitmap.new_for_data.data type="owned uint8[]" Bitmap.get_buffer type="unowned Cogl.Buffer?" Primitive.new skip=false Texture .get_data.data type="uint8[]" .set_data.data type="uint8[]" .set_region.data type="uint8[]" Texture2D .new_from_data skip=false Texture.error_quark parent="Cogl.TextureError" name="quark" Scanout.error_quark parent="Cogl.ScanoutError" name="quark" RendererError errordomain SystemError errordomain TextureError errordomain FramebufferError errordomain ScanoutError errordomain blit_framebuffer parent="Cogl.Framebuffer" symbol_type="method" instance_idx=0 name="blit" meta_texture_foreach_in_region parent="Cogl.Texture" symbol_type="method" instance_idx=0 name="foreach_in_region" Onscreen .add_frame_callback unowned A_BIT parent="Cogl.Bits" name="A" BGR_BIT parent="Cogl.Bits" name="BGR" AFIRST_BIT parent="Cogl.Bits" name="AFIRST" PREMULT_BIT parent="Cogl.Bits" name="PREMULT" DEPTH_BIT parent="Cogl.Bits" name="DEPTH" STENCIL_BIT parent="Cogl.Bits" name="STENCIL" PIXEL_FORMAT_MAX_PLANES parent = "Cogl.PixelFormat" name="MAX_PLANES"