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43 lines
1.6 KiB
Vala
43 lines
1.6 KiB
Vala
namespace Clutter {
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public struct Color {
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[CCode (cname = "clutter_color_from_hls")]
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public Color.from_hls (float hue, float luminance, float saturation);
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[CCode (cname = "clutter_color_from_pixel")]
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public Color.from_pixel (uint32 pixel);
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[CCode (cname = "clutter_color_from_string")]
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public Color.from_string (string str);
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[CCode (cname = "clutter_color_from_string")]
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public bool parse_string (string str);
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}
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public interface Container : GLib.Object {
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public void add (params Clutter.Actor[] actors);
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[CCode (cname = "clutter_container_class_find_child_property")]
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public class unowned GLib.ParamSpec find_child_property (string property_name);
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[CCode (cname = "clutter_container_class_list_child_properties")]
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public class unowned GLib.ParamSpec[] list_child_properties ();
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}
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public struct Units {
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[CCode (cname = "clutter_units_from_cm")]
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public Units.from_cm (float cm);
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[CCode (cname = "clutter_units_from_em")]
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public Units.from_em (float em);
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[CCode (cname = "clutter_units_from_em_for_font")]
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public Units.from_em_for_font (string font_name, float em);
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[CCode (cname = "clutter_units_from_mm")]
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public Units.from_mm (float mm);
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[CCode (cname = "clutter_units_from_pixels")]
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public Units.from_pixels (int px);
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[CCode (cname = "clutter_units_from_pt")]
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public Units.from_pt (float pt);
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[CCode (cname = "clutter_units_from_string")]
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public Units.from_string (string str);
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}
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[CCode (cheader_filename = "clutter/clutter.h", has_copy_function = false, has_destroy_function = false, has_type_id = false)]
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public struct Capture {
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}
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}
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