mirror of
https://github.com/elementary/gala.git
synced 2024-12-18 23:02:14 +03:00
8657 lines
423 KiB
Vala
8657 lines
423 KiB
Vala
/* clutter-1.0.vapi generated by vapigen, do not modify. */
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[CCode (cprefix = "Clutter", gir_namespace = "Clutter", gir_version = "1.0", lower_case_cprefix = "clutter_")]
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namespace Clutter {
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namespace Button {
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_BUTTON_MIDDLE")]
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public const uint32 MIDDLE;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_BUTTON_PRIMARY")]
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public const uint32 PRIMARY;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_BUTTON_SECONDARY")]
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public const uint32 SECONDARY;
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}
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namespace Key {
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_0")]
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public const uint @0;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_1")]
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public const uint @1;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_2")]
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public const uint @2;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3")]
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public const uint @3;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_AltCursor")]
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public const uint @3270_AltCursor;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Attn")]
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public const uint @3270_Attn;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_BackTab")]
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public const uint @3270_BackTab;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_ChangeScreen")]
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public const uint @3270_ChangeScreen;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Copy")]
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public const uint @3270_Copy;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_CursorBlink")]
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public const uint @3270_CursorBlink;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_CursorSelect")]
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public const uint @3270_CursorSelect;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_DeleteWord")]
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public const uint @3270_DeleteWord;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Duplicate")]
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public const uint @3270_Duplicate;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Enter")]
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public const uint @3270_Enter;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_EraseEOF")]
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public const uint @3270_EraseEOF;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_EraseInput")]
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public const uint @3270_EraseInput;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_ExSelect")]
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public const uint @3270_ExSelect;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_FieldMark")]
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public const uint @3270_FieldMark;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Ident")]
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public const uint @3270_Ident;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Jump")]
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public const uint @3270_Jump;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_KeyClick")]
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public const uint @3270_KeyClick;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Left2")]
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public const uint @3270_Left2;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_PA1")]
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public const uint @3270_PA1;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_PA2")]
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public const uint @3270_PA2;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_PA3")]
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public const uint @3270_PA3;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Play")]
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public const uint @3270_Play;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_PrintScreen")]
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public const uint @3270_PrintScreen;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Quit")]
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public const uint @3270_Quit;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Record")]
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public const uint @3270_Record;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Reset")]
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public const uint @3270_Reset;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Right2")]
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public const uint @3270_Right2;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Rule")]
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public const uint @3270_Rule;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Setup")]
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public const uint @3270_Setup;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_3270_Test")]
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public const uint @3270_Test;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_4")]
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public const uint @4;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_5")]
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public const uint @5;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_6")]
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public const uint @6;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_7")]
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public const uint @7;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_8")]
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public const uint @8;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_9")]
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public const uint @9;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_A")]
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public const uint A;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AE")]
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public const uint AE;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Aacute")]
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public const uint Aacute;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Abelowdot")]
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public const uint Abelowdot;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Abreve")]
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public const uint Abreve;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Abreveacute")]
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public const uint Abreveacute;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Abrevebelowdot")]
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public const uint Abrevebelowdot;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Abrevegrave")]
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public const uint Abrevegrave;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Abrevehook")]
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public const uint Abrevehook;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Abrevetilde")]
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public const uint Abrevetilde;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AccessX_Enable")]
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public const uint AccessX_Enable;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AccessX_Feedback_Enable")]
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public const uint AccessX_Feedback_Enable;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Acircumflex")]
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public const uint Acircumflex;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Acircumflexacute")]
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public const uint Acircumflexacute;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Acircumflexbelowdot")]
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public const uint Acircumflexbelowdot;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Acircumflexgrave")]
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public const uint Acircumflexgrave;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Acircumflexhook")]
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public const uint Acircumflexhook;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Acircumflextilde")]
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public const uint Acircumflextilde;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AddFavorite")]
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public const uint AddFavorite;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Adiaeresis")]
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public const uint Adiaeresis;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Agrave")]
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public const uint Agrave;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ahook")]
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public const uint Ahook;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Alt_L")]
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public const uint Alt_L;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Alt_R")]
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public const uint Alt_R;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Amacron")]
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public const uint Amacron;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Aogonek")]
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public const uint Aogonek;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ApplicationLeft")]
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public const uint ApplicationLeft;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ApplicationRight")]
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public const uint ApplicationRight;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_0")]
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public const uint Arabic_0;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_1")]
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public const uint Arabic_1;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_2")]
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public const uint Arabic_2;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_3")]
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public const uint Arabic_3;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_4")]
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public const uint Arabic_4;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_5")]
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public const uint Arabic_5;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_6")]
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public const uint Arabic_6;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_7")]
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public const uint Arabic_7;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_8")]
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public const uint Arabic_8;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_9")]
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public const uint Arabic_9;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_ain")]
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public const uint Arabic_ain;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_alef")]
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public const uint Arabic_alef;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_alefmaksura")]
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public const uint Arabic_alefmaksura;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_beh")]
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public const uint Arabic_beh;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_comma")]
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public const uint Arabic_comma;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_dad")]
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public const uint Arabic_dad;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_dal")]
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public const uint Arabic_dal;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_damma")]
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public const uint Arabic_damma;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_dammatan")]
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public const uint Arabic_dammatan;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_ddal")]
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public const uint Arabic_ddal;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_farsi_yeh")]
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public const uint Arabic_farsi_yeh;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_fatha")]
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public const uint Arabic_fatha;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_fathatan")]
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public const uint Arabic_fathatan;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_feh")]
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public const uint Arabic_feh;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_fullstop")]
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public const uint Arabic_fullstop;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_gaf")]
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public const uint Arabic_gaf;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_ghain")]
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public const uint Arabic_ghain;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_ha")]
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public const uint Arabic_ha;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_hah")]
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public const uint Arabic_hah;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_hamza")]
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public const uint Arabic_hamza;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_hamza_above")]
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public const uint Arabic_hamza_above;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_hamza_below")]
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public const uint Arabic_hamza_below;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_hamzaonalef")]
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public const uint Arabic_hamzaonalef;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_hamzaonwaw")]
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public const uint Arabic_hamzaonwaw;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_hamzaonyeh")]
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public const uint Arabic_hamzaonyeh;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_hamzaunderalef")]
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public const uint Arabic_hamzaunderalef;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_heh")]
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public const uint Arabic_heh;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_heh_doachashmee")]
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public const uint Arabic_heh_doachashmee;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_heh_goal")]
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public const uint Arabic_heh_goal;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_jeem")]
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public const uint Arabic_jeem;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_jeh")]
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public const uint Arabic_jeh;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_kaf")]
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public const uint Arabic_kaf;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_kasra")]
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public const uint Arabic_kasra;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_kasratan")]
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public const uint Arabic_kasratan;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_keheh")]
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public const uint Arabic_keheh;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_khah")]
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public const uint Arabic_khah;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_lam")]
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public const uint Arabic_lam;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_madda_above")]
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public const uint Arabic_madda_above;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_maddaonalef")]
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public const uint Arabic_maddaonalef;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_meem")]
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public const uint Arabic_meem;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_noon")]
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public const uint Arabic_noon;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_noon_ghunna")]
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public const uint Arabic_noon_ghunna;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_peh")]
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public const uint Arabic_peh;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_percent")]
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public const uint Arabic_percent;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_qaf")]
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public const uint Arabic_qaf;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_question_mark")]
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public const uint Arabic_question_mark;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_ra")]
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public const uint Arabic_ra;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_rreh")]
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public const uint Arabic_rreh;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_sad")]
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public const uint Arabic_sad;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_seen")]
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public const uint Arabic_seen;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_semicolon")]
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public const uint Arabic_semicolon;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_shadda")]
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public const uint Arabic_shadda;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_sheen")]
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public const uint Arabic_sheen;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_sukun")]
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public const uint Arabic_sukun;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_superscript_alef")]
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public const uint Arabic_superscript_alef;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_switch")]
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public const uint Arabic_switch;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_tah")]
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public const uint Arabic_tah;
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[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_tatweel")]
|
|
public const uint Arabic_tatweel;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_tcheh")]
|
|
public const uint Arabic_tcheh;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_teh")]
|
|
public const uint Arabic_teh;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_tehmarbuta")]
|
|
public const uint Arabic_tehmarbuta;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_thal")]
|
|
public const uint Arabic_thal;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_theh")]
|
|
public const uint Arabic_theh;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_tteh")]
|
|
public const uint Arabic_tteh;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_veh")]
|
|
public const uint Arabic_veh;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_waw")]
|
|
public const uint Arabic_waw;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_yeh")]
|
|
public const uint Arabic_yeh;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_yeh_baree")]
|
|
public const uint Arabic_yeh_baree;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_zah")]
|
|
public const uint Arabic_zah;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Arabic_zain")]
|
|
public const uint Arabic_zain;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Aring")]
|
|
public const uint Aring;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_AT")]
|
|
public const uint Armenian_AT;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_AYB")]
|
|
public const uint Armenian_AYB;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_BEN")]
|
|
public const uint Armenian_BEN;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_CHA")]
|
|
public const uint Armenian_CHA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_DA")]
|
|
public const uint Armenian_DA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_DZA")]
|
|
public const uint Armenian_DZA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_E")]
|
|
public const uint Armenian_E;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_FE")]
|
|
public const uint Armenian_FE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_GHAT")]
|
|
public const uint Armenian_GHAT;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_GIM")]
|
|
public const uint Armenian_GIM;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_HI")]
|
|
public const uint Armenian_HI;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_HO")]
|
|
public const uint Armenian_HO;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_INI")]
|
|
public const uint Armenian_INI;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_JE")]
|
|
public const uint Armenian_JE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_KE")]
|
|
public const uint Armenian_KE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_KEN")]
|
|
public const uint Armenian_KEN;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_KHE")]
|
|
public const uint Armenian_KHE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_LYUN")]
|
|
public const uint Armenian_LYUN;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_MEN")]
|
|
public const uint Armenian_MEN;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_NU")]
|
|
public const uint Armenian_NU;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_O")]
|
|
public const uint Armenian_O;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_PE")]
|
|
public const uint Armenian_PE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_PYUR")]
|
|
public const uint Armenian_PYUR;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_RA")]
|
|
public const uint Armenian_RA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_RE")]
|
|
public const uint Armenian_RE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_SE")]
|
|
public const uint Armenian_SE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_SHA")]
|
|
public const uint Armenian_SHA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_TCHE")]
|
|
public const uint Armenian_TCHE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_TO")]
|
|
public const uint Armenian_TO;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_TSA")]
|
|
public const uint Armenian_TSA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_TSO")]
|
|
public const uint Armenian_TSO;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_TYUN")]
|
|
public const uint Armenian_TYUN;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_VEV")]
|
|
public const uint Armenian_VEV;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_VO")]
|
|
public const uint Armenian_VO;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_VYUN")]
|
|
public const uint Armenian_VYUN;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_YECH")]
|
|
public const uint Armenian_YECH;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ZA")]
|
|
public const uint Armenian_ZA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ZHE")]
|
|
public const uint Armenian_ZHE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_accent")]
|
|
public const uint Armenian_accent;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_amanak")]
|
|
public const uint Armenian_amanak;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_apostrophe")]
|
|
public const uint Armenian_apostrophe;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_at")]
|
|
public const uint Armenian_at;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ayb")]
|
|
public const uint Armenian_ayb;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ben")]
|
|
public const uint Armenian_ben;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_but")]
|
|
public const uint Armenian_but;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_cha")]
|
|
public const uint Armenian_cha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_da")]
|
|
public const uint Armenian_da;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_dza")]
|
|
public const uint Armenian_dza;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_e")]
|
|
public const uint Armenian_e;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_exclam")]
|
|
public const uint Armenian_exclam;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_fe")]
|
|
public const uint Armenian_fe;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_full_stop")]
|
|
public const uint Armenian_full_stop;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ghat")]
|
|
public const uint Armenian_ghat;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_gim")]
|
|
public const uint Armenian_gim;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_hi")]
|
|
public const uint Armenian_hi;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ho")]
|
|
public const uint Armenian_ho;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_hyphen")]
|
|
public const uint Armenian_hyphen;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ini")]
|
|
public const uint Armenian_ini;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_je")]
|
|
public const uint Armenian_je;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ke")]
|
|
public const uint Armenian_ke;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ken")]
|
|
public const uint Armenian_ken;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_khe")]
|
|
public const uint Armenian_khe;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ligature_ew")]
|
|
public const uint Armenian_ligature_ew;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_lyun")]
|
|
public const uint Armenian_lyun;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_men")]
|
|
public const uint Armenian_men;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_nu")]
|
|
public const uint Armenian_nu;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_o")]
|
|
public const uint Armenian_o;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_paruyk")]
|
|
public const uint Armenian_paruyk;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_pe")]
|
|
public const uint Armenian_pe;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_pyur")]
|
|
public const uint Armenian_pyur;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_question")]
|
|
public const uint Armenian_question;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_ra")]
|
|
public const uint Armenian_ra;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_re")]
|
|
public const uint Armenian_re;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_se")]
|
|
public const uint Armenian_se;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_separation_mark")]
|
|
public const uint Armenian_separation_mark;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_sha")]
|
|
public const uint Armenian_sha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_shesht")]
|
|
public const uint Armenian_shesht;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_tche")]
|
|
public const uint Armenian_tche;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_to")]
|
|
public const uint Armenian_to;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_tsa")]
|
|
public const uint Armenian_tsa;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_tso")]
|
|
public const uint Armenian_tso;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_tyun")]
|
|
public const uint Armenian_tyun;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_verjaket")]
|
|
public const uint Armenian_verjaket;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_vev")]
|
|
public const uint Armenian_vev;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_vo")]
|
|
public const uint Armenian_vo;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_vyun")]
|
|
public const uint Armenian_vyun;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_yech")]
|
|
public const uint Armenian_yech;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_yentamna")]
|
|
public const uint Armenian_yentamna;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_za")]
|
|
public const uint Armenian_za;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Armenian_zhe")]
|
|
public const uint Armenian_zhe;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Atilde")]
|
|
public const uint Atilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudibleBell_Enable")]
|
|
public const uint AudibleBell_Enable;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioCycleTrack")]
|
|
public const uint AudioCycleTrack;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioForward")]
|
|
public const uint AudioForward;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioLowerVolume")]
|
|
public const uint AudioLowerVolume;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioMedia")]
|
|
public const uint AudioMedia;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioMicMute")]
|
|
public const uint AudioMicMute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioMute")]
|
|
public const uint AudioMute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioNext")]
|
|
public const uint AudioNext;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioPause")]
|
|
public const uint AudioPause;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioPlay")]
|
|
public const uint AudioPlay;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioPrev")]
|
|
public const uint AudioPrev;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioRaiseVolume")]
|
|
public const uint AudioRaiseVolume;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioRandomPlay")]
|
|
public const uint AudioRandomPlay;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioRecord")]
|
|
public const uint AudioRecord;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioRepeat")]
|
|
public const uint AudioRepeat;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioRewind")]
|
|
public const uint AudioRewind;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_AudioStop")]
|
|
public const uint AudioStop;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Away")]
|
|
public const uint Away;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_B")]
|
|
public const uint B;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Babovedot")]
|
|
public const uint Babovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Back")]
|
|
public const uint Back;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_BackForward")]
|
|
public const uint BackForward;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_BackSpace")]
|
|
public const uint BackSpace;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Battery")]
|
|
public const uint Battery;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Begin")]
|
|
public const uint Begin;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Blue")]
|
|
public const uint Blue;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Bluetooth")]
|
|
public const uint Bluetooth;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Book")]
|
|
public const uint Book;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_BounceKeys_Enable")]
|
|
public const uint BounceKeys_Enable;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Break")]
|
|
public const uint Break;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_BrightnessAdjust")]
|
|
public const uint BrightnessAdjust;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Byelorussian_SHORTU")]
|
|
public const uint Byelorussian_SHORTU;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Byelorussian_shortu")]
|
|
public const uint Byelorussian_shortu;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_C")]
|
|
public const uint C;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_CD")]
|
|
public const uint CD;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_CH")]
|
|
public const uint CH;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_C_H")]
|
|
public const uint C_H;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_C_h")]
|
|
public const uint C_h;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cabovedot")]
|
|
public const uint Cabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cacute")]
|
|
public const uint Cacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Calculator")]
|
|
public const uint Calculator;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Calendar")]
|
|
public const uint Calendar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cancel")]
|
|
public const uint Cancel;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Caps_Lock")]
|
|
public const uint Caps_Lock;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ccaron")]
|
|
public const uint Ccaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ccedilla")]
|
|
public const uint Ccedilla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ccircumflex")]
|
|
public const uint Ccircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ch")]
|
|
public const uint Ch;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Clear")]
|
|
public const uint Clear;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ClearGrab")]
|
|
public const uint ClearGrab;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Close")]
|
|
public const uint Close;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Codeinput")]
|
|
public const uint Codeinput;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ColonSign")]
|
|
public const uint ColonSign;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Community")]
|
|
public const uint Community;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ContrastAdjust")]
|
|
public const uint ContrastAdjust;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Control_L")]
|
|
public const uint Control_L;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Control_R")]
|
|
public const uint Control_R;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Copy")]
|
|
public const uint Copy;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_CruzeiroSign")]
|
|
public const uint CruzeiroSign;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cut")]
|
|
public const uint Cut;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_CycleAngle")]
|
|
public const uint CycleAngle;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_A")]
|
|
public const uint Cyrillic_A;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_BE")]
|
|
public const uint Cyrillic_BE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_CHE")]
|
|
public const uint Cyrillic_CHE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_CHE_descender")]
|
|
public const uint Cyrillic_CHE_descender;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_CHE_vertstroke")]
|
|
public const uint Cyrillic_CHE_vertstroke;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_DE")]
|
|
public const uint Cyrillic_DE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_DZHE")]
|
|
public const uint Cyrillic_DZHE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_E")]
|
|
public const uint Cyrillic_E;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_EF")]
|
|
public const uint Cyrillic_EF;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_EL")]
|
|
public const uint Cyrillic_EL;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_EM")]
|
|
public const uint Cyrillic_EM;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_EN")]
|
|
public const uint Cyrillic_EN;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_EN_descender")]
|
|
public const uint Cyrillic_EN_descender;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ER")]
|
|
public const uint Cyrillic_ER;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ES")]
|
|
public const uint Cyrillic_ES;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_GHE")]
|
|
public const uint Cyrillic_GHE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_GHE_bar")]
|
|
public const uint Cyrillic_GHE_bar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_HA")]
|
|
public const uint Cyrillic_HA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_HARDSIGN")]
|
|
public const uint Cyrillic_HARDSIGN;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_HA_descender")]
|
|
public const uint Cyrillic_HA_descender;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_I")]
|
|
public const uint Cyrillic_I;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_IE")]
|
|
public const uint Cyrillic_IE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_IO")]
|
|
public const uint Cyrillic_IO;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_I_macron")]
|
|
public const uint Cyrillic_I_macron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_JE")]
|
|
public const uint Cyrillic_JE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_KA")]
|
|
public const uint Cyrillic_KA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_KA_descender")]
|
|
public const uint Cyrillic_KA_descender;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_KA_vertstroke")]
|
|
public const uint Cyrillic_KA_vertstroke;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_LJE")]
|
|
public const uint Cyrillic_LJE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_NJE")]
|
|
public const uint Cyrillic_NJE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_O")]
|
|
public const uint Cyrillic_O;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_O_bar")]
|
|
public const uint Cyrillic_O_bar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_PE")]
|
|
public const uint Cyrillic_PE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_SCHWA")]
|
|
public const uint Cyrillic_SCHWA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_SHA")]
|
|
public const uint Cyrillic_SHA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_SHCHA")]
|
|
public const uint Cyrillic_SHCHA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_SHHA")]
|
|
public const uint Cyrillic_SHHA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_SHORTI")]
|
|
public const uint Cyrillic_SHORTI;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_SOFTSIGN")]
|
|
public const uint Cyrillic_SOFTSIGN;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_TE")]
|
|
public const uint Cyrillic_TE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_TSE")]
|
|
public const uint Cyrillic_TSE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_U")]
|
|
public const uint Cyrillic_U;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_U_macron")]
|
|
public const uint Cyrillic_U_macron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_U_straight")]
|
|
public const uint Cyrillic_U_straight;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_U_straight_bar")]
|
|
public const uint Cyrillic_U_straight_bar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_VE")]
|
|
public const uint Cyrillic_VE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_YA")]
|
|
public const uint Cyrillic_YA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_YERU")]
|
|
public const uint Cyrillic_YERU;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_YU")]
|
|
public const uint Cyrillic_YU;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ZE")]
|
|
public const uint Cyrillic_ZE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ZHE")]
|
|
public const uint Cyrillic_ZHE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ZHE_descender")]
|
|
public const uint Cyrillic_ZHE_descender;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_a")]
|
|
public const uint Cyrillic_a;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_be")]
|
|
public const uint Cyrillic_be;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_che")]
|
|
public const uint Cyrillic_che;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_che_descender")]
|
|
public const uint Cyrillic_che_descender;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_che_vertstroke")]
|
|
public const uint Cyrillic_che_vertstroke;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_de")]
|
|
public const uint Cyrillic_de;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_dzhe")]
|
|
public const uint Cyrillic_dzhe;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_e")]
|
|
public const uint Cyrillic_e;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ef")]
|
|
public const uint Cyrillic_ef;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_el")]
|
|
public const uint Cyrillic_el;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_em")]
|
|
public const uint Cyrillic_em;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_en")]
|
|
public const uint Cyrillic_en;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_en_descender")]
|
|
public const uint Cyrillic_en_descender;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_er")]
|
|
public const uint Cyrillic_er;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_es")]
|
|
public const uint Cyrillic_es;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ghe")]
|
|
public const uint Cyrillic_ghe;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ghe_bar")]
|
|
public const uint Cyrillic_ghe_bar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ha")]
|
|
public const uint Cyrillic_ha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ha_descender")]
|
|
public const uint Cyrillic_ha_descender;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_hardsign")]
|
|
public const uint Cyrillic_hardsign;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_i")]
|
|
public const uint Cyrillic_i;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_i_macron")]
|
|
public const uint Cyrillic_i_macron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ie")]
|
|
public const uint Cyrillic_ie;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_io")]
|
|
public const uint Cyrillic_io;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_je")]
|
|
public const uint Cyrillic_je;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ka")]
|
|
public const uint Cyrillic_ka;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ka_descender")]
|
|
public const uint Cyrillic_ka_descender;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ka_vertstroke")]
|
|
public const uint Cyrillic_ka_vertstroke;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_lje")]
|
|
public const uint Cyrillic_lje;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_nje")]
|
|
public const uint Cyrillic_nje;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_o")]
|
|
public const uint Cyrillic_o;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_o_bar")]
|
|
public const uint Cyrillic_o_bar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_pe")]
|
|
public const uint Cyrillic_pe;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_schwa")]
|
|
public const uint Cyrillic_schwa;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_sha")]
|
|
public const uint Cyrillic_sha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_shcha")]
|
|
public const uint Cyrillic_shcha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_shha")]
|
|
public const uint Cyrillic_shha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_shorti")]
|
|
public const uint Cyrillic_shorti;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_softsign")]
|
|
public const uint Cyrillic_softsign;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_te")]
|
|
public const uint Cyrillic_te;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_tse")]
|
|
public const uint Cyrillic_tse;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_u")]
|
|
public const uint Cyrillic_u;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_u_macron")]
|
|
public const uint Cyrillic_u_macron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_u_straight")]
|
|
public const uint Cyrillic_u_straight;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_u_straight_bar")]
|
|
public const uint Cyrillic_u_straight_bar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ve")]
|
|
public const uint Cyrillic_ve;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ya")]
|
|
public const uint Cyrillic_ya;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_yeru")]
|
|
public const uint Cyrillic_yeru;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_yu")]
|
|
public const uint Cyrillic_yu;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_ze")]
|
|
public const uint Cyrillic_ze;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_zhe")]
|
|
public const uint Cyrillic_zhe;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Cyrillic_zhe_descender")]
|
|
public const uint Cyrillic_zhe_descender;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_D")]
|
|
public const uint D;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_DOS")]
|
|
public const uint DOS;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Dabovedot")]
|
|
public const uint Dabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Dcaron")]
|
|
public const uint Dcaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Delete")]
|
|
public const uint Delete;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Display")]
|
|
public const uint Display;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Documents")]
|
|
public const uint Documents;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_DongSign")]
|
|
public const uint DongSign;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Down")]
|
|
public const uint Down;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Dstroke")]
|
|
public const uint Dstroke;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_E")]
|
|
public const uint E;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ENG")]
|
|
public const uint ENG;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ETH")]
|
|
public const uint ETH;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_EZH")]
|
|
public const uint EZH;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Eabovedot")]
|
|
public const uint Eabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Eacute")]
|
|
public const uint Eacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ebelowdot")]
|
|
public const uint Ebelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ecaron")]
|
|
public const uint Ecaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ecircumflex")]
|
|
public const uint Ecircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ecircumflexacute")]
|
|
public const uint Ecircumflexacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ecircumflexbelowdot")]
|
|
public const uint Ecircumflexbelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ecircumflexgrave")]
|
|
public const uint Ecircumflexgrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ecircumflexhook")]
|
|
public const uint Ecircumflexhook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ecircumflextilde")]
|
|
public const uint Ecircumflextilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_EcuSign")]
|
|
public const uint EcuSign;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ediaeresis")]
|
|
public const uint Ediaeresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Egrave")]
|
|
public const uint Egrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ehook")]
|
|
public const uint Ehook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Eisu_Shift")]
|
|
public const uint Eisu_Shift;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Eisu_toggle")]
|
|
public const uint Eisu_toggle;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Eject")]
|
|
public const uint Eject;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Emacron")]
|
|
public const uint Emacron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_End")]
|
|
public const uint End;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Eogonek")]
|
|
public const uint Eogonek;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Escape")]
|
|
public const uint Escape;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Eth")]
|
|
public const uint Eth;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Etilde")]
|
|
public const uint Etilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_EuroSign")]
|
|
public const uint EuroSign;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Excel")]
|
|
public const uint Excel;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Execute")]
|
|
public const uint Execute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Explorer")]
|
|
public const uint Explorer;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F")]
|
|
public const uint F;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F1")]
|
|
public const uint F1;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F10")]
|
|
public const uint F10;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F11")]
|
|
public const uint F11;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F12")]
|
|
public const uint F12;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F13")]
|
|
public const uint F13;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F14")]
|
|
public const uint F14;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F15")]
|
|
public const uint F15;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F16")]
|
|
public const uint F16;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F17")]
|
|
public const uint F17;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F18")]
|
|
public const uint F18;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F19")]
|
|
public const uint F19;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F2")]
|
|
public const uint F2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F20")]
|
|
public const uint F20;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F21")]
|
|
public const uint F21;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F22")]
|
|
public const uint F22;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F23")]
|
|
public const uint F23;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F24")]
|
|
public const uint F24;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F25")]
|
|
public const uint F25;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F26")]
|
|
public const uint F26;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F27")]
|
|
public const uint F27;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F28")]
|
|
public const uint F28;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F29")]
|
|
public const uint F29;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F3")]
|
|
public const uint F3;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F30")]
|
|
public const uint F30;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F31")]
|
|
public const uint F31;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F32")]
|
|
public const uint F32;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F33")]
|
|
public const uint F33;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F34")]
|
|
public const uint F34;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F35")]
|
|
public const uint F35;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F4")]
|
|
public const uint F4;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F5")]
|
|
public const uint F5;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F6")]
|
|
public const uint F6;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F7")]
|
|
public const uint F7;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F8")]
|
|
public const uint F8;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_F9")]
|
|
public const uint F9;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_FFrancSign")]
|
|
public const uint FFrancSign;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Fabovedot")]
|
|
public const uint Fabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_0")]
|
|
public const uint Farsi_0;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_1")]
|
|
public const uint Farsi_1;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_2")]
|
|
public const uint Farsi_2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_3")]
|
|
public const uint Farsi_3;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_4")]
|
|
public const uint Farsi_4;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_5")]
|
|
public const uint Farsi_5;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_6")]
|
|
public const uint Farsi_6;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_7")]
|
|
public const uint Farsi_7;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_8")]
|
|
public const uint Farsi_8;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_9")]
|
|
public const uint Farsi_9;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Farsi_yeh")]
|
|
public const uint Farsi_yeh;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Favorites")]
|
|
public const uint Favorites;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Finance")]
|
|
public const uint Finance;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Find")]
|
|
public const uint Find;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_First_Virtual_Screen")]
|
|
public const uint First_Virtual_Screen;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Forward")]
|
|
public const uint Forward;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_FrameBack")]
|
|
public const uint FrameBack;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_FrameForward")]
|
|
public const uint FrameForward;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_G")]
|
|
public const uint G;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Gabovedot")]
|
|
public const uint Gabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Game")]
|
|
public const uint Game;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Gbreve")]
|
|
public const uint Gbreve;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Gcaron")]
|
|
public const uint Gcaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Gcedilla")]
|
|
public const uint Gcedilla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Gcircumflex")]
|
|
public const uint Gcircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_an")]
|
|
public const uint Georgian_an;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_ban")]
|
|
public const uint Georgian_ban;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_can")]
|
|
public const uint Georgian_can;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_char")]
|
|
public const uint Georgian_char;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_chin")]
|
|
public const uint Georgian_chin;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_cil")]
|
|
public const uint Georgian_cil;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_don")]
|
|
public const uint Georgian_don;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_en")]
|
|
public const uint Georgian_en;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_fi")]
|
|
public const uint Georgian_fi;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_gan")]
|
|
public const uint Georgian_gan;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_ghan")]
|
|
public const uint Georgian_ghan;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_hae")]
|
|
public const uint Georgian_hae;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_har")]
|
|
public const uint Georgian_har;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_he")]
|
|
public const uint Georgian_he;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_hie")]
|
|
public const uint Georgian_hie;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_hoe")]
|
|
public const uint Georgian_hoe;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_in")]
|
|
public const uint Georgian_in;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_jhan")]
|
|
public const uint Georgian_jhan;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_jil")]
|
|
public const uint Georgian_jil;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_kan")]
|
|
public const uint Georgian_kan;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_khar")]
|
|
public const uint Georgian_khar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_las")]
|
|
public const uint Georgian_las;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_man")]
|
|
public const uint Georgian_man;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_nar")]
|
|
public const uint Georgian_nar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_on")]
|
|
public const uint Georgian_on;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_par")]
|
|
public const uint Georgian_par;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_phar")]
|
|
public const uint Georgian_phar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_qar")]
|
|
public const uint Georgian_qar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_rae")]
|
|
public const uint Georgian_rae;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_san")]
|
|
public const uint Georgian_san;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_shin")]
|
|
public const uint Georgian_shin;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_tan")]
|
|
public const uint Georgian_tan;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_tar")]
|
|
public const uint Georgian_tar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_un")]
|
|
public const uint Georgian_un;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_vin")]
|
|
public const uint Georgian_vin;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_we")]
|
|
public const uint Georgian_we;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_xan")]
|
|
public const uint Georgian_xan;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_zen")]
|
|
public const uint Georgian_zen;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Georgian_zhar")]
|
|
public const uint Georgian_zhar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Go")]
|
|
public const uint Go;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_ALPHA")]
|
|
public const uint Greek_ALPHA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_ALPHAaccent")]
|
|
public const uint Greek_ALPHAaccent;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_BETA")]
|
|
public const uint Greek_BETA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_CHI")]
|
|
public const uint Greek_CHI;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_DELTA")]
|
|
public const uint Greek_DELTA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_EPSILON")]
|
|
public const uint Greek_EPSILON;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_EPSILONaccent")]
|
|
public const uint Greek_EPSILONaccent;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_ETA")]
|
|
public const uint Greek_ETA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_ETAaccent")]
|
|
public const uint Greek_ETAaccent;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_GAMMA")]
|
|
public const uint Greek_GAMMA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_IOTA")]
|
|
public const uint Greek_IOTA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_IOTAaccent")]
|
|
public const uint Greek_IOTAaccent;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_IOTAdiaeresis")]
|
|
public const uint Greek_IOTAdiaeresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_IOTAdieresis")]
|
|
public const uint Greek_IOTAdieresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_KAPPA")]
|
|
public const uint Greek_KAPPA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_LAMBDA")]
|
|
public const uint Greek_LAMBDA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_LAMDA")]
|
|
public const uint Greek_LAMDA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_MU")]
|
|
public const uint Greek_MU;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_NU")]
|
|
public const uint Greek_NU;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_OMEGA")]
|
|
public const uint Greek_OMEGA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_OMEGAaccent")]
|
|
public const uint Greek_OMEGAaccent;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_OMICRON")]
|
|
public const uint Greek_OMICRON;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_OMICRONaccent")]
|
|
public const uint Greek_OMICRONaccent;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_PHI")]
|
|
public const uint Greek_PHI;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_PI")]
|
|
public const uint Greek_PI;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_PSI")]
|
|
public const uint Greek_PSI;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_RHO")]
|
|
public const uint Greek_RHO;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_SIGMA")]
|
|
public const uint Greek_SIGMA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_TAU")]
|
|
public const uint Greek_TAU;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_THETA")]
|
|
public const uint Greek_THETA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_UPSILON")]
|
|
public const uint Greek_UPSILON;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_UPSILONaccent")]
|
|
public const uint Greek_UPSILONaccent;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_UPSILONdieresis")]
|
|
public const uint Greek_UPSILONdieresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_XI")]
|
|
public const uint Greek_XI;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_ZETA")]
|
|
public const uint Greek_ZETA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_accentdieresis")]
|
|
public const uint Greek_accentdieresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_alpha")]
|
|
public const uint Greek_alpha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_alphaaccent")]
|
|
public const uint Greek_alphaaccent;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_beta")]
|
|
public const uint Greek_beta;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_chi")]
|
|
public const uint Greek_chi;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_delta")]
|
|
public const uint Greek_delta;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_epsilon")]
|
|
public const uint Greek_epsilon;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_epsilonaccent")]
|
|
public const uint Greek_epsilonaccent;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_eta")]
|
|
public const uint Greek_eta;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_etaaccent")]
|
|
public const uint Greek_etaaccent;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_finalsmallsigma")]
|
|
public const uint Greek_finalsmallsigma;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_gamma")]
|
|
public const uint Greek_gamma;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_horizbar")]
|
|
public const uint Greek_horizbar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_iota")]
|
|
public const uint Greek_iota;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_iotaaccent")]
|
|
public const uint Greek_iotaaccent;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_iotaaccentdieresis")]
|
|
public const uint Greek_iotaaccentdieresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_iotadieresis")]
|
|
public const uint Greek_iotadieresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_kappa")]
|
|
public const uint Greek_kappa;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_lambda")]
|
|
public const uint Greek_lambda;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_lamda")]
|
|
public const uint Greek_lamda;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_mu")]
|
|
public const uint Greek_mu;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_nu")]
|
|
public const uint Greek_nu;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_omega")]
|
|
public const uint Greek_omega;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_omegaaccent")]
|
|
public const uint Greek_omegaaccent;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_omicron")]
|
|
public const uint Greek_omicron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_omicronaccent")]
|
|
public const uint Greek_omicronaccent;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_phi")]
|
|
public const uint Greek_phi;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_pi")]
|
|
public const uint Greek_pi;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_psi")]
|
|
public const uint Greek_psi;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_rho")]
|
|
public const uint Greek_rho;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_sigma")]
|
|
public const uint Greek_sigma;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_switch")]
|
|
public const uint Greek_switch;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_tau")]
|
|
public const uint Greek_tau;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_theta")]
|
|
public const uint Greek_theta;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_upsilon")]
|
|
public const uint Greek_upsilon;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_upsilonaccent")]
|
|
public const uint Greek_upsilonaccent;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_upsilonaccentdieresis")]
|
|
public const uint Greek_upsilonaccentdieresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_upsilondieresis")]
|
|
public const uint Greek_upsilondieresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_xi")]
|
|
public const uint Greek_xi;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Greek_zeta")]
|
|
public const uint Greek_zeta;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Green")]
|
|
public const uint Green;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_H")]
|
|
public const uint H;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul")]
|
|
public const uint Hangul;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_A")]
|
|
public const uint Hangul_A;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_AE")]
|
|
public const uint Hangul_AE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_AraeA")]
|
|
public const uint Hangul_AraeA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_AraeAE")]
|
|
public const uint Hangul_AraeAE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Banja")]
|
|
public const uint Hangul_Banja;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Cieuc")]
|
|
public const uint Hangul_Cieuc;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Codeinput")]
|
|
public const uint Hangul_Codeinput;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Dikeud")]
|
|
public const uint Hangul_Dikeud;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_E")]
|
|
public const uint Hangul_E;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_EO")]
|
|
public const uint Hangul_EO;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_EU")]
|
|
public const uint Hangul_EU;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_End")]
|
|
public const uint Hangul_End;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Hanja")]
|
|
public const uint Hangul_Hanja;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Hieuh")]
|
|
public const uint Hangul_Hieuh;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_I")]
|
|
public const uint Hangul_I;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Ieung")]
|
|
public const uint Hangul_Ieung;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Cieuc")]
|
|
public const uint Hangul_J_Cieuc;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Dikeud")]
|
|
public const uint Hangul_J_Dikeud;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Hieuh")]
|
|
public const uint Hangul_J_Hieuh;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Ieung")]
|
|
public const uint Hangul_J_Ieung;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Jieuj")]
|
|
public const uint Hangul_J_Jieuj;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Khieuq")]
|
|
public const uint Hangul_J_Khieuq;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Kiyeog")]
|
|
public const uint Hangul_J_Kiyeog;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_KiyeogSios")]
|
|
public const uint Hangul_J_KiyeogSios;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_KkogjiDalrinIeung")]
|
|
public const uint Hangul_J_KkogjiDalrinIeung;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Mieum")]
|
|
public const uint Hangul_J_Mieum;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Nieun")]
|
|
public const uint Hangul_J_Nieun;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_NieunHieuh")]
|
|
public const uint Hangul_J_NieunHieuh;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_NieunJieuj")]
|
|
public const uint Hangul_J_NieunJieuj;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_PanSios")]
|
|
public const uint Hangul_J_PanSios;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Phieuf")]
|
|
public const uint Hangul_J_Phieuf;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Pieub")]
|
|
public const uint Hangul_J_Pieub;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_PieubSios")]
|
|
public const uint Hangul_J_PieubSios;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Rieul")]
|
|
public const uint Hangul_J_Rieul;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_RieulHieuh")]
|
|
public const uint Hangul_J_RieulHieuh;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_RieulKiyeog")]
|
|
public const uint Hangul_J_RieulKiyeog;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_RieulMieum")]
|
|
public const uint Hangul_J_RieulMieum;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_RieulPhieuf")]
|
|
public const uint Hangul_J_RieulPhieuf;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_RieulPieub")]
|
|
public const uint Hangul_J_RieulPieub;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_RieulSios")]
|
|
public const uint Hangul_J_RieulSios;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_RieulTieut")]
|
|
public const uint Hangul_J_RieulTieut;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Sios")]
|
|
public const uint Hangul_J_Sios;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_SsangKiyeog")]
|
|
public const uint Hangul_J_SsangKiyeog;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_SsangSios")]
|
|
public const uint Hangul_J_SsangSios;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_Tieut")]
|
|
public const uint Hangul_J_Tieut;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_J_YeorinHieuh")]
|
|
public const uint Hangul_J_YeorinHieuh;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Jamo")]
|
|
public const uint Hangul_Jamo;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Jeonja")]
|
|
public const uint Hangul_Jeonja;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Jieuj")]
|
|
public const uint Hangul_Jieuj;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Khieuq")]
|
|
public const uint Hangul_Khieuq;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Kiyeog")]
|
|
public const uint Hangul_Kiyeog;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_KiyeogSios")]
|
|
public const uint Hangul_KiyeogSios;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_KkogjiDalrinIeung")]
|
|
public const uint Hangul_KkogjiDalrinIeung;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Mieum")]
|
|
public const uint Hangul_Mieum;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_MultipleCandidate")]
|
|
public const uint Hangul_MultipleCandidate;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Nieun")]
|
|
public const uint Hangul_Nieun;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_NieunHieuh")]
|
|
public const uint Hangul_NieunHieuh;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_NieunJieuj")]
|
|
public const uint Hangul_NieunJieuj;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_O")]
|
|
public const uint Hangul_O;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_OE")]
|
|
public const uint Hangul_OE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_PanSios")]
|
|
public const uint Hangul_PanSios;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Phieuf")]
|
|
public const uint Hangul_Phieuf;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Pieub")]
|
|
public const uint Hangul_Pieub;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_PieubSios")]
|
|
public const uint Hangul_PieubSios;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_PostHanja")]
|
|
public const uint Hangul_PostHanja;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_PreHanja")]
|
|
public const uint Hangul_PreHanja;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_PreviousCandidate")]
|
|
public const uint Hangul_PreviousCandidate;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Rieul")]
|
|
public const uint Hangul_Rieul;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_RieulHieuh")]
|
|
public const uint Hangul_RieulHieuh;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_RieulKiyeog")]
|
|
public const uint Hangul_RieulKiyeog;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_RieulMieum")]
|
|
public const uint Hangul_RieulMieum;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_RieulPhieuf")]
|
|
public const uint Hangul_RieulPhieuf;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_RieulPieub")]
|
|
public const uint Hangul_RieulPieub;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_RieulSios")]
|
|
public const uint Hangul_RieulSios;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_RieulTieut")]
|
|
public const uint Hangul_RieulTieut;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_RieulYeorinHieuh")]
|
|
public const uint Hangul_RieulYeorinHieuh;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Romaja")]
|
|
public const uint Hangul_Romaja;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_SingleCandidate")]
|
|
public const uint Hangul_SingleCandidate;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Sios")]
|
|
public const uint Hangul_Sios;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Special")]
|
|
public const uint Hangul_Special;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_SsangDikeud")]
|
|
public const uint Hangul_SsangDikeud;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_SsangJieuj")]
|
|
public const uint Hangul_SsangJieuj;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_SsangKiyeog")]
|
|
public const uint Hangul_SsangKiyeog;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_SsangPieub")]
|
|
public const uint Hangul_SsangPieub;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_SsangSios")]
|
|
public const uint Hangul_SsangSios;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Start")]
|
|
public const uint Hangul_Start;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_SunkyeongeumMieum")]
|
|
public const uint Hangul_SunkyeongeumMieum;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_SunkyeongeumPhieuf")]
|
|
public const uint Hangul_SunkyeongeumPhieuf;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_SunkyeongeumPieub")]
|
|
public const uint Hangul_SunkyeongeumPieub;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_Tieut")]
|
|
public const uint Hangul_Tieut;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_U")]
|
|
public const uint Hangul_U;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_WA")]
|
|
public const uint Hangul_WA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_WAE")]
|
|
public const uint Hangul_WAE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_WE")]
|
|
public const uint Hangul_WE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_WEO")]
|
|
public const uint Hangul_WEO;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_WI")]
|
|
public const uint Hangul_WI;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_YA")]
|
|
public const uint Hangul_YA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_YAE")]
|
|
public const uint Hangul_YAE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_YE")]
|
|
public const uint Hangul_YE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_YEO")]
|
|
public const uint Hangul_YEO;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_YI")]
|
|
public const uint Hangul_YI;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_YO")]
|
|
public const uint Hangul_YO;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_YU")]
|
|
public const uint Hangul_YU;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_YeorinHieuh")]
|
|
public const uint Hangul_YeorinHieuh;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hangul_switch")]
|
|
public const uint Hangul_switch;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hankaku")]
|
|
public const uint Hankaku;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hcircumflex")]
|
|
public const uint Hcircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hebrew_switch")]
|
|
public const uint Hebrew_switch;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Help")]
|
|
public const uint Help;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Henkan")]
|
|
public const uint Henkan;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Henkan_Mode")]
|
|
public const uint Henkan_Mode;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hibernate")]
|
|
public const uint Hibernate;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hiragana")]
|
|
public const uint Hiragana;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hiragana_Katakana")]
|
|
public const uint Hiragana_Katakana;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_History")]
|
|
public const uint History;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Home")]
|
|
public const uint Home;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_HomePage")]
|
|
public const uint HomePage;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_HotLinks")]
|
|
public const uint HotLinks;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hstroke")]
|
|
public const uint Hstroke;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hyper_L")]
|
|
public const uint Hyper_L;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Hyper_R")]
|
|
public const uint Hyper_R;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_I")]
|
|
public const uint I;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Center_Object")]
|
|
public const uint ISO_Center_Object;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Continuous_Underline")]
|
|
public const uint ISO_Continuous_Underline;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Discontinuous_Underline")]
|
|
public const uint ISO_Discontinuous_Underline;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Emphasize")]
|
|
public const uint ISO_Emphasize;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Enter")]
|
|
public const uint ISO_Enter;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Fast_Cursor_Down")]
|
|
public const uint ISO_Fast_Cursor_Down;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Fast_Cursor_Left")]
|
|
public const uint ISO_Fast_Cursor_Left;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Fast_Cursor_Right")]
|
|
public const uint ISO_Fast_Cursor_Right;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Fast_Cursor_Up")]
|
|
public const uint ISO_Fast_Cursor_Up;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_First_Group")]
|
|
public const uint ISO_First_Group;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_First_Group_Lock")]
|
|
public const uint ISO_First_Group_Lock;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Group_Latch")]
|
|
public const uint ISO_Group_Latch;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Group_Lock")]
|
|
public const uint ISO_Group_Lock;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Group_Shift")]
|
|
public const uint ISO_Group_Shift;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Last_Group")]
|
|
public const uint ISO_Last_Group;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Last_Group_Lock")]
|
|
public const uint ISO_Last_Group_Lock;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Left_Tab")]
|
|
public const uint ISO_Left_Tab;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Level2_Latch")]
|
|
public const uint ISO_Level2_Latch;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Level3_Latch")]
|
|
public const uint ISO_Level3_Latch;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Level3_Lock")]
|
|
public const uint ISO_Level3_Lock;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Level3_Shift")]
|
|
public const uint ISO_Level3_Shift;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Level5_Latch")]
|
|
public const uint ISO_Level5_Latch;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Level5_Lock")]
|
|
public const uint ISO_Level5_Lock;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Level5_Shift")]
|
|
public const uint ISO_Level5_Shift;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Lock")]
|
|
public const uint ISO_Lock;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Move_Line_Down")]
|
|
public const uint ISO_Move_Line_Down;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Move_Line_Up")]
|
|
public const uint ISO_Move_Line_Up;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Next_Group")]
|
|
public const uint ISO_Next_Group;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Next_Group_Lock")]
|
|
public const uint ISO_Next_Group_Lock;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Partial_Line_Down")]
|
|
public const uint ISO_Partial_Line_Down;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Partial_Line_Up")]
|
|
public const uint ISO_Partial_Line_Up;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Partial_Space_Left")]
|
|
public const uint ISO_Partial_Space_Left;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Partial_Space_Right")]
|
|
public const uint ISO_Partial_Space_Right;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Prev_Group")]
|
|
public const uint ISO_Prev_Group;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Prev_Group_Lock")]
|
|
public const uint ISO_Prev_Group_Lock;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Release_Both_Margins")]
|
|
public const uint ISO_Release_Both_Margins;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Release_Margin_Left")]
|
|
public const uint ISO_Release_Margin_Left;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Release_Margin_Right")]
|
|
public const uint ISO_Release_Margin_Right;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Set_Margin_Left")]
|
|
public const uint ISO_Set_Margin_Left;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ISO_Set_Margin_Right")]
|
|
public const uint ISO_Set_Margin_Right;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Iabovedot")]
|
|
public const uint Iabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Iacute")]
|
|
public const uint Iacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ibelowdot")]
|
|
public const uint Ibelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ibreve")]
|
|
public const uint Ibreve;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Icircumflex")]
|
|
public const uint Icircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Idiaeresis")]
|
|
public const uint Idiaeresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Igrave")]
|
|
public const uint Igrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ihook")]
|
|
public const uint Ihook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Imacron")]
|
|
public const uint Imacron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Insert")]
|
|
public const uint Insert;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Iogonek")]
|
|
public const uint Iogonek;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Itilde")]
|
|
public const uint Itilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_J")]
|
|
public const uint J;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Jcircumflex")]
|
|
public const uint Jcircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_K")]
|
|
public const uint K;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_0")]
|
|
public const uint KP_0;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_1")]
|
|
public const uint KP_1;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_2")]
|
|
public const uint KP_2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_3")]
|
|
public const uint KP_3;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_4")]
|
|
public const uint KP_4;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_5")]
|
|
public const uint KP_5;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_6")]
|
|
public const uint KP_6;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_7")]
|
|
public const uint KP_7;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_8")]
|
|
public const uint KP_8;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_9")]
|
|
public const uint KP_9;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Add")]
|
|
public const uint KP_Add;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Begin")]
|
|
public const uint KP_Begin;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Decimal")]
|
|
public const uint KP_Decimal;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Delete")]
|
|
public const uint KP_Delete;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Divide")]
|
|
public const uint KP_Divide;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Down")]
|
|
public const uint KP_Down;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_End")]
|
|
public const uint KP_End;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Enter")]
|
|
public const uint KP_Enter;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Equal")]
|
|
public const uint KP_Equal;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_F1")]
|
|
public const uint KP_F1;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_F2")]
|
|
public const uint KP_F2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_F3")]
|
|
public const uint KP_F3;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_F4")]
|
|
public const uint KP_F4;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Home")]
|
|
public const uint KP_Home;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Insert")]
|
|
public const uint KP_Insert;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Left")]
|
|
public const uint KP_Left;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Multiply")]
|
|
public const uint KP_Multiply;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Next")]
|
|
public const uint KP_Next;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Page_Down")]
|
|
public const uint KP_Page_Down;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Page_Up")]
|
|
public const uint KP_Page_Up;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Prior")]
|
|
public const uint KP_Prior;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Right")]
|
|
public const uint KP_Right;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Separator")]
|
|
public const uint KP_Separator;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Space")]
|
|
public const uint KP_Space;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Subtract")]
|
|
public const uint KP_Subtract;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Tab")]
|
|
public const uint KP_Tab;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KP_Up")]
|
|
public const uint KP_Up;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Kana_Lock")]
|
|
public const uint Kana_Lock;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Kana_Shift")]
|
|
public const uint Kana_Shift;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Kanji")]
|
|
public const uint Kanji;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Kanji_Bangou")]
|
|
public const uint Kanji_Bangou;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Katakana")]
|
|
public const uint Katakana;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KbdBrightnessDown")]
|
|
public const uint KbdBrightnessDown;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KbdBrightnessUp")]
|
|
public const uint KbdBrightnessUp;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_KbdLightOnOff")]
|
|
public const uint KbdLightOnOff;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Kcedilla")]
|
|
public const uint Kcedilla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Korean_Won")]
|
|
public const uint Korean_Won;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L")]
|
|
public const uint L;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L1")]
|
|
public const uint L1;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L10")]
|
|
public const uint L10;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L2")]
|
|
public const uint L2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L3")]
|
|
public const uint L3;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L4")]
|
|
public const uint L4;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L5")]
|
|
public const uint L5;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L6")]
|
|
public const uint L6;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L7")]
|
|
public const uint L7;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L8")]
|
|
public const uint L8;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_L9")]
|
|
public const uint L9;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Lacute")]
|
|
public const uint Lacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Last_Virtual_Screen")]
|
|
public const uint Last_Virtual_Screen;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Launch0")]
|
|
public const uint Launch0;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Launch1")]
|
|
public const uint Launch1;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Launch2")]
|
|
public const uint Launch2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Launch3")]
|
|
public const uint Launch3;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Launch4")]
|
|
public const uint Launch4;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Launch5")]
|
|
public const uint Launch5;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Launch6")]
|
|
public const uint Launch6;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Launch7")]
|
|
public const uint Launch7;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Launch8")]
|
|
public const uint Launch8;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Launch9")]
|
|
public const uint Launch9;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LaunchA")]
|
|
public const uint LaunchA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LaunchB")]
|
|
public const uint LaunchB;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LaunchC")]
|
|
public const uint LaunchC;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LaunchD")]
|
|
public const uint LaunchD;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LaunchE")]
|
|
public const uint LaunchE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LaunchF")]
|
|
public const uint LaunchF;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Lbelowdot")]
|
|
public const uint Lbelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Lcaron")]
|
|
public const uint Lcaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Lcedilla")]
|
|
public const uint Lcedilla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Left")]
|
|
public const uint Left;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LightBulb")]
|
|
public const uint LightBulb;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Linefeed")]
|
|
public const uint Linefeed;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LiraSign")]
|
|
public const uint LiraSign;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LogGrabInfo")]
|
|
public const uint LogGrabInfo;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LogOff")]
|
|
public const uint LogOff;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_LogWindowTree")]
|
|
public const uint LogWindowTree;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Lstroke")]
|
|
public const uint Lstroke;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_M")]
|
|
public const uint M;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Mabovedot")]
|
|
public const uint Mabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Macedonia_DSE")]
|
|
public const uint Macedonia_DSE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Macedonia_GJE")]
|
|
public const uint Macedonia_GJE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Macedonia_KJE")]
|
|
public const uint Macedonia_KJE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Macedonia_dse")]
|
|
public const uint Macedonia_dse;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Macedonia_gje")]
|
|
public const uint Macedonia_gje;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Macedonia_kje")]
|
|
public const uint Macedonia_kje;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Mae_Koho")]
|
|
public const uint Mae_Koho;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Mail")]
|
|
public const uint Mail;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MailForward")]
|
|
public const uint MailForward;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Market")]
|
|
public const uint Market;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Massyo")]
|
|
public const uint Massyo;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Meeting")]
|
|
public const uint Meeting;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Memo")]
|
|
public const uint Memo;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Menu")]
|
|
public const uint Menu;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MenuKB")]
|
|
public const uint MenuKB;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MenuPB")]
|
|
public const uint MenuPB;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Messenger")]
|
|
public const uint Messenger;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Meta_L")]
|
|
public const uint Meta_L;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Meta_R")]
|
|
public const uint Meta_R;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MillSign")]
|
|
public const uint MillSign;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ModeLock")]
|
|
public const uint ModeLock;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Mode_switch")]
|
|
public const uint Mode_switch;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MonBrightnessDown")]
|
|
public const uint MonBrightnessDown;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MonBrightnessUp")]
|
|
public const uint MonBrightnessUp;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MouseKeys_Accel_Enable")]
|
|
public const uint MouseKeys_Accel_Enable;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MouseKeys_Enable")]
|
|
public const uint MouseKeys_Enable;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Muhenkan")]
|
|
public const uint Muhenkan;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Multi_key")]
|
|
public const uint Multi_key;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MultipleCandidate")]
|
|
public const uint MultipleCandidate;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Music")]
|
|
public const uint Music;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MyComputer")]
|
|
public const uint MyComputer;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_MySites")]
|
|
public const uint MySites;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_N")]
|
|
public const uint N;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Nacute")]
|
|
public const uint Nacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_NairaSign")]
|
|
public const uint NairaSign;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ncaron")]
|
|
public const uint Ncaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ncedilla")]
|
|
public const uint Ncedilla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_New")]
|
|
public const uint New;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_NewSheqelSign")]
|
|
public const uint NewSheqelSign;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_News")]
|
|
public const uint News;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Next")]
|
|
public const uint Next;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Next_VMode")]
|
|
public const uint Next_VMode;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Next_Virtual_Screen")]
|
|
public const uint Next_Virtual_Screen;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ntilde")]
|
|
public const uint Ntilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Num_Lock")]
|
|
public const uint Num_Lock;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_O")]
|
|
public const uint O;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_OE")]
|
|
public const uint OE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Oacute")]
|
|
public const uint Oacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Obarred")]
|
|
public const uint Obarred;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Obelowdot")]
|
|
public const uint Obelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ocaron")]
|
|
public const uint Ocaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ocircumflex")]
|
|
public const uint Ocircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ocircumflexacute")]
|
|
public const uint Ocircumflexacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ocircumflexbelowdot")]
|
|
public const uint Ocircumflexbelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ocircumflexgrave")]
|
|
public const uint Ocircumflexgrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ocircumflexhook")]
|
|
public const uint Ocircumflexhook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ocircumflextilde")]
|
|
public const uint Ocircumflextilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Odiaeresis")]
|
|
public const uint Odiaeresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Odoubleacute")]
|
|
public const uint Odoubleacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_OfficeHome")]
|
|
public const uint OfficeHome;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ograve")]
|
|
public const uint Ograve;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ohook")]
|
|
public const uint Ohook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ohorn")]
|
|
public const uint Ohorn;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ohornacute")]
|
|
public const uint Ohornacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ohornbelowdot")]
|
|
public const uint Ohornbelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ohorngrave")]
|
|
public const uint Ohorngrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ohornhook")]
|
|
public const uint Ohornhook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ohorntilde")]
|
|
public const uint Ohorntilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Omacron")]
|
|
public const uint Omacron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ooblique")]
|
|
public const uint Ooblique;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Open")]
|
|
public const uint Open;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_OpenURL")]
|
|
public const uint OpenURL;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Option")]
|
|
public const uint Option;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Oslash")]
|
|
public const uint Oslash;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Otilde")]
|
|
public const uint Otilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Overlay1_Enable")]
|
|
public const uint Overlay1_Enable;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Overlay2_Enable")]
|
|
public const uint Overlay2_Enable;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_P")]
|
|
public const uint P;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pabovedot")]
|
|
public const uint Pabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Page_Down")]
|
|
public const uint Page_Down;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Page_Up")]
|
|
public const uint Page_Up;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Paste")]
|
|
public const uint Paste;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pause")]
|
|
public const uint Pause;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_PesetaSign")]
|
|
public const uint PesetaSign;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Phone")]
|
|
public const uint Phone;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pictures")]
|
|
public const uint Pictures;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Accelerate")]
|
|
public const uint Pointer_Accelerate;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Button1")]
|
|
public const uint Pointer_Button1;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Button2")]
|
|
public const uint Pointer_Button2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Button3")]
|
|
public const uint Pointer_Button3;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Button4")]
|
|
public const uint Pointer_Button4;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Button5")]
|
|
public const uint Pointer_Button5;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Button_Dflt")]
|
|
public const uint Pointer_Button_Dflt;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_DblClick1")]
|
|
public const uint Pointer_DblClick1;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_DblClick2")]
|
|
public const uint Pointer_DblClick2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_DblClick3")]
|
|
public const uint Pointer_DblClick3;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_DblClick4")]
|
|
public const uint Pointer_DblClick4;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_DblClick5")]
|
|
public const uint Pointer_DblClick5;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_DblClick_Dflt")]
|
|
public const uint Pointer_DblClick_Dflt;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_DfltBtnNext")]
|
|
public const uint Pointer_DfltBtnNext;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_DfltBtnPrev")]
|
|
public const uint Pointer_DfltBtnPrev;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Down")]
|
|
public const uint Pointer_Down;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_DownLeft")]
|
|
public const uint Pointer_DownLeft;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_DownRight")]
|
|
public const uint Pointer_DownRight;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Drag1")]
|
|
public const uint Pointer_Drag1;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Drag2")]
|
|
public const uint Pointer_Drag2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Drag3")]
|
|
public const uint Pointer_Drag3;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Drag4")]
|
|
public const uint Pointer_Drag4;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Drag5")]
|
|
public const uint Pointer_Drag5;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Drag_Dflt")]
|
|
public const uint Pointer_Drag_Dflt;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_EnableKeys")]
|
|
public const uint Pointer_EnableKeys;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Left")]
|
|
public const uint Pointer_Left;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Right")]
|
|
public const uint Pointer_Right;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_Up")]
|
|
public const uint Pointer_Up;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_UpLeft")]
|
|
public const uint Pointer_UpLeft;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Pointer_UpRight")]
|
|
public const uint Pointer_UpRight;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_PowerDown")]
|
|
public const uint PowerDown;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_PowerOff")]
|
|
public const uint PowerOff;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Prev_VMode")]
|
|
public const uint Prev_VMode;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Prev_Virtual_Screen")]
|
|
public const uint Prev_Virtual_Screen;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_PreviousCandidate")]
|
|
public const uint PreviousCandidate;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Print")]
|
|
public const uint Print;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Prior")]
|
|
public const uint Prior;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Q")]
|
|
public const uint Q;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R")]
|
|
public const uint R;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R1")]
|
|
public const uint R1;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R10")]
|
|
public const uint R10;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R11")]
|
|
public const uint R11;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R12")]
|
|
public const uint R12;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R13")]
|
|
public const uint R13;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R14")]
|
|
public const uint R14;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R15")]
|
|
public const uint R15;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R2")]
|
|
public const uint R2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R3")]
|
|
public const uint R3;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R4")]
|
|
public const uint R4;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R5")]
|
|
public const uint R5;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R6")]
|
|
public const uint R6;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R7")]
|
|
public const uint R7;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R8")]
|
|
public const uint R8;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_R9")]
|
|
public const uint R9;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Racute")]
|
|
public const uint Racute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Rcaron")]
|
|
public const uint Rcaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Rcedilla")]
|
|
public const uint Rcedilla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Red")]
|
|
public const uint Red;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Redo")]
|
|
public const uint Redo;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Refresh")]
|
|
public const uint Refresh;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Reload")]
|
|
public const uint Reload;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_RepeatKeys_Enable")]
|
|
public const uint RepeatKeys_Enable;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Reply")]
|
|
public const uint Reply;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Return")]
|
|
public const uint Return;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Right")]
|
|
public const uint Right;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_RockerDown")]
|
|
public const uint RockerDown;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_RockerEnter")]
|
|
public const uint RockerEnter;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_RockerUp")]
|
|
public const uint RockerUp;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Romaji")]
|
|
public const uint Romaji;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_RotateWindows")]
|
|
public const uint RotateWindows;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_RotationKB")]
|
|
public const uint RotationKB;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_RotationPB")]
|
|
public const uint RotationPB;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_RupeeSign")]
|
|
public const uint RupeeSign;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_S")]
|
|
public const uint S;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_SCHWA")]
|
|
public const uint SCHWA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sabovedot")]
|
|
public const uint Sabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sacute")]
|
|
public const uint Sacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Save")]
|
|
public const uint Save;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Scaron")]
|
|
public const uint Scaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Scedilla")]
|
|
public const uint Scedilla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Scircumflex")]
|
|
public const uint Scircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ScreenSaver")]
|
|
public const uint ScreenSaver;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ScrollClick")]
|
|
public const uint ScrollClick;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ScrollDown")]
|
|
public const uint ScrollDown;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ScrollUp")]
|
|
public const uint ScrollUp;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Scroll_Lock")]
|
|
public const uint Scroll_Lock;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Search")]
|
|
public const uint Search;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Select")]
|
|
public const uint Select;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_SelectButton")]
|
|
public const uint SelectButton;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Send")]
|
|
public const uint Send;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_DJE")]
|
|
public const uint Serbian_DJE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_DZE")]
|
|
public const uint Serbian_DZE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_JE")]
|
|
public const uint Serbian_JE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_LJE")]
|
|
public const uint Serbian_LJE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_NJE")]
|
|
public const uint Serbian_NJE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_TSHE")]
|
|
public const uint Serbian_TSHE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_dje")]
|
|
public const uint Serbian_dje;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_dze")]
|
|
public const uint Serbian_dze;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_je")]
|
|
public const uint Serbian_je;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_lje")]
|
|
public const uint Serbian_lje;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_nje")]
|
|
public const uint Serbian_nje;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Serbian_tshe")]
|
|
public const uint Serbian_tshe;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Shift_L")]
|
|
public const uint Shift_L;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Shift_Lock")]
|
|
public const uint Shift_Lock;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Shift_R")]
|
|
public const uint Shift_R;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Shop")]
|
|
public const uint Shop;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_SingleCandidate")]
|
|
public const uint SingleCandidate;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_a")]
|
|
public const uint Sinh_a;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_aa")]
|
|
public const uint Sinh_aa;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_aa2")]
|
|
public const uint Sinh_aa2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ae")]
|
|
public const uint Sinh_ae;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ae2")]
|
|
public const uint Sinh_ae2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_aee")]
|
|
public const uint Sinh_aee;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_aee2")]
|
|
public const uint Sinh_aee2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ai")]
|
|
public const uint Sinh_ai;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ai2")]
|
|
public const uint Sinh_ai2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_al")]
|
|
public const uint Sinh_al;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_au")]
|
|
public const uint Sinh_au;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_au2")]
|
|
public const uint Sinh_au2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ba")]
|
|
public const uint Sinh_ba;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_bha")]
|
|
public const uint Sinh_bha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ca")]
|
|
public const uint Sinh_ca;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_cha")]
|
|
public const uint Sinh_cha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_dda")]
|
|
public const uint Sinh_dda;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ddha")]
|
|
public const uint Sinh_ddha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_dha")]
|
|
public const uint Sinh_dha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_dhha")]
|
|
public const uint Sinh_dhha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_e")]
|
|
public const uint Sinh_e;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_e2")]
|
|
public const uint Sinh_e2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ee")]
|
|
public const uint Sinh_ee;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ee2")]
|
|
public const uint Sinh_ee2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_fa")]
|
|
public const uint Sinh_fa;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ga")]
|
|
public const uint Sinh_ga;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_gha")]
|
|
public const uint Sinh_gha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_h2")]
|
|
public const uint Sinh_h2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ha")]
|
|
public const uint Sinh_ha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_i")]
|
|
public const uint Sinh_i;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_i2")]
|
|
public const uint Sinh_i2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ii")]
|
|
public const uint Sinh_ii;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ii2")]
|
|
public const uint Sinh_ii2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ja")]
|
|
public const uint Sinh_ja;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_jha")]
|
|
public const uint Sinh_jha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_jnya")]
|
|
public const uint Sinh_jnya;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ka")]
|
|
public const uint Sinh_ka;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_kha")]
|
|
public const uint Sinh_kha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_kunddaliya")]
|
|
public const uint Sinh_kunddaliya;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_la")]
|
|
public const uint Sinh_la;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_lla")]
|
|
public const uint Sinh_lla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_lu")]
|
|
public const uint Sinh_lu;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_lu2")]
|
|
public const uint Sinh_lu2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_luu")]
|
|
public const uint Sinh_luu;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_luu2")]
|
|
public const uint Sinh_luu2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ma")]
|
|
public const uint Sinh_ma;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_mba")]
|
|
public const uint Sinh_mba;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_na")]
|
|
public const uint Sinh_na;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ndda")]
|
|
public const uint Sinh_ndda;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ndha")]
|
|
public const uint Sinh_ndha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ng")]
|
|
public const uint Sinh_ng;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ng2")]
|
|
public const uint Sinh_ng2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_nga")]
|
|
public const uint Sinh_nga;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_nja")]
|
|
public const uint Sinh_nja;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_nna")]
|
|
public const uint Sinh_nna;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_nya")]
|
|
public const uint Sinh_nya;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_o")]
|
|
public const uint Sinh_o;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_o2")]
|
|
public const uint Sinh_o2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_oo")]
|
|
public const uint Sinh_oo;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_oo2")]
|
|
public const uint Sinh_oo2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_pa")]
|
|
public const uint Sinh_pa;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_pha")]
|
|
public const uint Sinh_pha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ra")]
|
|
public const uint Sinh_ra;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ri")]
|
|
public const uint Sinh_ri;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_rii")]
|
|
public const uint Sinh_rii;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ru2")]
|
|
public const uint Sinh_ru2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ruu2")]
|
|
public const uint Sinh_ruu2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_sa")]
|
|
public const uint Sinh_sa;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_sha")]
|
|
public const uint Sinh_sha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ssha")]
|
|
public const uint Sinh_ssha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_tha")]
|
|
public const uint Sinh_tha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_thha")]
|
|
public const uint Sinh_thha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_tta")]
|
|
public const uint Sinh_tta;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ttha")]
|
|
public const uint Sinh_ttha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_u")]
|
|
public const uint Sinh_u;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_u2")]
|
|
public const uint Sinh_u2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_uu")]
|
|
public const uint Sinh_uu;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_uu2")]
|
|
public const uint Sinh_uu2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_va")]
|
|
public const uint Sinh_va;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sinh_ya")]
|
|
public const uint Sinh_ya;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sleep")]
|
|
public const uint Sleep;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_SlowKeys_Enable")]
|
|
public const uint SlowKeys_Enable;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Spell")]
|
|
public const uint Spell;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_SplitScreen")]
|
|
public const uint SplitScreen;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Standby")]
|
|
public const uint Standby;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Start")]
|
|
public const uint Start;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_StickyKeys_Enable")]
|
|
public const uint StickyKeys_Enable;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Stop")]
|
|
public const uint Stop;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Subtitle")]
|
|
public const uint Subtitle;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Super_L")]
|
|
public const uint Super_L;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Super_R")]
|
|
public const uint Super_R;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Support")]
|
|
public const uint Support;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Suspend")]
|
|
public const uint Suspend;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_1")]
|
|
public const uint Switch_VT_1;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_10")]
|
|
public const uint Switch_VT_10;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_11")]
|
|
public const uint Switch_VT_11;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_12")]
|
|
public const uint Switch_VT_12;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_2")]
|
|
public const uint Switch_VT_2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_3")]
|
|
public const uint Switch_VT_3;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_4")]
|
|
public const uint Switch_VT_4;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_5")]
|
|
public const uint Switch_VT_5;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_6")]
|
|
public const uint Switch_VT_6;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_7")]
|
|
public const uint Switch_VT_7;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_8")]
|
|
public const uint Switch_VT_8;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Switch_VT_9")]
|
|
public const uint Switch_VT_9;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Sys_Req")]
|
|
public const uint Sys_Req;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_T")]
|
|
public const uint T;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_THORN")]
|
|
public const uint THORN;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Tab")]
|
|
public const uint Tab;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Tabovedot")]
|
|
public const uint Tabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_TaskPane")]
|
|
public const uint TaskPane;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Tcaron")]
|
|
public const uint Tcaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Tcedilla")]
|
|
public const uint Tcedilla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Terminal")]
|
|
public const uint Terminal;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Terminate_Server")]
|
|
public const uint Terminate_Server;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_baht")]
|
|
public const uint Thai_baht;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_bobaimai")]
|
|
public const uint Thai_bobaimai;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_chochan")]
|
|
public const uint Thai_chochan;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_chochang")]
|
|
public const uint Thai_chochang;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_choching")]
|
|
public const uint Thai_choching;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_chochoe")]
|
|
public const uint Thai_chochoe;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_dochada")]
|
|
public const uint Thai_dochada;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_dodek")]
|
|
public const uint Thai_dodek;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_fofa")]
|
|
public const uint Thai_fofa;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_fofan")]
|
|
public const uint Thai_fofan;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_hohip")]
|
|
public const uint Thai_hohip;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_honokhuk")]
|
|
public const uint Thai_honokhuk;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_khokhai")]
|
|
public const uint Thai_khokhai;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_khokhon")]
|
|
public const uint Thai_khokhon;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_khokhuat")]
|
|
public const uint Thai_khokhuat;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_khokhwai")]
|
|
public const uint Thai_khokhwai;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_khorakhang")]
|
|
public const uint Thai_khorakhang;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_kokai")]
|
|
public const uint Thai_kokai;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_lakkhangyao")]
|
|
public const uint Thai_lakkhangyao;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_lekchet")]
|
|
public const uint Thai_lekchet;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_lekha")]
|
|
public const uint Thai_lekha;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_lekhok")]
|
|
public const uint Thai_lekhok;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_lekkao")]
|
|
public const uint Thai_lekkao;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_leknung")]
|
|
public const uint Thai_leknung;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_lekpaet")]
|
|
public const uint Thai_lekpaet;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_leksam")]
|
|
public const uint Thai_leksam;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_leksi")]
|
|
public const uint Thai_leksi;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_leksong")]
|
|
public const uint Thai_leksong;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_leksun")]
|
|
public const uint Thai_leksun;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_lochula")]
|
|
public const uint Thai_lochula;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_loling")]
|
|
public const uint Thai_loling;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_lu")]
|
|
public const uint Thai_lu;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_maichattawa")]
|
|
public const uint Thai_maichattawa;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_maiek")]
|
|
public const uint Thai_maiek;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_maihanakat")]
|
|
public const uint Thai_maihanakat;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_maihanakat_maitho")]
|
|
public const uint Thai_maihanakat_maitho;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_maitaikhu")]
|
|
public const uint Thai_maitaikhu;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_maitho")]
|
|
public const uint Thai_maitho;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_maitri")]
|
|
public const uint Thai_maitri;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_maiyamok")]
|
|
public const uint Thai_maiyamok;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_moma")]
|
|
public const uint Thai_moma;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_ngongu")]
|
|
public const uint Thai_ngongu;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_nikhahit")]
|
|
public const uint Thai_nikhahit;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_nonen")]
|
|
public const uint Thai_nonen;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_nonu")]
|
|
public const uint Thai_nonu;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_oang")]
|
|
public const uint Thai_oang;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_paiyannoi")]
|
|
public const uint Thai_paiyannoi;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_phinthu")]
|
|
public const uint Thai_phinthu;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_phophan")]
|
|
public const uint Thai_phophan;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_phophung")]
|
|
public const uint Thai_phophung;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_phosamphao")]
|
|
public const uint Thai_phosamphao;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_popla")]
|
|
public const uint Thai_popla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_rorua")]
|
|
public const uint Thai_rorua;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_ru")]
|
|
public const uint Thai_ru;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_saraa")]
|
|
public const uint Thai_saraa;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_saraaa")]
|
|
public const uint Thai_saraaa;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_saraae")]
|
|
public const uint Thai_saraae;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_saraaimaimalai")]
|
|
public const uint Thai_saraaimaimalai;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_saraaimaimuan")]
|
|
public const uint Thai_saraaimaimuan;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_saraam")]
|
|
public const uint Thai_saraam;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_sarae")]
|
|
public const uint Thai_sarae;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_sarai")]
|
|
public const uint Thai_sarai;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_saraii")]
|
|
public const uint Thai_saraii;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_sarao")]
|
|
public const uint Thai_sarao;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_sarau")]
|
|
public const uint Thai_sarau;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_saraue")]
|
|
public const uint Thai_saraue;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_sarauee")]
|
|
public const uint Thai_sarauee;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_sarauu")]
|
|
public const uint Thai_sarauu;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_sorusi")]
|
|
public const uint Thai_sorusi;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_sosala")]
|
|
public const uint Thai_sosala;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_soso")]
|
|
public const uint Thai_soso;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_sosua")]
|
|
public const uint Thai_sosua;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_thanthakhat")]
|
|
public const uint Thai_thanthakhat;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_thonangmontho")]
|
|
public const uint Thai_thonangmontho;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_thophuthao")]
|
|
public const uint Thai_thophuthao;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_thothahan")]
|
|
public const uint Thai_thothahan;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_thothan")]
|
|
public const uint Thai_thothan;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_thothong")]
|
|
public const uint Thai_thothong;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_thothung")]
|
|
public const uint Thai_thothung;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_topatak")]
|
|
public const uint Thai_topatak;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_totao")]
|
|
public const uint Thai_totao;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_wowaen")]
|
|
public const uint Thai_wowaen;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_yoyak")]
|
|
public const uint Thai_yoyak;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thai_yoying")]
|
|
public const uint Thai_yoying;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Thorn")]
|
|
public const uint Thorn;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Time")]
|
|
public const uint Time;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ToDoList")]
|
|
public const uint ToDoList;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Tools")]
|
|
public const uint Tools;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_TopMenu")]
|
|
public const uint TopMenu;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_TouchpadOff")]
|
|
public const uint TouchpadOff;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_TouchpadOn")]
|
|
public const uint TouchpadOn;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_TouchpadToggle")]
|
|
public const uint TouchpadToggle;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Touroku")]
|
|
public const uint Touroku;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Travel")]
|
|
public const uint Travel;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Tslash")]
|
|
public const uint Tslash;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_U")]
|
|
public const uint U;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_UWB")]
|
|
public const uint UWB;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Uacute")]
|
|
public const uint Uacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ubelowdot")]
|
|
public const uint Ubelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ubreve")]
|
|
public const uint Ubreve;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ucircumflex")]
|
|
public const uint Ucircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Udiaeresis")]
|
|
public const uint Udiaeresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Udoubleacute")]
|
|
public const uint Udoubleacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ugrave")]
|
|
public const uint Ugrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Uhook")]
|
|
public const uint Uhook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Uhorn")]
|
|
public const uint Uhorn;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Uhornacute")]
|
|
public const uint Uhornacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Uhornbelowdot")]
|
|
public const uint Uhornbelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Uhorngrave")]
|
|
public const uint Uhorngrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Uhornhook")]
|
|
public const uint Uhornhook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Uhorntilde")]
|
|
public const uint Uhorntilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukrainian_GHE_WITH_UPTURN")]
|
|
public const uint Ukrainian_GHE_WITH_UPTURN;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukrainian_I")]
|
|
public const uint Ukrainian_I;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukrainian_IE")]
|
|
public const uint Ukrainian_IE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukrainian_YI")]
|
|
public const uint Ukrainian_YI;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukrainian_ghe_with_upturn")]
|
|
public const uint Ukrainian_ghe_with_upturn;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukrainian_i")]
|
|
public const uint Ukrainian_i;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukrainian_ie")]
|
|
public const uint Ukrainian_ie;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukrainian_yi")]
|
|
public const uint Ukrainian_yi;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukranian_I")]
|
|
public const uint Ukranian_I;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukranian_JE")]
|
|
public const uint Ukranian_JE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukranian_YI")]
|
|
public const uint Ukranian_YI;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukranian_i")]
|
|
public const uint Ukranian_i;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukranian_je")]
|
|
public const uint Ukranian_je;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ukranian_yi")]
|
|
public const uint Ukranian_yi;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Umacron")]
|
|
public const uint Umacron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Undo")]
|
|
public const uint Undo;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ungrab")]
|
|
public const uint Ungrab;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Uogonek")]
|
|
public const uint Uogonek;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Up")]
|
|
public const uint Up;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Uring")]
|
|
public const uint Uring;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_User1KB")]
|
|
public const uint User1KB;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_User2KB")]
|
|
public const uint User2KB;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_UserPB")]
|
|
public const uint UserPB;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Utilde")]
|
|
public const uint Utilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_V")]
|
|
public const uint V;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_VendorHome")]
|
|
public const uint VendorHome;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Video")]
|
|
public const uint Video;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_View")]
|
|
public const uint View;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_VoidSymbol")]
|
|
public const uint VoidSymbol;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_W")]
|
|
public const uint W;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_WLAN")]
|
|
public const uint WLAN;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_WWW")]
|
|
public const uint WWW;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Wacute")]
|
|
public const uint Wacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_WakeUp")]
|
|
public const uint WakeUp;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Wcircumflex")]
|
|
public const uint Wcircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Wdiaeresis")]
|
|
public const uint Wdiaeresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_WebCam")]
|
|
public const uint WebCam;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Wgrave")]
|
|
public const uint Wgrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_WheelButton")]
|
|
public const uint WheelButton;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_WindowClear")]
|
|
public const uint WindowClear;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_WonSign")]
|
|
public const uint WonSign;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Word")]
|
|
public const uint Word;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_X")]
|
|
public const uint X;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Xabovedot")]
|
|
public const uint Xabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Xfer")]
|
|
public const uint Xfer;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Y")]
|
|
public const uint Y;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Yacute")]
|
|
public const uint Yacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ybelowdot")]
|
|
public const uint Ybelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ycircumflex")]
|
|
public const uint Ycircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ydiaeresis")]
|
|
public const uint Ydiaeresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Yellow")]
|
|
public const uint Yellow;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ygrave")]
|
|
public const uint Ygrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Yhook")]
|
|
public const uint Yhook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Ytilde")]
|
|
public const uint Ytilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Z")]
|
|
public const uint Z;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Zabovedot")]
|
|
public const uint Zabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Zacute")]
|
|
public const uint Zacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Zcaron")]
|
|
public const uint Zcaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Zen_Koho")]
|
|
public const uint Zen_Koho;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Zenkaku")]
|
|
public const uint Zenkaku;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Zenkaku_Hankaku")]
|
|
public const uint Zenkaku_Hankaku;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ZoomIn")]
|
|
public const uint ZoomIn;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ZoomOut")]
|
|
public const uint ZoomOut;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_Zstroke")]
|
|
public const uint Zstroke;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_a")]
|
|
public const uint a;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_aacute")]
|
|
public const uint aacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_abelowdot")]
|
|
public const uint abelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_abovedot")]
|
|
public const uint abovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_abreve")]
|
|
public const uint abreve;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_abreveacute")]
|
|
public const uint abreveacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_abrevebelowdot")]
|
|
public const uint abrevebelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_abrevegrave")]
|
|
public const uint abrevegrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_abrevehook")]
|
|
public const uint abrevehook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_abrevetilde")]
|
|
public const uint abrevetilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_acircumflex")]
|
|
public const uint acircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_acircumflexacute")]
|
|
public const uint acircumflexacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_acircumflexbelowdot")]
|
|
public const uint acircumflexbelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_acircumflexgrave")]
|
|
public const uint acircumflexgrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_acircumflexhook")]
|
|
public const uint acircumflexhook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_acircumflextilde")]
|
|
public const uint acircumflextilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_acute")]
|
|
public const uint acute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_adiaeresis")]
|
|
public const uint adiaeresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ae")]
|
|
public const uint ae;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_agrave")]
|
|
public const uint agrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ahook")]
|
|
public const uint ahook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_amacron")]
|
|
public const uint amacron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ampersand")]
|
|
public const uint ampersand;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_aogonek")]
|
|
public const uint aogonek;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_apostrophe")]
|
|
public const uint apostrophe;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_approxeq")]
|
|
public const uint approxeq;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_approximate")]
|
|
public const uint approximate;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_aring")]
|
|
public const uint aring;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_asciicircum")]
|
|
public const uint asciicircum;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_asciitilde")]
|
|
public const uint asciitilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_asterisk")]
|
|
public const uint asterisk;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_at")]
|
|
public const uint at;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_atilde")]
|
|
public const uint atilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_b")]
|
|
public const uint b;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_babovedot")]
|
|
public const uint babovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_backslash")]
|
|
public const uint backslash;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ballotcross")]
|
|
public const uint ballotcross;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_bar")]
|
|
public const uint bar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_because")]
|
|
public const uint because;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_blank")]
|
|
public const uint blank;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_botintegral")]
|
|
public const uint botintegral;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_botleftparens")]
|
|
public const uint botleftparens;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_botleftsqbracket")]
|
|
public const uint botleftsqbracket;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_botleftsummation")]
|
|
public const uint botleftsummation;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_botrightparens")]
|
|
public const uint botrightparens;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_botrightsqbracket")]
|
|
public const uint botrightsqbracket;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_botrightsummation")]
|
|
public const uint botrightsummation;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_bott")]
|
|
public const uint bott;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_botvertsummationconnector")]
|
|
public const uint botvertsummationconnector;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braceleft")]
|
|
public const uint braceleft;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braceright")]
|
|
public const uint braceright;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_bracketleft")]
|
|
public const uint bracketleft;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_bracketright")]
|
|
public const uint bracketright;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_blank")]
|
|
public const uint braille_blank;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dot_1")]
|
|
public const uint braille_dot_1;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dot_10")]
|
|
public const uint braille_dot_10;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dot_2")]
|
|
public const uint braille_dot_2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dot_3")]
|
|
public const uint braille_dot_3;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dot_4")]
|
|
public const uint braille_dot_4;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dot_5")]
|
|
public const uint braille_dot_5;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dot_6")]
|
|
public const uint braille_dot_6;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dot_7")]
|
|
public const uint braille_dot_7;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dot_8")]
|
|
public const uint braille_dot_8;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dot_9")]
|
|
public const uint braille_dot_9;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1")]
|
|
public const uint braille_dots_1;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12")]
|
|
public const uint braille_dots_12;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123")]
|
|
public const uint braille_dots_123;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1234")]
|
|
public const uint braille_dots_1234;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12345")]
|
|
public const uint braille_dots_12345;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123456")]
|
|
public const uint braille_dots_123456;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1234567")]
|
|
public const uint braille_dots_1234567;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12345678")]
|
|
public const uint braille_dots_12345678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1234568")]
|
|
public const uint braille_dots_1234568;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123457")]
|
|
public const uint braille_dots_123457;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1234578")]
|
|
public const uint braille_dots_1234578;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123458")]
|
|
public const uint braille_dots_123458;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12346")]
|
|
public const uint braille_dots_12346;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123467")]
|
|
public const uint braille_dots_123467;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1234678")]
|
|
public const uint braille_dots_1234678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123468")]
|
|
public const uint braille_dots_123468;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12347")]
|
|
public const uint braille_dots_12347;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123478")]
|
|
public const uint braille_dots_123478;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12348")]
|
|
public const uint braille_dots_12348;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1235")]
|
|
public const uint braille_dots_1235;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12356")]
|
|
public const uint braille_dots_12356;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123567")]
|
|
public const uint braille_dots_123567;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1235678")]
|
|
public const uint braille_dots_1235678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123568")]
|
|
public const uint braille_dots_123568;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12357")]
|
|
public const uint braille_dots_12357;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123578")]
|
|
public const uint braille_dots_123578;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12358")]
|
|
public const uint braille_dots_12358;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1236")]
|
|
public const uint braille_dots_1236;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12367")]
|
|
public const uint braille_dots_12367;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_123678")]
|
|
public const uint braille_dots_123678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12368")]
|
|
public const uint braille_dots_12368;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1237")]
|
|
public const uint braille_dots_1237;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12378")]
|
|
public const uint braille_dots_12378;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1238")]
|
|
public const uint braille_dots_1238;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_124")]
|
|
public const uint braille_dots_124;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1245")]
|
|
public const uint braille_dots_1245;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12456")]
|
|
public const uint braille_dots_12456;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_124567")]
|
|
public const uint braille_dots_124567;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1245678")]
|
|
public const uint braille_dots_1245678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_124568")]
|
|
public const uint braille_dots_124568;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12457")]
|
|
public const uint braille_dots_12457;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_124578")]
|
|
public const uint braille_dots_124578;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12458")]
|
|
public const uint braille_dots_12458;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1246")]
|
|
public const uint braille_dots_1246;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12467")]
|
|
public const uint braille_dots_12467;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_124678")]
|
|
public const uint braille_dots_124678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12468")]
|
|
public const uint braille_dots_12468;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1247")]
|
|
public const uint braille_dots_1247;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12478")]
|
|
public const uint braille_dots_12478;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1248")]
|
|
public const uint braille_dots_1248;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_125")]
|
|
public const uint braille_dots_125;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1256")]
|
|
public const uint braille_dots_1256;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12567")]
|
|
public const uint braille_dots_12567;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_125678")]
|
|
public const uint braille_dots_125678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12568")]
|
|
public const uint braille_dots_12568;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1257")]
|
|
public const uint braille_dots_1257;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12578")]
|
|
public const uint braille_dots_12578;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1258")]
|
|
public const uint braille_dots_1258;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_126")]
|
|
public const uint braille_dots_126;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1267")]
|
|
public const uint braille_dots_1267;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_12678")]
|
|
public const uint braille_dots_12678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1268")]
|
|
public const uint braille_dots_1268;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_127")]
|
|
public const uint braille_dots_127;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1278")]
|
|
public const uint braille_dots_1278;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_128")]
|
|
public const uint braille_dots_128;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13")]
|
|
public const uint braille_dots_13;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_134")]
|
|
public const uint braille_dots_134;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1345")]
|
|
public const uint braille_dots_1345;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13456")]
|
|
public const uint braille_dots_13456;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_134567")]
|
|
public const uint braille_dots_134567;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1345678")]
|
|
public const uint braille_dots_1345678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_134568")]
|
|
public const uint braille_dots_134568;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13457")]
|
|
public const uint braille_dots_13457;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_134578")]
|
|
public const uint braille_dots_134578;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13458")]
|
|
public const uint braille_dots_13458;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1346")]
|
|
public const uint braille_dots_1346;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13467")]
|
|
public const uint braille_dots_13467;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_134678")]
|
|
public const uint braille_dots_134678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13468")]
|
|
public const uint braille_dots_13468;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1347")]
|
|
public const uint braille_dots_1347;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13478")]
|
|
public const uint braille_dots_13478;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1348")]
|
|
public const uint braille_dots_1348;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_135")]
|
|
public const uint braille_dots_135;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1356")]
|
|
public const uint braille_dots_1356;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13567")]
|
|
public const uint braille_dots_13567;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_135678")]
|
|
public const uint braille_dots_135678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13568")]
|
|
public const uint braille_dots_13568;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1357")]
|
|
public const uint braille_dots_1357;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13578")]
|
|
public const uint braille_dots_13578;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1358")]
|
|
public const uint braille_dots_1358;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_136")]
|
|
public const uint braille_dots_136;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1367")]
|
|
public const uint braille_dots_1367;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_13678")]
|
|
public const uint braille_dots_13678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1368")]
|
|
public const uint braille_dots_1368;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_137")]
|
|
public const uint braille_dots_137;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1378")]
|
|
public const uint braille_dots_1378;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_138")]
|
|
public const uint braille_dots_138;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_14")]
|
|
public const uint braille_dots_14;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_145")]
|
|
public const uint braille_dots_145;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1456")]
|
|
public const uint braille_dots_1456;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_14567")]
|
|
public const uint braille_dots_14567;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_145678")]
|
|
public const uint braille_dots_145678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_14568")]
|
|
public const uint braille_dots_14568;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1457")]
|
|
public const uint braille_dots_1457;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_14578")]
|
|
public const uint braille_dots_14578;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1458")]
|
|
public const uint braille_dots_1458;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_146")]
|
|
public const uint braille_dots_146;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1467")]
|
|
public const uint braille_dots_1467;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_14678")]
|
|
public const uint braille_dots_14678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1468")]
|
|
public const uint braille_dots_1468;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_147")]
|
|
public const uint braille_dots_147;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1478")]
|
|
public const uint braille_dots_1478;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_148")]
|
|
public const uint braille_dots_148;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_15")]
|
|
public const uint braille_dots_15;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_156")]
|
|
public const uint braille_dots_156;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1567")]
|
|
public const uint braille_dots_1567;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_15678")]
|
|
public const uint braille_dots_15678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1568")]
|
|
public const uint braille_dots_1568;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_157")]
|
|
public const uint braille_dots_157;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1578")]
|
|
public const uint braille_dots_1578;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_158")]
|
|
public const uint braille_dots_158;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_16")]
|
|
public const uint braille_dots_16;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_167")]
|
|
public const uint braille_dots_167;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_1678")]
|
|
public const uint braille_dots_1678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_168")]
|
|
public const uint braille_dots_168;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_17")]
|
|
public const uint braille_dots_17;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_178")]
|
|
public const uint braille_dots_178;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_18")]
|
|
public const uint braille_dots_18;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2")]
|
|
public const uint braille_dots_2;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23")]
|
|
public const uint braille_dots_23;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_234")]
|
|
public const uint braille_dots_234;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2345")]
|
|
public const uint braille_dots_2345;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23456")]
|
|
public const uint braille_dots_23456;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_234567")]
|
|
public const uint braille_dots_234567;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2345678")]
|
|
public const uint braille_dots_2345678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_234568")]
|
|
public const uint braille_dots_234568;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23457")]
|
|
public const uint braille_dots_23457;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_234578")]
|
|
public const uint braille_dots_234578;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23458")]
|
|
public const uint braille_dots_23458;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2346")]
|
|
public const uint braille_dots_2346;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23467")]
|
|
public const uint braille_dots_23467;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_234678")]
|
|
public const uint braille_dots_234678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23468")]
|
|
public const uint braille_dots_23468;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2347")]
|
|
public const uint braille_dots_2347;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23478")]
|
|
public const uint braille_dots_23478;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2348")]
|
|
public const uint braille_dots_2348;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_235")]
|
|
public const uint braille_dots_235;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2356")]
|
|
public const uint braille_dots_2356;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23567")]
|
|
public const uint braille_dots_23567;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_235678")]
|
|
public const uint braille_dots_235678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23568")]
|
|
public const uint braille_dots_23568;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2357")]
|
|
public const uint braille_dots_2357;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23578")]
|
|
public const uint braille_dots_23578;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2358")]
|
|
public const uint braille_dots_2358;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_236")]
|
|
public const uint braille_dots_236;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2367")]
|
|
public const uint braille_dots_2367;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_23678")]
|
|
public const uint braille_dots_23678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2368")]
|
|
public const uint braille_dots_2368;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_237")]
|
|
public const uint braille_dots_237;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2378")]
|
|
public const uint braille_dots_2378;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_238")]
|
|
public const uint braille_dots_238;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_24")]
|
|
public const uint braille_dots_24;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_245")]
|
|
public const uint braille_dots_245;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2456")]
|
|
public const uint braille_dots_2456;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_24567")]
|
|
public const uint braille_dots_24567;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_245678")]
|
|
public const uint braille_dots_245678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_24568")]
|
|
public const uint braille_dots_24568;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2457")]
|
|
public const uint braille_dots_2457;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_24578")]
|
|
public const uint braille_dots_24578;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2458")]
|
|
public const uint braille_dots_2458;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_246")]
|
|
public const uint braille_dots_246;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2467")]
|
|
public const uint braille_dots_2467;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_24678")]
|
|
public const uint braille_dots_24678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2468")]
|
|
public const uint braille_dots_2468;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_247")]
|
|
public const uint braille_dots_247;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2478")]
|
|
public const uint braille_dots_2478;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_248")]
|
|
public const uint braille_dots_248;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_25")]
|
|
public const uint braille_dots_25;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_256")]
|
|
public const uint braille_dots_256;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2567")]
|
|
public const uint braille_dots_2567;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_25678")]
|
|
public const uint braille_dots_25678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2568")]
|
|
public const uint braille_dots_2568;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_257")]
|
|
public const uint braille_dots_257;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2578")]
|
|
public const uint braille_dots_2578;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_258")]
|
|
public const uint braille_dots_258;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_26")]
|
|
public const uint braille_dots_26;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_267")]
|
|
public const uint braille_dots_267;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_2678")]
|
|
public const uint braille_dots_2678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_268")]
|
|
public const uint braille_dots_268;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_27")]
|
|
public const uint braille_dots_27;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_278")]
|
|
public const uint braille_dots_278;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_28")]
|
|
public const uint braille_dots_28;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3")]
|
|
public const uint braille_dots_3;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_34")]
|
|
public const uint braille_dots_34;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_345")]
|
|
public const uint braille_dots_345;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3456")]
|
|
public const uint braille_dots_3456;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_34567")]
|
|
public const uint braille_dots_34567;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_345678")]
|
|
public const uint braille_dots_345678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_34568")]
|
|
public const uint braille_dots_34568;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3457")]
|
|
public const uint braille_dots_3457;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_34578")]
|
|
public const uint braille_dots_34578;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3458")]
|
|
public const uint braille_dots_3458;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_346")]
|
|
public const uint braille_dots_346;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3467")]
|
|
public const uint braille_dots_3467;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_34678")]
|
|
public const uint braille_dots_34678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3468")]
|
|
public const uint braille_dots_3468;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_347")]
|
|
public const uint braille_dots_347;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3478")]
|
|
public const uint braille_dots_3478;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_348")]
|
|
public const uint braille_dots_348;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_35")]
|
|
public const uint braille_dots_35;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_356")]
|
|
public const uint braille_dots_356;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3567")]
|
|
public const uint braille_dots_3567;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_35678")]
|
|
public const uint braille_dots_35678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3568")]
|
|
public const uint braille_dots_3568;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_357")]
|
|
public const uint braille_dots_357;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3578")]
|
|
public const uint braille_dots_3578;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_358")]
|
|
public const uint braille_dots_358;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_36")]
|
|
public const uint braille_dots_36;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_367")]
|
|
public const uint braille_dots_367;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_3678")]
|
|
public const uint braille_dots_3678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_368")]
|
|
public const uint braille_dots_368;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_37")]
|
|
public const uint braille_dots_37;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_378")]
|
|
public const uint braille_dots_378;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_38")]
|
|
public const uint braille_dots_38;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_4")]
|
|
public const uint braille_dots_4;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_45")]
|
|
public const uint braille_dots_45;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_456")]
|
|
public const uint braille_dots_456;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_4567")]
|
|
public const uint braille_dots_4567;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_45678")]
|
|
public const uint braille_dots_45678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_4568")]
|
|
public const uint braille_dots_4568;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_457")]
|
|
public const uint braille_dots_457;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_4578")]
|
|
public const uint braille_dots_4578;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_458")]
|
|
public const uint braille_dots_458;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_46")]
|
|
public const uint braille_dots_46;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_467")]
|
|
public const uint braille_dots_467;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_4678")]
|
|
public const uint braille_dots_4678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_468")]
|
|
public const uint braille_dots_468;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_47")]
|
|
public const uint braille_dots_47;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_478")]
|
|
public const uint braille_dots_478;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_48")]
|
|
public const uint braille_dots_48;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_5")]
|
|
public const uint braille_dots_5;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_56")]
|
|
public const uint braille_dots_56;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_567")]
|
|
public const uint braille_dots_567;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_5678")]
|
|
public const uint braille_dots_5678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_568")]
|
|
public const uint braille_dots_568;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_57")]
|
|
public const uint braille_dots_57;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_578")]
|
|
public const uint braille_dots_578;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_58")]
|
|
public const uint braille_dots_58;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_6")]
|
|
public const uint braille_dots_6;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_67")]
|
|
public const uint braille_dots_67;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_678")]
|
|
public const uint braille_dots_678;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_68")]
|
|
public const uint braille_dots_68;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_7")]
|
|
public const uint braille_dots_7;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_78")]
|
|
public const uint braille_dots_78;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_braille_dots_8")]
|
|
public const uint braille_dots_8;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_breve")]
|
|
public const uint breve;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_brokenbar")]
|
|
public const uint brokenbar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_c")]
|
|
public const uint c;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_c_h")]
|
|
public const uint c_h;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_cabovedot")]
|
|
public const uint cabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_cacute")]
|
|
public const uint cacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_careof")]
|
|
public const uint careof;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_caret")]
|
|
public const uint caret;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_caron")]
|
|
public const uint caron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ccaron")]
|
|
public const uint ccaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ccedilla")]
|
|
public const uint ccedilla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ccircumflex")]
|
|
public const uint ccircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_cedilla")]
|
|
public const uint cedilla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_cent")]
|
|
public const uint cent;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ch")]
|
|
public const uint ch;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_checkerboard")]
|
|
public const uint checkerboard;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_checkmark")]
|
|
public const uint checkmark;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_circle")]
|
|
public const uint circle;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_club")]
|
|
public const uint club;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_colon")]
|
|
public const uint colon;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_comma")]
|
|
public const uint comma;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_containsas")]
|
|
public const uint containsas;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_copyright")]
|
|
public const uint copyright;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_cr")]
|
|
public const uint cr;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_crossinglines")]
|
|
public const uint crossinglines;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_cuberoot")]
|
|
public const uint cuberoot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_currency")]
|
|
public const uint currency;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_cursor")]
|
|
public const uint cursor;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_d")]
|
|
public const uint d;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dabovedot")]
|
|
public const uint dabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dagger")]
|
|
public const uint dagger;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dcaron")]
|
|
public const uint dcaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_A")]
|
|
public const uint dead_A;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_E")]
|
|
public const uint dead_E;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_I")]
|
|
public const uint dead_I;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_O")]
|
|
public const uint dead_O;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_U")]
|
|
public const uint dead_U;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_a")]
|
|
public const uint dead_a;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_abovecomma")]
|
|
public const uint dead_abovecomma;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_abovedot")]
|
|
public const uint dead_abovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_abovereversedcomma")]
|
|
public const uint dead_abovereversedcomma;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_abovering")]
|
|
public const uint dead_abovering;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_aboveverticalline")]
|
|
public const uint dead_aboveverticalline;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_acute")]
|
|
public const uint dead_acute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_belowbreve")]
|
|
public const uint dead_belowbreve;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_belowcircumflex")]
|
|
public const uint dead_belowcircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_belowcomma")]
|
|
public const uint dead_belowcomma;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_belowdiaeresis")]
|
|
public const uint dead_belowdiaeresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_belowdot")]
|
|
public const uint dead_belowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_belowmacron")]
|
|
public const uint dead_belowmacron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_belowring")]
|
|
public const uint dead_belowring;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_belowtilde")]
|
|
public const uint dead_belowtilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_belowverticalline")]
|
|
public const uint dead_belowverticalline;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_breve")]
|
|
public const uint dead_breve;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_capital_schwa")]
|
|
public const uint dead_capital_schwa;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_caron")]
|
|
public const uint dead_caron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_cedilla")]
|
|
public const uint dead_cedilla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_circumflex")]
|
|
public const uint dead_circumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_currency")]
|
|
public const uint dead_currency;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_dasia")]
|
|
public const uint dead_dasia;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_diaeresis")]
|
|
public const uint dead_diaeresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_doubleacute")]
|
|
public const uint dead_doubleacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_doublegrave")]
|
|
public const uint dead_doublegrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_e")]
|
|
public const uint dead_e;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_grave")]
|
|
public const uint dead_grave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_greek")]
|
|
public const uint dead_greek;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_hook")]
|
|
public const uint dead_hook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_horn")]
|
|
public const uint dead_horn;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_i")]
|
|
public const uint dead_i;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_invertedbreve")]
|
|
public const uint dead_invertedbreve;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_iota")]
|
|
public const uint dead_iota;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_longsolidusoverlay")]
|
|
public const uint dead_longsolidusoverlay;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_lowline")]
|
|
public const uint dead_lowline;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_macron")]
|
|
public const uint dead_macron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_o")]
|
|
public const uint dead_o;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_ogonek")]
|
|
public const uint dead_ogonek;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_perispomeni")]
|
|
public const uint dead_perispomeni;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_psili")]
|
|
public const uint dead_psili;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_semivoiced_sound")]
|
|
public const uint dead_semivoiced_sound;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_small_schwa")]
|
|
public const uint dead_small_schwa;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_stroke")]
|
|
public const uint dead_stroke;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_tilde")]
|
|
public const uint dead_tilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_u")]
|
|
public const uint dead_u;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dead_voiced_sound")]
|
|
public const uint dead_voiced_sound;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_decimalpoint")]
|
|
public const uint decimalpoint;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_degree")]
|
|
public const uint degree;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_diaeresis")]
|
|
public const uint diaeresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_diamond")]
|
|
public const uint diamond;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_digitspace")]
|
|
public const uint digitspace;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dintegral")]
|
|
public const uint dintegral;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_division")]
|
|
public const uint division;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dollar")]
|
|
public const uint dollar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_doubbaselinedot")]
|
|
public const uint doubbaselinedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_doubleacute")]
|
|
public const uint doubleacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_doubledagger")]
|
|
public const uint doubledagger;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_doublelowquotemark")]
|
|
public const uint doublelowquotemark;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_downarrow")]
|
|
public const uint downarrow;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_downcaret")]
|
|
public const uint downcaret;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_downshoe")]
|
|
public const uint downshoe;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_downstile")]
|
|
public const uint downstile;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_downtack")]
|
|
public const uint downtack;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_dstroke")]
|
|
public const uint dstroke;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_e")]
|
|
public const uint e;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_eabovedot")]
|
|
public const uint eabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_eacute")]
|
|
public const uint eacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ebelowdot")]
|
|
public const uint ebelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ecaron")]
|
|
public const uint ecaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ecircumflex")]
|
|
public const uint ecircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ecircumflexacute")]
|
|
public const uint ecircumflexacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ecircumflexbelowdot")]
|
|
public const uint ecircumflexbelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ecircumflexgrave")]
|
|
public const uint ecircumflexgrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ecircumflexhook")]
|
|
public const uint ecircumflexhook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ecircumflextilde")]
|
|
public const uint ecircumflextilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ediaeresis")]
|
|
public const uint ediaeresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_egrave")]
|
|
public const uint egrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ehook")]
|
|
public const uint ehook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_eightsubscript")]
|
|
public const uint eightsubscript;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_eightsuperior")]
|
|
public const uint eightsuperior;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_elementof")]
|
|
public const uint elementof;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ellipsis")]
|
|
public const uint ellipsis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_em3space")]
|
|
public const uint em3space;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_em4space")]
|
|
public const uint em4space;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_emacron")]
|
|
public const uint emacron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_emdash")]
|
|
public const uint emdash;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_emfilledcircle")]
|
|
public const uint emfilledcircle;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_emfilledrect")]
|
|
public const uint emfilledrect;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_emopencircle")]
|
|
public const uint emopencircle;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_emopenrectangle")]
|
|
public const uint emopenrectangle;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_emptyset")]
|
|
public const uint emptyset;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_emspace")]
|
|
public const uint emspace;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_endash")]
|
|
public const uint endash;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_enfilledcircbullet")]
|
|
public const uint enfilledcircbullet;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_enfilledsqbullet")]
|
|
public const uint enfilledsqbullet;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_eng")]
|
|
public const uint eng;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_enopencircbullet")]
|
|
public const uint enopencircbullet;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_enopensquarebullet")]
|
|
public const uint enopensquarebullet;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_enspace")]
|
|
public const uint enspace;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_eogonek")]
|
|
public const uint eogonek;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_equal")]
|
|
public const uint equal;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_eth")]
|
|
public const uint eth;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_etilde")]
|
|
public const uint etilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_exclam")]
|
|
public const uint exclam;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_exclamdown")]
|
|
public const uint exclamdown;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ezh")]
|
|
public const uint ezh;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_f")]
|
|
public const uint f;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_fabovedot")]
|
|
public const uint fabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_femalesymbol")]
|
|
public const uint femalesymbol;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ff")]
|
|
public const uint ff;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_figdash")]
|
|
public const uint figdash;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_filledlefttribullet")]
|
|
public const uint filledlefttribullet;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_filledrectbullet")]
|
|
public const uint filledrectbullet;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_filledrighttribullet")]
|
|
public const uint filledrighttribullet;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_filledtribulletdown")]
|
|
public const uint filledtribulletdown;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_filledtribulletup")]
|
|
public const uint filledtribulletup;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_fiveeighths")]
|
|
public const uint fiveeighths;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_fivesixths")]
|
|
public const uint fivesixths;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_fivesubscript")]
|
|
public const uint fivesubscript;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_fivesuperior")]
|
|
public const uint fivesuperior;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_fourfifths")]
|
|
public const uint fourfifths;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_foursubscript")]
|
|
public const uint foursubscript;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_foursuperior")]
|
|
public const uint foursuperior;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_fourthroot")]
|
|
public const uint fourthroot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_function")]
|
|
public const uint function;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_g")]
|
|
public const uint g;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_gabovedot")]
|
|
public const uint gabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_gbreve")]
|
|
public const uint gbreve;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_gcaron")]
|
|
public const uint gcaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_gcedilla")]
|
|
public const uint gcedilla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_gcircumflex")]
|
|
public const uint gcircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_grave")]
|
|
public const uint grave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_greater")]
|
|
public const uint greater;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_greaterthanequal")]
|
|
public const uint greaterthanequal;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_guillemotleft")]
|
|
public const uint guillemotleft;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_guillemotright")]
|
|
public const uint guillemotright;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_h")]
|
|
public const uint h;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hairspace")]
|
|
public const uint hairspace;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hcircumflex")]
|
|
public const uint hcircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_heart")]
|
|
public const uint heart;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_aleph")]
|
|
public const uint hebrew_aleph;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_ayin")]
|
|
public const uint hebrew_ayin;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_bet")]
|
|
public const uint hebrew_bet;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_beth")]
|
|
public const uint hebrew_beth;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_chet")]
|
|
public const uint hebrew_chet;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_dalet")]
|
|
public const uint hebrew_dalet;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_daleth")]
|
|
public const uint hebrew_daleth;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_doublelowline")]
|
|
public const uint hebrew_doublelowline;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_finalkaph")]
|
|
public const uint hebrew_finalkaph;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_finalmem")]
|
|
public const uint hebrew_finalmem;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_finalnun")]
|
|
public const uint hebrew_finalnun;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_finalpe")]
|
|
public const uint hebrew_finalpe;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_finalzade")]
|
|
public const uint hebrew_finalzade;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_finalzadi")]
|
|
public const uint hebrew_finalzadi;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_gimel")]
|
|
public const uint hebrew_gimel;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_gimmel")]
|
|
public const uint hebrew_gimmel;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_he")]
|
|
public const uint hebrew_he;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_het")]
|
|
public const uint hebrew_het;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_kaph")]
|
|
public const uint hebrew_kaph;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_kuf")]
|
|
public const uint hebrew_kuf;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_lamed")]
|
|
public const uint hebrew_lamed;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_mem")]
|
|
public const uint hebrew_mem;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_nun")]
|
|
public const uint hebrew_nun;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_pe")]
|
|
public const uint hebrew_pe;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_qoph")]
|
|
public const uint hebrew_qoph;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_resh")]
|
|
public const uint hebrew_resh;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_samech")]
|
|
public const uint hebrew_samech;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_samekh")]
|
|
public const uint hebrew_samekh;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_shin")]
|
|
public const uint hebrew_shin;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_taf")]
|
|
public const uint hebrew_taf;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_taw")]
|
|
public const uint hebrew_taw;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_tet")]
|
|
public const uint hebrew_tet;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_teth")]
|
|
public const uint hebrew_teth;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_waw")]
|
|
public const uint hebrew_waw;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_yod")]
|
|
public const uint hebrew_yod;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_zade")]
|
|
public const uint hebrew_zade;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_zadi")]
|
|
public const uint hebrew_zadi;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_zain")]
|
|
public const uint hebrew_zain;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hebrew_zayin")]
|
|
public const uint hebrew_zayin;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hexagram")]
|
|
public const uint hexagram;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_horizconnector")]
|
|
public const uint horizconnector;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_horizlinescan1")]
|
|
public const uint horizlinescan1;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_horizlinescan3")]
|
|
public const uint horizlinescan3;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_horizlinescan5")]
|
|
public const uint horizlinescan5;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_horizlinescan7")]
|
|
public const uint horizlinescan7;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_horizlinescan9")]
|
|
public const uint horizlinescan9;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hstroke")]
|
|
public const uint hstroke;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ht")]
|
|
public const uint ht;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_hyphen")]
|
|
public const uint hyphen;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_i")]
|
|
public const uint i;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_iTouch")]
|
|
public const uint iTouch;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_iacute")]
|
|
public const uint iacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ibelowdot")]
|
|
public const uint ibelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ibreve")]
|
|
public const uint ibreve;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_icircumflex")]
|
|
public const uint icircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_identical")]
|
|
public const uint identical;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_idiaeresis")]
|
|
public const uint idiaeresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_idotless")]
|
|
public const uint idotless;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ifonlyif")]
|
|
public const uint ifonlyif;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_igrave")]
|
|
public const uint igrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ihook")]
|
|
public const uint ihook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_imacron")]
|
|
public const uint imacron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_implies")]
|
|
public const uint implies;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_includedin")]
|
|
public const uint includedin;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_includes")]
|
|
public const uint includes;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_infinity")]
|
|
public const uint infinity;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_integral")]
|
|
public const uint integral;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_intersection")]
|
|
public const uint intersection;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_iogonek")]
|
|
public const uint iogonek;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_itilde")]
|
|
public const uint itilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_j")]
|
|
public const uint j;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_jcircumflex")]
|
|
public const uint jcircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_jot")]
|
|
public const uint jot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_k")]
|
|
public const uint k;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_A")]
|
|
public const uint kana_A;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_CHI")]
|
|
public const uint kana_CHI;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_E")]
|
|
public const uint kana_E;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_FU")]
|
|
public const uint kana_FU;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_HA")]
|
|
public const uint kana_HA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_HE")]
|
|
public const uint kana_HE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_HI")]
|
|
public const uint kana_HI;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_HO")]
|
|
public const uint kana_HO;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_HU")]
|
|
public const uint kana_HU;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_I")]
|
|
public const uint kana_I;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_KA")]
|
|
public const uint kana_KA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_KE")]
|
|
public const uint kana_KE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_KI")]
|
|
public const uint kana_KI;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_KO")]
|
|
public const uint kana_KO;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_KU")]
|
|
public const uint kana_KU;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_MA")]
|
|
public const uint kana_MA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_ME")]
|
|
public const uint kana_ME;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_MI")]
|
|
public const uint kana_MI;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_MO")]
|
|
public const uint kana_MO;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_MU")]
|
|
public const uint kana_MU;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_N")]
|
|
public const uint kana_N;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_NA")]
|
|
public const uint kana_NA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_NE")]
|
|
public const uint kana_NE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_NI")]
|
|
public const uint kana_NI;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_NO")]
|
|
public const uint kana_NO;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_NU")]
|
|
public const uint kana_NU;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_O")]
|
|
public const uint kana_O;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_RA")]
|
|
public const uint kana_RA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_RE")]
|
|
public const uint kana_RE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_RI")]
|
|
public const uint kana_RI;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_RO")]
|
|
public const uint kana_RO;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_RU")]
|
|
public const uint kana_RU;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_SA")]
|
|
public const uint kana_SA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_SE")]
|
|
public const uint kana_SE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_SHI")]
|
|
public const uint kana_SHI;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_SO")]
|
|
public const uint kana_SO;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_SU")]
|
|
public const uint kana_SU;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_TA")]
|
|
public const uint kana_TA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_TE")]
|
|
public const uint kana_TE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_TI")]
|
|
public const uint kana_TI;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_TO")]
|
|
public const uint kana_TO;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_TSU")]
|
|
public const uint kana_TSU;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_TU")]
|
|
public const uint kana_TU;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_U")]
|
|
public const uint kana_U;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_WA")]
|
|
public const uint kana_WA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_WO")]
|
|
public const uint kana_WO;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_YA")]
|
|
public const uint kana_YA;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_YO")]
|
|
public const uint kana_YO;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_YU")]
|
|
public const uint kana_YU;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_a")]
|
|
public const uint kana_a;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_closingbracket")]
|
|
public const uint kana_closingbracket;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_comma")]
|
|
public const uint kana_comma;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_conjunctive")]
|
|
public const uint kana_conjunctive;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_e")]
|
|
public const uint kana_e;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_fullstop")]
|
|
public const uint kana_fullstop;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_i")]
|
|
public const uint kana_i;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_middledot")]
|
|
public const uint kana_middledot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_o")]
|
|
public const uint kana_o;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_openingbracket")]
|
|
public const uint kana_openingbracket;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_switch")]
|
|
public const uint kana_switch;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_tsu")]
|
|
public const uint kana_tsu;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_tu")]
|
|
public const uint kana_tu;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_u")]
|
|
public const uint kana_u;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_ya")]
|
|
public const uint kana_ya;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_yo")]
|
|
public const uint kana_yo;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kana_yu")]
|
|
public const uint kana_yu;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kappa")]
|
|
public const uint kappa;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kcedilla")]
|
|
public const uint kcedilla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_kra")]
|
|
public const uint kra;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_l")]
|
|
public const uint l;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_lacute")]
|
|
public const uint lacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_latincross")]
|
|
public const uint latincross;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_lbelowdot")]
|
|
public const uint lbelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_lcaron")]
|
|
public const uint lcaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_lcedilla")]
|
|
public const uint lcedilla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftanglebracket")]
|
|
public const uint leftanglebracket;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftarrow")]
|
|
public const uint leftarrow;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftcaret")]
|
|
public const uint leftcaret;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftdoublequotemark")]
|
|
public const uint leftdoublequotemark;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftmiddlecurlybrace")]
|
|
public const uint leftmiddlecurlybrace;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftopentriangle")]
|
|
public const uint leftopentriangle;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftpointer")]
|
|
public const uint leftpointer;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftradical")]
|
|
public const uint leftradical;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftshoe")]
|
|
public const uint leftshoe;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftsinglequotemark")]
|
|
public const uint leftsinglequotemark;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_leftt")]
|
|
public const uint leftt;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_lefttack")]
|
|
public const uint lefttack;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_less")]
|
|
public const uint less;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_lessthanequal")]
|
|
public const uint lessthanequal;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_lf")]
|
|
public const uint lf;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_logicaland")]
|
|
public const uint logicaland;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_logicalor")]
|
|
public const uint logicalor;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_lowleftcorner")]
|
|
public const uint lowleftcorner;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_lowrightcorner")]
|
|
public const uint lowrightcorner;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_lstroke")]
|
|
public const uint lstroke;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_m")]
|
|
public const uint m;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_mabovedot")]
|
|
public const uint mabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_macron")]
|
|
public const uint macron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_malesymbol")]
|
|
public const uint malesymbol;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_maltesecross")]
|
|
public const uint maltesecross;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_marker")]
|
|
public const uint marker;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_masculine")]
|
|
public const uint masculine;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_minus")]
|
|
public const uint minus;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_minutes")]
|
|
public const uint minutes;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_mu")]
|
|
public const uint mu;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_multiply")]
|
|
public const uint multiply;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_musicalflat")]
|
|
public const uint musicalflat;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_musicalsharp")]
|
|
public const uint musicalsharp;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_n")]
|
|
public const uint n;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_nabla")]
|
|
public const uint nabla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_nacute")]
|
|
public const uint nacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ncaron")]
|
|
public const uint ncaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ncedilla")]
|
|
public const uint ncedilla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ninesubscript")]
|
|
public const uint ninesubscript;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ninesuperior")]
|
|
public const uint ninesuperior;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_nl")]
|
|
public const uint nl;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_nobreakspace")]
|
|
public const uint nobreakspace;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_notapproxeq")]
|
|
public const uint notapproxeq;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_notelementof")]
|
|
public const uint notelementof;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_notequal")]
|
|
public const uint notequal;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_notidentical")]
|
|
public const uint notidentical;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_notsign")]
|
|
public const uint notsign;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ntilde")]
|
|
public const uint ntilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_numbersign")]
|
|
public const uint numbersign;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_numerosign")]
|
|
public const uint numerosign;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_o")]
|
|
public const uint o;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_oacute")]
|
|
public const uint oacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_obarred")]
|
|
public const uint obarred;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_obelowdot")]
|
|
public const uint obelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ocaron")]
|
|
public const uint ocaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ocircumflex")]
|
|
public const uint ocircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ocircumflexacute")]
|
|
public const uint ocircumflexacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ocircumflexbelowdot")]
|
|
public const uint ocircumflexbelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ocircumflexgrave")]
|
|
public const uint ocircumflexgrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ocircumflexhook")]
|
|
public const uint ocircumflexhook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ocircumflextilde")]
|
|
public const uint ocircumflextilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_odiaeresis")]
|
|
public const uint odiaeresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_odoubleacute")]
|
|
public const uint odoubleacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_oe")]
|
|
public const uint oe;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ogonek")]
|
|
public const uint ogonek;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ograve")]
|
|
public const uint ograve;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ohook")]
|
|
public const uint ohook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ohorn")]
|
|
public const uint ohorn;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ohornacute")]
|
|
public const uint ohornacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ohornbelowdot")]
|
|
public const uint ohornbelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ohorngrave")]
|
|
public const uint ohorngrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ohornhook")]
|
|
public const uint ohornhook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ohorntilde")]
|
|
public const uint ohorntilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_omacron")]
|
|
public const uint omacron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_oneeighth")]
|
|
public const uint oneeighth;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_onefifth")]
|
|
public const uint onefifth;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_onehalf")]
|
|
public const uint onehalf;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_onequarter")]
|
|
public const uint onequarter;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_onesixth")]
|
|
public const uint onesixth;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_onesubscript")]
|
|
public const uint onesubscript;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_onesuperior")]
|
|
public const uint onesuperior;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_onethird")]
|
|
public const uint onethird;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ooblique")]
|
|
public const uint ooblique;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_openrectbullet")]
|
|
public const uint openrectbullet;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_openstar")]
|
|
public const uint openstar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_opentribulletdown")]
|
|
public const uint opentribulletdown;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_opentribulletup")]
|
|
public const uint opentribulletup;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ordfeminine")]
|
|
public const uint ordfeminine;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_oslash")]
|
|
public const uint oslash;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_otilde")]
|
|
public const uint otilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_overbar")]
|
|
public const uint overbar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_overline")]
|
|
public const uint overline;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_p")]
|
|
public const uint p;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_pabovedot")]
|
|
public const uint pabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_paragraph")]
|
|
public const uint paragraph;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_parenleft")]
|
|
public const uint parenleft;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_parenright")]
|
|
public const uint parenright;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_partdifferential")]
|
|
public const uint partdifferential;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_partialderivative")]
|
|
public const uint partialderivative;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_percent")]
|
|
public const uint percent;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_period")]
|
|
public const uint period;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_periodcentered")]
|
|
public const uint periodcentered;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_permille")]
|
|
public const uint permille;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_phonographcopyright")]
|
|
public const uint phonographcopyright;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_plus")]
|
|
public const uint plus;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_plusminus")]
|
|
public const uint plusminus;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_prescription")]
|
|
public const uint prescription;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_prolongedsound")]
|
|
public const uint prolongedsound;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_punctspace")]
|
|
public const uint punctspace;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_q")]
|
|
public const uint q;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_quad")]
|
|
public const uint quad;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_question")]
|
|
public const uint question;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_questiondown")]
|
|
public const uint questiondown;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_quotedbl")]
|
|
public const uint quotedbl;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_quoteleft")]
|
|
public const uint quoteleft;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_quoteright")]
|
|
public const uint quoteright;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_r")]
|
|
public const uint r;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_racute")]
|
|
public const uint racute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_radical")]
|
|
public const uint radical;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rcaron")]
|
|
public const uint rcaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rcedilla")]
|
|
public const uint rcedilla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_registered")]
|
|
public const uint registered;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightanglebracket")]
|
|
public const uint rightanglebracket;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightarrow")]
|
|
public const uint rightarrow;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightcaret")]
|
|
public const uint rightcaret;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightdoublequotemark")]
|
|
public const uint rightdoublequotemark;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightmiddlecurlybrace")]
|
|
public const uint rightmiddlecurlybrace;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightmiddlesummation")]
|
|
public const uint rightmiddlesummation;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightopentriangle")]
|
|
public const uint rightopentriangle;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightpointer")]
|
|
public const uint rightpointer;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightshoe")]
|
|
public const uint rightshoe;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightsinglequotemark")]
|
|
public const uint rightsinglequotemark;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_rightt")]
|
|
public const uint rightt;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_righttack")]
|
|
public const uint righttack;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_s")]
|
|
public const uint s;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_sabovedot")]
|
|
public const uint sabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_sacute")]
|
|
public const uint sacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_scaron")]
|
|
public const uint scaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_scedilla")]
|
|
public const uint scedilla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_schwa")]
|
|
public const uint schwa;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_scircumflex")]
|
|
public const uint scircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_script_switch")]
|
|
public const uint script_switch;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_seconds")]
|
|
public const uint seconds;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_section")]
|
|
public const uint section;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_semicolon")]
|
|
public const uint semicolon;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_semivoicedsound")]
|
|
public const uint semivoicedsound;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_seveneighths")]
|
|
public const uint seveneighths;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_sevensubscript")]
|
|
public const uint sevensubscript;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_sevensuperior")]
|
|
public const uint sevensuperior;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_signaturemark")]
|
|
public const uint signaturemark;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_signifblank")]
|
|
public const uint signifblank;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_similarequal")]
|
|
public const uint similarequal;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_singlelowquotemark")]
|
|
public const uint singlelowquotemark;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_sixsubscript")]
|
|
public const uint sixsubscript;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_sixsuperior")]
|
|
public const uint sixsuperior;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_slash")]
|
|
public const uint slash;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_soliddiamond")]
|
|
public const uint soliddiamond;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_space")]
|
|
public const uint space;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_squareroot")]
|
|
public const uint squareroot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ssharp")]
|
|
public const uint ssharp;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_sterling")]
|
|
public const uint sterling;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_stricteq")]
|
|
public const uint stricteq;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_t")]
|
|
public const uint t;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_tabovedot")]
|
|
public const uint tabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_tcaron")]
|
|
public const uint tcaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_tcedilla")]
|
|
public const uint tcedilla;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_telephone")]
|
|
public const uint telephone;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_telephonerecorder")]
|
|
public const uint telephonerecorder;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_therefore")]
|
|
public const uint therefore;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_thinspace")]
|
|
public const uint thinspace;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_thorn")]
|
|
public const uint thorn;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_threeeighths")]
|
|
public const uint threeeighths;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_threefifths")]
|
|
public const uint threefifths;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_threequarters")]
|
|
public const uint threequarters;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_threesubscript")]
|
|
public const uint threesubscript;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_threesuperior")]
|
|
public const uint threesuperior;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_tintegral")]
|
|
public const uint tintegral;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_topintegral")]
|
|
public const uint topintegral;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_topleftparens")]
|
|
public const uint topleftparens;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_topleftradical")]
|
|
public const uint topleftradical;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_topleftsqbracket")]
|
|
public const uint topleftsqbracket;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_topleftsummation")]
|
|
public const uint topleftsummation;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_toprightparens")]
|
|
public const uint toprightparens;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_toprightsqbracket")]
|
|
public const uint toprightsqbracket;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_toprightsummation")]
|
|
public const uint toprightsummation;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_topt")]
|
|
public const uint topt;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_topvertsummationconnector")]
|
|
public const uint topvertsummationconnector;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_trademark")]
|
|
public const uint trademark;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_trademarkincircle")]
|
|
public const uint trademarkincircle;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_tslash")]
|
|
public const uint tslash;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_twofifths")]
|
|
public const uint twofifths;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_twosubscript")]
|
|
public const uint twosubscript;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_twosuperior")]
|
|
public const uint twosuperior;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_twothirds")]
|
|
public const uint twothirds;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_u")]
|
|
public const uint u;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uacute")]
|
|
public const uint uacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ubelowdot")]
|
|
public const uint ubelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ubreve")]
|
|
public const uint ubreve;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ucircumflex")]
|
|
public const uint ucircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_udiaeresis")]
|
|
public const uint udiaeresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_udoubleacute")]
|
|
public const uint udoubleacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ugrave")]
|
|
public const uint ugrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uhook")]
|
|
public const uint uhook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uhorn")]
|
|
public const uint uhorn;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uhornacute")]
|
|
public const uint uhornacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uhornbelowdot")]
|
|
public const uint uhornbelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uhorngrave")]
|
|
public const uint uhorngrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uhornhook")]
|
|
public const uint uhornhook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uhorntilde")]
|
|
public const uint uhorntilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_umacron")]
|
|
public const uint umacron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_underbar")]
|
|
public const uint underbar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_underscore")]
|
|
public const uint underscore;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_union")]
|
|
public const uint union;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uogonek")]
|
|
public const uint uogonek;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uparrow")]
|
|
public const uint uparrow;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_upcaret")]
|
|
public const uint upcaret;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_upleftcorner")]
|
|
public const uint upleftcorner;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uprightcorner")]
|
|
public const uint uprightcorner;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_upshoe")]
|
|
public const uint upshoe;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_upstile")]
|
|
public const uint upstile;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uptack")]
|
|
public const uint uptack;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_uring")]
|
|
public const uint uring;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_utilde")]
|
|
public const uint utilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_v")]
|
|
public const uint v;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_variation")]
|
|
public const uint variation;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_vertbar")]
|
|
public const uint vertbar;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_vertconnector")]
|
|
public const uint vertconnector;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_voicedsound")]
|
|
public const uint voicedsound;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_vt")]
|
|
public const uint vt;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_w")]
|
|
public const uint w;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_wacute")]
|
|
public const uint wacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_wcircumflex")]
|
|
public const uint wcircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_wdiaeresis")]
|
|
public const uint wdiaeresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_wgrave")]
|
|
public const uint wgrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_x")]
|
|
public const uint x;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_xabovedot")]
|
|
public const uint xabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_y")]
|
|
public const uint y;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_yacute")]
|
|
public const uint yacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ybelowdot")]
|
|
public const uint ybelowdot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ycircumflex")]
|
|
public const uint ycircumflex;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ydiaeresis")]
|
|
public const uint ydiaeresis;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_yen")]
|
|
public const uint yen;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ygrave")]
|
|
public const uint ygrave;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_yhook")]
|
|
public const uint yhook;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_ytilde")]
|
|
public const uint ytilde;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_z")]
|
|
public const uint z;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_zabovedot")]
|
|
public const uint zabovedot;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_zacute")]
|
|
public const uint zacute;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_zcaron")]
|
|
public const uint zcaron;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_zerosubscript")]
|
|
public const uint zerosubscript;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_zerosuperior")]
|
|
public const uint zerosuperior;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_KEY_zstroke")]
|
|
public const uint zstroke;
|
|
}
|
|
namespace Threads {
|
|
namespace Idle {
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "clutter_threads_add_idle")]
|
|
public static uint add (GLib.SourceFunc func);
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "clutter_threads_add_idle_full")]
|
|
public static uint add_full (int priority, owned GLib.SourceFunc func);
|
|
}
|
|
namespace Timeout {
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "clutter_threads_add_timeout")]
|
|
public static uint add (uint interval, GLib.SourceFunc func);
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "clutter_threads_add_timeout_full")]
|
|
public static uint add_full (int priority, uint interval, owned GLib.SourceFunc func);
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static uint add_repaint_func (owned GLib.SourceFunc func);
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static uint add_repaint_func_full (Clutter.RepaintFlags flags, owned GLib.SourceFunc func);
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static void remove_repaint_func (uint handle_id);
|
|
}
|
|
namespace Value {
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static Clutter.PaintNode dup_paint_node (GLib.Value value);
|
|
#if !HAS_MUTTER47
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static unowned Clutter.Color? get_color (GLib.Value value);
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static unowned Clutter.PaintNode get_paint_node (GLib.Value value);
|
|
[CCode (array_length_pos = 1.1, array_length_type = "gsize", cheader_filename = "clutter/clutter.h")]
|
|
public static unowned float[] get_shader_float (GLib.Value value);
|
|
[CCode (array_length_pos = 1.1, array_length_type = "gsize", cheader_filename = "clutter/clutter.h")]
|
|
public static unowned int[] get_shader_int (GLib.Value value);
|
|
[CCode (array_length_pos = 1.1, array_length_type = "gsize", cheader_filename = "clutter/clutter.h")]
|
|
public static unowned float[] get_shader_matrix (GLib.Value value);
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static unowned Clutter.Units? get_units (GLib.Value value);
|
|
#endif
|
|
#if !HAS_MUTTER47
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static void set_color (GLib.Value value, Clutter.Color color);
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static void set_paint_node (GLib.Value value, Clutter.PaintNode? node);
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static void set_shader_float (GLib.Value value, [CCode (array_length_cname = "size", array_length_pos = 1.5)] float[] floats);
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static void set_shader_int (GLib.Value value, [CCode (array_length_cname = "size", array_length_pos = 1.5)] int[] ints);
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static void set_shader_matrix (GLib.Value value, [CCode (array_length_cname = "size", array_length_pos = 1.5)] float[] matrix);
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static void set_units (GLib.Value value, Clutter.Units units);
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static void take_paint_node (GLib.Value value, Clutter.PaintNode? node);
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_action_get_type ()")]
|
|
public abstract class Action : Clutter.ActorMeta {
|
|
[CCode (has_construct_function = false)]
|
|
protected Action ();
|
|
public Clutter.EventPhase get_phase ();
|
|
[NoWrapper]
|
|
public virtual bool handle_event (Clutter.Event event);
|
|
#if HAS_MUTTER47
|
|
[NoWrapper]
|
|
public virtual bool register_sequence (Clutter.Event event);
|
|
#endif
|
|
#if HAS_MUTTER44
|
|
[NoWrapper]
|
|
public virtual void sequence_cancelled (Clutter.InputDevice device, Clutter.EventSequence sequence);
|
|
#endif
|
|
#if HAS_MUTTER47
|
|
[NoWrapper]
|
|
public virtual int setup_sequence_relationship (Clutter.Action action_2, Clutter.InputDevice device, Clutter.EventSequence sequence);
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_actor_get_type ()")]
|
|
#if HAS_MUTTER46
|
|
public class Actor : GLib.InitiallyUnowned, Atk.Implementor, Clutter.Animatable {
|
|
#else
|
|
public class Actor : GLib.InitiallyUnowned, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
|
|
#endif
|
|
public uint32 flags;
|
|
[CCode (has_construct_function = false)]
|
|
public Actor ();
|
|
public void add_action (Clutter.Action action);
|
|
public void add_action_full (string name, Clutter.EventPhase phase, Clutter.Action action);
|
|
public void add_action_with_name (string name, Clutter.Action action);
|
|
public void add_child (Clutter.Actor child);
|
|
public void add_constraint (Clutter.Constraint constraint);
|
|
public void add_constraint_with_name (string name, Clutter.Constraint constraint);
|
|
public void add_effect (Clutter.Effect effect);
|
|
public void add_effect_with_name (string name, Clutter.Effect effect);
|
|
public void add_transition (string name, Clutter.Transition transition);
|
|
public virtual void allocate (Clutter.ActorBox box);
|
|
public void allocate_align_fill (Clutter.ActorBox box, double x_align, double y_align, bool x_fill, bool y_fill);
|
|
public void allocate_available_size (float x, float y, float available_width, float available_height);
|
|
public void allocate_preferred_size (float x, float y);
|
|
public Graphene.Point3D apply_relative_transform_to_point (Clutter.Actor? ancestor, Graphene.Point3D point);
|
|
[NoWrapper]
|
|
public virtual void apply_transform (ref Graphene.Matrix matrix);
|
|
public Graphene.Point3D apply_transform_to_point (Graphene.Point3D point);
|
|
public void bind_model (GLib.ListModel? model, owned Clutter.ActorCreateChildFunc create_child_func);
|
|
[NoWrapper]
|
|
public virtual float calculate_resource_scale (int phase);
|
|
public void clear_actions ();
|
|
public void clear_constraints ();
|
|
public void clear_effects ();
|
|
public bool contains (Clutter.Actor descendant);
|
|
public void continue_paint (Clutter.PaintContext paint_context);
|
|
public void continue_pick (Clutter.PickContext pick_context);
|
|
public Pango.Context create_pango_context ();
|
|
public Pango.Layout create_pango_layout (string? text);
|
|
#if HAS_MUTTER46
|
|
public Clutter.PaintNode create_texture_paint_node (Cogl.Texture texture);
|
|
#endif
|
|
public void destroy_all_children ();
|
|
[CCode (cname = "clutter_actor_event")]
|
|
public bool emit_event (Clutter.Event event, bool capture);
|
|
public void get_abs_allocation_vertices ([CCode (array_length = false)] Graphene.Point3D verts[4]);
|
|
public virtual unowned Atk.Object get_accessible ();
|
|
#if HAS_MUTTER47
|
|
public unowned string get_accessible_name ();
|
|
public Atk.Role get_accessible_role ();
|
|
#endif
|
|
public unowned Clutter.Action? get_action (string name);
|
|
public GLib.List<weak Clutter.Action> get_actions ();
|
|
public Clutter.ActorBox get_allocation_box ();
|
|
#if HAS_MUTTER47
|
|
public Cogl.Color get_background_color ();
|
|
#else
|
|
public Clutter.Color get_background_color ();
|
|
#endif
|
|
public unowned Clutter.Actor? get_child_at_index (int index_);
|
|
public Graphene.Matrix get_child_transform ();
|
|
public GLib.List<weak Clutter.Actor> get_children ();
|
|
public void get_clip (out float xoff, out float yoff, out float width, out float height);
|
|
public bool get_clip_to_allocation ();
|
|
#if HAS_MUTTER43
|
|
public unowned Clutter.ColorState get_color_state ();
|
|
#endif
|
|
public unowned Clutter.Constraint? get_constraint (string name);
|
|
public GLib.List<weak Clutter.Constraint> get_constraints ();
|
|
public unowned Clutter.Content? get_content ();
|
|
public Clutter.ActorBox get_content_box ();
|
|
public Clutter.ContentGravity get_content_gravity ();
|
|
public Clutter.ContentRepeat get_content_repeat ();
|
|
public void get_content_scaling_filters (out Clutter.ScalingFilter min_filter, out Clutter.ScalingFilter mag_filter);
|
|
#if HAS_MUTTER47
|
|
public unowned Clutter.Context get_context ();
|
|
#endif
|
|
#if !HAS_MUTTER44
|
|
public unowned Clutter.PaintVolume? get_default_paint_volume ();
|
|
#endif
|
|
public uint get_easing_delay ();
|
|
public uint get_easing_duration ();
|
|
public Clutter.AnimationMode get_easing_mode ();
|
|
public unowned Clutter.Effect? get_effect (string name);
|
|
public GLib.List<weak Clutter.Effect> get_effects ();
|
|
public unowned Clutter.Actor? get_first_child ();
|
|
public bool get_fixed_position (out float x, out float y);
|
|
public bool get_fixed_position_set ();
|
|
#if !HAS_MUTTER47
|
|
public Clutter.ActorFlags get_flags ();
|
|
#endif
|
|
[CCode (cname = "clutter_actor_has_pointer")]
|
|
public bool get_has_pointer ();
|
|
public float get_height ();
|
|
public unowned Clutter.Actor? get_last_child ();
|
|
public unowned Clutter.LayoutManager? get_layout_manager ();
|
|
#if HAS_MUTTER46
|
|
[CCode (cname = "clutter_actor_class_get_layout_manager_type")]
|
|
public class GLib.Type get_layout_manager_type ();
|
|
#endif
|
|
public Clutter.Margin get_margin ();
|
|
public float get_margin_bottom ();
|
|
public float get_margin_left ();
|
|
public float get_margin_right ();
|
|
public float get_margin_top ();
|
|
public int get_n_children ();
|
|
public unowned string? get_name ();
|
|
public unowned Clutter.Actor? get_next_sibling ();
|
|
public Clutter.OffscreenRedirect get_offscreen_redirect ();
|
|
public uint8 get_opacity ();
|
|
public int get_opacity_override ();
|
|
public bool get_paint_box (out Clutter.ActorBox box);
|
|
public uint8 get_paint_opacity ();
|
|
public bool get_paint_visibility ();
|
|
public unowned Clutter.PaintVolume? get_paint_volume ();
|
|
[CCode (vfunc_name = "get_paint_volume")]
|
|
[NoWrapper]
|
|
public virtual bool get_paint_volume_vfunc (out Clutter.PaintVolume volume);
|
|
public unowned Pango.Context get_pango_context ();
|
|
public unowned Clutter.Actor? get_parent ();
|
|
public void get_pivot_point (out float pivot_x, out float pivot_y);
|
|
public float get_pivot_point_z ();
|
|
public void get_position (out float x, out float y);
|
|
public virtual void get_preferred_height (float for_width, out float min_height_p, out float natural_height_p);
|
|
public void get_preferred_size (out float min_width_p, out float min_height_p, out float natural_width_p, out float natural_height_p);
|
|
public virtual void get_preferred_width (float for_height, out float min_width_p, out float natural_width_p);
|
|
public unowned Clutter.Actor? get_previous_sibling ();
|
|
public bool get_reactive ();
|
|
#if HAS_MUTTER45
|
|
public Graphene.Matrix get_relative_transformation_matrix (Clutter.Actor? ancestor);
|
|
#endif
|
|
public Clutter.RequestMode get_request_mode ();
|
|
public float get_resource_scale ();
|
|
public double get_rotation_angle (Clutter.RotateAxis axis);
|
|
public void get_scale (out double scale_x, out double scale_y);
|
|
public double get_scale_z ();
|
|
public void get_size (out float width, out float height);
|
|
public unowned Clutter.Stage get_stage ();
|
|
public Clutter.TextDirection get_text_direction ();
|
|
public Graphene.Matrix get_transform ();
|
|
public Graphene.Rect get_transformed_extents ();
|
|
public Clutter.PaintVolume? get_transformed_paint_volume (Clutter.Actor relative_to_ancestor);
|
|
public void get_transformed_position (out float x, out float y);
|
|
public void get_transformed_size (out float width, out float height);
|
|
public unowned Clutter.Transition? get_transition (string name);
|
|
public void get_translation (out float translate_x, out float translate_y, out float translate_z);
|
|
public float get_width ();
|
|
public float get_x ();
|
|
public Clutter.ActorAlign get_x_align ();
|
|
public bool get_x_expand ();
|
|
public float get_y ();
|
|
public Clutter.ActorAlign get_y_align ();
|
|
public bool get_y_expand ();
|
|
public float get_z_position ();
|
|
public void grab_key_focus ();
|
|
#if !HAS_MUTTER47
|
|
public virtual bool has_accessible ();
|
|
#endif
|
|
public bool has_actions ();
|
|
public bool has_allocation ();
|
|
public bool has_constraints ();
|
|
public bool has_damage ();
|
|
public bool has_effects ();
|
|
public bool has_key_focus ();
|
|
public bool has_mapped_clones ();
|
|
public virtual bool has_overlaps ();
|
|
[NoWrapper]
|
|
public virtual void hide_all ();
|
|
public void inhibit_culling ();
|
|
public void insert_child_above (Clutter.Actor child, Clutter.Actor? sibling);
|
|
public void insert_child_at_index (Clutter.Actor child, int index_);
|
|
public void insert_child_below (Clutter.Actor child, Clutter.Actor? sibling);
|
|
public void invalidate_paint_volume ();
|
|
public void invalidate_transform ();
|
|
public bool is_effectively_on_stage_view (Clutter.StageView view);
|
|
public bool is_in_clone_paint ();
|
|
public bool is_mapped ();
|
|
#if HAS_MUTTER47
|
|
public bool is_no_layout ();
|
|
#endif
|
|
public bool is_realized ();
|
|
public bool is_rotated ();
|
|
public bool is_scaled ();
|
|
public bool is_visible ();
|
|
public virtual void map ();
|
|
public void move_by (float dx, float dy);
|
|
public bool needs_expand (Clutter.Orientation orientation);
|
|
#if HAS_MUTTER45
|
|
public void notify_transform_invalid ();
|
|
#endif
|
|
public virtual void paint (Clutter.PaintContext paint_context);
|
|
[NoWrapper]
|
|
#if HAS_MUTTER47
|
|
public virtual void paint_node (Clutter.PaintNode root, Clutter.PaintContext paint_context);
|
|
#else
|
|
public virtual void paint_node (Clutter.PaintNode root);
|
|
#endif
|
|
public unowned GLib.List<Clutter.StageView> peek_stage_views ();
|
|
public void pick_box (Clutter.PickContext pick_context, Clutter.ActorBox box);
|
|
public void queue_redraw ();
|
|
#if HAS_MUTTER45
|
|
public void queue_redraw_with_clip (Mtk.Rectangle? clip);
|
|
#else
|
|
public void queue_redraw_with_clip (Cairo.RectangleInt? clip);
|
|
#endif
|
|
public void remove_action (Clutter.Action action);
|
|
public void remove_action_by_name (string name);
|
|
public void remove_all_children ();
|
|
public void remove_all_transitions ();
|
|
public void remove_child (Clutter.Actor child);
|
|
public void remove_clip ();
|
|
public void remove_constraint (Clutter.Constraint constraint);
|
|
public void remove_constraint_by_name (string name);
|
|
public void remove_effect (Clutter.Effect effect);
|
|
public void remove_effect_by_name (string name);
|
|
public void remove_transition (string name);
|
|
public void replace_child (Clutter.Actor old_child, Clutter.Actor new_child);
|
|
public void restore_easing_state ();
|
|
public void save_easing_state ();
|
|
#if HAS_MUTTER47
|
|
public void set_accessible (Atk.Object accessible);
|
|
public void set_accessible_name (string? name);
|
|
public void set_accessible_role (Atk.Role role);
|
|
#endif
|
|
public void set_allocation (Clutter.ActorBox box);
|
|
#if HAS_MUTTER47
|
|
public void set_background_color (Cogl.Color? color);
|
|
#else
|
|
public void set_background_color (Clutter.Color? color);
|
|
#endif
|
|
public void set_child_above_sibling (Clutter.Actor child, Clutter.Actor? sibling);
|
|
public void set_child_at_index (Clutter.Actor child, int index_);
|
|
public void set_child_below_sibling (Clutter.Actor child, Clutter.Actor? sibling);
|
|
public void set_child_transform (Graphene.Matrix? transform);
|
|
public void set_clip (float xoff, float yoff, float width, float height);
|
|
public void set_clip_to_allocation (bool clip_set);
|
|
#if HAS_MUTTER43
|
|
public void set_color_state (Clutter.ColorState? color_state);
|
|
#endif
|
|
public void set_content (Clutter.Content? content);
|
|
public void set_content_gravity (Clutter.ContentGravity gravity);
|
|
public void set_content_repeat (Clutter.ContentRepeat repeat);
|
|
public void set_content_scaling_filters (Clutter.ScalingFilter min_filter, Clutter.ScalingFilter mag_filter);
|
|
public void set_easing_delay (uint msecs);
|
|
public void set_easing_duration (uint msecs);
|
|
public void set_easing_mode (Clutter.AnimationMode mode);
|
|
public void set_fixed_position_set (bool is_set);
|
|
#if !HAS_MUTTER47
|
|
public void set_flags (Clutter.ActorFlags flags);
|
|
#endif
|
|
public void set_height (float height);
|
|
public void set_layout_manager (Clutter.LayoutManager? manager);
|
|
#if HAS_MUTTER46
|
|
[CCode (cname = "clutter_actor_class_set_layout_manager_type")]
|
|
public class void set_layout_manager_type (GLib.Type type);
|
|
#endif
|
|
public void set_margin (Clutter.Margin margin);
|
|
public void set_margin_bottom (float margin);
|
|
public void set_margin_left (float margin);
|
|
public void set_margin_right (float margin);
|
|
public void set_margin_top (float margin);
|
|
public void set_name (string? name);
|
|
public void set_offscreen_redirect (Clutter.OffscreenRedirect redirect);
|
|
public void set_opacity (uint8 opacity);
|
|
public void set_opacity_override (int opacity);
|
|
public void set_pivot_point (float pivot_x, float pivot_y);
|
|
public void set_pivot_point_z (float pivot_z);
|
|
public void set_position (float x, float y);
|
|
public void set_reactive (bool reactive);
|
|
public void set_request_mode (Clutter.RequestMode mode);
|
|
public void set_rotation_angle (Clutter.RotateAxis axis, double angle);
|
|
public void set_scale (double scale_x, double scale_y);
|
|
public void set_scale_z (double scale_z);
|
|
public void set_size (float width, float height);
|
|
public void set_text_direction (Clutter.TextDirection text_dir);
|
|
public void set_transform (Graphene.Matrix? transform);
|
|
public void set_translation (float translate_x, float translate_y, float translate_z);
|
|
public void set_width (float width);
|
|
public void set_x (float x);
|
|
public void set_x_align (Clutter.ActorAlign x_align);
|
|
public void set_x_expand (bool expand);
|
|
public void set_y (float y);
|
|
public void set_y_align (Clutter.ActorAlign y_align);
|
|
public void set_y_expand (bool expand);
|
|
public void set_z_position (float z_position);
|
|
public bool should_pick (Clutter.PickContext pick_context);
|
|
public bool transform_stage_point (float x, float y, out float x_out, out float y_out);
|
|
public void uninhibit_culling ();
|
|
public virtual void unmap ();
|
|
#if HAS_MUTTER47
|
|
public void unset_color_state ();
|
|
public string accessible_name { get; set construct; }
|
|
public Atk.Role accessible_role { get; set construct; }
|
|
#else
|
|
public void unset_flags (Clutter.ActorFlags flags);
|
|
#endif
|
|
[NoAccessorMethod]
|
|
public Clutter.Action actions { set; }
|
|
[NoAccessorMethod]
|
|
public Clutter.ActorBox allocation { owned get; }
|
|
#if HAS_MUTTER47
|
|
public Cogl.Color background_color { get; set; }
|
|
#else
|
|
public Clutter.Color background_color { get; set; }
|
|
#endif
|
|
[NoAccessorMethod]
|
|
public bool background_color_set { get; }
|
|
public Graphene.Matrix child_transform { get; set; }
|
|
[NoAccessorMethod]
|
|
public bool child_transform_set { get; }
|
|
[NoAccessorMethod]
|
|
public Graphene.Rect clip_rect { owned get; set; }
|
|
public bool clip_to_allocation { get; set; }
|
|
#if HAS_MUTTER43
|
|
public Clutter.ColorState color_state { get; set construct; }
|
|
#endif
|
|
[NoAccessorMethod]
|
|
public Clutter.Constraint constraints { set; }
|
|
public Clutter.Content content { get; set; }
|
|
public Clutter.ActorBox content_box { get; }
|
|
public Clutter.ContentGravity content_gravity { get; set; }
|
|
public Clutter.ContentRepeat content_repeat { get; set; }
|
|
#if HAS_MUTTER47
|
|
public Clutter.Context context { get; construct; }
|
|
#endif
|
|
[NoAccessorMethod]
|
|
public Clutter.Effect effect { set; }
|
|
public Clutter.Actor first_child { get; }
|
|
public bool fixed_position_set { get; set; }
|
|
[NoAccessorMethod]
|
|
public float fixed_x { get; set; }
|
|
[NoAccessorMethod]
|
|
public float fixed_y { get; set; }
|
|
[NoAccessorMethod]
|
|
public bool has_clip { get; }
|
|
[NoAccessorMethod]
|
|
public bool has_pointer { get; }
|
|
public float height { get; set; }
|
|
public Clutter.Actor last_child { get; }
|
|
public Clutter.LayoutManager layout_manager { get; set; }
|
|
[NoAccessorMethod]
|
|
public Clutter.ScalingFilter magnification_filter { get; set; }
|
|
[NoAccessorMethod]
|
|
public bool mapped { get; }
|
|
public float margin_bottom { get; set; }
|
|
public float margin_left { get; set; }
|
|
public float margin_right { get; set; }
|
|
public float margin_top { get; set; }
|
|
[NoAccessorMethod]
|
|
public float min_height { get; set; }
|
|
[NoAccessorMethod]
|
|
public bool min_height_set { get; set; }
|
|
[NoAccessorMethod]
|
|
public float min_width { get; set; }
|
|
[NoAccessorMethod]
|
|
public bool min_width_set { get; set; }
|
|
[NoAccessorMethod]
|
|
public Clutter.ScalingFilter minification_filter { get; set; }
|
|
public string name { get; set; }
|
|
[NoAccessorMethod]
|
|
public float natural_height { get; set; }
|
|
[NoAccessorMethod]
|
|
public bool natural_height_set { get; set; }
|
|
[NoAccessorMethod]
|
|
public float natural_width { get; set; }
|
|
[NoAccessorMethod]
|
|
public bool natural_width_set { get; set; }
|
|
public Clutter.OffscreenRedirect offscreen_redirect { get; set; }
|
|
public uint opacity { get; set; }
|
|
[NoAccessorMethod]
|
|
public Graphene.Point pivot_point { owned get; set; }
|
|
public float pivot_point_z { get; set; }
|
|
[NoAccessorMethod]
|
|
public Graphene.Point position { owned get; set; }
|
|
public bool reactive { get; set; }
|
|
[NoAccessorMethod]
|
|
public bool realized { get; }
|
|
public Clutter.RequestMode request_mode { get; set; }
|
|
[NoAccessorMethod]
|
|
public double rotation_angle_x { get; set; }
|
|
[NoAccessorMethod]
|
|
public double rotation_angle_y { get; set; }
|
|
[NoAccessorMethod]
|
|
public double rotation_angle_z { get; set; }
|
|
[NoAccessorMethod]
|
|
public double scale_x { get; set; }
|
|
[NoAccessorMethod]
|
|
public double scale_y { get; set; }
|
|
public double scale_z { get; set; }
|
|
[NoAccessorMethod]
|
|
public bool show_on_set_parent { get; set; }
|
|
[NoAccessorMethod]
|
|
public Graphene.Size size { owned get; set; }
|
|
public Clutter.TextDirection text_direction { get; set; }
|
|
public Graphene.Matrix transform { get; set; }
|
|
[NoAccessorMethod]
|
|
public bool transform_set { get; }
|
|
[NoAccessorMethod]
|
|
public float translation_x { get; set; }
|
|
[NoAccessorMethod]
|
|
public float translation_y { get; set; }
|
|
[NoAccessorMethod]
|
|
public float translation_z { get; set; }
|
|
[NoAccessorMethod]
|
|
public bool visible { get; set; }
|
|
public float width { get; set; }
|
|
public float x { get; set; }
|
|
public Clutter.ActorAlign x_align { get; set; }
|
|
public bool x_expand { get; set; }
|
|
public float y { get; set; }
|
|
public Clutter.ActorAlign y_align { get; set; }
|
|
public bool y_expand { get; set; }
|
|
public float z_position { get; set; }
|
|
#if HAS_MUTTER45
|
|
public virtual signal bool button_press_event (Clutter.Event event);
|
|
public virtual signal bool button_release_event (Clutter.Event event);
|
|
#else
|
|
public virtual signal bool button_press_event (Clutter.ButtonEvent event);
|
|
public virtual signal bool button_release_event (Clutter.ButtonEvent event);
|
|
#endif
|
|
public virtual signal bool captured_event (Clutter.Event event);
|
|
#if HAS_MUTTER46
|
|
public virtual signal void child_added (Clutter.Actor child);
|
|
public virtual signal void child_removed (Clutter.Actor child);
|
|
public signal void cloned (Clutter.Clone object);
|
|
public signal void decloned (Clutter.Clone object);
|
|
#endif
|
|
[HasEmitter]
|
|
public virtual signal void destroy ();
|
|
#if HAS_MUTTER45
|
|
public virtual signal bool enter_event (Clutter.Event event);
|
|
#else
|
|
public virtual signal bool enter_event (Clutter.CrossingEvent event);
|
|
#endif
|
|
public virtual signal bool event (Clutter.Event event);
|
|
[HasEmitter]
|
|
public virtual signal void hide ();
|
|
public virtual signal void key_focus_in ();
|
|
public virtual signal void key_focus_out ();
|
|
#if HAS_MUTTER45
|
|
public virtual signal bool key_press_event (Clutter.Event event);
|
|
public virtual signal bool key_release_event (Clutter.Event event);
|
|
public virtual signal bool leave_event (Clutter.Event event);
|
|
public virtual signal bool motion_event (Clutter.Event event);
|
|
#else
|
|
public virtual signal bool key_press_event (Clutter.KeyEvent event);
|
|
public virtual signal bool key_release_event (Clutter.KeyEvent event);
|
|
public virtual signal bool leave_event (Clutter.CrossingEvent event);
|
|
public virtual signal bool motion_event (Clutter.MotionEvent event);
|
|
#endif
|
|
public virtual signal void parent_set (Clutter.Actor? old_parent);
|
|
[HasEmitter]
|
|
public virtual signal void pick (Clutter.PickContext pick_context);
|
|
[HasEmitter]
|
|
public virtual signal void queue_relayout ();
|
|
[HasEmitter]
|
|
[Version (deprecated = true, deprecated_since = "1.16")]
|
|
public virtual signal void realize ();
|
|
public virtual signal void resource_scale_changed ();
|
|
#if HAS_MUTTER45
|
|
public virtual signal bool scroll_event (Clutter.Event event);
|
|
#else
|
|
public virtual signal bool scroll_event (Clutter.ScrollEvent event);
|
|
#endif
|
|
[HasEmitter]
|
|
public virtual signal void show ();
|
|
public signal void stage_views_changed ();
|
|
public virtual signal bool touch_event (Clutter.Event event);
|
|
public signal void transition_stopped (string name, bool is_finished);
|
|
public signal void transitions_completed ();
|
|
[HasEmitter]
|
|
[Version (deprecated = true, deprecated_since = "1.16")]
|
|
public virtual signal void unrealize ();
|
|
}
|
|
#if HAS_MUTTER47
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_actor_accessible_get_type ()")]
|
|
public class ActorAccessible : Atk.GObjectAccessible, Atk.Component {
|
|
[CCode (has_construct_function = false)]
|
|
protected ActorAccessible ();
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_actor_meta_get_type ()")]
|
|
public abstract class ActorMeta : GLib.InitiallyUnowned {
|
|
[CCode (has_construct_function = false)]
|
|
protected ActorMeta ();
|
|
public unowned Clutter.Actor get_actor ();
|
|
public bool get_enabled ();
|
|
public unowned string get_name ();
|
|
[NoWrapper]
|
|
public virtual void set_actor (Clutter.Actor? actor);
|
|
public virtual void set_enabled (bool is_enabled);
|
|
public void set_name (string name);
|
|
public Clutter.Actor actor { get; }
|
|
public bool enabled { get; set; }
|
|
public string name { get; set; }
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_actor_node_get_type ()")]
|
|
public class ActorNode : Clutter.PaintNode {
|
|
[CCode (has_construct_function = false, type = "ClutterPaintNode*")]
|
|
public ActorNode (Clutter.Actor actor, int opacity);
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_align_constraint_get_type ()")]
|
|
public sealed class AlignConstraint : Clutter.Constraint {
|
|
[CCode (has_construct_function = false, type = "ClutterConstraint*")]
|
|
public AlignConstraint (Clutter.Actor? source, Clutter.AlignAxis axis, float factor);
|
|
public Clutter.AlignAxis get_align_axis ();
|
|
public float get_factor ();
|
|
public Graphene.Point get_pivot_point ();
|
|
public unowned Clutter.Actor get_source ();
|
|
public void set_align_axis (Clutter.AlignAxis axis);
|
|
public void set_factor (float factor);
|
|
public void set_pivot_point (Graphene.Point pivot_point);
|
|
public void set_source (Clutter.Actor? source);
|
|
public Clutter.AlignAxis align_axis { get; set construct; }
|
|
public float factor { get; set construct; }
|
|
public Graphene.Point pivot_point { get; set; }
|
|
public Clutter.Actor source { get; set construct; }
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
[Compact]
|
|
public class AnyEvent : Clutter.Event {
|
|
#if !HAS_MUTTER45
|
|
public Clutter.EventFlags flags;
|
|
#if !HAS_MUTTER43
|
|
public weak Clutter.Actor source;
|
|
#endif
|
|
public weak Clutter.Stage stage;
|
|
public uint32 time;
|
|
public Clutter.EventType type;
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_backend_get_type ()")]
|
|
public abstract class Backend : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
protected Backend ();
|
|
public unowned Cogl.Context get_cogl_context ();
|
|
public unowned Clutter.Seat get_default_seat ();
|
|
public unowned Cairo.FontOptions get_font_options ();
|
|
public unowned Clutter.InputMethod get_input_method ();
|
|
public double get_resolution ();
|
|
public void set_font_options (Cairo.FontOptions options);
|
|
public void set_input_method (Clutter.InputMethod? method);
|
|
public signal void font_changed ();
|
|
public signal void resolution_changed ();
|
|
public signal void settings_changed ();
|
|
#if HAS_MUTTER47
|
|
[NoAccessorMethod]
|
|
public Clutter.Context context { owned get; construct; }
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_bin_layout_get_type ()")]
|
|
public class BinLayout : Clutter.LayoutManager {
|
|
[CCode (has_construct_function = false, type = "ClutterLayoutManager*")]
|
|
#if HAS_MUTTER46
|
|
public BinLayout ();
|
|
#else
|
|
public BinLayout (Clutter.BinAlignment x_align = Clutter.BinAlignment.START, Clutter.BinAlignment y_align = Clutter.BinAlignment.START);
|
|
[NoAccessorMethod]
|
|
[Version (deprecated = true, deprecated_since = "1.12")]
|
|
public Clutter.BinAlignment x_align { get; set; }
|
|
[NoAccessorMethod]
|
|
[Version (deprecated = true, deprecated_since = "1.12")]
|
|
public Clutter.BinAlignment y_align { get; set; }
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_bind_constraint_get_type ()")]
|
|
public sealed class BindConstraint : Clutter.Constraint {
|
|
[CCode (has_construct_function = false, type = "ClutterConstraint*")]
|
|
public BindConstraint (Clutter.Actor? source, Clutter.BindCoordinate coordinate, float offset);
|
|
public Clutter.BindCoordinate get_coordinate ();
|
|
public float get_offset ();
|
|
public unowned Clutter.Actor get_source ();
|
|
public void set_coordinate (Clutter.BindCoordinate coordinate);
|
|
public void set_offset (float offset);
|
|
public void set_source (Clutter.Actor? source);
|
|
public Clutter.BindCoordinate coordinate { get; set construct; }
|
|
public float offset { get; set construct; }
|
|
public Clutter.Actor source { get; set construct; }
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_binding_pool_get_type ()")]
|
|
public sealed class BindingPool : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
public BindingPool (string name);
|
|
public bool activate (uint key_val, Clutter.ModifierType modifiers, GLib.Object gobject);
|
|
public void block_action (string action_name);
|
|
public static unowned Clutter.BindingPool find (string name);
|
|
public unowned string find_action (uint key_val, Clutter.ModifierType modifiers);
|
|
public static unowned Clutter.BindingPool get_for_class (void* klass);
|
|
#if HAS_MUTTER46
|
|
public void install_action (string action_name, uint key_val, Clutter.ModifierType modifiers, owned GLib.Callback callback);
|
|
#else
|
|
public void install_action (string action_name, uint key_val, Clutter.ModifierType modifiers, owned Clutter.BindingActionFunc callback);
|
|
#endif
|
|
public void install_closure (string action_name, uint key_val, Clutter.ModifierType modifiers, GLib.Closure closure);
|
|
public void override_action (uint key_val, Clutter.ModifierType modifiers, owned GLib.Callback callback);
|
|
public void override_closure (uint key_val, Clutter.ModifierType modifiers, GLib.Closure closure);
|
|
public void remove_action (uint key_val, Clutter.ModifierType modifiers);
|
|
public void unblock_action (string action_name);
|
|
[NoAccessorMethod]
|
|
public string name { owned get; construct; }
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_blit_node_get_type ()")]
|
|
public class BlitNode : Clutter.PaintNode {
|
|
[CCode (has_construct_function = false, type = "ClutterPaintNode*")]
|
|
public BlitNode (Cogl.Framebuffer src);
|
|
public void add_blit_rectangle (int src_x, int src_y, int dst_x, int dst_y, int width, int height);
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_blur_effect_get_type ()")]
|
|
public class BlurEffect : Clutter.OffscreenEffect {
|
|
[CCode (has_construct_function = false, type = "ClutterEffect*")]
|
|
public BlurEffect ();
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_blur_node_get_type ()")]
|
|
public class BlurNode : Clutter.LayerNode {
|
|
[CCode (has_construct_function = false, type = "ClutterPaintNode*")]
|
|
public BlurNode (uint width, uint height, float radius);
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_box_layout_get_type ()")]
|
|
public class BoxLayout : Clutter.LayoutManager {
|
|
[CCode (has_construct_function = false, type = "ClutterLayoutManager*")]
|
|
public BoxLayout ();
|
|
public bool get_homogeneous ();
|
|
public Clutter.Orientation get_orientation ();
|
|
#if !HAS_MUTTER45
|
|
[Version (deprecated = true)]
|
|
public bool get_pack_start ();
|
|
#endif
|
|
public uint get_spacing ();
|
|
public void set_homogeneous (bool homogeneous);
|
|
public void set_orientation (Clutter.Orientation orientation);
|
|
#if !HAS_MUTTER45
|
|
[Version (deprecated = true)]
|
|
public void set_pack_start (bool pack_start);
|
|
#endif
|
|
public void set_spacing (uint spacing);
|
|
public bool homogeneous { get; set; }
|
|
public Clutter.Orientation orientation { get; set; }
|
|
#if !HAS_MUTTER45
|
|
[Version (deprecated = true)]
|
|
public bool pack_start { get; set; }
|
|
#endif
|
|
public uint spacing { get; set; }
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_brightness_contrast_effect_get_type ()")]
|
|
public class BrightnessContrastEffect : Clutter.OffscreenEffect {
|
|
[CCode (has_construct_function = false, type = "ClutterEffect*")]
|
|
public BrightnessContrastEffect ();
|
|
public void get_brightness (out float red, out float green, out float blue);
|
|
public void get_contrast (out float red, out float green, out float blue);
|
|
public void set_brightness (float brightness);
|
|
public void set_brightness_full (float red, float green, float blue);
|
|
public void set_contrast (float contrast);
|
|
public void set_contrast_full (float red, float green, float blue);
|
|
[NoAccessorMethod]
|
|
#if HAS_MUTTER47
|
|
public Cogl.Color brightness { owned get; set; }
|
|
#else
|
|
public Clutter.Color brightness { owned get; set; }
|
|
#endif
|
|
[NoAccessorMethod]
|
|
#if HAS_MUTTER47
|
|
public Cogl.Color contrast { owned get; set; }
|
|
#else
|
|
public Clutter.Color contrast { owned get; set; }
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
[Compact]
|
|
public class ButtonEvent : Clutter.Event {
|
|
#if !HAS_MUTTER45
|
|
public double axes;
|
|
public uint32 button;
|
|
public weak Clutter.InputDevice device;
|
|
public uint32 evdev_code;
|
|
public Clutter.EventFlags flags;
|
|
public Clutter.ModifierType modifier_state;
|
|
#if !HAS_MUTTER43
|
|
public weak Clutter.Actor source;
|
|
#endif
|
|
public weak Clutter.Stage stage;
|
|
public uint32 time;
|
|
public Clutter.EventType type;
|
|
public float x;
|
|
public float y;
|
|
#endif
|
|
}
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_canvas_get_type ()")]
|
|
public class Canvas : GLib.Object, Clutter.Content {
|
|
[CCode (has_construct_function = false, type = "ClutterContent*")]
|
|
public Canvas ();
|
|
public float get_scale_factor ();
|
|
public void set_scale_factor (float scale);
|
|
public bool set_size (int width, int height);
|
|
[NoAccessorMethod]
|
|
public int height { get; set; }
|
|
public float scale_factor { get; set; }
|
|
[NoAccessorMethod]
|
|
public int width { get; set; }
|
|
public virtual signal bool draw (Cairo.Context cr, int width, int height);
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_child_meta_get_type ()")]
|
|
public abstract class ChildMeta : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
protected ChildMeta ();
|
|
public unowned Clutter.Actor get_actor ();
|
|
public unowned Clutter.Container get_container ();
|
|
public Clutter.Actor actor { get; construct; }
|
|
public Clutter.Container container { get; construct; }
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_click_action_get_type ()")]
|
|
public class ClickAction : Clutter.Action {
|
|
[CCode (has_construct_function = false, type = "ClutterAction*")]
|
|
public ClickAction ();
|
|
public uint get_button ();
|
|
public void get_coords (out float press_x, out float press_y);
|
|
public Clutter.ModifierType get_state ();
|
|
public void release ();
|
|
[NoAccessorMethod]
|
|
public bool held { get; }
|
|
[NoAccessorMethod]
|
|
public int long_press_duration { get; set; }
|
|
[NoAccessorMethod]
|
|
public int long_press_threshold { get; set; }
|
|
[NoAccessorMethod]
|
|
public bool pressed { get; }
|
|
public virtual signal void clicked (Clutter.Actor actor);
|
|
public virtual signal bool long_press (Clutter.Actor actor, Clutter.LongPressState state);
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_clip_node_get_type ()")]
|
|
public class ClipNode : Clutter.PaintNode {
|
|
[CCode (has_construct_function = false, type = "ClutterPaintNode*")]
|
|
public ClipNode ();
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_clone_get_type ()")]
|
|
#if HAS_MUTTER46
|
|
public class Clone : Clutter.Actor, Atk.Implementor, Clutter.Animatable {
|
|
#else
|
|
public class Clone : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
|
|
#endif
|
|
[CCode (has_construct_function = false, type = "ClutterActor*")]
|
|
public Clone (Clutter.Actor source);
|
|
public unowned Clutter.Actor get_source ();
|
|
public void set_source (Clutter.Actor? source);
|
|
public Clutter.Actor source { get; set construct; }
|
|
}
|
|
#if HAS_MUTTER47
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_color_manager_get_type ()")]
|
|
public sealed class ColorManager : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
protected ColorManager ();
|
|
[NoAccessorMethod]
|
|
public Clutter.Context context { owned get; construct; }
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_color_node_get_type ()")]
|
|
public class ColorNode : Clutter.PipelineNode {
|
|
[CCode (has_construct_function = false, type = "ClutterPaintNode*")]
|
|
#if HAS_MUTTER47
|
|
public ColorNode (Cogl.Color? color);
|
|
#else
|
|
public ColorNode (Clutter.Color? color);
|
|
#endif
|
|
}
|
|
#if HAS_MUTTER43
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_color_state_get_type ()")]
|
|
public sealed class ColorState : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
#if HAS_MUTTER47
|
|
public ColorState (Clutter.Context context, Clutter.Colorspace colorspace, Clutter.TransferFunction transfer_function);
|
|
public void add_pipeline_transform (Clutter.ColorState target_color_state, Cogl.Pipeline pipeline);
|
|
public bool equals (Clutter.ColorState other_color_state);
|
|
[CCode (has_construct_function = false)]
|
|
public ColorState.full (Clutter.Context context, Clutter.Colorspace colorspace, Clutter.TransferFunction transfer_function, float min_lum, float max_lum, float ref_lum);
|
|
public Clutter.ColorState get_blending (bool force);
|
|
#else
|
|
public ColorState (Clutter.Colorspace colorspace);
|
|
#endif
|
|
public Clutter.Colorspace get_colorspace ();
|
|
#if HAS_MUTTER47
|
|
public uint get_id ();
|
|
public void get_luminances (float min_lum_out, float max_lum_out, float ref_lum_out);
|
|
public Clutter.TransferFunction get_transfer_function ();
|
|
public Clutter.EncodingRequiredFormat required_format ();
|
|
public string to_string ();
|
|
public void update_uniforms (Clutter.ColorState target_color_state, Cogl.Pipeline pipeline);
|
|
#endif
|
|
public Clutter.Colorspace colorspace { get; construct; }
|
|
#if HAS_MUTTER47
|
|
[NoAccessorMethod]
|
|
public Clutter.Context context { owned get; construct; }
|
|
[NoAccessorMethod]
|
|
public float max_luminance { get; construct; }
|
|
[NoAccessorMethod]
|
|
public float min_luminance { get; construct; }
|
|
[NoAccessorMethod]
|
|
public float ref_luminance { get; construct; }
|
|
public Clutter.TransferFunction transfer_function { get; construct; }
|
|
#endif
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_colorize_effect_get_type ()")]
|
|
public class ColorizeEffect : Clutter.OffscreenEffect {
|
|
[CCode (has_construct_function = false, type = "ClutterEffect*")]
|
|
#if HAS_MUTTER47
|
|
public ColorizeEffect (Cogl.Color tint);
|
|
public Cogl.Color get_tint ();
|
|
public void set_tint (Cogl.Color tint);
|
|
public Cogl.Color tint { get; set; }
|
|
#else
|
|
public ColorizeEffect (Clutter.Color tint);
|
|
public Clutter.Color get_tint ();
|
|
public void set_tint (Clutter.Color tint);
|
|
public Clutter.Color tint { get; set; }
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_constraint_get_type ()")]
|
|
public abstract class Constraint : Clutter.ActorMeta {
|
|
[CCode (has_construct_function = false)]
|
|
protected Constraint ();
|
|
[NoWrapper]
|
|
public virtual void update_allocation (Clutter.Actor actor, Clutter.ActorBox allocation);
|
|
public virtual void update_preferred_size (Clutter.Actor actor, Clutter.Orientation direction, float for_size, ref float minimum_size, ref float natural_size);
|
|
}
|
|
#if HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_context_get_type ()")]
|
|
public class Context : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
protected Context ();
|
|
#else
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
[Compact]
|
|
public class Context {
|
|
#endif
|
|
public unowned Clutter.Backend get_backend ();
|
|
#if HAS_MUTTER47
|
|
public unowned Clutter.ColorManager get_color_manager ();
|
|
public unowned Clutter.Settings get_settings ();
|
|
#endif
|
|
#if HAS_MUTTER46
|
|
public Clutter.TextDirection get_text_direction ();
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
[Compact]
|
|
public class CrossingEvent : Clutter.Event {
|
|
#if !HAS_MUTTER45
|
|
public weak Clutter.InputDevice device;
|
|
public Clutter.EventFlags flags;
|
|
public weak Clutter.Actor related;
|
|
public weak Clutter.EventSequence sequence;
|
|
#if !HAS_MUTTER43
|
|
public weak Clutter.Actor source;
|
|
#endif
|
|
public weak Clutter.Stage stage;
|
|
public uint32 time;
|
|
public Clutter.EventType type;
|
|
public float x;
|
|
public float y;
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_deform_effect_get_type ()")]
|
|
public abstract class DeformEffect : Clutter.OffscreenEffect {
|
|
[CCode (has_construct_function = false)]
|
|
protected DeformEffect ();
|
|
[NoWrapper]
|
|
#if HAS_MUTTER47
|
|
public virtual void deform_vertex (float width, float height, Clutter.TextureVertex vertex);
|
|
#else
|
|
public virtual void deform_vertex (float width, float height, Cogl.TextureVertex vertex);
|
|
#endif
|
|
#if HAS_MUTTER47
|
|
public unowned Cogl.Pipeline? get_back_pipeline ();
|
|
#elif HAS_MUTTER46
|
|
public unowned Cogl.Pipeline get_back_material ();
|
|
#else
|
|
public unowned Cogl.Handle get_back_material ();
|
|
#endif
|
|
public void get_n_tiles (out uint x_tiles, out uint y_tiles);
|
|
public void invalidate ();
|
|
#if HAS_MUTTER47
|
|
public void set_back_pipeline (Cogl.Pipeline? pipeline);
|
|
#elif HAS_MUTTER46
|
|
public void set_back_material (Cogl.Pipeline? material);
|
|
#else
|
|
public void set_back_material (Cogl.Handle? material);
|
|
#endif
|
|
public void set_n_tiles (uint x_tiles, uint y_tiles);
|
|
#if HAS_MUTTER47
|
|
public Cogl.Pipeline back_pipeline { get; set; }
|
|
#elif HAS_MUTTER46
|
|
public Cogl.Pipeline back_material { get; set; }
|
|
#endif
|
|
[NoAccessorMethod]
|
|
public uint x_tiles { get; set; }
|
|
[NoAccessorMethod]
|
|
public uint y_tiles { get; set; }
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_desaturate_effect_get_type ()")]
|
|
public class DesaturateEffect : Clutter.OffscreenEffect {
|
|
[CCode (has_construct_function = false, type = "ClutterEffect*")]
|
|
public DesaturateEffect (double factor);
|
|
public double get_factor ();
|
|
public void set_factor (double factor);
|
|
public double factor { get; set; }
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
[Compact]
|
|
public class DeviceEvent : Clutter.Event {
|
|
#if !HAS_MUTTER45
|
|
public weak Clutter.InputDevice device;
|
|
public Clutter.EventFlags flags;
|
|
#if !HAS_MUTTER43
|
|
public weak Clutter.Actor source;
|
|
#endif
|
|
public weak Clutter.Stage stage;
|
|
public uint32 time;
|
|
public Clutter.EventType type;
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_effect_get_type ()")]
|
|
public abstract class Effect : Clutter.ActorMeta {
|
|
[CCode (has_construct_function = false)]
|
|
protected Effect ();
|
|
[NoWrapper]
|
|
public virtual bool modify_paint_volume (Clutter.PaintVolume volume);
|
|
[NoWrapper]
|
|
public virtual void paint (Clutter.PaintNode node, Clutter.PaintContext paint_context, Clutter.EffectPaintFlags flags);
|
|
[NoWrapper]
|
|
public virtual void paint_node (Clutter.PaintNode node, Clutter.PaintContext paint_context, Clutter.EffectPaintFlags flags);
|
|
[NoWrapper]
|
|
public virtual void pick (Clutter.PickContext pick_context);
|
|
[NoWrapper]
|
|
public virtual void post_paint (Clutter.PaintNode node, Clutter.PaintContext paint_context);
|
|
[NoWrapper]
|
|
public virtual bool pre_paint (Clutter.PaintNode node, Clutter.PaintContext paint_context);
|
|
public void queue_repaint ();
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_event_get_type ()")]
|
|
[Compact]
|
|
public class Event {
|
|
#if !HAS_MUTTER45
|
|
public Clutter.EventType type;
|
|
#endif
|
|
#if !HAS_MUTTER46
|
|
[CCode (has_construct_function = false)]
|
|
public Event (Clutter.EventType type);
|
|
#endif
|
|
public static uint add_filter (Clutter.Stage? stage, [CCode (delegate_target_pos = 2.2, destroy_notify_pos = 2.1)] owned Clutter.EventFilterFunc func);
|
|
public Clutter.Event copy ();
|
|
public void free ();
|
|
public static Clutter.Event @get ();
|
|
public double get_angle (Clutter.Event target);
|
|
public double get_axes (out uint n_axes);
|
|
public uint32 get_button ();
|
|
public void get_coords (out float x, out float y);
|
|
public unowned Clutter.InputDevice get_device ();
|
|
public unowned Clutter.InputDeviceTool get_device_tool ();
|
|
public Clutter.InputDeviceType get_device_type ();
|
|
public float get_distance (Clutter.Event target);
|
|
public uint32 get_event_code ();
|
|
public unowned Clutter.EventSequence get_event_sequence ();
|
|
public Clutter.EventFlags get_flags ();
|
|
public void get_gesture_motion_delta (out double dx, out double dy);
|
|
public void get_gesture_motion_delta_unaccelerated (out double dx, out double dy);
|
|
public Clutter.TouchpadGesturePhase get_gesture_phase ();
|
|
public double get_gesture_pinch_angle_delta ();
|
|
public double get_gesture_pinch_scale ();
|
|
#if HAS_MUTTER45
|
|
public uint32 get_im_delete_length ();
|
|
public bool get_im_location (int32 offset, int32 anchor);
|
|
public Clutter.PreeditResetMode get_im_preedit_reset_mode ();
|
|
public unowned string get_im_text ();
|
|
#endif
|
|
public uint16 get_key_code ();
|
|
#if HAS_MUTTER46
|
|
public void get_key_state (out Clutter.ModifierType pressed, out Clutter.ModifierType latched, out Clutter.ModifierType locked);
|
|
#endif
|
|
public uint get_key_symbol ();
|
|
public unichar get_key_unicode ();
|
|
public uint get_mode_group ();
|
|
#if HAS_MUTTER45
|
|
public bool get_pad_details (out uint number, out uint mode, out Clutter.InputDevicePadSource source, out double value);
|
|
#else
|
|
public bool get_pad_event_details (out uint number, out uint mode, out double value);
|
|
#endif
|
|
public Graphene.Point get_position ();
|
|
public unowned Clutter.Actor get_related ();
|
|
#if HAS_MUTTER45
|
|
public bool get_relative_motion (double dx, double dy, double dx_unaccel, double dy_unaccel, double dx_constrained, double dy_constrained);
|
|
#else
|
|
public bool get_relative_motion (double dx, double dy, double dx_unaccel, double dy_unaccel);
|
|
#endif
|
|
public void get_scroll_delta (out double dx, out double dy);
|
|
public Clutter.ScrollDirection get_scroll_direction ();
|
|
public Clutter.ScrollFinishFlags get_scroll_finish_flags ();
|
|
public Clutter.ScrollSource get_scroll_source ();
|
|
#if !HAS_MUTTER46
|
|
public unowned Clutter.Actor get_source ();
|
|
#endif
|
|
public unowned Clutter.InputDevice get_source_device ();
|
|
#if !HAS_MUTTER45
|
|
public unowned Clutter.Stage get_stage ();
|
|
#endif
|
|
public Clutter.ModifierType get_state ();
|
|
#if !HAS_MUTTER45
|
|
public void get_state_full (out Clutter.ModifierType button_state, out Clutter.ModifierType base_state, out Clutter.ModifierType latched_state, out Clutter.ModifierType locked_state, out Clutter.ModifierType effective_state);
|
|
#endif
|
|
public uint32 get_time ();
|
|
public int64 get_time_us ();
|
|
public uint get_touchpad_gesture_finger_count ();
|
|
[CCode (cname = "clutter_event_type")]
|
|
public Clutter.EventType get_type ();
|
|
public bool has_control_modifier ();
|
|
public bool has_shift_modifier ();
|
|
public bool is_pointer_emulated ();
|
|
public void put ();
|
|
public static void remove_filter (uint id);
|
|
#if !HAS_MUTTER45
|
|
public void set_button (uint32 button);
|
|
public void set_coords (float x, float y);
|
|
public void set_device (Clutter.InputDevice? device);
|
|
public void set_device_tool (Clutter.InputDeviceTool? tool);
|
|
public void set_flags (Clutter.EventFlags flags);
|
|
public void set_key_code (uint16 key_code);
|
|
public void set_key_symbol (uint key_sym);
|
|
public void set_key_unicode (unichar key_unicode);
|
|
public void set_related (Clutter.Actor? actor);
|
|
public void set_scroll_delta (double dx, double dy);
|
|
public void set_scroll_direction (Clutter.ScrollDirection direction);
|
|
public void set_source (Clutter.Actor? actor);
|
|
public void set_source_device (Clutter.InputDevice? device);
|
|
public void set_stage (Clutter.Stage? stage);
|
|
public void set_state (Clutter.ModifierType state);
|
|
public void set_time (uint32 time_);
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_event_sequence_get_type ()")]
|
|
[Compact]
|
|
public class EventSequence {
|
|
public int32 get_slot ();
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_fixed_layout_get_type ()")]
|
|
public class FixedLayout : Clutter.LayoutManager {
|
|
[CCode (has_construct_function = false, type = "ClutterLayoutManager*")]
|
|
public FixedLayout ();
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_flow_layout_get_type ()")]
|
|
public sealed class FlowLayout : Clutter.LayoutManager {
|
|
[CCode (has_construct_function = false, type = "ClutterLayoutManager*")]
|
|
#if HAS_MUTTER46
|
|
public FlowLayout (Clutter.Orientation orientation);
|
|
#else
|
|
public FlowLayout (Clutter.FlowOrientation orientation);
|
|
#endif
|
|
public float get_column_spacing ();
|
|
public void get_column_width (out float min_width, out float max_width);
|
|
public bool get_homogeneous ();
|
|
#if HAS_MUTTER46
|
|
public Clutter.Orientation get_orientation ();
|
|
#else
|
|
public Clutter.FlowOrientation get_orientation ();
|
|
#endif
|
|
public void get_row_height (out float min_height, out float max_height);
|
|
public float get_row_spacing ();
|
|
public bool get_snap_to_grid ();
|
|
public void set_column_spacing (float spacing);
|
|
public void set_column_width (float min_width, float max_width);
|
|
public void set_homogeneous (bool homogeneous);
|
|
#if HAS_MUTTER46
|
|
public void set_orientation (Clutter.Orientation orientation);
|
|
#else
|
|
public void set_orientation (Clutter.FlowOrientation orientation);
|
|
#endif
|
|
public void set_row_height (float min_height, float max_height);
|
|
public void set_row_spacing (float spacing);
|
|
public void set_snap_to_grid (bool snap_to_grid);
|
|
public float column_spacing { get; set; }
|
|
public bool homogeneous { get; set; }
|
|
[NoAccessorMethod]
|
|
public float max_column_width { get; set; }
|
|
[NoAccessorMethod]
|
|
public float max_row_height { get; set; }
|
|
[NoAccessorMethod]
|
|
public float min_column_width { get; set; }
|
|
[NoAccessorMethod]
|
|
public float min_row_height { get; set; }
|
|
#if HAS_MUTTER46
|
|
public Clutter.Orientation orientation { get; set construct; }
|
|
#else
|
|
public Clutter.FlowOrientation orientation { get; set construct; }
|
|
#endif
|
|
public float row_spacing { get; set; }
|
|
public bool snap_to_grid { get; set; }
|
|
}
|
|
#if HAS_MUTTER44
|
|
[CCode (cheader_filename = "clutter/clutter.h", ref_function = "clutter_frame_ref", type_id = "clutter_frame_get_type ()", unref_function = "clutter_frame_unref")]
|
|
#else
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
#endif
|
|
[Compact]
|
|
public class Frame {
|
|
#if HAS_MUTTER44
|
|
public int64 get_count ();
|
|
#if HAS_MUTTER46
|
|
public bool get_frame_deadline (int64 frame_deadline_us);
|
|
#elif HAS_MUTTER45
|
|
public bool get_min_render_time_allowed (int64 min_render_time_allowed_us);
|
|
#endif
|
|
public bool get_target_presentation_time (int64 target_presentation_time_us);
|
|
#endif
|
|
public bool has_result ();
|
|
#if HAS_MUTTER44
|
|
public unowned Clutter.Frame @ref ();
|
|
#endif
|
|
public void set_result (Clutter.FrameResult result);
|
|
#if HAS_MUTTER44
|
|
public void unref ();
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_frame_clock_get_type ()")]
|
|
public sealed class FrameClock : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
protected FrameClock ();
|
|
public void add_timeline (Clutter.Timeline timeline);
|
|
public GLib.StringBuilder get_max_render_time_debug_info ();
|
|
public float get_refresh_rate ();
|
|
public void inhibit ();
|
|
public void notify_ready ();
|
|
public void record_flip_time (int64 flip_time_us);
|
|
public void remove_timeline (Clutter.Timeline timeline);
|
|
public void schedule_update ();
|
|
public void schedule_update_now ();
|
|
#if HAS_MUTTER47
|
|
public void set_deadline_evasion (int64 deadline_evasion_us);
|
|
public void set_mode (Clutter.FrameClockMode mode);
|
|
#endif
|
|
public void uninhibit ();
|
|
[HasEmitter]
|
|
public signal void destroy ();
|
|
}
|
|
#if HAS_MUTTER47
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_gesture_get_type ()")]
|
|
public abstract class Gesture : Clutter.Action {
|
|
[CCode (has_construct_function = false)]
|
|
protected Gesture ();
|
|
public void can_not_cancel (Clutter.Gesture other_gesture);
|
|
public uint get_n_points ();
|
|
public Graphene.Point get_point_begin_coords (int point_index);
|
|
public Graphene.Point get_point_coords (int point_index);
|
|
public unowned Clutter.Event get_point_event (int point_index);
|
|
public Graphene.Point get_point_previous_coords (int point_index);
|
|
[CCode (array_length_pos = 0.1, array_length_type = "gsize")]
|
|
public unowned uint[] get_points ();
|
|
public Clutter.GestureState get_state ();
|
|
public Clutter.GestureState state { get; }
|
|
[HasEmitter]
|
|
public signal void cancel ();
|
|
public signal void end ();
|
|
public virtual signal bool may_recognize ();
|
|
public signal void recognize ();
|
|
public virtual signal bool should_handle_sequence (Clutter.Event sequence_begin_event);
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_gesture_action_get_type ()")]
|
|
public class GestureAction : Clutter.Action {
|
|
[CCode (has_construct_function = false, type = "ClutterAction*")]
|
|
public GestureAction ();
|
|
public void cancel ();
|
|
[NoWrapper]
|
|
public virtual bool gesture_prepare (Clutter.Actor actor);
|
|
public unowned Clutter.InputDevice get_device (uint point);
|
|
public unowned Clutter.Event get_last_event (uint point);
|
|
public void get_motion_coords (uint point, out float motion_x, out float motion_y);
|
|
public float get_motion_delta (uint point, out float delta_x, out float delta_y);
|
|
public uint get_n_current_points ();
|
|
public int get_n_touch_points ();
|
|
public void get_press_coords (uint point, out float press_x, out float press_y);
|
|
public void get_release_coords (uint point, out float release_x, out float release_y);
|
|
public unowned Clutter.EventSequence get_sequence (uint point);
|
|
public void get_threshold_trigger_distance (out float x, out float y);
|
|
public Clutter.GestureTriggerEdge get_threshold_trigger_edge ();
|
|
#if !HAS_MUTTER46
|
|
[Version (deprecated = true, deprecated_since = "1.20")]
|
|
public Clutter.GestureTriggerEdge get_threshold_trigger_egde ();
|
|
#endif
|
|
public float get_velocity (uint point, out float velocity_x, out float velocity_y);
|
|
public void set_n_touch_points (int nb_points);
|
|
public void set_threshold_trigger_distance (float x, float y);
|
|
public void set_threshold_trigger_edge (Clutter.GestureTriggerEdge edge);
|
|
public int n_touch_points { get; set; }
|
|
[NoAccessorMethod]
|
|
public float threshold_trigger_distance_x { get; construct; }
|
|
[NoAccessorMethod]
|
|
public float threshold_trigger_distance_y { get; construct; }
|
|
public Clutter.GestureTriggerEdge threshold_trigger_edge { get; construct; }
|
|
public virtual signal bool gesture_begin (Clutter.Actor actor);
|
|
public virtual signal void gesture_cancel (Clutter.Actor actor);
|
|
public virtual signal void gesture_end (Clutter.Actor actor);
|
|
public virtual signal bool gesture_progress (Clutter.Actor actor);
|
|
}
|
|
#if HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_grab_get_type ()")]
|
|
public sealed class Grab : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
protected Grab ();
|
|
#else
|
|
[CCode (cheader_filename = "clutter/clutter.h", ref_function = "clutter_grab_ref", type_id = "clutter_grab_get_type ()", unref_function = "clutter_grab_unref")]
|
|
[Compact]
|
|
public class Grab {
|
|
#endif
|
|
#if HAS_MUTTER47
|
|
public void activate ();
|
|
#endif
|
|
public void dismiss ();
|
|
public Clutter.GrabState get_seat_state ();
|
|
#if HAS_MUTTER46
|
|
public bool is_revoked ();
|
|
[NoAccessorMethod]
|
|
public bool revoked { get; }
|
|
#else
|
|
public unowned Clutter.Grab @ref ();
|
|
public void unref ();
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_grid_layout_get_type ()")]
|
|
public sealed class GridLayout : Clutter.LayoutManager {
|
|
[CCode (has_construct_function = false, type = "ClutterLayoutManager*")]
|
|
public GridLayout ();
|
|
public void attach (Clutter.Actor child, int left, int top, int width, int height);
|
|
public void attach_next_to (Clutter.Actor child, Clutter.Actor? sibling, Clutter.GridPosition side, int width, int height);
|
|
public unowned Clutter.Actor get_child_at (int left, int top);
|
|
public bool get_column_homogeneous ();
|
|
public uint get_column_spacing ();
|
|
public Clutter.Orientation get_orientation ();
|
|
public bool get_row_homogeneous ();
|
|
public uint get_row_spacing ();
|
|
public void insert_column (int position);
|
|
public void insert_next_to (Clutter.Actor sibling, Clutter.GridPosition side);
|
|
public void insert_row (int position);
|
|
public void set_column_homogeneous (bool homogeneous);
|
|
public void set_column_spacing (uint spacing);
|
|
public void set_orientation (Clutter.Orientation orientation);
|
|
public void set_row_homogeneous (bool homogeneous);
|
|
public void set_row_spacing (uint spacing);
|
|
public bool column_homogeneous { get; set; }
|
|
public uint column_spacing { get; set; }
|
|
public Clutter.Orientation orientation { get; set; }
|
|
public bool row_homogeneous { get; set; }
|
|
public uint row_spacing { get; set; }
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
[Compact]
|
|
public class IMEvent : Clutter.Event {
|
|
#if !HAS_MUTTER45
|
|
#if HAS_MUTTER44
|
|
public int32 anchor;
|
|
#endif
|
|
public Clutter.EventFlags flags;
|
|
public uint32 len;
|
|
public Clutter.PreeditResetMode mode;
|
|
public int32 offset;
|
|
#if !HAS_MUTTER43
|
|
public weak Clutter.Actor source;
|
|
#endif
|
|
public weak Clutter.Stage stage;
|
|
public weak string text;
|
|
public uint32 time;
|
|
public Clutter.EventType type;
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_image_get_type ()")]
|
|
public class Image : GLib.Object, Clutter.Content {
|
|
[CCode (has_construct_function = false, type = "ClutterContent*")]
|
|
public Image ();
|
|
public unowned Cogl.Texture get_texture ();
|
|
#if HAS_MUTTER45
|
|
public bool set_area ([CCode (array_length = false)] uint8[] data, Cogl.PixelFormat pixel_format, Mtk.Rectangle rect, uint row_stride) throws GLib.Error;
|
|
#else
|
|
public bool set_area ([CCode (array_length = false)] uint8[] data, Cogl.PixelFormat pixel_format, Cairo.RectangleInt rect, uint row_stride) throws GLib.Error;
|
|
#endif
|
|
public bool set_bytes (GLib.Bytes data, Cogl.PixelFormat pixel_format, uint width, uint height, uint row_stride) throws GLib.Error;
|
|
public bool set_data ([CCode (array_length = false)] uint8[] data, Cogl.PixelFormat pixel_format, uint width, uint height, uint row_stride) throws GLib.Error;
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_input_device_get_type ()")]
|
|
public class InputDevice : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
protected InputDevice ();
|
|
#if HAS_MUTTER43
|
|
public Clutter.InputCapabilities get_capabilities ();
|
|
#endif
|
|
public Clutter.InputMode get_device_mode ();
|
|
public unowned string get_device_name ();
|
|
public unowned string get_device_node ();
|
|
public Clutter.InputDeviceType get_device_type ();
|
|
#if HAS_MUTTER44
|
|
public virtual bool get_dimensions (out uint width, out uint height);
|
|
#endif
|
|
public virtual int get_group_n_modes (int group);
|
|
public bool get_has_cursor ();
|
|
public int get_mode_switch_button_group (uint button);
|
|
public int get_n_buttons ();
|
|
public int get_n_mode_groups ();
|
|
public int get_n_rings ();
|
|
public int get_n_strips ();
|
|
public virtual int get_pad_feature_group (Clutter.InputDevicePadFeature feature, int n_feature);
|
|
|
|
public unowned string get_product_id ();
|
|
public unowned Clutter.Seat get_seat ();
|
|
public unowned string get_vendor_id ();
|
|
#if !HAS_MUTTER44
|
|
public void grab (Clutter.Actor actor);
|
|
#endif
|
|
public virtual bool is_grouped (Clutter.InputDevice other_device);
|
|
public virtual bool is_mode_switch_button (uint group, uint button);
|
|
#if !HAS_MUTTER44
|
|
[NoAccessorMethod]
|
|
public Clutter.Backend backend { owned get; construct; }
|
|
#endif
|
|
#if HAS_MUTTER43
|
|
public Clutter.InputCapabilities capabilities { get; construct; }
|
|
#endif
|
|
public Clutter.InputMode device_mode { get; construct; }
|
|
public string device_node { get; construct; }
|
|
public Clutter.InputDeviceType device_type { get; construct; }
|
|
public bool has_cursor { get; construct; }
|
|
public int n_buttons { get; construct; }
|
|
public int n_mode_groups { get; construct; }
|
|
public int n_rings { get; construct; }
|
|
public int n_strips { get; construct; }
|
|
[NoAccessorMethod]
|
|
public string name { owned get; construct; }
|
|
public string product_id { get; construct; }
|
|
public Clutter.Seat seat { get; construct; }
|
|
public string vendor_id { get; construct; }
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_input_device_tool_get_type ()")]
|
|
public abstract class InputDeviceTool : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
protected InputDeviceTool ();
|
|
public Clutter.InputAxisFlags get_axes ();
|
|
public uint64 get_id ();
|
|
public uint64 get_serial ();
|
|
public Clutter.InputDeviceToolType get_tool_type ();
|
|
public Clutter.InputAxisFlags axes { get; construct; }
|
|
public uint64 id { get; construct; }
|
|
public uint64 serial { get; construct; }
|
|
[NoAccessorMethod]
|
|
public Clutter.InputDeviceToolType type { get; construct; }
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_input_focus_get_type ()")]
|
|
public abstract class InputFocus : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
protected InputFocus ();
|
|
[NoWrapper]
|
|
public virtual void commit_text (string text);
|
|
[NoWrapper]
|
|
public virtual void delete_surrounding (int offset, uint len);
|
|
public bool filter_event (Clutter.Event event);
|
|
[NoWrapper]
|
|
public virtual void focus_in (Clutter.InputMethod input_method);
|
|
[NoWrapper]
|
|
public virtual void focus_out ();
|
|
public bool is_focused ();
|
|
#if HAS_MUTTER45
|
|
public bool process_event (Clutter.Event event);
|
|
#endif
|
|
[NoWrapper]
|
|
public virtual void request_surrounding ();
|
|
public void reset ();
|
|
public void set_can_show_preedit (bool can_show_preedit);
|
|
public void set_content_hints (Clutter.InputContentHintFlags hint);
|
|
public void set_content_purpose (Clutter.InputContentPurpose purpose);
|
|
public void set_cursor_location (Graphene.Rect rect);
|
|
public void set_input_panel_state (Clutter.InputPanelState state);
|
|
[NoWrapper]
|
|
#if HAS_MUTTER44
|
|
public virtual void set_preedit_text (string preedit, uint cursor, uint anchor);
|
|
#else
|
|
public virtual void set_preedit_text (string preedit, uint cursor);
|
|
#endif
|
|
public void set_surrounding (string text, uint cursor, uint anchor);
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_input_method_get_type ()")]
|
|
public abstract class InputMethod : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
protected InputMethod ();
|
|
[NoWrapper]
|
|
public virtual bool filter_key_event (Clutter.Event key);
|
|
public virtual void focus_in (Clutter.InputFocus actor);
|
|
public virtual void focus_out ();
|
|
public void forward_key (uint32 keyval, uint32 keycode, uint32 state, uint64 time_, bool press);
|
|
public void notify_key_event (Clutter.Event event, bool filtered);
|
|
[NoWrapper]
|
|
public virtual void reset ();
|
|
[NoWrapper]
|
|
public virtual void set_cursor_location (Graphene.Rect rect);
|
|
public void set_input_panel_state (Clutter.InputPanelState state);
|
|
#if HAS_MUTTER44
|
|
public void set_preedit_text (string? preedit, uint cursor, uint anchor, Clutter.PreeditResetMode mode);
|
|
#else
|
|
public void set_preedit_text (string? preedit, uint cursor, Clutter.PreeditResetMode mode);
|
|
#endif
|
|
[NoWrapper]
|
|
public virtual void set_surrounding (string text, uint cursor, uint anchor);
|
|
[NoWrapper]
|
|
public virtual void update_content_hints (Clutter.InputContentHintFlags hint);
|
|
[NoWrapper]
|
|
public virtual void update_content_purpose (Clutter.InputContentPurpose purpose);
|
|
[NoAccessorMethod]
|
|
public bool can_show_preedit { get; set; }
|
|
[NoAccessorMethod]
|
|
public Clutter.InputContentHintFlags content_hints { get; set; }
|
|
[NoAccessorMethod]
|
|
public Clutter.InputContentPurpose content_purpose { get; set; }
|
|
[HasEmitter]
|
|
public signal void commit (string text);
|
|
public signal void cursor_location_changed (Graphene.Rect object);
|
|
[HasEmitter]
|
|
public signal void delete_surrounding (int offset, uint len);
|
|
public signal void input_panel_state (Clutter.InputPanelState object);
|
|
[HasEmitter]
|
|
public signal void request_surrounding ();
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_interval_get_type ()")]
|
|
#if HAS_MUTTER46
|
|
public class Interval : GLib.InitiallyUnowned {
|
|
#else
|
|
public class Interval : GLib.InitiallyUnowned, Clutter.Scriptable {
|
|
#endif
|
|
[CCode (has_construct_function = false)]
|
|
public Interval (GLib.Type gtype, ...);
|
|
public Clutter.Interval clone ();
|
|
public unowned GLib.Value? compute (double factor);
|
|
public virtual bool compute_value (double factor, out GLib.Value value);
|
|
public GLib.Value get_final_value ();
|
|
public GLib.Value get_initial_value ();
|
|
public void get_interval (...);
|
|
public GLib.Type get_value_type ();
|
|
public bool is_valid ();
|
|
public unowned GLib.Value? peek_final_value ();
|
|
public unowned GLib.Value? peek_initial_value ();
|
|
public static void register_progress_func (GLib.Type value_type, Clutter.ProgressFunc func);
|
|
public void set_final (...);
|
|
public void set_final_value (GLib.Value value);
|
|
public void set_initial (...);
|
|
public void set_initial_value (GLib.Value value);
|
|
public void set_interval (...);
|
|
public virtual bool validate (GLib.ParamSpec pspec);
|
|
[CCode (has_construct_function = false)]
|
|
public Interval.with_values (GLib.Type gtype, GLib.Value? initial, GLib.Value? final);
|
|
[NoAccessorMethod]
|
|
public GLib.Value final { owned get; set; }
|
|
[NoAccessorMethod]
|
|
public GLib.Value initial { owned get; set; }
|
|
public GLib.Type value_type { get; construct; }
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
[Compact]
|
|
public class KeyEvent : Clutter.Event {
|
|
#if !HAS_MUTTER45
|
|
public weak Clutter.InputDevice device;
|
|
public uint32 evdev_code;
|
|
public Clutter.EventFlags flags;
|
|
public uint16 hardware_keycode;
|
|
public uint keyval;
|
|
public Clutter.ModifierType modifier_state;
|
|
#if HAS_MUTTER43
|
|
public weak Clutter.Actor source;
|
|
#endif
|
|
public weak Clutter.Stage stage;
|
|
public uint32 time;
|
|
public Clutter.EventType type;
|
|
public unichar unicode_value;
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_keyframe_transition_get_type ()")]
|
|
#if HAS_MUTTER46
|
|
public class KeyframeTransition : Clutter.PropertyTransition {
|
|
#else
|
|
public class KeyframeTransition : Clutter.PropertyTransition, Clutter.Scriptable {
|
|
#endif
|
|
[CCode (has_construct_function = false, type = "ClutterTransition*")]
|
|
public KeyframeTransition (string property_name);
|
|
public void clear ();
|
|
public void get_key_frame (uint index_, out double key, out Clutter.AnimationMode mode, out GLib.Value value);
|
|
public uint get_n_key_frames ();
|
|
public void set_key_frame (uint index_, double key, Clutter.AnimationMode mode, GLib.Value value);
|
|
public void set_key_frames ([CCode (array_length_cname = "n_key_frames", array_length_pos = 0.5, array_length_type = "guint")] double[] key_frames);
|
|
public void set_modes ([CCode (array_length_cname = "n_modes", array_length_pos = 0.5, array_length_type = "guint")] Clutter.AnimationMode[] modes);
|
|
public void set_values ([CCode (array_length_cname = "n_values", array_length_pos = 0.5, array_length_type = "guint")] GLib.Value[] values);
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_keymap_get_type ()")]
|
|
public abstract class Keymap : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
protected Keymap ();
|
|
public bool get_caps_lock_state ();
|
|
#if HAS_MUTTER46
|
|
public virtual Clutter.TextDirection get_direction ();
|
|
#else
|
|
public virtual Pango.Direction get_direction ();
|
|
#endif
|
|
public bool get_num_lock_state ();
|
|
public bool caps_lock_state { get; }
|
|
public bool num_lock_state { get; }
|
|
public signal void state_changed ();
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_layer_node_get_type ()")]
|
|
public class LayerNode : Clutter.PaintNode {
|
|
#if HAS_MUTTER46
|
|
[CCode (has_construct_function = false)]
|
|
protected LayerNode ();
|
|
#else
|
|
[CCode (has_construct_function = false, type = "ClutterPaintNode*")]
|
|
public LayerNode (Graphene.Matrix projection, Cairo.Rectangle viewport, float width, float height, uint8 opacity);
|
|
#endif
|
|
[CCode (has_construct_function = false, type = "ClutterPaintNode*")]
|
|
public LayerNode.to_framebuffer (Cogl.Framebuffer framebuffer, Cogl.Pipeline pipeline);
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_layout_manager_get_type ()")]
|
|
public abstract class LayoutManager : GLib.InitiallyUnowned {
|
|
[CCode (has_construct_function = false)]
|
|
protected LayoutManager ();
|
|
#if HAS_MUTTER46
|
|
public virtual void allocate (Clutter.Actor container, Clutter.ActorBox allocation);
|
|
public void child_get (Clutter.Actor container, Clutter.Actor actor, ...);
|
|
public void child_get_property (Clutter.Actor container, Clutter.Actor actor, string property_name, GLib.Value value);
|
|
public void child_set (Clutter.Actor container, Clutter.Actor actor, ...);
|
|
public void child_set_property (Clutter.Actor container, Clutter.Actor actor, string property_name, GLib.Value value);
|
|
[NoWrapper]
|
|
public virtual unowned Clutter.LayoutMeta create_child_meta (Clutter.Actor container, Clutter.Actor actor);
|
|
#else
|
|
public virtual void allocate (Clutter.Container container, Clutter.ActorBox allocation);
|
|
public void child_get (Clutter.Container container, Clutter.Actor actor, ...);
|
|
public void child_get_property (Clutter.Container container, Clutter.Actor actor, string property_name, GLib.Value value);
|
|
public void child_set (Clutter.Container container, Clutter.Actor actor, ...);
|
|
public void child_set_property (Clutter.Container container, Clutter.Actor actor, string property_name, GLib.Value value);
|
|
[NoWrapper]
|
|
public virtual unowned Clutter.LayoutMeta create_child_meta (Clutter.Container container, Clutter.Actor actor);
|
|
#endif
|
|
public unowned GLib.ParamSpec find_child_property (string name);
|
|
#if HAS_MUTTER46
|
|
public unowned Clutter.LayoutMeta get_child_meta (Clutter.Actor container, Clutter.Actor actor);
|
|
#else
|
|
public unowned Clutter.LayoutMeta get_child_meta (Clutter.Container container, Clutter.Actor actor);
|
|
#endif
|
|
[NoWrapper]
|
|
public virtual GLib.Type get_child_meta_type ();
|
|
#if HAS_MUTTER46
|
|
public virtual void get_preferred_height (Clutter.Actor container, float for_width, out float min_height_p, out float nat_height_p);
|
|
public virtual void get_preferred_width (Clutter.Actor container, float for_height, out float min_width_p, out float nat_width_p);
|
|
#else
|
|
public virtual void get_preferred_height (Clutter.Container container, float for_width, out float min_height_p, out float nat_height_p);
|
|
public virtual void get_preferred_width (Clutter.Container container, float for_height, out float min_width_p, out float nat_width_p);
|
|
#endif
|
|
[CCode (array_length_pos = 0.1, array_length_type = "guint")]
|
|
public GLib.ParamSpec[] list_child_properties ();
|
|
#if HAS_MUTTER46
|
|
public virtual void set_container (Clutter.Actor? container);
|
|
#else
|
|
public virtual void set_container (Clutter.Container? container);
|
|
#endif
|
|
[HasEmitter]
|
|
public virtual signal void layout_changed ();
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_layout_meta_get_type ()")]
|
|
#if HAS_MUTTER46
|
|
public abstract class LayoutMeta : GLib.Object {
|
|
#else
|
|
public abstract class LayoutMeta : Clutter.ChildMeta {
|
|
#endif
|
|
[CCode (has_construct_function = false)]
|
|
protected LayoutMeta ();
|
|
#if HAS_MUTTER46
|
|
public unowned Clutter.Actor get_actor ();
|
|
public unowned Clutter.Actor get_container ();
|
|
#endif
|
|
public unowned Clutter.LayoutManager get_manager ();
|
|
#if HAS_MUTTER46
|
|
public bool is_for (Clutter.LayoutManager manager, Clutter.Actor container, Clutter.Actor actor);
|
|
public Clutter.Actor actor { get; construct; }
|
|
public Clutter.Actor container { get; construct; }
|
|
#endif
|
|
public Clutter.LayoutManager manager { get; construct; }
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
[Compact]
|
|
public class MotionEvent : Clutter.Event {
|
|
#if !HAS_MUTTER45
|
|
public double axes;
|
|
public weak Clutter.InputDevice device;
|
|
public double dx;
|
|
public double dx_unaccel;
|
|
public double dy;
|
|
public double dy_unaccel;
|
|
public Clutter.EventFlags flags;
|
|
public Clutter.ModifierType modifier_state;
|
|
#if !HAS_MUTTER43
|
|
public weak Clutter.Actor source;
|
|
#endif
|
|
public weak Clutter.Stage stage;
|
|
public uint32 time;
|
|
public int64 time_us;
|
|
public Clutter.EventType type;
|
|
public float x;
|
|
public float y;
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_offscreen_effect_get_type ()")]
|
|
public abstract class OffscreenEffect : Clutter.Effect {
|
|
[CCode (has_construct_function = false)]
|
|
protected OffscreenEffect ();
|
|
#if HAS_MUTTER47
|
|
public virtual Cogl.Texture create_texture (Cogl.Context cogl_context, float width, float height);
|
|
#elif HAS_MUTTER46
|
|
public virtual Cogl.Texture create_texture (float width, float height);
|
|
#else
|
|
public virtual Cogl.Handle create_texture (float width, float height);
|
|
#endif
|
|
public unowned Cogl.Pipeline? get_pipeline ();
|
|
[Version (deprecated = true, deprecated_since = "1.14")]
|
|
public bool get_target_size (out float width, out float height);
|
|
#if HAS_MUTTER46
|
|
public unowned Cogl.Texture get_texture ();
|
|
#else
|
|
public unowned Cogl.Handle get_texture ();
|
|
#endif
|
|
public virtual void paint_target (Clutter.PaintNode node, Clutter.PaintContext paint_context);
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
[Compact]
|
|
public class PadButtonEvent : Clutter.Event {
|
|
#if !HAS_MUTTER45
|
|
public uint32 button;
|
|
public weak Clutter.InputDevice device;
|
|
public Clutter.EventFlags flags;
|
|
public uint32 group;
|
|
public uint32 mode;
|
|
#if !HAS_MUTTER43
|
|
public weak Clutter.Actor source;
|
|
#endif
|
|
public weak Clutter.Stage stage;
|
|
public uint32 time;
|
|
public Clutter.EventType type;
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
[Compact]
|
|
public class PadRingEvent : Clutter.Event {
|
|
#if !HAS_MUTTER45
|
|
public double angle;
|
|
public weak Clutter.InputDevice device;
|
|
public Clutter.EventFlags flags;
|
|
public uint32 group;
|
|
public uint32 mode;
|
|
public uint32 ring_number;
|
|
public Clutter.InputDevicePadSource ring_source;
|
|
#if !HAS_MUTTER43
|
|
public weak Clutter.Actor source;
|
|
#endif
|
|
public weak Clutter.Stage stage;
|
|
public uint32 time;
|
|
public Clutter.EventType type;
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
[Compact]
|
|
public class PadStripEvent : Clutter.Event {
|
|
#if !HAS_MUTTER45
|
|
public weak Clutter.InputDevice device;
|
|
public Clutter.EventFlags flags;
|
|
public uint32 group;
|
|
public uint32 mode;
|
|
#if !HAS_MUTTER44
|
|
public weak Clutter.Actor source;
|
|
#endif
|
|
public weak Clutter.Stage stage;
|
|
public uint32 strip_number;
|
|
public Clutter.InputDevicePadSource strip_source;
|
|
public uint32 time;
|
|
public Clutter.EventType type;
|
|
public double value;
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_page_turn_effect_get_type ()")]
|
|
public class PageTurnEffect : Clutter.DeformEffect {
|
|
[CCode (has_construct_function = false, type = "ClutterEffect*")]
|
|
public PageTurnEffect (double period, double angle, float radius);
|
|
public double get_angle ();
|
|
public double get_period ();
|
|
public float get_radius ();
|
|
public void set_angle (double angle);
|
|
public void set_period (double period);
|
|
public void set_radius (float radius);
|
|
public double angle { get; set; }
|
|
public double period { get; set; }
|
|
public float radius { get; set; }
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", ref_function = "clutter_paint_context_ref", type_id = "clutter_paint_context_get_type ()", unref_function = "clutter_paint_context_unref")]
|
|
[Compact]
|
|
public class PaintContext {
|
|
public void destroy ();
|
|
public unowned Cogl.Framebuffer get_framebuffer ();
|
|
#if HAS_MUTTER46
|
|
public unowned Mtk.Region get_redraw_clip ();
|
|
#else
|
|
public unowned Cairo.Region get_redraw_clip ();
|
|
#endif
|
|
#if HAS_MUTTER47
|
|
public void pop_color_state ();
|
|
#endif
|
|
public void pop_framebuffer ();
|
|
public void push_framebuffer (Cogl.Framebuffer framebuffer);
|
|
#if HAS_MUTTER47
|
|
public void push_color_state (Clutter.ColorState color_state);
|
|
#endif
|
|
public unowned Clutter.PaintContext @ref ();
|
|
public void unref ();
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", ref_function = "clutter_paint_node_ref", type_id = "clutter_paint_node_get_type ()", unref_function = "clutter_paint_node_unref")]
|
|
public abstract class PaintNode {
|
|
[CCode (has_construct_function = false)]
|
|
protected PaintNode ();
|
|
public void add_child (Clutter.PaintNode child);
|
|
public void add_multitexture_rectangle (Clutter.ActorBox rect, float text_coords, uint text_coords_len);
|
|
public void add_rectangle (Clutter.ActorBox rect);
|
|
public void add_rectangles ([CCode (array_length_cname = "n_rects", array_length_pos = 1.1, array_length_type = "guint")] float[] coords);
|
|
public void add_texture_rectangle (Clutter.ActorBox rect, float x_1, float y_1, float x_2, float y_2);
|
|
public void add_texture_rectangles ([CCode (array_length_cname = "n_rects", array_length_pos = 1.1, array_length_type = "guint")] float[] coords);
|
|
public unowned Cogl.Framebuffer get_framebuffer ();
|
|
public void paint (Clutter.PaintContext paint_context);
|
|
public unowned Clutter.PaintNode @ref ();
|
|
public void set_name (string name);
|
|
public void unref ();
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_pan_action_get_type ()")]
|
|
public class PanAction : Clutter.GestureAction {
|
|
[CCode (has_construct_function = false, type = "ClutterAction*")]
|
|
public PanAction ();
|
|
public double get_acceleration_factor ();
|
|
public float get_constrained_motion_delta (uint point, out float delta_x, out float delta_y);
|
|
public double get_deceleration ();
|
|
public bool get_interpolate ();
|
|
public void get_interpolated_coords (out float interpolated_x, out float interpolated_y);
|
|
public float get_interpolated_delta (out float delta_x, out float delta_y);
|
|
public void get_motion_coords (uint point, out float motion_x, out float motion_y);
|
|
public float get_motion_delta (uint point, out float delta_x, out float delta_y);
|
|
public Clutter.PanAxis get_pan_axis ();
|
|
public void set_acceleration_factor (double factor);
|
|
public void set_deceleration (double rate);
|
|
public void set_interpolate (bool should_interpolate);
|
|
public void set_pan_axis (Clutter.PanAxis axis);
|
|
public double acceleration_factor { get; set; }
|
|
public double deceleration { get; set; }
|
|
public bool interpolate { get; set; }
|
|
public Clutter.PanAxis pan_axis { get; set; }
|
|
public signal bool pan (Clutter.Actor actor, bool is_interpolated);
|
|
public virtual signal void pan_stopped (Clutter.Actor actor);
|
|
}
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", lower_case_csuffix = "param_units", type_id = "clutter_param_units_get_type ()")]
|
|
public class ParamSpecUnit : GLib.ParamSpec {
|
|
[CCode (has_construct_function = false)]
|
|
protected ParamSpecUnit ();
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_path_get_type ()")]
|
|
public class Path : GLib.InitiallyUnowned {
|
|
[CCode (has_construct_function = false)]
|
|
public Path ();
|
|
#if !HAS_MUTTER45
|
|
public void add_cairo_path (Cairo.Path cpath);
|
|
#endif
|
|
public void add_close ();
|
|
public void add_curve_to (int x_1, int y_1, int x_2, int y_2, int x_3, int y_3);
|
|
public void add_line_to (int x, int y);
|
|
public void add_move_to (int x, int y);
|
|
public void add_node (Clutter.PathNode node);
|
|
public void add_rel_curve_to (int x_1, int y_1, int x_2, int y_2, int x_3, int y_3);
|
|
public void add_rel_line_to (int x, int y);
|
|
public void add_rel_move_to (int x, int y);
|
|
public bool add_string (string str);
|
|
public void clear ();
|
|
public void @foreach (Clutter.PathCallback callback);
|
|
public string get_description ();
|
|
public uint get_length ();
|
|
public uint get_n_nodes ();
|
|
public Clutter.PathNode get_node (uint index_);
|
|
public GLib.SList<weak Clutter.PathNode?> get_nodes ();
|
|
public uint get_position (double progress, out Clutter.Knot position);
|
|
public void insert_node (int index_, Clutter.PathNode node);
|
|
public void remove_node (uint index_);
|
|
public void replace_node (uint index_, Clutter.PathNode node);
|
|
public bool set_description (string str);
|
|
#if !HAS_MUTTER45
|
|
public void to_cairo_path (Cairo.Context cr);
|
|
#endif
|
|
[CCode (has_construct_function = false)]
|
|
public Path.with_description (string desc);
|
|
public string description { owned get; set; }
|
|
public uint length { get; }
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_path_constraint_get_type ()")]
|
|
public class PathConstraint : Clutter.Constraint {
|
|
[CCode (has_construct_function = false, type = "ClutterConstraint*")]
|
|
public PathConstraint (Clutter.Path? path, float offset);
|
|
public float get_offset ();
|
|
public unowned Clutter.Path get_path ();
|
|
public void set_offset (float offset);
|
|
public void set_path (Clutter.Path? path);
|
|
public float offset { get; set; }
|
|
public Clutter.Path path { get; set; }
|
|
public signal void node_reached (Clutter.Actor actor, uint index);
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", ref_function = "clutter_pick_context_ref", type_id = "clutter_pick_context_get_type ()", unref_function = "clutter_pick_context_unref")]
|
|
[Compact]
|
|
public class PickContext {
|
|
public void destroy ();
|
|
public Graphene.Matrix get_transform ();
|
|
public void log_overlap (Clutter.Actor actor);
|
|
public void log_pick (Clutter.ActorBox box, Clutter.Actor actor);
|
|
public void pop_clip ();
|
|
public void pop_transform ();
|
|
public void push_clip (Clutter.ActorBox box);
|
|
public void push_transform (Graphene.Matrix transform);
|
|
public unowned Clutter.PickContext @ref ();
|
|
public void unref ();
|
|
}
|
|
#if HAS_MUTTER47
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_pipeline_cache_get_type ()")]
|
|
public class PipelineCache : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
protected PipelineCache ();
|
|
public void set_pipeline (Clutter.PipelineGroup group, int slot, Clutter.ColorState source_color_state, Clutter.ColorState target_color_state, Cogl.Pipeline pipeline);
|
|
public void unset_all_pipelines (Clutter.PipelineGroup group);
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_pipeline_node_get_type ()")]
|
|
public class PipelineNode : Clutter.PaintNode {
|
|
[CCode (has_construct_function = false, type = "ClutterPaintNode*")]
|
|
public PipelineNode (Cogl.Pipeline? pipeline);
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_property_transition_get_type ()")]
|
|
#if HAS_MUTTER46
|
|
public class PropertyTransition : Clutter.Transition {
|
|
#else
|
|
public class PropertyTransition : Clutter.Transition, Clutter.Scriptable {
|
|
#endif
|
|
[CCode (has_construct_function = false, type = "ClutterTransition*")]
|
|
public PropertyTransition (string? property_name);
|
|
[CCode (has_construct_function = false, type = "ClutterTransition*")]
|
|
public PropertyTransition.for_actor (Clutter.Actor actor, string? property_name);
|
|
public unowned string get_property_name ();
|
|
public void set_property_name (string? property_name);
|
|
public string property_name { get; set; }
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
[Compact]
|
|
public class ProximityEvent : Clutter.Event {
|
|
#if !HAS_MUTTER45
|
|
public weak Clutter.InputDevice device;
|
|
public Clutter.EventFlags flags;
|
|
#if !HAS_MUTTER43
|
|
public weak Clutter.Actor source;
|
|
#endif
|
|
public weak Clutter.Stage stage;
|
|
public uint32 time;
|
|
public Clutter.EventType type;
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_root_node_get_type ()")]
|
|
public class RootNode : Clutter.PaintNode {
|
|
[CCode (has_construct_function = false, type = "ClutterPaintNode*")]
|
|
#if HAS_MUTTER47
|
|
public RootNode (Cogl.Framebuffer framebuffer, Cogl.Color clear_color, Cogl.BufferBit clear_flags);
|
|
#else
|
|
public RootNode (Cogl.Framebuffer framebuffer, Clutter.Color clear_color, Cogl.BufferBit clear_flags);
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_rotate_action_get_type ()")]
|
|
public class RotateAction : Clutter.GestureAction {
|
|
[CCode (has_construct_function = false, type = "ClutterAction*")]
|
|
public RotateAction ();
|
|
public signal bool rotate (Clutter.Actor actor, double angle);
|
|
}
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_script_get_type ()")]
|
|
public class Script : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
public Script ();
|
|
public void add_search_paths ([CCode (array_length_cname = "n_paths", array_length_pos = 1.1, array_length_type = "gsize")] string[] paths);
|
|
public void connect_signals (void* user_data);
|
|
public void connect_signals_full (Clutter.ScriptConnectFunc func);
|
|
public void ensure_objects ();
|
|
public unowned GLib.Object get_object (string name);
|
|
public int get_objects (...);
|
|
public unowned string get_translation_domain ();
|
|
public virtual GLib.Type get_type_from_name (string type_name);
|
|
public GLib.List<weak GLib.Object> list_objects ();
|
|
public uint load_from_data (string data, ssize_t length) throws GLib.Error;
|
|
public uint load_from_file (string filename) throws GLib.Error;
|
|
public uint load_from_resource (string resource_path) throws GLib.Error;
|
|
public string lookup_filename (string filename);
|
|
public void set_translation_domain (string? domain);
|
|
public void unmerge_objects (uint merge_id);
|
|
[NoAccessorMethod]
|
|
public string filename { owned get; }
|
|
[NoAccessorMethod]
|
|
public bool filename_set { get; }
|
|
public string translation_domain { get; set; }
|
|
}
|
|
#endif
|
|
#if !HAS_MUTTER47
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_scroll_actor_get_type ()")]
|
|
#if HAS_MUTTER46
|
|
public class ScrollActor : Clutter.Actor, Atk.Implementor, Clutter.Animatable {
|
|
#else
|
|
public class ScrollActor : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
|
|
#endif
|
|
[CCode (has_construct_function = false, type = "ClutterActor*")]
|
|
public ScrollActor ();
|
|
public Clutter.ScrollMode get_scroll_mode ();
|
|
public void scroll_to_point (Graphene.Point point);
|
|
public void scroll_to_rect (Graphene.Rect rect);
|
|
public void set_scroll_mode (Clutter.ScrollMode mode);
|
|
public Clutter.ScrollMode scroll_mode { get; set; }
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
[Compact]
|
|
public class ScrollEvent : Clutter.Event {
|
|
#if !HAS_MUTTER45
|
|
public double axes;
|
|
public weak Clutter.InputDevice device;
|
|
public Clutter.ScrollDirection direction;
|
|
public Clutter.ScrollFinishFlags finish_flags;
|
|
public Clutter.EventFlags flags;
|
|
public Clutter.ModifierType modifier_state;
|
|
public Clutter.ScrollSource scroll_source;
|
|
#if !HAS_MUTTER43
|
|
public weak Clutter.Actor source;
|
|
#endif
|
|
public weak Clutter.Stage stage;
|
|
public uint32 time;
|
|
public Clutter.EventType type;
|
|
public float x;
|
|
public float y;
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_seat_get_type ()")]
|
|
public abstract class Seat : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
protected Seat ();
|
|
public virtual void bell_notify ();
|
|
public virtual Clutter.VirtualInputDevice create_virtual_device (Clutter.InputDeviceType device_type);
|
|
public void ensure_a11y_state ();
|
|
#if HAS_MUTTER47
|
|
public unowned Clutter.Context get_context ();
|
|
#endif
|
|
public virtual unowned Clutter.InputDevice get_keyboard ();
|
|
public virtual unowned Clutter.Keymap get_keymap ();
|
|
#if HAS_MUTTER45
|
|
public unowned string get_name ();
|
|
#endif
|
|
public virtual unowned Clutter.InputDevice get_pointer ();
|
|
public void get_pointer_a11y_settings (Clutter.PointerA11ySettings settings);
|
|
public bool get_touch_mode ();
|
|
[NoWrapper]
|
|
public virtual Clutter.GrabState grab (uint32 time);
|
|
public virtual bool handle_event_post (Clutter.Event event);
|
|
public void inhibit_unfocus ();
|
|
#if HAS_MUTTER45
|
|
[NoWrapper]
|
|
public virtual void init_pointer_position (float x, float y);
|
|
#endif
|
|
public bool is_unfocus_inhibited ();
|
|
public GLib.List<weak Clutter.InputDevice> list_devices ();
|
|
public virtual bool query_state (Clutter.InputDevice device, Clutter.EventSequence? sequence, out Graphene.Point coords, out Clutter.ModifierType modifiers);
|
|
public void set_pointer_a11y_dwell_click_type (Clutter.PointerA11yDwellClickType click_type);
|
|
public void set_pointer_a11y_settings (Clutter.PointerA11ySettings settings);
|
|
[NoWrapper]
|
|
public virtual void ungrab (uint32 time);
|
|
public void uninhibit_unfocus ();
|
|
public virtual void warp_pointer (int x, int y);
|
|
#if HAS_MUTTER47
|
|
public Clutter.Context context { get; construct; }
|
|
#endif
|
|
#if HAS_MUTTER45
|
|
public string name { get; construct; }
|
|
#endif
|
|
public bool touch_mode { get; }
|
|
public signal void device_added (Clutter.InputDevice object);
|
|
public signal void device_removed (Clutter.InputDevice object);
|
|
public signal void is_unfocus_inhibited_changed ();
|
|
public signal void kbd_a11y_flags_changed (uint settings_flags, uint changed_mask);
|
|
public signal void kbd_a11y_mods_state_changed (uint latched_mask, uint locked_mask);
|
|
public signal void ptr_a11y_dwell_click_type_changed (Clutter.PointerA11yDwellClickType click_type);
|
|
public signal void ptr_a11y_timeout_started (Clutter.InputDevice device, Clutter.PointerA11yTimeoutType timeout_type, uint delay);
|
|
public signal void ptr_a11y_timeout_stopped (Clutter.InputDevice device, Clutter.PointerA11yTimeoutType timeout_type, bool clicked);
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_settings_get_type ()")]
|
|
public sealed class Settings : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
protected Settings ();
|
|
public static unowned Clutter.Settings get_default ();
|
|
#if !HAS_MUTTER45
|
|
[NoAccessorMethod]
|
|
[Version (deprecated = true, deprecated_since = "1.10")]
|
|
public Clutter.Backend backend { construct; }
|
|
#endif
|
|
[NoAccessorMethod]
|
|
public int dnd_drag_threshold { get; set; }
|
|
[NoAccessorMethod]
|
|
public int double_click_distance { get; set; }
|
|
[NoAccessorMethod]
|
|
public int double_click_time { get; set; }
|
|
[NoAccessorMethod]
|
|
public int font_antialias { get; set; }
|
|
[NoAccessorMethod]
|
|
public int font_dpi { get; set; }
|
|
[NoAccessorMethod]
|
|
public string font_hint_style { owned get; set; }
|
|
[NoAccessorMethod]
|
|
public int font_hinting { get; set; }
|
|
[NoAccessorMethod]
|
|
public string font_name { owned get; set; }
|
|
[NoAccessorMethod]
|
|
public string font_subpixel_order { owned get; set; }
|
|
#if !HAS_MUTTER47
|
|
[NoAccessorMethod]
|
|
public uint fontconfig_timestamp { set; }
|
|
#endif
|
|
[NoAccessorMethod]
|
|
public int long_press_duration { get; set; }
|
|
[NoAccessorMethod]
|
|
public uint password_hint_time { get; set; }
|
|
[NoAccessorMethod]
|
|
public int unscaled_font_dpi { set; }
|
|
}
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
[Compact]
|
|
public class Shader {
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_shader_effect_get_type ()")]
|
|
public class ShaderEffect : Clutter.OffscreenEffect {
|
|
[CCode (has_construct_function = false, type = "ClutterEffect*")]
|
|
public ShaderEffect (Clutter.ShaderType shader_type);
|
|
#if HAS_MUTTER46
|
|
public unowned Cogl.Program get_program ();
|
|
public unowned Cogl.Shader get_shader ();
|
|
#else
|
|
public unowned Cogl.Handle get_program ();
|
|
public unowned Cogl.Handle get_shader ();
|
|
#endif
|
|
[NoWrapper]
|
|
public virtual string get_static_shader_source ();
|
|
public bool set_shader_source (string source);
|
|
public void set_uniform_value (string name, GLib.Value value);
|
|
[NoAccessorMethod]
|
|
public Clutter.ShaderType shader_type { construct; }
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_shader_float_get_type ()")]
|
|
public class ShaderFloat {
|
|
[CCode (has_construct_function = false)]
|
|
protected ShaderFloat ();
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_shader_int_get_type ()")]
|
|
public class ShaderInt {
|
|
[CCode (has_construct_function = false)]
|
|
protected ShaderInt ();
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_shader_matrix_get_type ()")]
|
|
public class ShaderMatrix {
|
|
[CCode (has_construct_function = false)]
|
|
protected ShaderMatrix ();
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_snap_constraint_get_type ()")]
|
|
public sealed class SnapConstraint : Clutter.Constraint {
|
|
[CCode (has_construct_function = false, type = "ClutterConstraint*")]
|
|
public SnapConstraint (Clutter.Actor? source, Clutter.SnapEdge from_edge, Clutter.SnapEdge to_edge, float offset);
|
|
public void get_edges (out Clutter.SnapEdge from_edge, out Clutter.SnapEdge to_edge);
|
|
public float get_offset ();
|
|
public unowned Clutter.Actor get_source ();
|
|
public void set_edges (Clutter.SnapEdge from_edge, Clutter.SnapEdge to_edge);
|
|
public void set_offset (float offset);
|
|
public void set_source (Clutter.Actor? source);
|
|
[NoAccessorMethod]
|
|
public Clutter.SnapEdge from_edge { get; set construct; }
|
|
public float offset { get; set construct; }
|
|
public Clutter.Actor source { get; set construct; }
|
|
[NoAccessorMethod]
|
|
public Clutter.SnapEdge to_edge { get; set construct; }
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_stage_get_type ()")]
|
|
#if HAS_MUTTER46
|
|
public class Stage : Clutter.Actor, Atk.Implementor, Clutter.Animatable {
|
|
#else
|
|
public class Stage : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
|
|
#endif
|
|
[CCode (has_construct_function = false)]
|
|
protected Stage ();
|
|
#if HAS_MUTTER45
|
|
public void capture_view_into (Clutter.StageView view, Mtk.Rectangle rect, uint8 data, int stride);
|
|
#else
|
|
public void capture_view_into (Clutter.StageView view, Cairo.RectangleInt rect, uint8 data, int stride);
|
|
#endif
|
|
public void clear_stage_views ();
|
|
#if !HAS_MUTTER45
|
|
[CCode (cname = "clutter_stage_event")]
|
|
public bool emit_event (Clutter.Event event);
|
|
#endif
|
|
public void ensure_viewport ();
|
|
public unowned Clutter.Actor get_actor_at_pos (Clutter.PickMode pick_mode, float x, float y);
|
|
#if HAS_MUTTER45
|
|
public bool get_capture_final_size (Mtk.Rectangle rect, out int out_width, out int out_height, out float out_scale);
|
|
#else
|
|
public bool get_capture_final_size (Cairo.RectangleInt rect, out int out_width, out int out_height, out float out_scale);
|
|
#endif
|
|
public unowned Clutter.Actor? get_device_actor (Clutter.InputDevice device, Clutter.EventSequence? sequence);
|
|
#if HAS_MUTTER43
|
|
public unowned Clutter.Actor? get_event_actor (Clutter.Event event);
|
|
#endif
|
|
public int64 get_frame_counter ();
|
|
public unowned Clutter.Actor? get_grab_actor ();
|
|
public unowned Clutter.Actor get_key_focus ();
|
|
public Clutter.Perspective get_perspective ();
|
|
#if !HAS_MUTTER44
|
|
public bool get_throttle_motion_events ();
|
|
#endif
|
|
public unowned string get_title ();
|
|
public Clutter.Grab grab (Clutter.Actor actor);
|
|
#if HAS_MUTTER47
|
|
public Clutter.Grab grab_inactive (Clutter.Actor actor);
|
|
#endif
|
|
#if HAS_MUTTER45
|
|
public void handle_event (Clutter.Event event);
|
|
#endif
|
|
#if HAS_MUTTER47
|
|
public bool is_active ();
|
|
#endif
|
|
#if HAS_MUTTER45
|
|
public bool paint_to_buffer (Mtk.Rectangle rect, float scale, [CCode (array_length = false)] uint8[] data, int stride, Cogl.PixelFormat format, Clutter.PaintFlag paint_flags) throws GLib.Error;
|
|
public Clutter.Content paint_to_content (Mtk.Rectangle rect, float scale, Clutter.PaintFlag paint_flags) throws GLib.Error;
|
|
public void paint_to_framebuffer (Cogl.Framebuffer framebuffer, Mtk.Rectangle rect, float scale, Clutter.PaintFlag paint_flags);
|
|
public bool pointing_input_foreach (Clutter.StageInputForeachFunc func);
|
|
#else
|
|
public bool paint_to_buffer (Cairo.RectangleInt rect, float scale, [CCode (array_length = false)] uint8[] data, int stride, Cogl.PixelFormat format, Clutter.PaintFlag paint_flags) throws GLib.Error;
|
|
public Clutter.Content paint_to_content (Cairo.RectangleInt rect, float scale, Clutter.PaintFlag paint_flags) throws GLib.Error;
|
|
public void paint_to_framebuffer (Cogl.Framebuffer framebuffer, Cairo.RectangleInt rect, float scale, Clutter.PaintFlag paint_flags);
|
|
#endif
|
|
[CCode (array_length = false)]
|
|
public uint8[] read_pixels (int x, int y, int width = -1, int height = -1);
|
|
public void repick_device (Clutter.InputDevice device);
|
|
public void schedule_update ();
|
|
#if HAS_MUTTER47
|
|
public void set_active (bool is_active);
|
|
#endif
|
|
public void set_key_focus (Clutter.Actor? actor);
|
|
public void set_minimum_size (uint width, uint height);
|
|
#if !HAS_MUTTER44
|
|
public void set_throttle_motion_events (bool throttle);
|
|
#endif
|
|
public void set_title (string title);
|
|
#if HAS_MUTTER46
|
|
public void update_device (Clutter.InputDevice device, Clutter.EventSequence sequence, Clutter.InputDevice source_device, Graphene.Point point, uint32 time, Clutter.Actor new_actor, Mtk.Region region, bool emit_crossing);
|
|
#elif HAS_MUTTER44
|
|
public void update_device (Clutter.InputDevice device, Clutter.EventSequence sequence, Clutter.InputDevice source_device, Graphene.Point point, uint32 time, Clutter.Actor new_actor, Cairo.Region region, bool emit_crossing);
|
|
#else
|
|
public void update_device (Clutter.InputDevice device, Clutter.EventSequence sequence, Graphene.Point point, uint32 time, Clutter.Actor new_actor, Cairo.Region region, bool emit_crossing);
|
|
#endif
|
|
#if HAS_MUTTER45
|
|
[NoAccessorMethod]
|
|
public bool is_grabbed { get; }
|
|
#endif
|
|
public Clutter.Actor key_focus { get; set; }
|
|
public Clutter.Perspective perspective { get; }
|
|
public string title { get; set; }
|
|
public virtual signal void activate ();
|
|
#if HAS_MUTTER44
|
|
public signal void after_paint (Clutter.StageView view, Clutter.Frame frame);
|
|
public signal void after_update (Clutter.StageView view, Clutter.Frame frame);
|
|
public virtual signal void before_paint (Clutter.StageView view, Clutter.Frame frame);
|
|
public signal void before_update (Clutter.StageView view, Clutter.Frame frame);
|
|
#else
|
|
public signal void after_paint (Clutter.StageView view);
|
|
public signal void after_update (Clutter.StageView view);
|
|
public virtual signal void before_paint (Clutter.StageView view);
|
|
public signal void before_update (Clutter.StageView view);
|
|
#endif
|
|
#if HAS_MUTTER45 && !HAS_MUTTER47
|
|
public virtual signal void deactivate ();
|
|
#endif
|
|
#if HAS_MUTTER44
|
|
public virtual signal void paint_view (Clutter.StageView view, Cairo.Region redraw_clip, Clutter.Frame frame);
|
|
public signal void prepare_frame (Clutter.StageView view, Clutter.Frame frame);
|
|
#else
|
|
public virtual signal void deactivate ();
|
|
public virtual signal void paint_view (Clutter.StageView view, Cairo.Region redraw_clip);
|
|
#if HAS_MUTTER43
|
|
public signal void prepare_frame (Clutter.StageView view);
|
|
#endif
|
|
#endif
|
|
}
|
|
#if !HAS_MUTTER47
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_stage_manager_get_type ()")]
|
|
public class StageManager : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
protected StageManager ();
|
|
public static unowned Clutter.StageManager get_default ();
|
|
public unowned Clutter.Stage get_default_stage ();
|
|
public GLib.SList<weak Clutter.Stage> list_stages ();
|
|
public unowned GLib.SList<Clutter.Stage> peek_stages ();
|
|
public Clutter.Stage default_stage { get; }
|
|
public virtual signal void stage_added (Clutter.Stage stage);
|
|
public virtual signal void stage_removed (Clutter.Stage stage);
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_stage_view_get_type ()")]
|
|
public class StageView : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
protected StageView ();
|
|
public void assign_next_scanout (Cogl.Scanout scanout);
|
|
#if HAS_MUTTER45
|
|
public virtual Clutter.PaintFlag get_default_paint_flags ();
|
|
#else
|
|
public void destroy ();
|
|
#endif
|
|
public unowned Cogl.Framebuffer get_framebuffer ();
|
|
#if HAS_MUTTER45
|
|
public void get_layout (Mtk.Rectangle rect);
|
|
#else
|
|
public void get_layout (Cairo.RectangleInt rect);
|
|
#endif
|
|
#if HAS_MUTTER47
|
|
public void get_offscreen_transformation_matrix (Graphene.Matrix matrix);
|
|
#else
|
|
public virtual void get_offscreen_transformation_matrix (Graphene.Matrix matrix);
|
|
#endif
|
|
public unowned Cogl.Framebuffer get_onscreen ();
|
|
public float get_refresh_rate ();
|
|
public float get_scale ();
|
|
#if HAS_MUTTER47
|
|
public Mtk.MonitorTransform get_transform ();
|
|
#endif
|
|
#if HAS_MUTTER44
|
|
public bool has_shadowfb ();
|
|
#endif
|
|
public void invalidate_offscreen_blit_pipeline ();
|
|
#if HAS_MUTTER45
|
|
[NoWrapper]
|
|
public virtual Clutter.Frame new_frame ();
|
|
#if HAS_MUTTER47
|
|
[NoWrapper]
|
|
public virtual void schedule_update ();
|
|
#endif
|
|
public void schedule_update_now ();
|
|
#endif
|
|
#if !HAS_MUTTER47
|
|
[NoWrapper]
|
|
#if HAS_MUTTER46
|
|
public virtual void setup_offscreen_transform (Cogl.Pipeline pipeline);
|
|
#else
|
|
public virtual void setup_offscreen_blit_pipeline (Cogl.Pipeline pipeline);
|
|
#endif
|
|
[NoWrapper]
|
|
#if HAS_MUTTER45
|
|
public virtual void transform_rect_to_onscreen (Mtk.Rectangle src_rect, int dst_width, int dst_height, Mtk.Rectangle dst_rect);
|
|
#else
|
|
public virtual void transform_rect_to_onscreen (Cairo.RectangleInt src_rect, int dst_width, int dst_height, Cairo.RectangleInt dst_rect);
|
|
#endif
|
|
#endif
|
|
#if HAS_MUTTER47
|
|
[NoAccessorMethod]
|
|
public Clutter.ColorState color_state { owned get; set construct; }
|
|
#endif
|
|
[NoAccessorMethod]
|
|
public Cogl.Framebuffer framebuffer { owned get; set construct; }
|
|
[NoAccessorMethod]
|
|
public string name { owned get; construct; }
|
|
#if HAS_MUTTER47
|
|
[NoAccessorMethod]
|
|
public Clutter.ColorState output_color_state { owned get; set construct; }
|
|
#else
|
|
[NoAccessorMethod]
|
|
public Cogl.Offscreen offscreen { owned get; construct; }
|
|
#endif
|
|
[NoAccessorMethod]
|
|
public float refresh_rate { get; set construct; }
|
|
[NoAccessorMethod]
|
|
public float scale { get; set construct; }
|
|
[NoAccessorMethod]
|
|
public Clutter.Stage stage { owned get; construct; }
|
|
#if HAS_MUTTER47
|
|
public uint transform { get; construct; }
|
|
#endif
|
|
[NoAccessorMethod]
|
|
public bool use_shadowfb { get; construct; }
|
|
[NoAccessorMethod]
|
|
public int64 vblank_duration_us { get; construct; }
|
|
#if HAS_MUTTER45
|
|
[HasEmitter]
|
|
public signal void destroy ();
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_swipe_action_get_type ()")]
|
|
public class SwipeAction : Clutter.GestureAction {
|
|
[CCode (has_construct_function = false, type = "ClutterAction*")]
|
|
public SwipeAction ();
|
|
#if !HAS_MUTTER46
|
|
[Version (deprecated = true, deprecated_since = "1.14")]
|
|
public virtual signal void swept (Clutter.Actor actor, Clutter.SwipeDirection direction);
|
|
#endif
|
|
#if HAS_MUTTER46
|
|
public virtual signal bool swipe (Clutter.Actor actor, Clutter.SwipeDirection direction);
|
|
#else
|
|
public signal bool swipe (Clutter.Actor actor, Clutter.SwipeDirection direction);
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_tap_action_get_type ()")]
|
|
public class TapAction : Clutter.GestureAction {
|
|
[CCode (has_construct_function = false, type = "ClutterAction*")]
|
|
public TapAction ();
|
|
public virtual signal void tap (Clutter.Actor actor);
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_text_get_type ()")]
|
|
#if HAS_MUTTER46
|
|
public class Text : Clutter.Actor, Atk.Implementor, Clutter.Animatable {
|
|
#else
|
|
public class Text : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
|
|
#endif
|
|
[CCode (has_construct_function = false, type = "ClutterActor*")]
|
|
public Text ();
|
|
public int coords_to_position (float x, float y);
|
|
public void delete_chars (uint n_chars);
|
|
public bool delete_selection ();
|
|
[CCode (has_construct_function = false, type = "ClutterActor*")]
|
|
#if HAS_MUTTER47
|
|
public Text.full (string font_name, string text, Cogl.Color color);
|
|
#else
|
|
public Text.full (string font_name, string text, Clutter.Color color);
|
|
#endif
|
|
public bool get_activatable ();
|
|
public unowned Pango.AttrList get_attributes ();
|
|
public unowned Clutter.TextBuffer get_buffer ();
|
|
public string get_chars (ssize_t start_pos, ssize_t end_pos);
|
|
#if HAS_MUTTER47
|
|
public Cogl.Color get_color ();
|
|
public Cogl.Color get_cursor_color ();
|
|
#else
|
|
public Clutter.Color get_color ();
|
|
public Clutter.Color get_cursor_color ();
|
|
#endif
|
|
public int get_cursor_position ();
|
|
public Graphene.Rect get_cursor_rect ();
|
|
public uint get_cursor_size ();
|
|
public bool get_cursor_visible ();
|
|
public bool get_editable ();
|
|
public Pango.EllipsizeMode get_ellipsize ();
|
|
public Pango.FontDescription get_font_description ();
|
|
public unowned string get_font_name ();
|
|
public Clutter.InputContentHintFlags get_input_hints ();
|
|
public Clutter.InputContentPurpose get_input_purpose ();
|
|
public bool get_justify ();
|
|
public unowned Pango.Layout get_layout ();
|
|
public void get_layout_offsets (out int x, out int y);
|
|
public Pango.Alignment get_line_alignment ();
|
|
public bool get_line_wrap ();
|
|
public Pango.WrapMode get_line_wrap_mode ();
|
|
public int get_max_length ();
|
|
public unichar get_password_char ();
|
|
public bool get_selectable ();
|
|
#if HAS_MUTTER47
|
|
public Cogl.Color get_selected_text_color ();
|
|
#else
|
|
public Clutter.Color get_selected_text_color ();
|
|
#endif
|
|
public string get_selection ();
|
|
public int get_selection_bound ();
|
|
#if HAS_MUTTER47
|
|
public Cogl.Color get_selection_color ();
|
|
#else
|
|
public Clutter.Color get_selection_color ();
|
|
#endif
|
|
public bool get_single_line_mode ();
|
|
public unowned string get_text ();
|
|
public bool get_use_markup ();
|
|
public bool has_preedit ();
|
|
public void insert_text (string text, ssize_t position);
|
|
public void insert_unichar (unichar wc);
|
|
public bool position_to_coords (int position, out float x, out float y, out float line_height = null);
|
|
public void set_activatable (bool activatable);
|
|
public void set_attributes (Pango.AttrList? attrs);
|
|
public void set_buffer (Clutter.TextBuffer buffer);
|
|
#if HAS_MUTTER47
|
|
public void set_color (Cogl.Color color);
|
|
public void set_cursor_color (Cogl.Color? color);
|
|
#else
|
|
public void set_color (Clutter.Color color);
|
|
public void set_cursor_color (Clutter.Color? color);
|
|
#endif
|
|
public void set_cursor_position (int position);
|
|
public void set_cursor_size (int size);
|
|
public void set_cursor_visible (bool cursor_visible);
|
|
public void set_editable (bool editable);
|
|
public void set_ellipsize (Pango.EllipsizeMode mode);
|
|
public void set_font_description (Pango.FontDescription font_desc);
|
|
public void set_font_name (string? font_name);
|
|
public void set_input_hints (Clutter.InputContentHintFlags hints);
|
|
public void set_input_purpose (Clutter.InputContentPurpose purpose);
|
|
public void set_justify (bool justify);
|
|
public void set_line_alignment (Pango.Alignment alignment);
|
|
public void set_line_wrap (bool line_wrap);
|
|
public void set_line_wrap_mode (Pango.WrapMode wrap_mode);
|
|
public void set_markup (string? markup);
|
|
public void set_max_length (int max);
|
|
public void set_password_char (unichar wc);
|
|
public void set_preedit_string (string? preedit_str, Pango.AttrList? preedit_attrs, uint cursor_pos);
|
|
public void set_selectable (bool selectable);
|
|
#if HAS_MUTTER47
|
|
public void set_selected_text_color (Cogl.Color? color);
|
|
#else
|
|
public void set_selected_text_color (Clutter.Color? color);
|
|
#endif
|
|
public void set_selection (ssize_t start_pos, ssize_t end_pos);
|
|
public void set_selection_bound (int selection_bound);
|
|
#if HAS_MUTTER47
|
|
public void set_selection_color (Cogl.Color? color);
|
|
#else
|
|
public void set_selection_color (Clutter.Color? color);
|
|
#endif
|
|
public void set_single_line_mode (bool single_line);
|
|
public void set_text (string? text);
|
|
public void set_use_markup (bool setting);
|
|
[CCode (cname = "clutter_text_activate")]
|
|
public bool try_activate ();
|
|
[CCode (has_construct_function = false, type = "ClutterActor*")]
|
|
public Text.with_buffer (Clutter.TextBuffer buffer);
|
|
[CCode (has_construct_function = false, type = "ClutterActor*")]
|
|
public Text.with_text (string? font_name, string text);
|
|
public bool activatable { get; set; }
|
|
public Pango.AttrList attributes { get; set; }
|
|
public Clutter.TextBuffer buffer { get; set; }
|
|
#if HAS_MUTTER47
|
|
public Cogl.Color color { get; set; }
|
|
public Cogl.Color cursor_color { get; set; }
|
|
#else
|
|
public Clutter.Color color { get; set; }
|
|
public Clutter.Color cursor_color { get; set; }
|
|
#endif
|
|
[NoAccessorMethod]
|
|
public bool cursor_color_set { get; }
|
|
public int cursor_position { get; set; }
|
|
public int cursor_size { get; set; }
|
|
public bool cursor_visible { get; set; }
|
|
public bool editable { get; set; }
|
|
public Pango.EllipsizeMode ellipsize { get; set; }
|
|
public Pango.FontDescription font_description { owned get; set; }
|
|
public string font_name { get; set; }
|
|
public Clutter.InputContentHintFlags input_hints { get; set; }
|
|
public Clutter.InputContentPurpose input_purpose { get; set; }
|
|
public bool justify { get; set; }
|
|
public Pango.Alignment line_alignment { get; set; }
|
|
public bool line_wrap { get; set; }
|
|
public Pango.WrapMode line_wrap_mode { get; set; }
|
|
public int max_length { get; set; }
|
|
public uint password_char { get; set; }
|
|
#if !HAS_MUTTER46
|
|
[NoAccessorMethod]
|
|
[Version (deprecated = true, deprecated_since = "1.12")]
|
|
public int position { get; set; }
|
|
#endif
|
|
public bool selectable { get; set; }
|
|
#if HAS_MUTTER47
|
|
public Cogl.Color selected_text_color { get; set; }
|
|
#else
|
|
public Clutter.Color selected_text_color { get; set; }
|
|
#endif
|
|
[NoAccessorMethod]
|
|
public bool selected_text_color_set { get; }
|
|
public int selection_bound { get; set; }
|
|
#if HAS_MUTTER47
|
|
public Cogl.Color selection_color { get; set; }
|
|
#else
|
|
public Clutter.Color selection_color { get; set; }
|
|
#endif
|
|
[NoAccessorMethod]
|
|
public bool selection_color_set { get; }
|
|
public bool single_line_mode { get; set; }
|
|
public string text { get; set; }
|
|
public bool use_markup { get; set; }
|
|
public virtual signal void activate ();
|
|
public virtual signal void cursor_changed ();
|
|
#if !HAS_MUTTER46
|
|
[Version (deprecated = true, deprecated_since = "1.16")]
|
|
public virtual signal void cursor_event (Graphene.Rect rect);
|
|
#endif
|
|
[HasEmitter]
|
|
public signal void delete_text (int start_pos, int end_pos);
|
|
public virtual signal void text_changed ();
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_text_buffer_get_type ()")]
|
|
public class TextBuffer : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
public TextBuffer ();
|
|
public virtual uint delete_text (uint position, uint n_chars);
|
|
public void emit_deleted_text (uint position, uint n_chars);
|
|
public void emit_inserted_text (uint position, string chars, uint n_chars);
|
|
public size_t get_bytes ();
|
|
public virtual uint get_length ();
|
|
public int get_max_length ();
|
|
public unowned string get_text ();
|
|
[CCode (vfunc_name = "get_text")]
|
|
[NoWrapper]
|
|
public virtual unowned string get_text_with_length (size_t n_bytes);
|
|
public virtual uint insert_text (uint position, string chars, uint n_chars);
|
|
public void set_max_length (int max_length);
|
|
public void set_text (string chars, int n_chars);
|
|
[CCode (has_construct_function = false)]
|
|
public TextBuffer.with_text (string? text, ssize_t text_len);
|
|
public uint length { get; }
|
|
public int max_length { get; set; }
|
|
public string text { get; }
|
|
public virtual signal void deleted_text (uint position, uint n_chars);
|
|
public virtual signal void inserted_text (uint position, string chars, uint n_chars);
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_text_node_get_type ()")]
|
|
public class TextNode : Clutter.PaintNode {
|
|
[CCode (has_construct_function = false, type = "ClutterPaintNode*")]
|
|
#if HAS_MUTTER47
|
|
public TextNode (Pango.Layout? layout, Cogl.Color? color);
|
|
#else
|
|
public TextNode (Pango.Layout? layout, Clutter.Color? color);
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_texture_content_get_type ()")]
|
|
public sealed class TextureContent : GLib.Object, Clutter.Content {
|
|
[CCode (has_construct_function = false)]
|
|
protected TextureContent ();
|
|
[CCode (has_construct_function = false, type = "ClutterContent*")]
|
|
#if HAS_MUTTER45
|
|
public TextureContent.from_texture (Cogl.Texture texture, Mtk.Rectangle? clip);
|
|
#else
|
|
public TextureContent.from_texture (Cogl.Texture texture, Cairo.RectangleInt? clip);
|
|
#endif
|
|
public unowned Cogl.Texture get_texture ();
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_texture_node_get_type ()")]
|
|
public class TextureNode : Clutter.PipelineNode {
|
|
[CCode (has_construct_function = false, type = "ClutterPaintNode*")]
|
|
#if HAS_MUTTER47
|
|
public TextureNode (Cogl.Texture texture, Cogl.Color? color, Clutter.ScalingFilter min_filter, Clutter.ScalingFilter mag_filter);
|
|
#else
|
|
public TextureNode (Cogl.Texture texture, Clutter.Color? color, Clutter.ScalingFilter min_filter, Clutter.ScalingFilter mag_filter);
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_timeline_get_type ()")]
|
|
#if HAS_MUTTER46
|
|
public class Timeline : GLib.Object {
|
|
#else
|
|
public class Timeline : GLib.Object, Clutter.Scriptable {
|
|
#endif
|
|
[CCode (has_construct_function = false)]
|
|
#if HAS_MUTTER46
|
|
protected Timeline ();
|
|
#else
|
|
public Timeline (uint duration_ms);
|
|
#endif
|
|
public void add_marker (string marker_name, double progress);
|
|
public void add_marker_at_time (string marker_name, uint msecs);
|
|
public void advance (uint msecs);
|
|
public void advance_to_marker (string marker_name);
|
|
[CCode (has_construct_function = false)]
|
|
public Timeline.for_actor (Clutter.Actor actor, uint duration_ms);
|
|
[CCode (has_construct_function = false)]
|
|
public Timeline.for_frame_clock (Clutter.FrameClock frame_clock, uint duration_ms);
|
|
public unowned Clutter.Actor get_actor ();
|
|
public bool get_auto_reverse ();
|
|
public bool get_cubic_bezier_progress (out Graphene.Point c_1, out Graphene.Point c_2);
|
|
public int get_current_repeat ();
|
|
public uint get_delay ();
|
|
public uint get_delta ();
|
|
public Clutter.TimelineDirection get_direction ();
|
|
public uint get_duration ();
|
|
public int64 get_duration_hint ();
|
|
public uint get_elapsed_time ();
|
|
public double get_progress ();
|
|
public Clutter.AnimationMode get_progress_mode ();
|
|
public int get_repeat_count ();
|
|
public bool get_step_progress (out int n_steps, out Clutter.StepMode step_mode);
|
|
public bool has_marker (string marker_name);
|
|
public bool is_playing ();
|
|
[CCode (array_length = true, array_length_pos = 1.1, array_length_type = "gsize", array_null_terminated = true)]
|
|
public string[] list_markers (int msecs);
|
|
public void pause ();
|
|
public void remove_marker (string marker_name);
|
|
public void rewind ();
|
|
public void set_actor (Clutter.Actor? actor);
|
|
public void set_auto_reverse (bool reverse);
|
|
public void set_cubic_bezier_progress (Graphene.Point c_1, Graphene.Point c_2);
|
|
public void set_delay (uint msecs);
|
|
public void set_direction (Clutter.TimelineDirection direction);
|
|
public void set_duration (uint msecs);
|
|
public void set_frame_clock (Clutter.FrameClock frame_clock);
|
|
public void set_progress_func (owned Clutter.TimelineProgressFunc? func);
|
|
public void set_progress_mode (Clutter.AnimationMode mode);
|
|
public void set_repeat_count (int count);
|
|
public void set_step_progress (int n_steps, Clutter.StepMode step_mode);
|
|
public void skip (uint msecs);
|
|
public void start ();
|
|
public void stop ();
|
|
public Clutter.Actor actor { get; set construct; }
|
|
public bool auto_reverse { get; set; }
|
|
public uint delay { get; set; }
|
|
public Clutter.TimelineDirection direction { get; set; }
|
|
public uint duration { get; set; }
|
|
[NoAccessorMethod]
|
|
public Clutter.FrameClock frame_clock { owned get; set construct; }
|
|
public Clutter.AnimationMode progress_mode { get; set; }
|
|
public int repeat_count { get; set; }
|
|
public virtual signal void completed ();
|
|
public virtual signal void marker_reached (string marker_name, int msecs);
|
|
public virtual signal void new_frame (int msecs);
|
|
public virtual signal void paused ();
|
|
public virtual signal void started ();
|
|
public virtual signal void stopped (bool is_finished);
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
[Compact]
|
|
public class TouchEvent : Clutter.Event {
|
|
#if !HAS_MUTTER45
|
|
public double axes;
|
|
public weak Clutter.InputDevice device;
|
|
public Clutter.EventFlags flags;
|
|
public Clutter.ModifierType modifier_state;
|
|
public weak Clutter.EventSequence sequence;
|
|
#if !HAS_MUTTER43
|
|
public weak Clutter.Actor source;
|
|
#endif
|
|
public weak Clutter.Stage stage;
|
|
public uint32 time;
|
|
public Clutter.EventType type;
|
|
public float x;
|
|
public float y;
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
[Compact]
|
|
public class TouchpadHoldEvent : Clutter.Event {
|
|
#if !HAS_MUTTER45
|
|
public Clutter.EventFlags flags;
|
|
public uint32 n_fingers;
|
|
public Clutter.TouchpadGesturePhase phase;
|
|
#if !HAS_MUTTER43
|
|
public weak Clutter.Actor source;
|
|
#endif
|
|
public weak Clutter.Stage stage;
|
|
public uint32 time;
|
|
public Clutter.EventType type;
|
|
public float x;
|
|
public float y;
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
[Compact]
|
|
public class TouchpadPinchEvent : Clutter.Event {
|
|
#if !HAS_MUTTER45
|
|
public float angle_delta;
|
|
public float dx;
|
|
public float dx_unaccel;
|
|
public float dy;
|
|
public float dy_unaccel;
|
|
public Clutter.EventFlags flags;
|
|
public uint n_fingers;
|
|
public Clutter.TouchpadGesturePhase phase;
|
|
public float scale;
|
|
#if !HAS_MUTTER43
|
|
public weak Clutter.Actor source;
|
|
#endif
|
|
public weak Clutter.Stage stage;
|
|
public uint32 time;
|
|
public Clutter.EventType type;
|
|
public float x;
|
|
public float y;
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
[Compact]
|
|
public class TouchpadSwipeEvent : Clutter.Event {
|
|
#if !HAS_MUTTER45
|
|
public float dx;
|
|
public float dx_unaccel;
|
|
public float dy;
|
|
public float dy_unaccel;
|
|
public Clutter.EventFlags flags;
|
|
public uint n_fingers;
|
|
public Clutter.TouchpadGesturePhase phase;
|
|
#if !HAS_MUTTER43
|
|
public weak Clutter.Actor source;
|
|
#endif
|
|
public weak Clutter.Stage stage;
|
|
public uint32 time;
|
|
public Clutter.EventType type;
|
|
public float x;
|
|
public float y;
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_transform_node_get_type ()")]
|
|
public class TransformNode : Clutter.PaintNode {
|
|
[CCode (has_construct_function = false, type = "ClutterPaintNode*")]
|
|
public TransformNode (Graphene.Matrix projection);
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_transition_get_type ()")]
|
|
#if HAS_MUTTER46
|
|
public abstract class Transition : Clutter.Timeline {
|
|
#else
|
|
public abstract class Transition : Clutter.Timeline, Clutter.Scriptable {
|
|
#endif
|
|
[CCode (has_construct_function = false)]
|
|
protected Transition ();
|
|
[NoWrapper]
|
|
public virtual void attached (Clutter.Animatable animatable);
|
|
[NoWrapper]
|
|
public virtual void compute_value (Clutter.Animatable animatable, Clutter.Interval interval, double progress);
|
|
[NoWrapper]
|
|
public virtual void detached (Clutter.Animatable animatable);
|
|
public unowned Clutter.Animatable get_animatable ();
|
|
public unowned Clutter.Interval get_interval ();
|
|
public bool get_remove_on_complete ();
|
|
public void set_animatable (Clutter.Animatable? animatable);
|
|
public void set_from_value (GLib.Value value);
|
|
public void set_interval (Clutter.Interval? interval);
|
|
public void set_remove_on_complete (bool remove_complete);
|
|
public void set_to_value (GLib.Value value);
|
|
public Clutter.Animatable animatable { get; set; }
|
|
public Clutter.Interval interval { get; set; }
|
|
public bool remove_on_complete { get; set; }
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_transition_group_get_type ()")]
|
|
#if HAS_MUTTER46
|
|
public sealed class TransitionGroup : Clutter.Transition {
|
|
#else
|
|
public class TransitionGroup : Clutter.Transition, Clutter.Scriptable {
|
|
#endif
|
|
[CCode (has_construct_function = false, type = "ClutterTransition*")]
|
|
public TransitionGroup ();
|
|
public void add_transition (Clutter.Transition transition);
|
|
public void remove_all ();
|
|
public void remove_transition (Clutter.Transition transition);
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_virtual_input_device_get_type ()")]
|
|
public class VirtualInputDevice : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
protected VirtualInputDevice ();
|
|
public int get_device_type ();
|
|
public unowned Clutter.Seat get_seat ();
|
|
public virtual void notify_absolute_motion (uint64 time_us, double x, double y);
|
|
public virtual void notify_button (uint64 time_us, uint32 button, Clutter.ButtonState button_state);
|
|
public virtual void notify_discrete_scroll (uint64 time_us, Clutter.ScrollDirection direction, Clutter.ScrollSource scroll_source);
|
|
public virtual void notify_key (uint64 time_us, uint32 key, Clutter.KeyState key_state);
|
|
public virtual void notify_keyval (uint64 time_us, uint32 keyval, Clutter.KeyState key_state);
|
|
public virtual void notify_relative_motion (uint64 time_us, double dx, double dy);
|
|
public virtual void notify_scroll_continuous (uint64 time_us, double dx, double dy, Clutter.ScrollSource scroll_source, Clutter.ScrollFinishFlags finish_flags);
|
|
public virtual void notify_touch_down (uint64 time_us, int slot, double x, double y);
|
|
public virtual void notify_touch_motion (uint64 time_us, int slot, double x, double y);
|
|
public virtual void notify_touch_up (uint64 time_us, int slot);
|
|
public Clutter.InputDeviceType device_type { get; construct; }
|
|
public Clutter.Seat seat { get; construct; }
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_zoom_action_get_type ()")]
|
|
public class ZoomAction : Clutter.GestureAction {
|
|
[CCode (has_construct_function = false, type = "ClutterAction*")]
|
|
public ZoomAction ();
|
|
public Graphene.Point get_focal_point ();
|
|
public Graphene.Point get_transformed_focal_point ();
|
|
public signal bool zoom (Clutter.Actor actor, Graphene.Point focal_point, double factor);
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_cname = "ClutterAnimatableInterface", type_id = "clutter_animatable_get_type ()")]
|
|
public interface Animatable : GLib.Object {
|
|
public abstract unowned GLib.ParamSpec find_property (string property_name);
|
|
public abstract unowned Clutter.Actor get_actor ();
|
|
public abstract void get_initial_state (string property_name, GLib.Value value);
|
|
public abstract bool interpolate_value (string property_name, Clutter.Interval interval, double progress, out GLib.Value value);
|
|
public abstract void set_final_state (string property_name, GLib.Value value);
|
|
}
|
|
#if HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
#else
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_container_get_type ()")]
|
|
#endif
|
|
public interface Container : GLib.Object {
|
|
public void add (params Clutter.Actor[] actors);
|
|
#if !HAS_MUTTER46
|
|
[CCode (vfunc_name = "add")]
|
|
[Version (deprecated = true, deprecated_since = "1.10")]
|
|
public abstract void add_actor (Clutter.Actor actor);
|
|
public void child_get (Clutter.Actor actor, ...);
|
|
public void child_get_property (Clutter.Actor child, string property, GLib.Value value);
|
|
public void child_set (Clutter.Actor actor, ...);
|
|
public void child_set_property (Clutter.Actor child, string property, GLib.Value value);
|
|
public virtual void create_child_meta (Clutter.Actor actor);
|
|
public virtual void destroy_child_meta (Clutter.Actor actor);
|
|
public unowned Clutter.Actor find_child_by_name (string child_name);
|
|
#endif
|
|
[CCode (cname = "clutter_container_class_find_child_property")]
|
|
public class unowned GLib.ParamSpec find_child_property (string property_name);
|
|
#if !HAS_MUTTER46
|
|
public virtual unowned Clutter.ChildMeta get_child_meta (Clutter.Actor actor);
|
|
#endif
|
|
[CCode (cname = "clutter_container_class_list_child_properties")]
|
|
public class unowned GLib.ParamSpec[] list_child_properties ();
|
|
#if !HAS_MUTTER46
|
|
[Version (deprecated = true, deprecated_since = "1.10")]
|
|
public void remove (...);
|
|
[CCode (vfunc_name = "remove")]
|
|
[Version (deprecated = true, deprecated_since = "1.10")]
|
|
public abstract void remove_actor (Clutter.Actor actor);
|
|
public virtual signal void actor_added (Clutter.Actor actor);
|
|
public virtual signal void actor_removed (Clutter.Actor actor);
|
|
[HasEmitter]
|
|
public virtual signal void child_notify (Clutter.Actor child, GLib.ParamSpec pspec);
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_cname = "ClutterContentInterface", type_id = "clutter_content_get_type ()")]
|
|
public interface Content : GLib.Object {
|
|
public abstract bool get_preferred_size (out float width, out float height);
|
|
public abstract void invalidate ();
|
|
public abstract void invalidate_size ();
|
|
[NoWrapper]
|
|
public abstract void paint_content (Clutter.Actor actor, Clutter.PaintNode node, Clutter.PaintContext paint_context);
|
|
public virtual signal void attached (Clutter.Actor actor);
|
|
public virtual signal void detached (Clutter.Actor actor);
|
|
}
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_scriptable_get_type ()")]
|
|
public interface Scriptable : GLib.Object {
|
|
public abstract unowned string get_id ();
|
|
public abstract bool parse_custom_node (Clutter.Script script, GLib.Value value, string name, Json.Node node);
|
|
public abstract void set_custom_property (Clutter.Script script, string name, GLib.Value value);
|
|
public abstract void set_id (string id_);
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_actor_box_get_type ()")]
|
|
public struct ActorBox {
|
|
public float x1;
|
|
public float y1;
|
|
public float x2;
|
|
public float y2;
|
|
public static Clutter.ActorBox? alloc ();
|
|
public static void clamp_to_pixel (ref Clutter.ActorBox box);
|
|
public bool contains (float x, float y);
|
|
public Clutter.ActorBox? copy ();
|
|
public bool equal (Clutter.ActorBox box_b);
|
|
public void free ();
|
|
public float get_area ();
|
|
public float get_height ();
|
|
public void get_origin (out float x, out float y);
|
|
public void get_size (out float width, out float height);
|
|
public float get_width ();
|
|
public float get_x ();
|
|
public float get_y ();
|
|
public unowned Clutter.ActorBox? init (float x_1, float y_1, float x_2, float y_2);
|
|
public void init_rect (float x, float y, float width, float height);
|
|
public Clutter.ActorBox interpolate (Clutter.ActorBox final, double progress);
|
|
public bool is_initialized ();
|
|
public void scale (float scale);
|
|
public void set_origin (float x, float y);
|
|
public void set_size (float width, float height);
|
|
public Clutter.ActorBox union (Clutter.ActorBox b);
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
public struct ActorIter {
|
|
public void destroy ();
|
|
public void init (Clutter.Actor root);
|
|
public bool is_valid ();
|
|
public bool next (out unowned Clutter.Actor? child);
|
|
public bool prev (out unowned Clutter.Actor? child);
|
|
public void remove ();
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_copy_function = false, has_destroy_function = false, has_type_id = false)]
|
|
public struct Capture {
|
|
#if !HAS_MUTTER46
|
|
public Cairo.ImageSurface image;
|
|
#if HAS_MUTTER45
|
|
public Mtk.Rectangle rect;
|
|
#else
|
|
public Cairo.RectangleInt rect;
|
|
#endif
|
|
#endif
|
|
}
|
|
#if !HAS_MUTTER47
|
|
[CCode (cheader_filename = "clutter/clutter.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_color_get_type ()")]
|
|
public struct Color {
|
|
public uint8 red;
|
|
public uint8 green;
|
|
public uint8 blue;
|
|
public uint8 alpha;
|
|
#if !HAS_MUTTER46
|
|
public Clutter.Color add (Clutter.Color b);
|
|
#endif
|
|
public static Clutter.Color? alloc ();
|
|
public Clutter.Color? copy ();
|
|
#if !HAS_MUTTER46
|
|
public Clutter.Color darken ();
|
|
#endif
|
|
public bool equal (Clutter.Color v2);
|
|
public void free ();
|
|
[CCode (cname = "_vala_clutter_color_from_hls")]
|
|
public static Clutter.Color? from_hls (float hue, float luminance, float saturation) {
|
|
Clutter.Color? color = Clutter.Color.alloc ();
|
|
color.init_from_hls (hue, luminance, saturation);
|
|
return color;
|
|
}
|
|
[CCode (cname = "_vala_clutter_color_from_pixel")]
|
|
public static Clutter.Color? from_pixel (uint32 pixel) {
|
|
Clutter.Color? color = Clutter.Color.alloc ();
|
|
color.init_from_pixel (pixel);
|
|
return color;
|
|
}
|
|
[CCode (cname = "clutter_color_new")]
|
|
public static Clutter.Color? from_rgba (uint8 red = 0, uint8 green = 0, uint8 blue = 0, uint8 alpha = 0);
|
|
[CCode (cname = "_vala_clutter_color_from_string")]
|
|
public static Clutter.Color? from_string (string str) {
|
|
Clutter.Color? color = Clutter.Color.alloc ();
|
|
color.init_from_string (str);
|
|
return color;
|
|
}
|
|
#if !HAS_MUTTER46
|
|
public static unowned Clutter.Color? get_static (Clutter.StaticColor color);
|
|
#endif
|
|
public uint hash ();
|
|
public unowned Clutter.Color? init (uint8 red = 0, uint8 green = 0, uint8 blue = 0, uint8 alpha = 0);
|
|
[CCode (cname = "clutter_color_from_hls")]
|
|
public void init_from_hls (float hue, float luminance, float saturation);
|
|
[CCode (cname = "clutter_color_from_pixel")]
|
|
public void init_from_pixel (uint32 pixel);
|
|
[CCode (cname = "clutter_color_from_string")]
|
|
public bool init_from_string (string str);
|
|
public Clutter.Color interpolate (Clutter.Color final, double progress);
|
|
#if !HAS_MUTTER46
|
|
public Clutter.Color lighten ();
|
|
#endif
|
|
[CCode (cname = "clutter_color_from_string")]
|
|
public bool parse_string (string str);
|
|
#if !HAS_MUTTER46
|
|
public Clutter.Color shade (double factor);
|
|
public Clutter.Color subtract (Clutter.Color b);
|
|
#endif
|
|
public void to_hls (out float hue, out float luminance, out float saturation);
|
|
public uint32 to_pixel ();
|
|
public string to_string ();
|
|
}
|
|
#endif
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_knot_get_type ()")]
|
|
public struct Knot {
|
|
public int x;
|
|
public int y;
|
|
public Clutter.Knot? copy ();
|
|
public bool equal (Clutter.Knot knot_b);
|
|
public void free ();
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_margin_get_type ()")]
|
|
public struct Margin {
|
|
public float left;
|
|
public float right;
|
|
public float top;
|
|
public float bottom;
|
|
public Clutter.Margin? copy ();
|
|
public void free ();
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_paint_volume_get_type ()")]
|
|
public struct PaintVolume {
|
|
public Clutter.PaintVolume? copy ();
|
|
public void free ();
|
|
public float get_depth ();
|
|
public float get_height ();
|
|
public Graphene.Point3D get_origin ();
|
|
public float get_width ();
|
|
public void set_depth (float depth);
|
|
public bool set_from_allocation (Clutter.Actor actor);
|
|
public void set_height (float height);
|
|
public void set_origin (Graphene.Point3D origin);
|
|
public void set_width (float width);
|
|
public void union (Clutter.PaintVolume another_pv);
|
|
public void union_box (Clutter.ActorBox box);
|
|
}
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_path_node_get_type ()")]
|
|
public struct PathNode {
|
|
public Clutter.PathNodeType type;
|
|
[CCode (array_length = false)]
|
|
public weak Clutter.Knot points[3];
|
|
public Clutter.PathNode? copy ();
|
|
public bool equal (Clutter.PathNode node_b);
|
|
public void free ();
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_perspective_get_type ()")]
|
|
public struct Perspective {
|
|
public float fovy;
|
|
public float aspect;
|
|
public float z_near;
|
|
public float z_far;
|
|
}
|
|
#if HAS_MUTTER47
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
[SimpleType]
|
|
public struct PipelineGroup {
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
public struct PointerA11ySettings {
|
|
public Clutter.PointerA11yFlags controls;
|
|
public Clutter.PointerA11yDwellClickType dwell_click_type;
|
|
public Clutter.PointerA11yDwellMode dwell_mode;
|
|
public Clutter.PointerA11yDwellDirection dwell_gesture_single;
|
|
public Clutter.PointerA11yDwellDirection dwell_gesture_double;
|
|
public Clutter.PointerA11yDwellDirection dwell_gesture_drag;
|
|
public Clutter.PointerA11yDwellDirection dwell_gesture_secondary;
|
|
public int secondary_click_delay;
|
|
public int dwell_delay;
|
|
public int dwell_threshold;
|
|
}
|
|
#if HAS_MUTTER47
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
|
|
public struct TextureVertex {
|
|
public float x;
|
|
public float y;
|
|
public float z;
|
|
public float tx;
|
|
public float ty;
|
|
public Cogl.Color color;
|
|
}
|
|
#endif
|
|
#if HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
#else
|
|
[CCode (cheader_filename = "clutter/clutter.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_units_get_type ()")]
|
|
#endif
|
|
public struct Units {
|
|
#if !HAS_MUTTER46
|
|
public Clutter.Units? copy ();
|
|
public void free ();
|
|
#endif
|
|
[CCode (cname = "clutter_units_from_cm")]
|
|
public Units.from_cm (float cm);
|
|
[CCode (cname = "clutter_units_from_em")]
|
|
public Units.from_em (float em);
|
|
[CCode (cname = "clutter_units_from_em_for_font")]
|
|
public Units.from_em_for_font (string font_name, float em);
|
|
[CCode (cname = "clutter_units_from_mm")]
|
|
public Units.from_mm (float mm);
|
|
[CCode (cname = "clutter_units_from_pixels")]
|
|
public Units.from_pixels (int px);
|
|
[CCode (cname = "clutter_units_from_pt")]
|
|
public Units.from_pt (float pt);
|
|
[CCode (cname = "clutter_units_from_string")]
|
|
public Units.from_string (string str);
|
|
#if !HAS_MUTTER46
|
|
public Clutter.UnitType get_unit_type ();
|
|
public float get_unit_value ();
|
|
public float to_pixels ();
|
|
public string to_string ();
|
|
#endif
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_ACTOR_ALIGN_", type_id = "clutter_actor_align_get_type ()")]
|
|
public enum ActorAlign {
|
|
FILL,
|
|
START,
|
|
CENTER,
|
|
END
|
|
}
|
|
#if !HAS_MUTTER47
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_ACTOR_", type_id = "clutter_actor_flags_get_type ()")]
|
|
[Flags]
|
|
public enum ActorFlags {
|
|
MAPPED,
|
|
REALIZED,
|
|
REACTIVE,
|
|
VISIBLE,
|
|
NO_LAYOUT
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_ALIGN_", type_id = "clutter_align_axis_get_type ()")]
|
|
public enum AlignAxis {
|
|
X_AXIS,
|
|
Y_AXIS,
|
|
BOTH
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_", type_id = "clutter_animation_mode_get_type ()")]
|
|
public enum AnimationMode {
|
|
CUSTOM_MODE,
|
|
LINEAR,
|
|
EASE_IN_QUAD,
|
|
EASE_OUT_QUAD,
|
|
EASE_IN_OUT_QUAD,
|
|
EASE_IN_CUBIC,
|
|
EASE_OUT_CUBIC,
|
|
EASE_IN_OUT_CUBIC,
|
|
EASE_IN_QUART,
|
|
EASE_OUT_QUART,
|
|
EASE_IN_OUT_QUART,
|
|
EASE_IN_QUINT,
|
|
EASE_OUT_QUINT,
|
|
EASE_IN_OUT_QUINT,
|
|
EASE_IN_SINE,
|
|
EASE_OUT_SINE,
|
|
EASE_IN_OUT_SINE,
|
|
EASE_IN_EXPO,
|
|
EASE_OUT_EXPO,
|
|
EASE_IN_OUT_EXPO,
|
|
EASE_IN_CIRC,
|
|
EASE_OUT_CIRC,
|
|
EASE_IN_OUT_CIRC,
|
|
EASE_IN_ELASTIC,
|
|
EASE_OUT_ELASTIC,
|
|
EASE_IN_OUT_ELASTIC,
|
|
EASE_IN_BACK,
|
|
EASE_OUT_BACK,
|
|
EASE_IN_OUT_BACK,
|
|
EASE_IN_BOUNCE,
|
|
EASE_OUT_BOUNCE,
|
|
EASE_IN_OUT_BOUNCE,
|
|
STEPS,
|
|
STEP_START,
|
|
STEP_END,
|
|
CUBIC_BEZIER,
|
|
EASE,
|
|
EASE_IN,
|
|
EASE_OUT,
|
|
EASE_IN_OUT,
|
|
ANIMATION_LAST
|
|
}
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_BIN_ALIGNMENT_", type_id = "clutter_bin_alignment_get_type ()")]
|
|
public enum BinAlignment {
|
|
[Version (deprecated = true)]
|
|
FIXED,
|
|
[Version (deprecated = true)]
|
|
FILL,
|
|
START,
|
|
[Version (deprecated = true)]
|
|
END,
|
|
[Version (deprecated = true)]
|
|
CENTER
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_BIND_", type_id = "clutter_bind_coordinate_get_type ()")]
|
|
public enum BindCoordinate {
|
|
X,
|
|
Y,
|
|
WIDTH,
|
|
HEIGHT,
|
|
POSITION,
|
|
SIZE,
|
|
ALL
|
|
}
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_BOX_ALIGNMENT_", type_id = "clutter_box_alignment_get_type ()")]
|
|
public enum BoxAlignment {
|
|
START,
|
|
END,
|
|
CENTER
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_BUTTON_STATE_", type_id = "clutter_button_state_get_type ()")]
|
|
public enum ButtonState {
|
|
RELEASED,
|
|
PRESSED
|
|
}
|
|
#if HAS_MUTTER43
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_COLORSPACE_", type_id = "clutter_colorspace_get_type ()")]
|
|
public enum Colorspace {
|
|
#if HAS_MUTTER47
|
|
DEFAULT,
|
|
#else
|
|
UNKNOWN,
|
|
#endif
|
|
SRGB,
|
|
BT2020
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_CONTENT_GRAVITY_", type_id = "clutter_content_gravity_get_type ()")]
|
|
public enum ContentGravity {
|
|
TOP_LEFT,
|
|
TOP,
|
|
TOP_RIGHT,
|
|
LEFT,
|
|
CENTER,
|
|
RIGHT,
|
|
BOTTOM_LEFT,
|
|
BOTTOM,
|
|
BOTTOM_RIGHT,
|
|
RESIZE_FILL,
|
|
RESIZE_ASPECT
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_REPEAT_", type_id = "clutter_content_repeat_get_type ()")]
|
|
[Flags]
|
|
public enum ContentRepeat {
|
|
NONE,
|
|
X_AXIS,
|
|
Y_AXIS,
|
|
BOTH
|
|
}
|
|
#if HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_CONTEXT_FLAG_", type_id = "clutter_context_flags_get_type ()")]
|
|
[Flags]
|
|
public enum ContextFlags {
|
|
NONE,
|
|
NO_A11Y
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_DEBUG_", type_id = "clutter_debug_flag_get_type ()")]
|
|
[Flags]
|
|
public enum DebugFlag {
|
|
MISC,
|
|
ACTOR,
|
|
TEXTURE,
|
|
EVENT,
|
|
PAINT,
|
|
PANGO,
|
|
BACKEND,
|
|
SCHEDULER,
|
|
SCRIPT,
|
|
SHADER,
|
|
MULTISTAGE,
|
|
ANIMATION,
|
|
LAYOUT,
|
|
PICK,
|
|
EVENTLOOP,
|
|
CLIPPING,
|
|
OOB_TRANSFORMS,
|
|
FRAME_TIMINGS,
|
|
#if HAS_MUTTER45
|
|
GRABS,
|
|
FRAME_CLOCK,
|
|
#if HAS_MUTTER47
|
|
GESTURES,
|
|
#endif
|
|
#endif
|
|
DETAILED_TRACE
|
|
}
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_DRAG_", type_id = "clutter_drag_axis_get_type ()")]
|
|
public enum DragAxis {
|
|
AXIS_NONE,
|
|
X_AXIS,
|
|
Y_AXIS
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_DEBUG_", type_id = "clutter_draw_debug_flag_get_type ()")]
|
|
[Flags]
|
|
public enum DrawDebugFlag {
|
|
DISABLE_SWAP_EVENTS,
|
|
DISABLE_CLIPPED_REDRAWS,
|
|
REDRAWS,
|
|
PAINT_VOLUMES,
|
|
DISABLE_CULLING,
|
|
DISABLE_OFFSCREEN_REDIRECT,
|
|
CONTINUOUS_REDRAW,
|
|
PAINT_DEFORM_TILES,
|
|
PAINT_DAMAGE_REGION,
|
|
DISABLE_DYNAMIC_MAX_RENDER_TIME,
|
|
PAINT_MAX_RENDER_TIME
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_EFFECT_PAINT_", type_id = "clutter_effect_paint_flags_get_type ()")]
|
|
[Flags]
|
|
public enum EffectPaintFlags {
|
|
ACTOR_DIRTY,
|
|
BYPASS_EFFECT
|
|
}
|
|
#if HAS_MUTTER47
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_ENCODING_REQUIRED_FORMAT_", type_id = "clutter_encoding_required_format_get_type ()")]
|
|
public enum EncodingRequiredFormat {
|
|
UINT8,
|
|
UINT10,
|
|
FP16
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_EVENT_", type_id = "clutter_event_flags_get_type ()")]
|
|
[Flags]
|
|
public enum EventFlags {
|
|
NONE,
|
|
FLAG_SYNTHETIC,
|
|
FLAG_INPUT_METHOD,
|
|
FLAG_REPEATED,
|
|
FLAG_RELATIVE_MOTION,
|
|
#if HAS_MUTTER45
|
|
FLAG_POINTER_EMULATED,
|
|
#endif
|
|
FLAG_GRAB_NOTIFY
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_PHASE_", type_id = "clutter_event_phase_get_type ()")]
|
|
public enum EventPhase {
|
|
CAPTURE,
|
|
BUBBLE
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_", type_id = "clutter_event_type_get_type ()")]
|
|
public enum EventType {
|
|
NOTHING,
|
|
KEY_PRESS,
|
|
KEY_RELEASE,
|
|
MOTION,
|
|
ENTER,
|
|
LEAVE,
|
|
BUTTON_PRESS,
|
|
BUTTON_RELEASE,
|
|
SCROLL,
|
|
TOUCH_BEGIN,
|
|
TOUCH_UPDATE,
|
|
TOUCH_END,
|
|
TOUCH_CANCEL,
|
|
TOUCHPAD_PINCH,
|
|
TOUCHPAD_SWIPE,
|
|
TOUCHPAD_HOLD,
|
|
PROXIMITY_IN,
|
|
PROXIMITY_OUT,
|
|
PAD_BUTTON_PRESS,
|
|
PAD_BUTTON_RELEASE,
|
|
PAD_STRIP,
|
|
PAD_RING,
|
|
DEVICE_ADDED,
|
|
DEVICE_REMOVED,
|
|
IM_COMMIT,
|
|
IM_DELETE,
|
|
IM_PREEDIT,
|
|
EVENT_LAST
|
|
}
|
|
#if !HAS_MUTTER43
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_FEATURE_", type_id = "clutter_feature_flags_get_type ()")]
|
|
[Flags]
|
|
public enum FeatureFlags {
|
|
SHADERS_GLSL
|
|
}
|
|
#endif
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_FLOW_", type_id = "clutter_flow_orientation_get_type ()")]
|
|
public enum FlowOrientation {
|
|
HORIZONTAL,
|
|
VERTICAL
|
|
}
|
|
#endif
|
|
#if HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_FRAME_CLOCK_MODE_", type_id = "clutter_frame_clock_mode_get_type ()")]
|
|
public enum FrameClockMode {
|
|
FIXED,
|
|
VARIABLE
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_FRAME_INFO_FLAG_", type_id = "clutter_frame_info_flag_get_type ()")]
|
|
[Flags]
|
|
public enum FrameInfoFlag {
|
|
NONE,
|
|
HW_CLOCK,
|
|
ZERO_COPY,
|
|
VSYNC
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_FRAME_RESULT_", type_id = "clutter_frame_result_get_type ()")]
|
|
public enum FrameResult {
|
|
PENDING_PRESENTED,
|
|
IDLE
|
|
}
|
|
#if HAS_MUTTER47
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_", type_id = "clutter_gesture_state_get_type ()")]
|
|
public enum GestureState {
|
|
[CCode (cname = "CLUTTER_GESTURE_STATE_WAITING")]
|
|
WAITING,
|
|
[CCode (cname = "CLUTTER_GESTURE_STATE_POSSIBLE")]
|
|
POSSIBLE,
|
|
[CCode (cname = "CLUTTER_GESTURE_STATE_RECOGNIZING")]
|
|
RECOGNIZING,
|
|
[CCode (cname = "CLUTTER_GESTURE_STATE_COMPLETED")]
|
|
COMPLETED,
|
|
[CCode (cname = "CLUTTER_GESTURE_STATE_CANCELLED")]
|
|
CANCELLED,
|
|
[CCode (cname = "CLUTTER_N_GESTURE_STATES")]
|
|
CLUTTER_N_GESTURE_STATES
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_GESTURE_TRIGGER_EDGE_", type_id = "clutter_gesture_trigger_edge_get_type ()")]
|
|
public enum GestureTriggerEdge {
|
|
NONE,
|
|
AFTER,
|
|
BEFORE
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_GRAB_STATE_", type_id = "clutter_grab_state_get_type ()")]
|
|
[Flags]
|
|
public enum GrabState {
|
|
NONE,
|
|
POINTER,
|
|
KEYBOARD,
|
|
ALL
|
|
}
|
|
#if !HAS_MUTTER45
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_GRAVITY_", type_id = "clutter_gravity_get_type ()")]
|
|
[Version (deprecated = true, deprecated_since = "1.22")]
|
|
public enum Gravity {
|
|
NONE,
|
|
NORTH,
|
|
NORTH_EAST,
|
|
EAST,
|
|
SOUTH_EAST,
|
|
SOUTH,
|
|
SOUTH_WEST,
|
|
WEST,
|
|
NORTH_WEST,
|
|
CENTER
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_GRID_POSITION_", type_id = "clutter_grid_position_get_type ()")]
|
|
public enum GridPosition {
|
|
LEFT,
|
|
RIGHT,
|
|
TOP,
|
|
BOTTOM
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_INPUT_AXIS_", type_id = "clutter_input_axis_get_type ()")]
|
|
public enum InputAxis {
|
|
IGNORE,
|
|
X,
|
|
Y,
|
|
PRESSURE,
|
|
XTILT,
|
|
YTILT,
|
|
WHEEL,
|
|
DISTANCE,
|
|
ROTATION,
|
|
SLIDER,
|
|
LAST
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_INPUT_AXIS_FLAG_", type_id = "clutter_input_axis_flags_get_type ()")]
|
|
[Flags]
|
|
public enum InputAxisFlags {
|
|
NONE,
|
|
X,
|
|
Y,
|
|
PRESSURE,
|
|
XTILT,
|
|
YTILT,
|
|
WHEEL,
|
|
DISTANCE,
|
|
ROTATION,
|
|
SLIDER
|
|
}
|
|
#if HAS_MUTTER43
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_INPUT_CAPABILITY_", type_id = "clutter_input_capabilities_get_type ()")]
|
|
[Flags]
|
|
public enum InputCapabilities {
|
|
NONE,
|
|
POINTER,
|
|
KEYBOARD,
|
|
TOUCHPAD,
|
|
TOUCH,
|
|
TABLET_TOOL,
|
|
#if HAS_MUTTER44
|
|
TRACKBALL,
|
|
TRACKPOINT,
|
|
#endif
|
|
TABLET_PAD
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_INPUT_CONTENT_HINT_", type_id = "clutter_input_content_hint_flags_get_type ()")]
|
|
[Flags]
|
|
public enum InputContentHintFlags {
|
|
COMPLETION,
|
|
SPELLCHECK,
|
|
AUTO_CAPITALIZATION,
|
|
LOWERCASE,
|
|
UPPERCASE,
|
|
TITLECASE,
|
|
HIDDEN_TEXT,
|
|
SENSITIVE_DATA,
|
|
LATIN,
|
|
MULTILINE
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_INPUT_CONTENT_PURPOSE_", type_id = "clutter_input_content_purpose_get_type ()")]
|
|
public enum InputContentPurpose {
|
|
NORMAL,
|
|
ALPHA,
|
|
DIGITS,
|
|
NUMBER,
|
|
PHONE,
|
|
URL,
|
|
EMAIL,
|
|
NAME,
|
|
PASSWORD,
|
|
DATE,
|
|
TIME,
|
|
DATETIME,
|
|
TERMINAL
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_PAD_FEATURE_", type_id = "clutter_input_device_pad_feature_get_type ()")]
|
|
public enum InputDevicePadFeature {
|
|
BUTTON,
|
|
RING,
|
|
STRIP
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_INPUT_DEVICE_PAD_SOURCE_", type_id = "clutter_input_device_pad_source_get_type ()")]
|
|
public enum InputDevicePadSource {
|
|
UNKNOWN,
|
|
FINGER
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_INPUT_DEVICE_TOOL_", type_id = "clutter_input_device_tool_type_get_type ()")]
|
|
public enum InputDeviceToolType {
|
|
NONE,
|
|
PEN,
|
|
ERASER,
|
|
BRUSH,
|
|
PENCIL,
|
|
AIRBRUSH,
|
|
MOUSE,
|
|
LENS
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_", type_id = "clutter_input_device_type_get_type ()")]
|
|
public enum InputDeviceType {
|
|
POINTER_DEVICE,
|
|
KEYBOARD_DEVICE,
|
|
EXTENSION_DEVICE,
|
|
JOYSTICK_DEVICE,
|
|
TABLET_DEVICE,
|
|
TOUCHPAD_DEVICE,
|
|
TOUCHSCREEN_DEVICE,
|
|
PEN_DEVICE,
|
|
ERASER_DEVICE,
|
|
CURSOR_DEVICE,
|
|
PAD_DEVICE,
|
|
N_DEVICE_TYPES
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_INPUT_MODE_", type_id = "clutter_input_mode_get_type ()")]
|
|
public enum InputMode {
|
|
LOGICAL,
|
|
PHYSICAL,
|
|
FLOATING
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_INPUT_PANEL_STATE_", type_id = "clutter_input_panel_state_get_type ()")]
|
|
public enum InputPanelState {
|
|
OFF,
|
|
ON,
|
|
TOGGLE
|
|
}
|
|
#if !HAS_MUTTER45
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_INTERPOLATION_", type_id = "clutter_interpolation_get_type ()")]
|
|
[Version (deprecated = true, deprecated_since = "1.22")]
|
|
public enum Interpolation {
|
|
LINEAR,
|
|
CUBIC
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_KEY_STATE_", type_id = "clutter_key_state_get_type ()")]
|
|
public enum KeyState {
|
|
RELEASED,
|
|
PRESSED
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_LONG_PRESS_", type_id = "clutter_long_press_state_get_type ()")]
|
|
public enum LongPressState {
|
|
QUERY,
|
|
ACTIVATE,
|
|
CANCEL
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_", type_id = "clutter_modifier_type_get_type ()")]
|
|
[Flags]
|
|
public enum ModifierType {
|
|
SHIFT_MASK,
|
|
LOCK_MASK,
|
|
CONTROL_MASK,
|
|
MOD1_MASK,
|
|
MOD2_MASK,
|
|
MOD3_MASK,
|
|
MOD4_MASK,
|
|
MOD5_MASK,
|
|
BUTTON1_MASK,
|
|
BUTTON2_MASK,
|
|
BUTTON3_MASK,
|
|
BUTTON4_MASK,
|
|
BUTTON5_MASK,
|
|
MODIFIER_RESERVED_13_MASK,
|
|
MODIFIER_RESERVED_14_MASK,
|
|
MODIFIER_RESERVED_15_MASK,
|
|
MODIFIER_RESERVED_16_MASK,
|
|
MODIFIER_RESERVED_17_MASK,
|
|
MODIFIER_RESERVED_18_MASK,
|
|
MODIFIER_RESERVED_19_MASK,
|
|
MODIFIER_RESERVED_20_MASK,
|
|
MODIFIER_RESERVED_21_MASK,
|
|
MODIFIER_RESERVED_22_MASK,
|
|
MODIFIER_RESERVED_23_MASK,
|
|
MODIFIER_RESERVED_24_MASK,
|
|
MODIFIER_RESERVED_25_MASK,
|
|
SUPER_MASK,
|
|
HYPER_MASK,
|
|
META_MASK,
|
|
MODIFIER_RESERVED_29_MASK,
|
|
RELEASE_MASK,
|
|
MODIFIER_MASK
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_OFFSCREEN_REDIRECT_", type_id = "clutter_offscreen_redirect_get_type ()")]
|
|
[Flags]
|
|
public enum OffscreenRedirect {
|
|
AUTOMATIC_FOR_OPACITY,
|
|
ALWAYS,
|
|
ON_IDLE
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_ORIENTATION_", type_id = "clutter_orientation_get_type ()")]
|
|
public enum Orientation {
|
|
HORIZONTAL,
|
|
VERTICAL
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_PAINT_FLAG_", type_id = "clutter_paint_flag_get_type ()")]
|
|
[Flags]
|
|
public enum PaintFlag {
|
|
NONE,
|
|
NO_CURSORS,
|
|
FORCE_CURSORS,
|
|
CLEAR
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_PAN_", type_id = "clutter_pan_axis_get_type ()")]
|
|
public enum PanAxis {
|
|
AXIS_NONE,
|
|
X_AXIS,
|
|
Y_AXIS,
|
|
AXIS_AUTO
|
|
}
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_PATH_", type_id = "clutter_path_node_type_get_type ()")]
|
|
public enum PathNodeType {
|
|
MOVE_TO,
|
|
LINE_TO,
|
|
CURVE_TO,
|
|
CLOSE,
|
|
REL_MOVE_TO,
|
|
REL_LINE_TO,
|
|
REL_CURVE_TO
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_DEBUG_NOP_", type_id = "clutter_pick_debug_flag_get_type ()")]
|
|
[Flags]
|
|
public enum PickDebugFlag {
|
|
PICKING
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_PICK_", type_id = "clutter_pick_mode_get_type ()")]
|
|
public enum PickMode {
|
|
NONE,
|
|
REACTIVE,
|
|
ALL
|
|
}
|
|
#if HAS_MUTTER47
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_PIPELINE_CAPABILITY_COLOR_", type_id = "clutter_pipeline_capability_get_type ()")]
|
|
public enum PipelineCapability {
|
|
STATE;
|
|
public static GLib.Quark quark ();
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_A11Y_DWELL_CLICK_TYPE_", type_id = "clutter_pointer_a11y_dwell_click_type_get_type ()")]
|
|
public enum PointerA11yDwellClickType {
|
|
NONE,
|
|
PRIMARY,
|
|
SECONDARY,
|
|
MIDDLE,
|
|
DOUBLE,
|
|
DRAG
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_A11Y_DWELL_DIRECTION_", type_id = "clutter_pointer_a11y_dwell_direction_get_type ()")]
|
|
public enum PointerA11yDwellDirection {
|
|
NONE,
|
|
LEFT,
|
|
RIGHT,
|
|
UP,
|
|
DOWN
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_A11Y_DWELL_MODE_", type_id = "clutter_pointer_a11y_dwell_mode_get_type ()")]
|
|
public enum PointerA11yDwellMode {
|
|
WINDOW,
|
|
GESTURE
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_A11Y_", type_id = "clutter_pointer_a11y_flags_get_type ()")]
|
|
[Flags]
|
|
public enum PointerA11yFlags {
|
|
SECONDARY_CLICK_ENABLED,
|
|
DWELL_ENABLED
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_A11Y_TIMEOUT_TYPE_", type_id = "clutter_pointer_a11y_timeout_type_get_type ()")]
|
|
public enum PointerA11yTimeoutType {
|
|
SECONDARY_CLICK,
|
|
DWELL,
|
|
GESTURE
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_PREEDIT_RESET_", type_id = "clutter_preedit_reset_mode_get_type ()")]
|
|
public enum PreeditResetMode {
|
|
CLEAR,
|
|
COMMIT
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_REPAINT_FLAGS_", type_id = "clutter_repaint_flags_get_type ()")]
|
|
[Flags]
|
|
public enum RepaintFlags {
|
|
PRE_PAINT,
|
|
POST_PAINT
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_REQUEST_", type_id = "clutter_request_mode_get_type ()")]
|
|
public enum RequestMode {
|
|
HEIGHT_FOR_WIDTH,
|
|
WIDTH_FOR_HEIGHT,
|
|
CONTENT_SIZE
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_", type_id = "clutter_rotate_axis_get_type ()")]
|
|
public enum RotateAxis {
|
|
X_AXIS,
|
|
Y_AXIS,
|
|
Z_AXIS
|
|
}
|
|
#if !HAS_MUTTER45
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_ROTATE_", type_id = "clutter_rotate_direction_get_type ()")]
|
|
[Version (deprecated = true, deprecated_since = "1.22")]
|
|
public enum RotateDirection {
|
|
CW,
|
|
CCW
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_SCALING_FILTER_", type_id = "clutter_scaling_filter_get_type ()")]
|
|
public enum ScalingFilter {
|
|
LINEAR,
|
|
NEAREST,
|
|
TRILINEAR
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_SCROLL_", type_id = "clutter_scroll_direction_get_type ()")]
|
|
public enum ScrollDirection {
|
|
UP,
|
|
DOWN,
|
|
LEFT,
|
|
RIGHT,
|
|
SMOOTH
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_SCROLL_FINISHED_", type_id = "clutter_scroll_finish_flags_get_type ()")]
|
|
[Flags]
|
|
public enum ScrollFinishFlags {
|
|
NONE,
|
|
HORIZONTAL,
|
|
VERTICAL
|
|
}
|
|
#if !HAS_MUTTER47
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_SCROLL_", type_id = "clutter_scroll_mode_get_type ()")]
|
|
[Flags]
|
|
public enum ScrollMode {
|
|
NONE,
|
|
HORIZONTALLY,
|
|
VERTICALLY,
|
|
BOTH
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_SCROLL_SOURCE_", type_id = "clutter_scroll_source_get_type ()")]
|
|
public enum ScrollSource {
|
|
UNKNOWN,
|
|
WHEEL,
|
|
FINGER,
|
|
CONTINUOUS
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_", type_id = "clutter_shader_type_get_type ()")]
|
|
public enum ShaderType {
|
|
VERTEX_SHADER,
|
|
FRAGMENT_SHADER
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_SNAP_EDGE_", type_id = "clutter_snap_edge_get_type ()")]
|
|
public enum SnapEdge {
|
|
TOP,
|
|
RIGHT,
|
|
BOTTOM,
|
|
LEFT
|
|
}
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_COLOR_", type_id = "clutter_static_color_get_type ()")]
|
|
public enum StaticColor {
|
|
WHITE,
|
|
BLACK,
|
|
RED,
|
|
DARK_RED,
|
|
GREEN,
|
|
DARK_GREEN,
|
|
BLUE,
|
|
DARK_BLUE,
|
|
CYAN,
|
|
DARK_CYAN,
|
|
MAGENTA,
|
|
DARK_MAGENTA,
|
|
YELLOW,
|
|
DARK_YELLOW,
|
|
GRAY,
|
|
DARK_GRAY,
|
|
LIGHT_GRAY,
|
|
BUTTER,
|
|
BUTTER_LIGHT,
|
|
BUTTER_DARK,
|
|
ORANGE,
|
|
ORANGE_LIGHT,
|
|
ORANGE_DARK,
|
|
CHOCOLATE,
|
|
CHOCOLATE_LIGHT,
|
|
CHOCOLATE_DARK,
|
|
CHAMELEON,
|
|
CHAMELEON_LIGHT,
|
|
CHAMELEON_DARK,
|
|
SKY_BLUE,
|
|
SKY_BLUE_LIGHT,
|
|
SKY_BLUE_DARK,
|
|
PLUM,
|
|
PLUM_LIGHT,
|
|
PLUM_DARK,
|
|
SCARLET_RED,
|
|
SCARLET_RED_LIGHT,
|
|
SCARLET_RED_DARK,
|
|
ALUMINIUM_1,
|
|
ALUMINIUM_2,
|
|
ALUMINIUM_3,
|
|
ALUMINIUM_4,
|
|
ALUMINIUM_5,
|
|
ALUMINIUM_6,
|
|
TRANSPARENT
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_STEP_MODE_", type_id = "clutter_step_mode_get_type ()")]
|
|
public enum StepMode {
|
|
START,
|
|
END
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_SWIPE_DIRECTION_", type_id = "clutter_swipe_direction_get_type ()")]
|
|
[Flags]
|
|
public enum SwipeDirection {
|
|
UP,
|
|
DOWN,
|
|
LEFT,
|
|
RIGHT
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_TEXT_DIRECTION_", type_id = "clutter_text_direction_get_type ()")]
|
|
public enum TextDirection {
|
|
DEFAULT,
|
|
LTR,
|
|
RTL
|
|
}
|
|
#if !HAS_MUTTER45
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_TEXTURE_", type_id = "clutter_texture_flags_get_type ()")]
|
|
[Flags]
|
|
[Version (deprecated = true, deprecated_since = "1.22")]
|
|
public enum TextureFlags {
|
|
NONE,
|
|
RGB_FLAG_BGR,
|
|
RGB_FLAG_PREMULT,
|
|
YUV_FLAG_YUV2
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_TEXTURE_QUALITY_", type_id = "clutter_texture_quality_get_type ()")]
|
|
[Version (deprecated = true, deprecated_since = "1.22")]
|
|
public enum TextureQuality {
|
|
LOW,
|
|
MEDIUM,
|
|
HIGH
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_TIMELINE_", type_id = "clutter_timeline_direction_get_type ()")]
|
|
public enum TimelineDirection {
|
|
FORWARD,
|
|
BACKWARD
|
|
}
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_TOUCHPAD_GESTURE_PHASE_", type_id = "clutter_touchpad_gesture_phase_get_type ()")]
|
|
public enum TouchpadGesturePhase {
|
|
BEGIN,
|
|
UPDATE,
|
|
END,
|
|
CANCEL
|
|
}
|
|
#if HAS_MUTTER47
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_TRANSFER_FUNCTION_", type_id = "clutter_transfer_function_get_type ()")]
|
|
public enum TransferFunction {
|
|
DEFAULT,
|
|
SRGB,
|
|
PQ,
|
|
LINEAR;
|
|
public void get_default_luminances (out float min_lum_out, out float max_lum_out, out float ref_lum_out);
|
|
}
|
|
#endif
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_UNIT_", type_id = "clutter_unit_type_get_type ()")]
|
|
public enum UnitType {
|
|
PIXEL,
|
|
EM,
|
|
MM,
|
|
POINT,
|
|
CM
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_VIRTUAL_DEVICE_TYPE_", type_id = "clutter_virtual_device_type_get_type ()")]
|
|
[Flags]
|
|
public enum VirtualDeviceType {
|
|
NONE,
|
|
KEYBOARD,
|
|
POINTER,
|
|
TOUCHSCREEN
|
|
}
|
|
#if !HAS_MUTTER43
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_IMAGE_ERROR_INVALID_", type_id = "clutter_image_error_get_type ()")]
|
|
public errordomain ImageError {
|
|
DATA;
|
|
public static GLib.Quark quark ();
|
|
}
|
|
#endif
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_SCRIPT_ERROR_INVALID_", type_id = "clutter_script_error_get_type ()")]
|
|
public errordomain ScriptError {
|
|
TYPE_FUNCTION,
|
|
PROPERTY,
|
|
VALUE;
|
|
public static GLib.Quark quark ();
|
|
}
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", instance_pos = 1.9)]
|
|
public delegate Clutter.Actor ActorCreateChildFunc (GLib.Object item);
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", instance_pos = 4.9)]
|
|
public delegate bool BindingActionFunc (GLib.Object gobject, string action_name, uint key_val, Clutter.ModifierType modifiers);
|
|
[CCode (cheader_filename = "clutter/clutter.h", instance_pos = 1.9)]
|
|
public delegate void Callback (Clutter.Actor actor);
|
|
#endif
|
|
#if HAS_MUTTER43
|
|
[CCode (cheader_filename = "clutter/clutter.h", instance_pos = 2.9)]
|
|
public delegate bool EventFilterFunc (Clutter.Event event, Clutter.Actor event_actor);
|
|
#else
|
|
[CCode (cheader_filename = "clutter/clutter.h", instance_pos = 1.9)]
|
|
public delegate bool EventFilterFunc (Clutter.Event event);
|
|
#endif
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", instance_pos = 1.9)]
|
|
public delegate void PathCallback (Clutter.PathNode node);
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", has_target = false)]
|
|
public delegate bool ProgressFunc (GLib.Value a, GLib.Value b, double progress, GLib.Value retval);
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", instance_pos = 6.9)]
|
|
public delegate void ScriptConnectFunc (Clutter.Script script, GLib.Object object, string signal_name, string handler_name, GLib.Object connect_object, GLib.ConnectFlags flags);
|
|
#endif
|
|
#if HAS_MUTTER45
|
|
[CCode (cheader_filename = "clutter/clutter.h", instance_pos = 3.9)]
|
|
public delegate bool StageInputForeachFunc (Clutter.Stage stage, Clutter.InputDevice device, Clutter.EventSequence sequence);
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", instance_pos = 3.9)]
|
|
public delegate double TimelineProgressFunc (Clutter.Timeline timeline, double elapsed, double total);
|
|
#if !HAS_MUTTER45
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_COGL")]
|
|
[Version (deprecated = true, deprecated_since = "1.10")]
|
|
public const string COGL;
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_CURRENT_TIME")]
|
|
public const int CURRENT_TIME;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_EVENT_PROPAGATE")]
|
|
public const bool EVENT_PROPAGATE;
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_EVENT_STOP")]
|
|
public const bool EVENT_STOP;
|
|
#if !HAS_MUTTER45
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_FLAVOUR")]
|
|
[Version (deprecated = true, deprecated_since = "1.10")]
|
|
public const string FLAVOUR;
|
|
#endif
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_PATH_RELATIVE")]
|
|
public const int PATH_RELATIVE;
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h", cname = "CLUTTER_PRIORITY_REDRAW")]
|
|
public const int PRIORITY_REDRAW;
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static void cairo_clear (Cairo.Context cr);
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static void cairo_set_source_color (Cairo.Context cr, Clutter.Color color);
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static void debug_set_max_render_time_constant (int max_render_time_constant_us);
|
|
#if !HAS_MUTTER47
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static void disable_accessibility ();
|
|
#endif
|
|
#if !HAS_MUTTER45
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static void do_event (Clutter.Event event);
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static bool events_pending ();
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static bool get_accessibility_enabled ();
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static unowned Clutter.Event get_current_event ();
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static uint32 get_current_event_time ();
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static void get_debug_flags (Clutter.DebugFlag debug_flags, Clutter.DrawDebugFlag draw_flags, Clutter.PickDebugFlag pick_flags);
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static unowned Clutter.Backend get_default_backend ();
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static Clutter.TextDirection get_default_text_direction ();
|
|
#if !HAS_MUTTER47
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static unowned Pango.FontMap get_font_map ();
|
|
#endif
|
|
#if !HAS_MUTTER46
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static unowned string get_script_id (GLib.Object gobject);
|
|
#endif
|
|
#if HAS_MUTTER44
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static Clutter.TextDirection get_text_direction ();
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static uint32 keysym_to_unicode (uint keyval);
|
|
#if HAS_MUTTER44
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static void keyval_convert_case (uint symbol, out uint lower, out uint upper);
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static unowned string? keyval_name (uint keyval);
|
|
#endif
|
|
[CCode (cheader_filename = "clutter/clutter.h")]
|
|
public static uint unicode_to_keysym (uint32 wc);
|
|
}
|