mirror of
https://github.com/elementary/gala.git
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352 lines
10 KiB
Vala
352 lines
10 KiB
Vala
//
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// Copyright (C) 2014 Tom Beckmann
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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using Clutter;
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using Meta;
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namespace Gala.Plugins.Notify
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{
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public abstract class Notification : Actor
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{
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public const int WIDTH = 300;
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public const int ICON_SIZE = 48;
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public const int MARGIN = 12;
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public const int SPACING = 6;
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public const int PADDING = 4;
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public uint32 id { get; construct; }
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public Gdk.Pixbuf? icon { get; construct set; }
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public NotificationUrgency urgency { get; construct; }
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public int32 expire_timeout { get; construct set; }
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public uint64 relevancy_time { get; private set; }
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public bool being_destroyed { get; private set; default = false; }
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protected bool icon_only { get; protected set; default = false; }
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GtkClutter.Texture icon_texture;
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GtkClutter.Texture close_button;
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uint remove_timeout = 0;
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public Notification (uint32 id, Gdk.Pixbuf? icon, NotificationUrgency urgency,
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int32 expire_timeout)
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{
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Object (
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id: id,
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icon: icon,
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urgency: urgency,
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expire_timeout: expire_timeout
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);
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relevancy_time = new DateTime.now_local ().to_unix ();
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width = WIDTH + MARGIN * 2;
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reactive = true;
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margin_left = 12;
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set_pivot_point (0.5f, 0.5f);
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icon_texture = new GtkClutter.Texture ();
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icon_texture.set_pivot_point (0.5f, 0.5f);
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close_button = Utils.create_close_button ();
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close_button.opacity = 0;
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close_button.reactive = true;
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close_button.set_easing_duration (300);
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add_child (icon_texture);
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add_child (close_button);
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var canvas = new Canvas ();
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canvas.draw.connect (draw);
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content = canvas;
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set_values ();
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var click = new ClickAction ();
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click.clicked.connect (() => {
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activate ();
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});
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add_action (click);
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open ();
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}
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public void open () {
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var entry = new TransitionGroup ();
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entry.remove_on_complete = true;
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entry.progress_mode = AnimationMode.EASE_IN_OUT_CUBIC;
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entry.duration = 600;
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var opacity_transition = new PropertyTransition ("opacity");
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opacity_transition.set_from_value (0);
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opacity_transition.set_to_value (255);
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var flip_transition = new KeyframeTransition ("rotation-angle-x");
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flip_transition.set_from_value (-90.0);
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flip_transition.set_to_value (0.0);
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flip_transition.set_key_frames ({ 0.6 });
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flip_transition.set_values ({ 10.0 });
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entry.add_transition (opacity_transition);
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entry.add_transition (flip_transition);
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add_transition ("entry", entry);
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switch (urgency) {
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case NotificationUrgency.LOW:
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return;
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case NotificationUrgency.NORMAL:
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var icon_entry = new TransitionGroup ();
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icon_entry.duration = 1000;
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icon_entry.remove_on_complete = true;
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icon_entry.progress_mode = AnimationMode.EASE_IN_OUT_CUBIC;
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var icon_opacity_transition = new KeyframeTransition ("opacity");
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icon_opacity_transition.set_from_value (0);
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icon_opacity_transition.set_to_value (255);
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icon_opacity_transition.set_key_frames ({ 0.1, 0.6 });
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icon_opacity_transition.set_values ({ 0, 255 });
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var scale_x_transition = new KeyframeTransition ("scale-x");
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scale_x_transition.set_from_value (0.0);
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scale_x_transition.set_to_value (1.0);
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scale_x_transition.set_key_frames ({ 0.1, 0.6 });
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scale_x_transition.set_values ({ 0, 1.3 });
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var scale_y_transition = new KeyframeTransition ("scale-y");
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scale_y_transition.set_from_value (0.0);
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scale_y_transition.set_to_value (1.0);
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scale_y_transition.set_key_frames ({ 0.15, 0.6 });
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scale_y_transition.set_values ({ 0, 1.3 });
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icon_entry.add_transition (icon_opacity_transition);
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icon_entry.add_transition (scale_x_transition);
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icon_entry.add_transition (scale_y_transition);
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icon_texture.add_transition ("entry", icon_entry);
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return;
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case NotificationUrgency.CRITICAL:
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var icon_entry = new TransitionGroup ();
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icon_entry.duration = 1000;
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icon_entry.remove_on_complete = true;
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icon_entry.progress_mode = AnimationMode.EASE_IN_OUT_CUBIC;
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double[] keyframes = { 0.2, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1.0 };
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GLib.Value[] scale = { 0.0, 1.2, 1.6, 1.6, 1.6, 1.6, 1.2, 1.0 };
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var rotate_transition = new KeyframeTransition ("rotation-angle-z");
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rotate_transition.set_from_value (30.0);
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rotate_transition.set_to_value (0.0);
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rotate_transition.set_key_frames (keyframes);
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rotate_transition.set_values ({ 30.0, -30.0, 30.0, -20.0, 10.0, -5.0, 2.0, 0.0 });
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var scale_x_transition = new KeyframeTransition ("scale-x");
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scale_x_transition.set_from_value (0.0);
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scale_x_transition.set_to_value (1.0);
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scale_x_transition.set_key_frames (keyframes);
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scale_x_transition.set_values (scale);
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var scale_y_transition = new KeyframeTransition ("scale-y");
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scale_y_transition.set_from_value (0.0);
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scale_y_transition.set_to_value (1.0);
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scale_y_transition.set_key_frames (keyframes);
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scale_y_transition.set_values (scale);
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icon_entry.add_transition (rotate_transition);
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icon_entry.add_transition (scale_x_transition);
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icon_entry.add_transition (scale_y_transition);
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icon_texture.add_transition ("entry", icon_entry);
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return;
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}
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}
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public void close ()
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{
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set_easing_duration (200);
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set_easing_mode (AnimationMode.EASE_IN_QUAD);
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opacity = 0;
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set_easing_mode (AnimationMode.EASE_IN_BACK);
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x = WIDTH + MARGIN * 2;
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being_destroyed = true;
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var transition = get_transition ("x");
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if (transition != null)
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transition.completed.connect (() => destroy ());
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else
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destroy ();
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}
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public void update_base (Gdk.Pixbuf? icon, int32 expire_timeout)
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{
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this.icon = icon;
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this.expire_timeout = expire_timeout;
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this.relevancy_time = new DateTime.now_local ().to_unix ();
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set_values ();
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}
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void set_values ()
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{
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if (icon != null) {
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try {
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icon_texture.set_from_pixbuf (icon);
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} catch (Error e) {}
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}
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set_timeout ();
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}
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void set_timeout ()
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{
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// crtitical notifications have to be dismissed manually
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if (expire_timeout == 0 || urgency == NotificationUrgency.CRITICAL)
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return;
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clear_timeout ();
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remove_timeout = Timeout.add (expire_timeout, () => {
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close ();
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remove_timeout = 0;
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return false;
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});
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}
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void clear_timeout ()
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{
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if (remove_timeout != 0) {
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Source.remove (remove_timeout);
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remove_timeout = 0;
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}
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}
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public override bool enter_event (CrossingEvent event)
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{
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close_button.opacity = 255;
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clear_timeout ();
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return true;
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}
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public override bool leave_event (CrossingEvent event)
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{
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close_button.opacity = 0;
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// TODO consider decreasing the timeout now or calculating the remaining
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set_timeout ();
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return true;
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}
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public virtual void activate ()
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{
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}
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public virtual void draw_content (Cairo.Context cr)
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{
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}
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public abstract void update_allocation (out float content_height, AllocationFlags flags);
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public override void allocate (ActorBox box, AllocationFlags flags)
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{
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var icon_alloc = ActorBox ();
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icon_alloc.set_origin (icon_only ? (WIDTH - ICON_SIZE) / 2 : MARGIN + PADDING, MARGIN + PADDING);
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icon_alloc.set_size (ICON_SIZE, ICON_SIZE);
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icon_texture.allocate (icon_alloc, flags);
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var close_alloc = ActorBox ();
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close_alloc.set_origin (MARGIN + PADDING - close_button.width / 2,
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MARGIN + PADDING - close_button.height / 2);
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close_alloc.set_size (close_button.width, close_button.height);
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close_button.allocate (close_alloc, flags);
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var close_click = new ClickAction ();
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close_click.clicked.connect (close);
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close_button.add_action (close_click);
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float content_height;
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update_allocation (out content_height, flags);
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box.set_size (MARGIN * 2 + WIDTH, (MARGIN + PADDING) * 2 + content_height);
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base.allocate (box, flags);
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var canvas = (Canvas) content;
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var canvas_width = (int) box.get_width ();
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var canvas_height = (int) box.get_height ();
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if (canvas.width != canvas_width || canvas_height != canvas_height)
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canvas.set_size (canvas_width, canvas_height);
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}
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public override void get_preferred_height (float for_width, out float min_height, out float nat_height)
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{
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min_height = nat_height = ICON_SIZE + (MARGIN + PADDING) * 2;
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}
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bool draw (Cairo.Context canvas_cr)
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{
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var canvas = (Canvas) content;
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var x = MARGIN;
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var y = MARGIN;
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var width = canvas.width - MARGIN * 2;
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var height = canvas.height - MARGIN * 2;
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var buffer = new Granite.Drawing.BufferSurface (canvas.width, canvas.height);
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var cr = buffer.context;
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Granite.Drawing.Utilities.cairo_rounded_rectangle (cr, x , y + 3, width, height, 4);
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cr.set_source_rgba (0, 0, 0, 0.3);
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cr.fill ();
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buffer.exponential_blur (6);
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Granite.Drawing.Utilities.cairo_rounded_rectangle (cr, x - 0.5 , y - 0.5, width + 1, height + 1, 4);
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cr.set_source_rgba (0, 0, 0, 0.3);
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cr.set_line_width (1);
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cr.stroke ();
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Granite.Drawing.Utilities.cairo_rounded_rectangle (cr, x, y, width, height, 4);
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cr.set_source_rgb (0.945, 0.945, 0.945);
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cr.fill ();
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Granite.Drawing.Utilities.cairo_rounded_rectangle (cr, x + 0.5, y + 0.5, width - 1, height - 1, 3);
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var gradient = new Cairo.Pattern.linear (0, 0, 0, height - 2);
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gradient.add_color_stop_rgba (0, 1, 1, 1, 1.0);
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gradient.add_color_stop_rgba (1, 1, 1, 1, 0.6);
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cr.set_source (gradient);
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cr.set_line_width (1);
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cr.stroke ();
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// TODO move buffer out and optimize content drawing
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draw_content (cr);
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canvas_cr.set_operator (Cairo.Operator.CLEAR);
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canvas_cr.paint ();
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canvas_cr.set_operator (Cairo.Operator.OVER);
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canvas_cr.set_source_surface (buffer.surface, 0, 0);
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canvas_cr.paint ();
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return false;
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}
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}
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} |