mirror of
https://github.com/elementary/gala.git
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252 lines
7.0 KiB
Vala
252 lines
7.0 KiB
Vala
//
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// Copyright (C) 2012 Tom Beckmann, Rico Tzschichholz
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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/*
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NOTE:
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The actual switcher is not shown anymore
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*/
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using Clutter;
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using Granite.Drawing;
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namespace Gala
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{
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public class WindowSwitcher : Clutter.Actor
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{
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const int ICON_SIZE = 128;
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const int spacing = 12;
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Gala.Plugin plugin;
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GLib.List<unowned Meta.Window> window_list;
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CairoTexture background;
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CairoTexture current;
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Text title;
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int _windows = 1;
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int windows {
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get { return _windows; }
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set {
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_windows = value;
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width = spacing + _windows * (ICON_SIZE + spacing);
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}
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}
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Meta.Window? _current_window;
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Meta.Window? current_window {
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get { return _current_window; }
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set {
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_current_window = value;
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title.text = current_window.title;
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title.x = (int)(width / 2 - title.width / 2);
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}
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}
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public WindowSwitcher (Gala.Plugin _plugin)
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{
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plugin = _plugin;
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height = ICON_SIZE + spacing * 2;
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opacity = 0;
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scale_gravity = Gravity.CENTER;
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background = new CairoTexture (100, 100);
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background.auto_resize = true;
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background.draw.connect (draw_background);
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current = new CairoTexture (ICON_SIZE, ICON_SIZE);
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current.y = spacing + 1;
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current.x = spacing + 1;
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current.width = ICON_SIZE;
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current.height = ICON_SIZE;
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current.auto_resize = true;
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current.draw.connect (draw_current);
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windows = 1;
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title = new Text.with_text ("bold 16px", "");
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title.y = ICON_SIZE + spacing * 2 + 6;
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title.color = {255, 255, 255, 255};
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title.add_effect (new TextShadowEffect (1, 1, 220));
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background.add_constraint (new BindConstraint (this, BindCoordinate.WIDTH, 0));
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background.add_constraint (new BindConstraint (this, BindCoordinate.HEIGHT, 0));
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}
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public override bool key_release_event (Clutter.KeyEvent event)
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{
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if (((event.modifier_state & ModifierType.MOD1_MASK) == 0) ||
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event.keyval == Key.Alt_L) {
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window_list.foreach ((w) => {
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plugin.dim_window (w, false);
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(w.get_compositor_private () as Clutter.Actor).detach_animation ();
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(w.get_compositor_private () as Clutter.Actor).depth = 0.0f;
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});
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plugin.end_modal ();
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current_window.activate (event.time);
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animate (AnimationMode.EASE_OUT_QUAD, 200, opacity : 0);
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}
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return true;
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}
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public override bool captured_event (Clutter.Event event)
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{
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if (!(event.get_type () == EventType.KEY_PRESS))
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return false;
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var screen = plugin.get_screen ();
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var display = screen.get_display ();
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bool backward = (event.get_state () & X.KeyMask.ShiftMask) != 0;
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var action = display.get_keybinding_action (event.get_key_code (), event.get_state ());
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var prev_win = current_window;
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switch (action) {
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case Meta.KeyBindingAction.SWITCH_GROUP:
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case Meta.KeyBindingAction.SWITCH_WINDOWS:
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current_window = display.get_tab_next (Meta.TabList.NORMAL, screen,
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screen.get_active_workspace (), current_window, backward);
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break;
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case Meta.KeyBindingAction.SWITCH_GROUP_BACKWARD:
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case Meta.KeyBindingAction.SWITCH_WINDOWS_BACKWARD:
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current_window = display.get_tab_next (Meta.TabList.NORMAL, screen,
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screen.get_active_workspace (), current_window, true);
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break;
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default:
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break;
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}
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current.animate (AnimationMode.EASE_OUT_QUAD, 200,
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x : 0.0f + spacing + window_list.index (current_window) * (spacing + ICON_SIZE));
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if (prev_win != current_window) {
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dim_windows ();
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}
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return true;
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}
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bool draw_background (Cairo.Context cr)
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{
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Utilities.cairo_rounded_rectangle (cr, 0.5, 0.5, width - 1, height - 1, 10);
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cr.set_line_width (1);
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cr.set_source_rgba (0, 0, 0, 0.5);
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cr.stroke_preserve ();
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cr.set_source_rgba (1, 1, 1, 0.4);
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cr.fill ();
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return true;
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}
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bool draw_current (Cairo.Context cr)
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{
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Utilities.cairo_rounded_rectangle (cr, 0.5, 0.5, current.width - 2, current.height - 1, 10);
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cr.set_line_width (1);
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cr.set_source_rgba (0, 0, 0, 0.9);
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cr.stroke_preserve ();
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cr.set_source_rgba (1, 1, 1, 0.9);
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cr.fill ();
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return true;
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}
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void dim_windows ()
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{
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window_list.foreach ((window) => {
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// (window.get_compositor_private () as Clutter.Actor).animate (Clutter.AnimationMode.EASE_OUT_QUAD, 200, depth:-80.0f);
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plugin.dim_window (window, window != current_window);
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});
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(current_window.get_compositor_private () as Clutter.Actor).raise_top ();
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(current_window.get_compositor_private () as Clutter.Actor).depth = -80.0f;
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(current_window.get_compositor_private () as Clutter.Actor).animate (Clutter.AnimationMode.EASE_OUT_QUAD, 200, depth:0.0f);
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}
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void list_windows (Meta.Display display, Meta.Screen screen, Meta.KeyBinding binding, bool backward)
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{
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remove_all_children ();
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add_child (background);
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add_child (current);
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add_child (title);
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current_window = plugin.get_next_window (screen.get_active_workspace (), backward);
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if (current_window == null)
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return;
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if (binding.get_mask () == 0) {
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current_window.activate (display.get_current_time ());
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return;
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}
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var i = 0;
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window_list = display.get_tab_list (Meta.TabList.NORMAL, screen, screen.get_active_workspace ());
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foreach (var window in window_list) {
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var image = Gala.Plugin.get_icon_for_window (window, ICON_SIZE);
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var icon = new GtkClutter.Texture ();
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try {
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icon.set_from_pixbuf (image);
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} catch (Error e) {
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warning (e.message);
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}
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icon.x = spacing + 5 + i * (spacing + ICON_SIZE);
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icon.y = spacing + 5;
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icon.width = ICON_SIZE - 10;
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icon.height = ICON_SIZE - 10;
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add_child (icon);
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i++;
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}
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windows = i;
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var idx = window_list.index (current_window);
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current.x = spacing + idx * (spacing + ICON_SIZE);
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dim_windows ();
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}
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public void handle_switch_windows (Meta.Display display, Meta.Screen screen, Meta.Window? window,
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X.Event event, Meta.KeyBinding binding)
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{
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if (display.get_tab_list (Meta.TabList.NORMAL, screen, screen.get_active_workspace ()).length () == 0)
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return;
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plugin.begin_modal ();
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var area = screen.get_monitor_geometry (screen.get_primary_monitor ());
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bool backward = (binding.get_name () == "switch-windows-backward");
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list_windows (display, screen, binding, backward);
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x = area.width / 2 - width / 2;
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y = area.height / 2 - height / 2;
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grab_key_focus ();
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//animate (Clutter.AnimationMode.EASE_OUT_QUAD, 250, opacity : 255);
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}
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}
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}
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