mirror of
https://github.com/elementary/gala.git
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1169 lines
51 KiB
Vala
1169 lines
51 KiB
Vala
/* mutter-cogl-14.vapi generated by vapigen, do not modify. */
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[CCode (cprefix = "Cogl", gir_namespace = "Cogl", gir_version = "14", lower_case_cprefix = "cogl_")]
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namespace Cogl {
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[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_atlas_texture_get_type ()")]
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public sealed class AtlasTexture : Cogl.Texture {
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[CCode (has_construct_function = false)]
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protected AtlasTexture ();
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[CCode (has_construct_function = false, type = "CoglTexture*")]
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public AtlasTexture.from_bitmap (Cogl.Bitmap bmp);
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[CCode (has_construct_function = false, type = "CoglTexture*")]
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public AtlasTexture.from_data (Cogl.Context ctx, int width, int height, Cogl.PixelFormat format, int rowstride, uint8 data) throws GLib.Error;
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[CCode (has_construct_function = false, type = "CoglTexture*")]
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public AtlasTexture.with_size (Cogl.Context ctx, int width, int height);
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}
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[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_attribute_get_type ()")]
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public class Attribute : GLib.Object {
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[CCode (has_construct_function = false)]
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public Attribute (Cogl.AttributeBuffer attribute_buffer, string name, size_t stride, size_t offset, int components, Cogl.AttributeType type);
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[CCode (has_construct_function = false)]
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public Attribute.const_1f (Cogl.Context context, string name, float value);
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[CCode (has_construct_function = false)]
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public Attribute.const_2f (Cogl.Context context, string name, float component0, float component1);
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[CCode (has_construct_function = false)]
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public Attribute.const_2fv (Cogl.Context context, string name, float value);
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[CCode (has_construct_function = false)]
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public Attribute.const_2x2fv (Cogl.Context context, string name, float matrix2x2, bool transpose);
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[CCode (has_construct_function = false)]
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public Attribute.const_3f (Cogl.Context context, string name, float component0, float component1, float component2);
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[CCode (has_construct_function = false)]
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public Attribute.const_3fv (Cogl.Context context, string name, float value);
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[CCode (has_construct_function = false)]
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public Attribute.const_3x3fv (Cogl.Context context, string name, float matrix3x3, bool transpose);
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[CCode (has_construct_function = false)]
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public Attribute.const_4f (Cogl.Context context, string name, float component0, float component1, float component2, float component3);
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[CCode (has_construct_function = false)]
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public Attribute.const_4fv (Cogl.Context context, string name, float value);
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[CCode (has_construct_function = false)]
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public Attribute.const_4x4fv (Cogl.Context context, string name, float matrix4x4, bool transpose);
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public unowned Cogl.AttributeBuffer get_buffer ();
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public bool get_normalized ();
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public void set_buffer (Cogl.AttributeBuffer attribute_buffer);
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public void set_normalized (bool normalized);
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}
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[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_attribute_buffer_get_type ()")]
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public sealed class AttributeBuffer : Cogl.Buffer {
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[CCode (has_construct_function = false)]
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public AttributeBuffer (Cogl.Context context, [CCode (array_length_cname = "bytes", array_length_pos = 1.5, array_length_type = "gsize")] uint8[] data);
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[CCode (has_construct_function = false)]
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public AttributeBuffer.with_size (Cogl.Context context, size_t bytes);
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}
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[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_bitmap_get_type ()")]
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public class Bitmap : GLib.Object {
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[CCode (has_construct_function = false)]
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protected Bitmap ();
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[CCode (has_construct_function = false)]
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public Bitmap.for_data (Cogl.Context context, int width, int height, Cogl.PixelFormat format, int rowstride, [CCode (array_length = false)] owned uint8[] data);
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[CCode (has_construct_function = false)]
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public Bitmap.from_buffer (Cogl.Buffer buffer, Cogl.PixelFormat format, int width, int height, int rowstride, int offset);
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public unowned Cogl.Buffer? get_buffer ();
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public Cogl.PixelFormat get_format ();
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public int get_height ();
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public int get_rowstride ();
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public int get_width ();
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[CCode (has_construct_function = false)]
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public Bitmap.with_size (Cogl.Context context, uint width, uint height, Cogl.PixelFormat format);
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}
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[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_buffer_get_type ()")]
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public abstract class Buffer : GLib.Object {
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[CCode (has_construct_function = false)]
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protected Buffer ();
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public uint get_size ();
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public Cogl.BufferUpdateHint get_update_hint ();
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public void* map (Cogl.BufferAccess access, Cogl.BufferMapHint hints);
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public void* map_range (size_t offset, size_t size, Cogl.BufferAccess access, Cogl.BufferMapHint hints) throws GLib.Error;
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public bool set_data (size_t offset, [CCode (array_length = false)] uint8[] data, size_t size);
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public void set_update_hint (Cogl.BufferUpdateHint hint);
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public void unmap ();
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[NoAccessorMethod]
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public Cogl.Context context { construct; }
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[NoAccessorMethod]
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public Cogl.BufferBindTarget default_target { construct; }
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[NoAccessorMethod]
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public uint64 size { construct; }
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public Cogl.BufferUpdateHint update_hint { set construct; }
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}
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[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_context_get_type ()")]
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public class Context : GLib.Object {
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[CCode (has_construct_function = false)]
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public Context (Cogl.Display? display) throws GLib.Error;
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[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_foreach_feature")]
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public void foreach_feature (Cogl.FeatureCallback callback);
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public void free_timestamp_query (owned Cogl.TimestampQuery query);
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public unowned Cogl.Display get_display ();
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public int64 get_gpu_time_ns ();
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[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_get_graphics_reset_status")]
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public Cogl.GraphicsResetStatus get_graphics_reset_status ();
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public unowned Cogl.Pipeline get_named_pipeline (Cogl.PipelineKey key);
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public unowned Cogl.Renderer get_renderer ();
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[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_has_feature")]
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public bool has_feature (Cogl.FeatureID feature);
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public bool is_hardware_accelerated ();
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public void set_named_pipeline (Cogl.PipelineKey key, Cogl.Pipeline? pipeline);
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public int64 timestamp_query_get_time_ns (Cogl.TimestampQuery query);
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}
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[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_display_get_type ()")]
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public class Display : GLib.Object {
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[CCode (has_construct_function = false)]
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public Display (Cogl.Renderer renderer, Cogl.OnscreenTemplate onscreen_template);
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public unowned Cogl.Renderer get_renderer ();
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public void set_onscreen_template (Cogl.OnscreenTemplate onscreen_template);
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public bool setup () throws GLib.Error;
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}
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[CCode (cheader_filename = "cogl/cogl.h", free_function = "cogl_dma_buf_handle_free", has_type_id = false)]
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[Compact]
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public class DmaBufHandle {
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[DestroysInstance]
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public void free ();
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public int get_bpp ();
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public int get_fd ();
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public unowned Cogl.Framebuffer get_framebuffer ();
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public int get_height ();
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public int get_offset ();
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public int get_stride ();
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public int get_width ();
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public void* mmap () throws GLib.Error;
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public bool munmap (void* data) throws GLib.Error;
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public bool sync_read_end () throws GLib.Error;
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public bool sync_read_start () throws GLib.Error;
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}
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[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
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[Compact]
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public class Fence {
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}
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[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
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[Compact]
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public class FenceClosure {
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public void* get_user_data ();
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}
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[CCode (cheader_filename = "cogl/cogl.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "cogl_frame_closure_get_type ()")]
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[Compact]
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public class FrameClosure {
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}
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[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_frame_info_get_type ()")]
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public class FrameInfo : GLib.Object {
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[CCode (has_construct_function = false)]
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protected FrameInfo ();
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public int64 get_frame_counter ();
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public int64 get_global_frame_counter ();
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public bool get_is_symbolic ();
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public int64 get_presentation_time_us ();
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public float get_refresh_rate ();
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public int64 get_rendering_duration_ns ();
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public uint get_sequence ();
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public int64 get_time_before_buffer_swap_us ();
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public bool is_hw_clock ();
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public bool is_vsync ();
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public bool is_zero_copy ();
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}
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[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_framebuffer_get_type ()")]
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public abstract class Framebuffer : GLib.Object {
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[CCode (has_construct_function = false)]
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protected Framebuffer ();
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public unowned Cogl.FenceClosure? add_fence_callback ([CCode (scope = "async")] Cogl.FenceCallback callback);
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public virtual bool allocate () throws GLib.Error;
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[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_blit_framebuffer")]
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public bool blit (Cogl.Framebuffer dst, int src_x, int src_y, int dst_x, int dst_y, int width, int height) throws GLib.Error;
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public void cancel_fence_callback (Cogl.FenceClosure closure);
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public void clear (ulong buffers, Cogl.Color color);
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public void clear4f (ulong buffers, float red, float green, float blue, float alpha);
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public void discard_buffers (ulong buffers);
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public void draw_multitextured_rectangle (Cogl.Pipeline pipeline, float x_1, float y_1, float x_2, float y_2, [CCode (array_length = false)] float[] tex_coords, int tex_coords_len);
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public void draw_rectangle (Cogl.Pipeline pipeline, float x_1, float y_1, float x_2, float y_2);
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public void draw_rectangles (Cogl.Pipeline pipeline, [CCode (array_length = false)] float[] coordinates, uint n_rectangles);
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public void draw_textured_rectangle (Cogl.Pipeline pipeline, float x_1, float y_1, float x_2, float y_2, float s_1, float t_1, float s_2, float t_2);
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public void draw_textured_rectangles (Cogl.Pipeline pipeline, [CCode (array_length = false)] float[] coordinates, uint n_rectangles);
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public static uint32 error_quark ();
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public void finish ();
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public void flush ();
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public void frustum (float left, float right, float bottom, float top, float z_near, float z_far);
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public int get_alpha_bits ();
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public int get_blue_bits ();
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public unowned Cogl.Context get_context ();
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public int get_depth_bits ();
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public bool get_depth_write_enabled ();
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public bool get_dither_enabled ();
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public int get_green_bits ();
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public int get_height ();
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public bool get_is_stereo ();
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public Graphene.Matrix get_modelview_matrix ();
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public Graphene.Matrix get_projection_matrix ();
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public int get_red_bits ();
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public int get_samples_per_pixel ();
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public Cogl.StereoMode get_stereo_mode ();
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public void get_viewport4fv ([CCode (array_length = false)] out unowned float viewport[4]);
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public float get_viewport_height ();
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public float get_viewport_width ();
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public float get_viewport_x ();
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public float get_viewport_y ();
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public int get_width ();
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public void identity_matrix ();
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[NoWrapper]
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public virtual bool is_y_flipped ();
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public void orthographic (float x_1, float y_1, float x_2, float y_2, float near, float far);
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public void perspective (float fov_y, float aspect, float z_near, float z_far);
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public void pop_clip ();
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public void pop_matrix ();
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public void push_matrix ();
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public void push_primitive_clip (Cogl.Primitive primitive, float bounds_x1, float bounds_y1, float bounds_x2, float bounds_y2);
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public void push_rectangle_clip (float x_1, float y_1, float x_2, float y_2);
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public void push_region_clip (Mtk.Region region);
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public bool read_pixels (int x, int y, int width, int height, Cogl.PixelFormat format, uint8 pixels);
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public bool read_pixels_into_bitmap (int x, int y, Cogl.ReadPixelsFlags source, Cogl.Bitmap bitmap);
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public void resolve_samples ();
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public void resolve_samples_region (int x, int y, int width, int height);
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public void rotate (float angle, float x, float y, float z);
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public void rotate_euler (Graphene.Euler euler);
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public void scale (float x, float y, float z);
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public void set_depth_write_enabled (bool depth_write_enabled);
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public void set_dither_enabled (bool dither_enabled);
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public void set_modelview_matrix (Graphene.Matrix matrix);
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public void set_projection_matrix (Graphene.Matrix matrix);
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public void set_samples_per_pixel (int samples_per_pixel);
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public void set_stereo_mode (Cogl.StereoMode stereo_mode);
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public void set_viewport (float x, float y, float width, float height);
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public void transform (Graphene.Matrix matrix);
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public void translate (float x, float y, float z);
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public Cogl.Context context { get; construct; }
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[NoAccessorMethod]
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public void* driver_config { get; construct; }
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[NoAccessorMethod]
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public int height { get; set construct; }
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[NoAccessorMethod]
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public int width { get; set construct; }
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public signal void destroy ();
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}
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[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
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[Compact]
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public class FramebufferDriverConfig {
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}
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[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_index_buffer_get_type ()")]
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public sealed class IndexBuffer : Cogl.Buffer {
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[CCode (has_construct_function = false)]
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public IndexBuffer (Cogl.Context context, size_t bytes);
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}
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[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_indices_get_type ()")]
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public class Indices : GLib.Object {
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[CCode (has_construct_function = false)]
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public Indices (Cogl.Context context, Cogl.IndicesType type, void* indices_data, int n_indices);
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[CCode (has_construct_function = false)]
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public Indices.for_buffer (Cogl.IndicesType type, Cogl.IndexBuffer buffer, size_t offset);
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public unowned Cogl.IndexBuffer get_buffer ();
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public Cogl.IndicesType get_indices_type ();
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public size_t get_offset ();
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public void set_offset (size_t offset);
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}
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[CCode (cheader_filename = "cogl/cogl.h", ref_function = "cogl_matrix_entry_ref", type_id = "cogl_matrix_entry_get_type ()", unref_function = "cogl_matrix_entry_unref")]
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[Compact]
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public class MatrixEntry {
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public bool calculate_translation (Cogl.MatrixEntry entry1, out float x, out float y, out float z);
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public bool equal (Cogl.MatrixEntry entry1);
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public Graphene.Matrix? @get (out Graphene.Matrix matrix);
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public bool is_identity ();
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public Cogl.MatrixEntry @ref ();
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public void unref ();
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}
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[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_matrix_stack_get_type ()")]
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public class MatrixStack : GLib.Object {
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[CCode (has_construct_function = false)]
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public MatrixStack (Cogl.Context ctx);
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public void frustum (float left, float right, float bottom, float top, float z_near, float z_far);
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public Graphene.Matrix? @get (out Graphene.Matrix matrix);
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public unowned Cogl.MatrixEntry get_entry ();
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public bool get_inverse (out Graphene.Matrix inverse);
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public void load_identity ();
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public void multiply (Graphene.Matrix matrix);
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public void orthographic (float x_1, float y_1, float x_2, float y_2, float near, float far);
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public void perspective (float fov_y, float aspect, float z_near, float z_far);
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public void pop ();
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public void push ();
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public void rotate (float angle, float x, float y, float z);
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public void rotate_euler (Graphene.Euler euler);
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public void scale (float x, float y, float z);
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public void @set (Graphene.Matrix matrix);
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public void translate (float x, float y, float z);
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}
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[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_offscreen_get_type ()")]
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public class Offscreen : Cogl.Framebuffer {
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[CCode (has_construct_function = false)]
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protected Offscreen ();
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public unowned Cogl.Texture get_texture ();
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[CCode (has_construct_function = false)]
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public Offscreen.with_texture (Cogl.Texture texture);
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}
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[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_onscreen_get_type ()")]
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public class Onscreen : Cogl.Framebuffer {
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[CCode (has_construct_function = false)]
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protected Onscreen ();
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public unowned Cogl.OnscreenDirtyClosure add_dirty_callback (owned Cogl.OnscreenDirtyCallback callback);
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public unowned Cogl.FrameClosure add_frame_callback (owned Cogl.FrameCallback callback);
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public void add_frame_info (owned Cogl.FrameInfo info);
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[NoWrapper]
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public virtual void bind ();
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public virtual bool direct_scanout (Cogl.Scanout scanout, Cogl.FrameInfo info) throws GLib.Error;
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public virtual int get_buffer_age ();
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public int64 get_frame_counter ();
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public void hide ();
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public virtual void queue_damage_region ([CCode (array_length_cname = "n_rectangles", array_length_pos = 1.1)] int[] rectangles);
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public void remove_dirty_callback (Cogl.OnscreenDirtyClosure closure);
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public void remove_frame_callback (Cogl.FrameClosure closure);
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public void show ();
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public void swap_buffers (Cogl.FrameInfo frame_info, void* user_data);
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public virtual void swap_buffers_with_damage ([CCode (array_length_cname = "n_rectangles", array_length_pos = 1.5)] int[] rectangles, Cogl.FrameInfo info);
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public virtual void swap_region ([CCode (array_length_cname = "n_rectangles", array_length_pos = 1.5)] int[] rectangles, Cogl.FrameInfo info);
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}
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[CCode (cheader_filename = "cogl/cogl.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "cogl_onscreen_dirty_closure_get_type ()")]
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[Compact]
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public class OnscreenDirtyClosure {
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}
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[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_onscreen_template_get_type ()")]
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public class OnscreenTemplate : GLib.Object {
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[CCode (has_construct_function = false)]
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public OnscreenTemplate (Cogl.SwapChain swap_chain);
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public void set_samples_per_pixel (int n);
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public void set_stereo_enabled (bool enabled);
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}
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[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_output_get_type ()")]
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public class Output : GLib.Object {
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[CCode (has_construct_function = false)]
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protected Output ();
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public int get_height ();
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public int get_mm_height ();
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public int get_mm_width ();
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public float get_refresh_rate ();
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public Cogl.SubpixelOrder get_subpixel_order ();
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public int get_width ();
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public int get_x ();
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public int get_y ();
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}
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[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_pipeline_get_type ()")]
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public sealed class Pipeline : GLib.Object {
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[CCode (has_construct_function = false)]
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public Pipeline (Cogl.Context context);
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public void add_layer_snippet (int layer, Cogl.Snippet snippet);
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public void add_snippet (Cogl.Snippet snippet);
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public Cogl.Pipeline copy ();
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public void foreach_layer (Cogl.PipelineLayerCallback callback);
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public Cogl.PipelineAlphaFunc get_alpha_test_function ();
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public float get_alpha_test_reference ();
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public Cogl.Color get_color ();
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public Cogl.PipelineCullFaceMode get_cull_face_mode ();
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public Cogl.DepthState get_depth_state ();
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public Cogl.Winding get_front_face_winding ();
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|
public void get_layer_filters (int layer_index, out Cogl.PipelineFilter min_filter, out Cogl.PipelineFilter mag_filter);
|
|
public bool get_layer_point_sprite_coords_enabled (int layer_index);
|
|
public unowned Cogl.Texture get_layer_texture (int layer_index);
|
|
public Cogl.PipelineWrapMode get_layer_wrap_mode_s (int layer_index);
|
|
public Cogl.PipelineWrapMode get_layer_wrap_mode_t (int layer_index);
|
|
public int get_n_layers ();
|
|
public bool get_per_vertex_point_size ();
|
|
public float get_point_size ();
|
|
public int get_uniform_location (string uniform_name);
|
|
public unowned Cogl.Program get_user_program ();
|
|
public void remove_layer (int layer_index);
|
|
public void set_alpha_test_function (Cogl.PipelineAlphaFunc alpha_func, float alpha_reference);
|
|
public bool set_blend (string blend_string) throws GLib.Error;
|
|
public void set_blend_constant (Cogl.Color constant_color);
|
|
public void set_color (Cogl.Color color);
|
|
public void set_cull_face_mode (Cogl.PipelineCullFaceMode cull_face_mode);
|
|
public bool set_depth_state (Cogl.DepthState state) throws GLib.Error;
|
|
public void set_front_face_winding (Cogl.Winding front_winding);
|
|
public bool set_layer_combine (int layer_index, string blend_string) throws GLib.Error;
|
|
public void set_layer_combine_constant (int layer_index, Cogl.Color constant);
|
|
public void set_layer_filters (int layer_index, Cogl.PipelineFilter min_filter, Cogl.PipelineFilter mag_filter);
|
|
public void set_layer_matrix (int layer_index, Graphene.Matrix matrix);
|
|
public void set_layer_max_mipmap_level (int layer, int max_level);
|
|
public void set_layer_null_texture (int layer_index);
|
|
public bool set_layer_point_sprite_coords_enabled (int layer_index, bool enable) throws GLib.Error;
|
|
public void set_layer_texture (int layer_index, Cogl.Texture texture);
|
|
public void set_layer_wrap_mode (int layer_index, Cogl.PipelineWrapMode mode);
|
|
public void set_layer_wrap_mode_s (int layer_index, Cogl.PipelineWrapMode mode);
|
|
public void set_layer_wrap_mode_t (int layer_index, Cogl.PipelineWrapMode mode);
|
|
public bool set_per_vertex_point_size (bool enable) throws GLib.Error;
|
|
public void set_point_size (float point_size);
|
|
public void set_uniform_1f (int uniform_location, float value);
|
|
public void set_uniform_1i (int uniform_location, int value);
|
|
public void set_uniform_float (int uniform_location, int n_components, int count, float value);
|
|
public void set_uniform_int (int uniform_location, int n_components, int count, int value);
|
|
public void set_uniform_matrix (int uniform_location, int dimensions, int count, bool transpose, float value);
|
|
public void set_user_program (Cogl.Program program);
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_pixel_buffer_get_type ()")]
|
|
public sealed class PixelBuffer : Cogl.Buffer {
|
|
[CCode (has_construct_function = false)]
|
|
public PixelBuffer (Cogl.Context context, [CCode (array_length_cname = "size", array_length_pos = 1.5, array_length_type = "gsize")] uint8[] data);
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_primitive_get_type ()")]
|
|
public class Primitive : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
public Primitive (Cogl.VerticesMode mode, int n_vertices, ...);
|
|
public Cogl.Primitive copy ();
|
|
public void draw (Cogl.Framebuffer framebuffer, Cogl.Pipeline pipeline);
|
|
public void foreach_attribute (Cogl.PrimitiveAttributeCallback callback);
|
|
public int get_first_vertex ();
|
|
[CCode (array_length = false)]
|
|
public unowned Cogl.Indices[]? get_indices ();
|
|
public Cogl.VerticesMode get_mode ();
|
|
public int get_n_vertices ();
|
|
[CCode (has_construct_function = false)]
|
|
public Primitive.p2 (Cogl.Context context, Cogl.VerticesMode mode, [CCode (array_length_cname = "n_vertices", array_length_pos = 2.5)] Cogl.VertexP2[] data);
|
|
[CCode (has_construct_function = false)]
|
|
public Primitive.p2c4 (Cogl.Context context, Cogl.VerticesMode mode, [CCode (array_length_cname = "n_vertices", array_length_pos = 2.5)] Cogl.VertexP2C4[] data);
|
|
[CCode (has_construct_function = false)]
|
|
public Primitive.p2t2 (Cogl.Context context, Cogl.VerticesMode mode, [CCode (array_length_cname = "n_vertices", array_length_pos = 2.5)] Cogl.VertexP2T2[] data);
|
|
[CCode (has_construct_function = false)]
|
|
public Primitive.p2t2c4 (Cogl.Context context, Cogl.VerticesMode mode, [CCode (array_length_cname = "n_vertices", array_length_pos = 2.5)] Cogl.VertexP2T2C4[] data);
|
|
[CCode (has_construct_function = false)]
|
|
public Primitive.p3 (Cogl.Context context, Cogl.VerticesMode mode, [CCode (array_length_cname = "n_vertices", array_length_pos = 2.5)] Cogl.VertexP3[] data);
|
|
[CCode (has_construct_function = false)]
|
|
public Primitive.p3c4 (Cogl.Context context, Cogl.VerticesMode mode, [CCode (array_length_cname = "n_vertices", array_length_pos = 2.5)] Cogl.VertexP3C4[] data);
|
|
[CCode (has_construct_function = false)]
|
|
public Primitive.p3t2 (Cogl.Context context, Cogl.VerticesMode mode, [CCode (array_length_cname = "n_vertices", array_length_pos = 2.5)] Cogl.VertexP3T2[] data);
|
|
[CCode (has_construct_function = false)]
|
|
public Primitive.p3t2c4 (Cogl.Context context, Cogl.VerticesMode mode, [CCode (array_length_cname = "n_vertices", array_length_pos = 2.5)] Cogl.VertexP3T2C4[] data);
|
|
public void set_first_vertex (int first_vertex);
|
|
public void set_indices ([CCode (array_length_cname = "n_indices", array_length_pos = 1.1)] Cogl.Indices[] indices);
|
|
public void set_mode (Cogl.VerticesMode mode);
|
|
public void set_n_vertices (int n_vertices);
|
|
public static void texture_set_auto_mipmap (Cogl.Texture primitive_texture, bool value);
|
|
[CCode (has_construct_function = false)]
|
|
public Primitive.with_attributes (Cogl.VerticesMode mode, int n_vertices, [CCode (array_length_cname = "n_attributes", array_length_pos = 3.1)] Cogl.Attribute[] attributes);
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_program_get_type ()")]
|
|
public class Program : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
protected Program ();
|
|
[Version (deprecated = true, deprecated_since = "1.16")]
|
|
public void attach_shader (Cogl.Shader shader);
|
|
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_create_program")]
|
|
[Version (deprecated = true, deprecated_since = "1.16")]
|
|
public static Cogl.Program create ();
|
|
[Version (deprecated = true, deprecated_since = "1.16")]
|
|
public int get_uniform_location (string uniform_name);
|
|
[Version (deprecated = true, deprecated_since = "1.16")]
|
|
public void link ();
|
|
[Version (deprecated = true, deprecated_since = "1.16")]
|
|
public void set_uniform_1f (int uniform_location, float value);
|
|
[Version (deprecated = true, deprecated_since = "1.16")]
|
|
public void set_uniform_1i (int uniform_location, int value);
|
|
[Version (deprecated = true, deprecated_since = "1.16")]
|
|
public void set_uniform_float (int uniform_location, int n_components, [CCode (array_length_cname = "count", array_length_pos = 2.5)] float[] value);
|
|
[Version (deprecated = true, deprecated_since = "1.16")]
|
|
public void set_uniform_int (int uniform_location, int n_components, [CCode (array_length_cname = "count", array_length_pos = 2.5)] int[] value);
|
|
[Version (deprecated = true, deprecated_since = "1.16")]
|
|
public void set_uniform_matrix (int uniform_location, int dimensions, bool transpose, [CCode (array_length_cname = "count", array_length_pos = 2.5)] float[] value);
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_renderer_get_type ()")]
|
|
public class Renderer : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
public Renderer ();
|
|
public void add_constraint (Cogl.RendererConstraint constraint);
|
|
public void bind_api ();
|
|
public bool check_onscreen_template (Cogl.OnscreenTemplate onscreen_template) throws GLib.Error;
|
|
public bool connect () throws GLib.Error;
|
|
public static uint32 error_quark ();
|
|
public void foreach_output (Cogl.OutputCallback callback);
|
|
public Cogl.Driver get_driver ();
|
|
public Cogl.WinsysID get_winsys_id ();
|
|
public bool is_dma_buf_supported ();
|
|
public void remove_constraint (Cogl.RendererConstraint constraint);
|
|
public void set_driver (Cogl.Driver driver);
|
|
public void set_winsys_id (Cogl.WinsysID winsys_id);
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_scanout_get_type ()")]
|
|
public sealed class Scanout : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
public Scanout (Cogl.ScanoutBuffer scanout_buffer);
|
|
public bool blit_to_framebuffer (Cogl.Framebuffer framebuffer, int x, int y) throws GLib.Error;
|
|
public unowned Cogl.ScanoutBuffer get_buffer ();
|
|
public void get_dst_rect (Mtk.Rectangle rect);
|
|
public void get_src_rect (Graphene.Rect rect);
|
|
public void notify_failed (Cogl.Onscreen onscreen);
|
|
public void set_dst_rect (Mtk.Rectangle rect);
|
|
public void set_src_rect (Graphene.Rect rect);
|
|
public signal void scanout_failed (Cogl.Onscreen object);
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_shader_get_type ()")]
|
|
public class Shader : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
protected Shader ();
|
|
[CCode (cheader_filename = "cogl/cogl.h", cname = "cogl_create_shader")]
|
|
[Version (deprecated = true, deprecated_since = "1.16")]
|
|
public static Cogl.Shader create (Cogl.ShaderType shader_type);
|
|
[Version (deprecated = true, deprecated_since = "1.16")]
|
|
public Cogl.ShaderType get_shader_type ();
|
|
[Version (deprecated = true, deprecated_since = "1.16")]
|
|
public void source (string source);
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_snippet_get_type ()")]
|
|
public class Snippet : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
public Snippet (Cogl.SnippetHook hook, string? declarations, string? post);
|
|
public unowned string get_declarations ();
|
|
public Cogl.SnippetHook get_hook ();
|
|
public unowned string get_post ();
|
|
public unowned string get_pre ();
|
|
public unowned string get_replace ();
|
|
public void set_declarations (string declarations);
|
|
public void set_post (string post);
|
|
public void set_pre (string pre);
|
|
public void set_replace (string replace);
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_sub_texture_get_type ()")]
|
|
public sealed class SubTexture : Cogl.Texture {
|
|
[CCode (has_construct_function = false, type = "CoglTexture*")]
|
|
public SubTexture (Cogl.Context ctx, Cogl.Texture parent_texture, int sub_x, int sub_y, int sub_width, int sub_height);
|
|
public unowned Cogl.Texture get_parent ();
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_swap_chain_get_type ()")]
|
|
public class SwapChain : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
public SwapChain ();
|
|
public void set_has_alpha (bool has_alpha);
|
|
public void set_length (int length);
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", type_id = "cogl_texture_get_type ()")]
|
|
public abstract class Texture : GLib.Object {
|
|
[CCode (has_construct_function = false)]
|
|
protected Texture ();
|
|
public bool allocate () throws GLib.Error;
|
|
public Cogl.TextureComponents get_components ();
|
|
public int get_data (Cogl.PixelFormat format, uint rowstride, [CCode (array_length = false)] uint8[] data);
|
|
public bool get_gl_texture (out uint out_gl_handle, out uint out_gl_target);
|
|
public uint get_height ();
|
|
public int get_max_waste ();
|
|
public bool get_premultiplied ();
|
|
public uint get_width ();
|
|
public bool is_get_data_supported ();
|
|
public bool is_sliced ();
|
|
public void set_components (Cogl.TextureComponents components);
|
|
public bool set_data (Cogl.PixelFormat format, int rowstride, [CCode (array_length = false)] uint8[] data, int level) throws GLib.Error;
|
|
public void set_premultiplied (bool premultiplied);
|
|
public bool set_region (int src_x, int src_y, int dst_x, int dst_y, uint dst_width, uint dst_height, int width, int height, Cogl.PixelFormat format, uint rowstride, [CCode (array_length = false)] uint8[] data);
|
|
public bool set_region_from_bitmap (int src_x, int src_y, int dst_x, int dst_y, uint dst_width, uint dst_height, Cogl.Bitmap bitmap);
|
|
[NoAccessorMethod]
|
|
public Cogl.Context context { construct; }
|
|
[NoAccessorMethod]
|
|
public Cogl.PixelFormat format { construct; }
|
|
[NoAccessorMethod]
|
|
public int height { construct; }
|
|
[NoAccessorMethod]
|
|
public void* loader { construct; }
|
|
[NoAccessorMethod]
|
|
public int width { construct; }
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", lower_case_csuffix = "texture_2d", type_id = "cogl_texture_2d_get_type ()")]
|
|
public sealed class Texture2D : Cogl.Texture {
|
|
[CCode (has_construct_function = false)]
|
|
protected Texture2D ();
|
|
[CCode (has_construct_function = false, type = "CoglTexture*")]
|
|
public Texture2D.from_bitmap (Cogl.Bitmap bitmap);
|
|
[CCode (has_construct_function = false, type = "CoglTexture*")]
|
|
public Texture2D.from_data (Cogl.Context ctx, int width, int height, Cogl.PixelFormat format, int rowstride, [CCode (array_length = false)] uint8[] data) throws GLib.Error;
|
|
[CCode (has_construct_function = false, type = "CoglTexture*")]
|
|
[Version (since = "2.0")]
|
|
public Texture2D.with_format (Cogl.Context ctx, int width, int height, Cogl.PixelFormat format);
|
|
[CCode (has_construct_function = false, type = "CoglTexture*")]
|
|
public Texture2D.with_size (Cogl.Context ctx, int width, int height);
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", lower_case_csuffix = "texture_2d_sliced", type_id = "cogl_texture_2d_sliced_get_type ()")]
|
|
public sealed class Texture2DSliced : Cogl.Texture {
|
|
[CCode (has_construct_function = false)]
|
|
protected Texture2DSliced ();
|
|
[CCode (has_construct_function = false, type = "CoglTexture*")]
|
|
public Texture2DSliced.from_bitmap (Cogl.Bitmap bmp, int max_waste);
|
|
[CCode (has_construct_function = false, type = "CoglTexture*")]
|
|
public Texture2DSliced.from_data (Cogl.Context ctx, int width, int height, int max_waste, Cogl.PixelFormat format, int rowstride, [CCode (array_length = false)] uint8[] data) throws GLib.Error;
|
|
[CCode (has_construct_function = false, type = "CoglTexture*")]
|
|
public Texture2DSliced.with_size (Cogl.Context ctx, int width, int height, int max_waste);
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
|
|
[Compact]
|
|
public class TimestampQuery {
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", type_cname = "CoglScanoutBufferInterface", type_id = "cogl_scanout_buffer_get_type ()")]
|
|
public interface ScanoutBuffer : GLib.Object {
|
|
public abstract int get_height ();
|
|
public abstract int get_width ();
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "cogl_color_get_type ()")]
|
|
public struct Color {
|
|
public Cogl.Color? copy ();
|
|
public bool equal ([CCode (type = "void*")] Cogl.Color v2);
|
|
public void free ();
|
|
[CCode (cname = "cogl_color_init_from_4f")]
|
|
[Version (since = "1.4")]
|
|
public Color.from_4f (float red, float green, float blue, float alpha);
|
|
[CCode (cname = "cogl_color_init_from_4fv")]
|
|
[Version (since = "1.4")]
|
|
public Color.from_4fv (float color_array);
|
|
[CCode (cname = "cogl_color_init_from_hsl")]
|
|
[Version (since = "1.16")]
|
|
public Color.from_hsl (float hue, float saturation, float luminance);
|
|
public float get_alpha ();
|
|
public float get_blue ();
|
|
public float get_green ();
|
|
public float get_red ();
|
|
public void init_from_4f (float red, float green, float blue, float alpha);
|
|
public void init_from_hsl (float hue, float saturation, float luminance);
|
|
public void premultiply ();
|
|
public void to_hsl (out float hue, out float saturation, out float luminance);
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
|
|
public struct DepthState {
|
|
public void get_range (float near_val, float far_val);
|
|
public bool get_test_enabled ();
|
|
public Cogl.DepthTestFunction get_test_function ();
|
|
public bool get_write_enabled ();
|
|
public void init ();
|
|
public void set_range (float near_val, float far_val);
|
|
public void set_test_enabled (bool enable);
|
|
public void set_test_function (Cogl.DepthTestFunction function);
|
|
public void set_write_enabled (bool enable);
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
|
|
public struct OnscreenDirtyInfo {
|
|
public int x;
|
|
public int y;
|
|
public int width;
|
|
public int height;
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h")]
|
|
[SimpleType]
|
|
public struct PipelineKey : char {
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
|
|
public struct PollFD {
|
|
public int fd;
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
|
|
public struct TextureVertex {
|
|
public float x;
|
|
public float y;
|
|
public float z;
|
|
public float tx;
|
|
public float ty;
|
|
public Cogl.Color color;
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
|
|
[Version (since = "1.6")]
|
|
public struct VertexP2 {
|
|
public float x;
|
|
public float y;
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
|
|
[Version (since = "1.6")]
|
|
public struct VertexP2C4 {
|
|
public float x;
|
|
public float y;
|
|
public uint8 r;
|
|
public uint8 g;
|
|
public uint8 b;
|
|
public uint8 a;
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
|
|
[Version (since = "1.6")]
|
|
public struct VertexP2T2 {
|
|
public float x;
|
|
public float y;
|
|
public float s;
|
|
public float t;
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
|
|
[Version (since = "1.6")]
|
|
public struct VertexP2T2C4 {
|
|
public float x;
|
|
public float y;
|
|
public float s;
|
|
public float t;
|
|
public uint8 r;
|
|
public uint8 g;
|
|
public uint8 b;
|
|
public uint8 a;
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
|
|
[Version (since = "1.6")]
|
|
public struct VertexP3 {
|
|
public float x;
|
|
public float y;
|
|
public float z;
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
|
|
[Version (since = "1.6")]
|
|
public struct VertexP3C4 {
|
|
public float x;
|
|
public float y;
|
|
public float z;
|
|
public uint8 r;
|
|
public uint8 g;
|
|
public uint8 b;
|
|
public uint8 a;
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
|
|
[Version (since = "1.6")]
|
|
public struct VertexP3T2 {
|
|
public float x;
|
|
public float y;
|
|
public float z;
|
|
public float s;
|
|
public float t;
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)]
|
|
[Version (since = "1.6")]
|
|
public struct VertexP3T2C4 {
|
|
public float x;
|
|
public float y;
|
|
public float z;
|
|
public float s;
|
|
public float t;
|
|
public uint8 r;
|
|
public uint8 g;
|
|
public uint8 b;
|
|
public uint8 a;
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_ATTRIBUTE_TYPE_", has_type_id = false)]
|
|
public enum AttributeType {
|
|
BYTE,
|
|
UNSIGNED_BYTE,
|
|
SHORT,
|
|
UNSIGNED_SHORT,
|
|
FLOAT
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_BUFFER_ACCESS_", type_id = "cogl_buffer_access_get_type ()")]
|
|
[Flags]
|
|
public enum BufferAccess {
|
|
READ,
|
|
WRITE,
|
|
READ_WRITE
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_BUFFER_BIND_TARGET_", type_id = "cogl_buffer_bind_target_get_type ()")]
|
|
public enum BufferBindTarget {
|
|
PIXEL_PACK,
|
|
PIXEL_UNPACK,
|
|
ATTRIBUTE_BUFFER,
|
|
INDEX_BUFFER,
|
|
COUNT
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_BUFFER_BIT_", has_type_id = false)]
|
|
[Flags]
|
|
public enum BufferBit {
|
|
COLOR,
|
|
DEPTH,
|
|
STENCIL
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_BUFFER_ERROR_", type_id = "cogl_buffer_error_get_type ()")]
|
|
public enum BufferError {
|
|
MAP
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_BUFFER_MAP_HINT_", type_id = "cogl_buffer_map_hint_get_type ()")]
|
|
[Flags]
|
|
public enum BufferMapHint {
|
|
DISCARD,
|
|
DISCARD_RANGE
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_", has_type_id = false)]
|
|
[Flags]
|
|
public enum BufferTarget {
|
|
WINDOW_BUFFER,
|
|
OFFSCREEN_BUFFER
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_BUFFER_UPDATE_HINT_", type_id = "cogl_buffer_update_hint_get_type ()")]
|
|
public enum BufferUpdateHint {
|
|
STATIC,
|
|
DYNAMIC,
|
|
STREAM
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_DEPTH_TEST_FUNCTION_", has_type_id = false)]
|
|
public enum DepthTestFunction {
|
|
NEVER,
|
|
LESS,
|
|
EQUAL,
|
|
LEQUAL,
|
|
GREATER,
|
|
NOTEQUAL,
|
|
GEQUAL,
|
|
ALWAYS
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_DRIVER_", has_type_id = false)]
|
|
public enum Driver {
|
|
ANY,
|
|
NOP,
|
|
GL3,
|
|
GLES2
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_EGL_IMAGE_FLAG_", has_type_id = false)]
|
|
[Flags]
|
|
public enum EglImageFlags {
|
|
NONE,
|
|
NO_GET_DATA
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_FEATURE_ID_", has_type_id = false)]
|
|
public enum FeatureID {
|
|
[CCode (cname = "COGL_FEATURE_ID_UNSIGNED_INT_INDICES")]
|
|
OGL_FEATURE_ID_UNSIGNED_INT_INDICES,
|
|
[CCode (cname = "COGL_FEATURE_ID_MAP_BUFFER_FOR_READ")]
|
|
OGL_FEATURE_ID_MAP_BUFFER_FOR_READ,
|
|
[CCode (cname = "COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE")]
|
|
OGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE,
|
|
[CCode (cname = "COGL_FEATURE_ID_FENCE")]
|
|
OGL_FEATURE_ID_FENCE,
|
|
[CCode (cname = "COGL_FEATURE_ID_TEXTURE_RG")]
|
|
OGL_FEATURE_ID_TEXTURE_RG,
|
|
[CCode (cname = "COGL_FEATURE_ID_TEXTURE_RGBA1010102")]
|
|
OGL_FEATURE_ID_TEXTURE_RGBA1010102,
|
|
[CCode (cname = "COGL_FEATURE_ID_TEXTURE_HALF_FLOAT")]
|
|
OGL_FEATURE_ID_TEXTURE_HALF_FLOAT,
|
|
[CCode (cname = "COGL_FEATURE_ID_TEXTURE_NORM16")]
|
|
OGL_FEATURE_ID_TEXTURE_NORM16,
|
|
[CCode (cname = "COGL_FEATURE_ID_BUFFER_AGE")]
|
|
OGL_FEATURE_ID_BUFFER_AGE,
|
|
[CCode (cname = "COGL_FEATURE_ID_TEXTURE_EGL_IMAGE_EXTERNAL")]
|
|
OGL_FEATURE_ID_TEXTURE_EGL_IMAGE_EXTERNAL,
|
|
[CCode (cname = "COGL_FEATURE_ID_BLIT_FRAMEBUFFER")]
|
|
OGL_FEATURE_ID_BLIT_FRAMEBUFFER,
|
|
[CCode (cname = "COGL_FEATURE_ID_TIMESTAMP_QUERY")]
|
|
OGL_FEATURE_ID_TIMESTAMP_QUERY
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_FILTER_", has_type_id = false)]
|
|
public enum FilterReturn {
|
|
CONTINUE,
|
|
REMOVE
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_FRAME_EVENT_", has_type_id = false)]
|
|
public enum FrameEvent {
|
|
SYNC,
|
|
COMPLETE
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_GRAPHICS_RESET_STATUS_", has_type_id = false)]
|
|
public enum GraphicsResetStatus {
|
|
NO_ERROR,
|
|
GUILTY_CONTEXT_RESET,
|
|
INNOCENT_CONTEXT_RESET,
|
|
UNKNOWN_CONTEXT_RESET,
|
|
PURGED_CONTEXT_RESET
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_INDICES_TYPE_UNSIGNED_", has_type_id = false)]
|
|
public enum IndicesType {
|
|
BYTE,
|
|
SHORT,
|
|
INT
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_PIPELINE_ALPHA_FUNC_", has_type_id = false)]
|
|
public enum PipelineAlphaFunc {
|
|
NEVER,
|
|
LESS,
|
|
EQUAL,
|
|
LEQUAL,
|
|
GREATER,
|
|
NOTEQUAL,
|
|
GEQUAL,
|
|
ALWAYS
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_PIPELINE_CULL_FACE_MODE_", has_type_id = false)]
|
|
public enum PipelineCullFaceMode {
|
|
NONE,
|
|
FRONT,
|
|
BACK,
|
|
BOTH
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_PIPELINE_FILTER_", has_type_id = false)]
|
|
public enum PipelineFilter {
|
|
NEAREST,
|
|
LINEAR,
|
|
NEAREST_MIPMAP_NEAREST,
|
|
LINEAR_MIPMAP_NEAREST,
|
|
NEAREST_MIPMAP_LINEAR,
|
|
LINEAR_MIPMAP_LINEAR
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_PIPELINE_WRAP_MODE_", has_type_id = false)]
|
|
public enum PipelineWrapMode {
|
|
REPEAT,
|
|
MIRRORED_REPEAT,
|
|
CLAMP_TO_EDGE,
|
|
AUTOMATIC
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_PIXEL_FORMAT_", type_id = "cogl_pixel_format_get_type ()")]
|
|
public enum PixelFormat {
|
|
CAIRO_ARGB32_COMPAT,
|
|
ANY,
|
|
A_8,
|
|
RGB_565,
|
|
RGBA_4444,
|
|
RGBA_5551,
|
|
YUV,
|
|
R_8,
|
|
RG_88,
|
|
RGB_888,
|
|
BGR_888,
|
|
RGBX_8888,
|
|
RGBA_8888,
|
|
BGRX_8888,
|
|
BGRA_8888,
|
|
XRGB_8888,
|
|
ARGB_8888,
|
|
XBGR_8888,
|
|
ABGR_8888,
|
|
RGBA_8888_PRE,
|
|
BGRA_8888_PRE,
|
|
ARGB_8888_PRE,
|
|
ABGR_8888_PRE,
|
|
RGBA_4444_PRE,
|
|
RGBA_5551_PRE,
|
|
RGBA_1010102,
|
|
BGRA_1010102,
|
|
XRGB_2101010,
|
|
ARGB_2101010,
|
|
XBGR_2101010,
|
|
ABGR_2101010,
|
|
RGBA_1010102_PRE,
|
|
BGRA_1010102_PRE,
|
|
ARGB_2101010_PRE,
|
|
ABGR_2101010_PRE,
|
|
RGBX_FP_16161616,
|
|
RGBA_FP_16161616,
|
|
BGRX_FP_16161616,
|
|
BGRA_FP_16161616,
|
|
XRGB_FP_16161616,
|
|
ARGB_FP_16161616,
|
|
XBGR_FP_16161616,
|
|
ABGR_FP_16161616,
|
|
RGBA_FP_16161616_PRE,
|
|
BGRA_FP_16161616_PRE,
|
|
ARGB_FP_16161616_PRE,
|
|
ABGR_FP_16161616_PRE,
|
|
RGBA_FP_32323232,
|
|
RGBA_FP_32323232_PRE,
|
|
R_16,
|
|
RG_1616,
|
|
RGBA_16161616,
|
|
RGBA_16161616_PRE,
|
|
DEPTH_16,
|
|
DEPTH_24_STENCIL_8;
|
|
public int get_bytes_per_pixel (int plane);
|
|
public int get_n_planes ();
|
|
public unowned string to_string ();
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_POLL_FD_EVENT_", has_type_id = false)]
|
|
public enum PollFDEvent {
|
|
IN,
|
|
PRI,
|
|
OUT,
|
|
ERR,
|
|
HUP,
|
|
NVAL
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_READ_PIXELS_COLOR_", has_type_id = false)]
|
|
[Flags]
|
|
public enum ReadPixelsFlags {
|
|
[CCode (cname = "COGL_READ_PIXELS_COLOR_BUFFER")]
|
|
READ_PIXELS_COLOR_BUFFER
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_RENDERER_CONSTRAINT_USES_", has_type_id = false)]
|
|
[Flags]
|
|
public enum RendererConstraint {
|
|
X11,
|
|
XLIB,
|
|
EGL
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_SHADER_TYPE_", has_type_id = false)]
|
|
public enum ShaderType {
|
|
VERTEX,
|
|
FRAGMENT
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_SNIPPET_HOOK_", has_type_id = false)]
|
|
public enum SnippetHook {
|
|
VERTEX,
|
|
VERTEX_TRANSFORM,
|
|
VERTEX_GLOBALS,
|
|
POINT_SIZE,
|
|
FRAGMENT,
|
|
FRAGMENT_GLOBALS,
|
|
TEXTURE_COORD_TRANSFORM,
|
|
LAYER_FRAGMENT,
|
|
TEXTURE_LOOKUP
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_STEREO_", has_type_id = false)]
|
|
public enum StereoMode {
|
|
BOTH,
|
|
LEFT,
|
|
RIGHT
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_SUBPIXEL_ORDER_", has_type_id = false)]
|
|
public enum SubpixelOrder {
|
|
UNKNOWN,
|
|
NONE,
|
|
HORIZONTAL_RGB,
|
|
HORIZONTAL_BGR,
|
|
VERTICAL_RGB,
|
|
VERTICAL_BGR
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_TEXTURE_COMPONENTS_", has_type_id = false)]
|
|
public enum TextureComponents {
|
|
A,
|
|
RG,
|
|
RGB,
|
|
RGBA,
|
|
DEPTH
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_VERTICES_MODE_", has_type_id = false)]
|
|
public enum VerticesMode {
|
|
POINTS,
|
|
LINES,
|
|
LINE_LOOP,
|
|
LINE_STRIP,
|
|
TRIANGLES,
|
|
TRIANGLE_STRIP,
|
|
TRIANGLE_FAN
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_WINDING_", has_type_id = false)]
|
|
public enum Winding {
|
|
CLOCKWISE,
|
|
COUNTER_CLOCKWISE
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_WINSYS_FEATURE_", has_type_id = false)]
|
|
public enum WinsysFeature {
|
|
VBLANK_COUNTER,
|
|
VBLANK_WAIT,
|
|
TEXTURE_FROM_PIXMAP,
|
|
SWAP_BUFFERS_EVENT,
|
|
SWAP_REGION,
|
|
SWAP_REGION_THROTTLE,
|
|
SWAP_REGION_SYNCHRONIZED,
|
|
BUFFER_AGE,
|
|
SYNC_AND_COMPLETE_EVENT,
|
|
N_FEATURES
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_WINSYS_ID_", has_type_id = false)]
|
|
public enum WinsysID {
|
|
ANY,
|
|
STUB,
|
|
GLX,
|
|
EGL_XLIB,
|
|
CUSTOM
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_BITMAP_ERROR_", has_type_id = false)]
|
|
public errordomain BitmapError {
|
|
FAILED,
|
|
UNKNOWN_TYPE,
|
|
CORRUPT_IMAGE;
|
|
public static uint32 quark ();
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_BLEND_STRING_ERROR_", has_type_id = false)]
|
|
public errordomain BlendStringError {
|
|
PARSE_ERROR,
|
|
ARGUMENT_PARSE_ERROR,
|
|
INVALID_ERROR,
|
|
GPU_UNSUPPORTED_ERROR;
|
|
[CCode (cheader_filename = "cogl/cogl.h")]
|
|
public static uint32 quark ();
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_FRAMEBUFFER_ERROR_", has_type_id = false)]
|
|
public errordomain FramebufferError {
|
|
[CCode (cname = "COGL_FRAMEBUFFER_ERROR_ALLOCATE")]
|
|
FRAMEBUFFER_ERROR_ALLOCATE
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_RENDERER_ERROR_", has_type_id = false)]
|
|
public errordomain RendererError {
|
|
XLIB_DISPLAY_OPEN,
|
|
BAD_CONSTRAINT
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_SCANOUT_ERROR_", has_type_id = false)]
|
|
public errordomain ScanoutError {
|
|
[CCode (cname = "COGL_SCANOUT_ERROR_INHIBITED")]
|
|
SCANOUT_ERROR_INHIBITED;
|
|
public static GLib.Quark quark ();
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_SYSTEM_ERROR_", has_type_id = false)]
|
|
public errordomain SystemError {
|
|
UNSUPPORTED,
|
|
NO_MEMORY
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_TEXTURE_ERROR_", has_type_id = false)]
|
|
public errordomain TextureError {
|
|
SIZE,
|
|
FORMAT,
|
|
BAD_PARAMETER,
|
|
TYPE;
|
|
public static uint32 quark ();
|
|
}
|
|
[CCode (cheader_filename = "cogl/cogl.h", instance_pos = 1.9)]
|
|
public delegate void FeatureCallback (Cogl.FeatureID feature);
|
|
[CCode (cheader_filename = "cogl/cogl.h", instance_pos = 1.9)]
|
|
public delegate void FenceCallback (Cogl.Fence fence);
|
|
[CCode (cheader_filename = "cogl/cogl.h", instance_pos = 3.9)]
|
|
public delegate void FrameCallback (Cogl.Onscreen onscreen, Cogl.FrameEvent event, Cogl.FrameInfo info);
|
|
[CCode (cheader_filename = "cogl/cogl.h", instance_pos = 3.9)]
|
|
public delegate void MetaTextureCallback (Cogl.Texture sub_texture, float sub_texture_coords, float meta_coords);
|
|
[CCode (cheader_filename = "cogl/cogl.h", instance_pos = 2.9)]
|
|
public delegate void OnscreenDirtyCallback (Cogl.Onscreen onscreen, Cogl.OnscreenDirtyInfo info);
|
|
[CCode (cheader_filename = "cogl/cogl.h", instance_pos = 1.9)]
|
|
public delegate void OutputCallback (Cogl.Output output);
|
|
[CCode (cheader_filename = "cogl/cogl.h", instance_pos = 2.9)]
|
|
public delegate bool PipelineLayerCallback (Cogl.Pipeline pipeline, int layer_index);
|
|
[CCode (cheader_filename = "cogl/cogl.h", instance_pos = 2.9)]
|
|
public delegate bool PrimitiveAttributeCallback (Cogl.Primitive primitive, Cogl.Attribute attribute);
|
|
[CCode (cheader_filename = "cogl/cogl.h", cname = "COGL_AFIRST_BIT")]
|
|
public const int AFIRST_BIT;
|
|
[CCode (cheader_filename = "cogl/cogl.h", cname = "COGL_A_BIT")]
|
|
public const int A_BIT;
|
|
[CCode (cheader_filename = "cogl/cogl.h", cname = "COGL_BGR_BIT")]
|
|
public const int BGR_BIT;
|
|
[CCode (cheader_filename = "cogl/cogl.h", cname = "COGL_DEPTH_BIT")]
|
|
public const int DEPTH_BIT;
|
|
[CCode (cheader_filename = "cogl/cogl.h", cname = "COGL_PIXEL_FORMAT_MAX_PLANES")]
|
|
public const int PIXEL_FORMAT_MAX_PLANES;
|
|
[CCode (cheader_filename = "cogl/cogl.h", cname = "COGL_PREMULT_BIT")]
|
|
public const int PREMULT_BIT;
|
|
[CCode (cheader_filename = "cogl/cogl.h", cname = "COGL_STENCIL_BIT")]
|
|
public const int STENCIL_BIT;
|
|
[CCode (cheader_filename = "cogl/cogl.h", cname = "COGL_TEXTURE_MAX_WASTE")]
|
|
public const int TEXTURE_MAX_WASTE;
|
|
[CCode (cheader_filename = "cogl/cogl.h")]
|
|
public static bool clutter_winsys_has_feature (Cogl.WinsysFeature feature);
|
|
[CCode (cheader_filename = "cogl/cogl.h")]
|
|
[Version (replacement = "Color.init_from_hsl")]
|
|
public static void color_init_from_hsl (out Cogl.Color color, float hue, float saturation, float luminance);
|
|
[CCode (cheader_filename = "cogl/cogl.h")]
|
|
public static void debug_matrix_entry_print (Cogl.MatrixEntry entry);
|
|
[CCode (cheader_filename = "cogl/cogl.h")]
|
|
public static void flush ();
|
|
[CCode (cheader_filename = "cogl/cogl.h")]
|
|
public static unowned Cogl.Indices get_rectangle_indices (Cogl.Context context, int n_rectangles);
|
|
[CCode (cheader_filename = "cogl/cogl.h")]
|
|
public static GLib.Source glib_renderer_source_new (Cogl.Renderer renderer, int priority);
|
|
[CCode (cheader_filename = "cogl/cogl.h")]
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public static GLib.Source glib_source_new (Cogl.Context context, int priority);
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[CCode (cheader_filename = "cogl/cogl.h")]
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public static void graphene_matrix_project_point (Graphene.Matrix matrix, ref float x, ref float y, ref float z, ref float w);
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[CCode (cheader_filename = "cogl/cogl.h")]
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public static void graphene_matrix_project_points (Graphene.Matrix matrix, int n_components, size_t stride_in, void* points_in, size_t stride_out, void* points_out, int n_points);
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[CCode (cheader_filename = "cogl/cogl.h")]
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public static void graphene_matrix_transform_points (Graphene.Matrix matrix, int n_components, size_t stride_in, void* points_in, size_t stride_out, void* points_out, int n_points);
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[CCode (cheader_filename = "cogl/cogl.h")]
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public static void meta_texture_foreach_in_region (Cogl.Texture texture, float tx_1, float ty_1, float tx_2, float ty_2, Cogl.PipelineWrapMode wrap_s, Cogl.PipelineWrapMode wrap_t, Cogl.MetaTextureCallback callback);
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[CCode (cheader_filename = "cogl/cogl.h")]
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[Version (replacement = "PixelFormat.get_bytes_per_pixel")]
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public static int pixel_format_get_bytes_per_pixel (Cogl.PixelFormat format, int plane);
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[CCode (cheader_filename = "cogl/cogl.h")]
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[Version (replacement = "PixelFormat.get_n_planes")]
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public static int pixel_format_get_n_planes (Cogl.PixelFormat format);
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[CCode (cheader_filename = "cogl/cogl.h")]
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[Version (replacement = "PixelFormat.to_string")]
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public static unowned string pixel_format_to_string (Cogl.PixelFormat format);
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[CCode (cheader_filename = "cogl/cogl.h")]
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public static void poll_renderer_dispatch (Cogl.Renderer renderer, Cogl.PollFD poll_fds, int n_poll_fds);
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[CCode (cheader_filename = "cogl/cogl.h")]
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public static int poll_renderer_get_info (Cogl.Renderer renderer, Cogl.PollFD poll_fds, int n_poll_fds, int64 timeout);
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[CCode (cheader_filename = "cogl/cogl.h")]
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public static void set_tracing_disabled_on_thread (void* data);
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[CCode (cheader_filename = "cogl/cogl.h")]
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public static void set_tracing_enabled_on_thread (void* data, string group);
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[CCode (cheader_filename = "cogl/cogl.h")]
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public static bool start_tracing_with_fd (int fd) throws GLib.Error;
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[CCode (cheader_filename = "cogl/cogl.h")]
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public static bool start_tracing_with_path (string filename) throws GLib.Error;
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[CCode (cheader_filename = "cogl/cogl.h")]
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public static void stop_tracing ();
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}
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