@@ -32,7 +32,7 @@ glTipeName glTipe =
32 V2 -> "Math.Vector2.Vec2"
32 V2 -> "Math.Vector2.Vec2"
33 V3 -> "Math.Vector3.Vec3"
33 V3 -> "Math.Vector3.Vec3"
34 V4 -> "Math.Vector4.Vec4"
34 V4 -> "Math.Vector4.Vec4"
35− M4 -> "Math.Matrix.Mat4"
35+ M4 -> "Math.Matrix4.Mat4"
36 Texture -> "Graphics.WebGL.Texture"
36 Texture -> "Graphics.WebGL.Texture"
38data GLShaderTipe = GLShaderTipe
38data GLShaderTipe = GLShaderTipe