1−module Graphics.WebGL (Triangle, Shader, mapTriangle, zipTriangle, unsafeCoerceGLSL, loadTex, model, webgl) where
1+module Graphics.WebGL (mapTriangle, zipTriangle, unsafeCoerceGLSL, loadTex, model, webgl) where
3{-| The WebGL API is for high performance drawing.
3{-| The WebGL API is for high performance drawing.