@@ -1,10 +1,9 @@
2−Elm.Native.Graphics.Matrix = function(elm) {
2+Elm.Native.Matrix2D = function(elm) {
3 "use strict";
3 "use strict";
5 elm.Native = elm.Native || {};
5 elm.Native = elm.Native || {};
6− elm.Native.Graphics = elm.Native.Graphics || {};
7− if (elm.Native.Graphics.Matrix) return elm.Native.Graphics.Matrix;
6+ if (elm.Native.Matrix2D) return elm.Native.Matrix2D;
9 try { Float32Array; } catch(e) { Float32Array = Array; }
8 try { Float32Array; } catch(e) { Float32Array = Array; }
10 var A = Float32Array;
9 var A = Float32Array;
@@ -54,7 +53,7 @@ Elm.Native.Graphics.Matrix = function(elm) {
54 return transform(m[0], m[3], m[1], m[4], m[2], m[5], n);
53 return transform(m[0], m[3], m[1], m[4], m[2], m[5], n);
57− return elm.Native.Graphics.Matrix = {
56+ return elm.Native.Matrix2D = {
58 identity:identity,
57 identity:identity,
59 matrix:F6(matrix),
58 matrix:F6(matrix),
60 multiply:F2(multiply),
59 multiply:F2(multiply),