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4384bf8
The box is resizable
John P Mayer Jr
13 years ago
a8a4f79
first pass at doing canvas resizing and redrawing
John P Mayer Jr
13 years ago
be90dd6
Merge branch 'dev' into topic/webgl
John P Mayer Jr
13 years ago
3e2d2e9
spinning cube demo!
John P Mayer Jr
13 years ago
1dda7e0
Merge remote-tracking branch 'alex/webgl' into topic/webgl
John P Mayer Jr
13 years ago
b9e10b4
Merge remote-tracking branch 'evan/dev' into topic/webgl
John P Mayer Jr
13 years ago
f349ea8
fixed!
John P Mayer Jr
13 years ago
fec4a41
partial staging with stuff
John P Mayer Jr
13 years ago
3c338bd
simplified shader type. added webgl missing throwerror
John P Mayer Jr
13 years ago
e2fc4da
now webgl takes a signal function, so we can do one-time bind and link
John P Mayer Jr
13 years ago
1afcf6e
done with signal now, but need to stop creating so many buffers
John P Mayer Jr
13 years ago
68e8bca
much cleaned API in my opinion, plus a much simpler example
John P Mayer Jr
13 years ago
8bfca73
starting something new here
John P Mayer Jr
13 years ago
c5eec39
Merge branch 'dev' into topic/best_practice_webgl
John P Mayer Jr
13 years ago
087562e
back to drawing triangles
John P Mayer Jr
13 years ago
f71cbfa
another paranoid commit
John P Mayer Jr
13 years ago
c54cd59
paranoid save
John P Mayer Jr
13 years ago
7aa4a5a
cabal gen markdown missing
John P Mayer Jr
13 years ago
88fce69
just some more work fleshing out the interface for gl type templating
John P Mayer Jr
13 years ago
d690696
getting closer, need to turn the list of gl initDecls into a TermN
John P Mayer Jr
13 years ago
481478d
emphasis on where i'm stuck
John P Mayer Jr
13 years ago
62585b7
parse and constrain boilerplated done; todo parse source and get shader type
John P Mayer Jr
13 years ago
e4fe20b
Add fallback to WebGL initialisation
Alexander Foremny
13 years ago
f53384a
Merge branch 'dev' into topic/best_practice_webgl
John P Mayer Jr
13 years ago
2a954d7
Merge branch 'dev' into topic/best_practice_webgl
John P Mayer Jr
13 years ago
7ff90c8
API nicety changes
John P Mayer Jr
13 years ago
517b17a
matrix stack, vertexPos, and vertexColor all work!
John P Mayer Jr
13 years ago
df9ebcf
Merge branch 'dev' into topic/best_practice_webgl
John P Mayer Jr
13 years ago
aacd30a
finished makeMesh (creating buffers). TODO draw function!
John P Mayer Jr
13 years ago
c8a14ff
ready to do some rendering! got gl program initialized and scene tree at console
John P Mayer Jr
13 years ago
6ed1665
better api
John P Mayer Jr
13 years ago
4f4e6ac
going with mjs
John P Mayer Jr
13 years ago
f8c7aea
got the plumbing working correctly
John P Mayer Jr
13 years ago
eef3a4b
initial file
John P Mayer Jr
13 years ago
44d2c72
Debugger: give a type signature for Debug.tracePath so it doesn't make hot swapping fail.
Laszlo Pandy
13 years ago
4d1d6a4
Debugger: annotate KeyMerge.
Laszlo Pandy
13 years ago
4279277
Debugger: numbers use max 2 decimal places.
Laszlo Pandy
13 years ago
f4987ae
Debugger: better node types.
Laszlo Pandy
13 years ago
b5a45e6
Debugger: Window.dimensions uses Signal.input.
Laszlo Pandy
13 years ago
5c186ac
Debugger: annotation node types.
Laszlo Pandy
13 years ago
55ada9a
Debugger: split Signal.constant from Signal.input (for annotation).
Laszlo Pandy
13 years ago
cbe2c7a
Debugger: fix module assignment to runtime with prototype magic.
Laszlo Pandy
13 years ago
52ae89c
Debugger: move tracePath signal node to trace path module.
Laszlo Pandy
13 years ago
e327ac0
Debugger: use object prototype to only specify which properties we want to overwrite.
Laszlo Pandy
13 years ago
0e22cb7
Debugger: expose signal nodes for the signal graph renderer.
Laszlo Pandy
13 years ago
af37805
Debugger: fix flattenNodes() so it doesn't return duplicates.
Laszlo Pandy
13 years ago
98dd9fe
Debugger: allow hot swapping even if module isn't paused.
Laszlo Pandy
13 years ago
1d2776b
Debugger: nicer trace path.
Laszlo Pandy
13 years ago
02b02bd
Debugger: notify needs to return boolean.
Laszlo Pandy
13 years ago
79c45a8
Debugger: make every use elm.runDelayed.
Laszlo Pandy
13 years ago
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