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../ AST/Add in more extensive escaping for GLSL shaders Canonicalize/Start threading docs all the way through to canonical modules Data/add Data.NonEmptyList.singleton Elm/get rid of unused arguments in getCharWidth Generate/Add note about directly creating builders during code gen Json/get rid of unused arguments in getCharWidth Nitpick/use ES.String in Nitpick.PatternMatches Optimize/update for ES.String and various other distinct string types in Optimize/* Parse/get rid of unused arguments in getCharWidth Reporting/Add todo about perf question that doesn't really matter Type/Add a specialized version of (>>) in type unification Compile.hsOnly create a localizer for errors that use it