enso/docs/runtime-roadmap.md

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---
layout: developer-doc
title: High-Level Runtime Roadmap
category: summary
tags: [contributing]
order: 6
---
# High-Level Runtime Roadmap
This roadmap consists of longer, open-ended tasks that are required to make Enso
better in the long term. The tasks here are not in any order that indicates
priority, but the dependencies between tasks are described.
## Technology Choices
Enso interpreter is written in a mixture of Scala and Java. Scala was originally
used due to the capabilities of its type system in comparison to Java's. Modern
Java (as provided by JDK 21 or [Frgaal compiler](http://frgaal.org)) meets most
of the needs too. The ultimate goal is to write everything in Java and also keep
up with most recent long term supported JDK/GraalVM releases.
## Static Analysis
Enso is a fairly dynamic language, but this doesn't mean that it doesn't admit
static analysis. There are a number of areas that can be made better (read: more
intuitive, more performant, and so on). These, again, are not in order of
priority, but where there are dependencies these are indicated.
### Purpose-Built IR
The current compiler IR is a bit of a mess. Due to time constraints, we ended up
moving on with it though it was firmly unsuited to the direction we wanted to
evolve the compiler. While many of the features listed below are _possible_ in
the current IR, they are difficult and inelegant compared to doing them on an IR
suited to the task.
Currently, the IR is:
- Very verbose and difficult to add a new node to. Adding a new node requires
adding ~100 lines of code that could likely be automated away. Lots of
boilerplate.
- Of poor performance as witnessed by
[static compiler benchmarks](https://github.com/enso-org/enso/pull/9158)
- Partially mutable, making it confusing as to which things are shared.
A new IR for Enso would have to:
- Be able to be serialized to disk (the current one can).
- Remove the verbosity and repetition when adding new nodes.
- Be built with performance and easy traversal in mind.
While it is a daunting task to wholesale move the entire compiler to a new IR,
it can instead be done in an incremental fashion. First, it makes sense to
design and build the new IR, and then write a translation from the current IR to
the new IR. With that done, the boundary between the two in the compiler can be
gradually shuffled, starting with codegen (`IrToTruffle`), until no usages of
the old IR remain.
If it were up to us, we'd _consider_ basing the new IR on a mutable graph as
this easily admits many common compiler operations, and also is likely to reduce
memory usage of the compiler overall. Care should be taken with introducing
mutability, however. While the current IR is mutable in limited ways (primarily
the metadata on nodes), a fully mutable IR will have to have comprehensive
utilities for deep copying and dealing with cycles. That said, Marcin thinks
that it _may_ be worthwhile to stick to an immutable structure.
These two approaches offer a trade-off in terms of what they make easy. While
it's very easy to reason about tree-like structures (within a module), it makes
certain operations (e.g. Alias Analysis) more painful than they would otherwise
be (we had to make a graph on top of the tree to get this working).
_Unreliably_, we can guestimate at:
- A tree with less verbosity and fixing some niggles would be approximately a
month to implement the new IR and migrate the compiler and passes.
- A more novel graph-based IR would be more complex to implement (a couple of
months perhaps), but also to migrate the passes due to the change in
underlying principles. While it would make certain passes (e.g. dataflow
analysis, alias analysis) easier to maintain and understand, the underlying
principle still changes.
### Improving Static Analysis Capabilities
Though we're not suggesting moving to a fully-type-checked language any time
soon, the current system doesn't make use of most of the information contained
in the type signatures. This should involve:
- Processing and resolving the existing type signatures for use in the compiler.
We want to use them to provide accurate and helpful suggestions in the IDE.
The type signatures are currently ignored by the compiler. They are only kept
in their original almost-AST form. They are currently used primarily for
documentation, though can also be used to indicate lazy arguments, and perform
some role in automated parallelism analysis.
- Performing forward-only type propagation. This is a big win for comparatively
low effort: if we have the standard library liberally type-hinted,
forward-only propagation for workflows in the IDE means that you can have type
information for a majority of the program without having to implement
backwards inference rules for Enso (which are very complex). This win is for
user programs, and _requires_ type hinting of libraries to work well.
- Using that information to perform certain optimisations (see
[below](#static-optimization-passes)).
While you do not need to [update the IR](#purpose-built-ir) to do this analysis
and subsequent optimisation, it would certainly make many of them easier. If you
are writing more passes on top of the old IR, it's just piling on technical
debt. Please be aware of this.
### Static Optimization Passes
With improved
[static analysis capabilities](#improving-static-analysis-capabilities), we gain
the ability to do lots more optimisations statically.
#### Scope Flattening
There are multiple points in the language where we create new scopes where this
isn't strictly necessary. Eliminating these extra scopes eliminates the need for
allocations and dynamic calls.
- Many types of pattern matches can, instead of treating each branch as a
lambda, flatten these into an almost JS-style `if-then-else`. Rather than
inserting a function call for each branch, we can hoist (with renaming)
variables into the same scope. This means we don't need to perform a function
call or allocate a new scope.
- With type inference, there are many cases where a lazy argument doesn't need
to be made lazy (currently they are evaluated in a separate scope). This would
improve performance significantly. In our opinion, this is the biggest
performance pitfall of the language implementation.
For simple programs, GraalVM can usually optimise these additional scopes away.
However, doing this flattening process removes the need to optimise these things
and may actually admit more optimisations (claim unverified). This means that we
think Graal will spend more time optimising the parts of the programs that
matter.
#### Pattern Match Optimisation
Currently we don't perform any optimisation when desugaring nested pattern
matches. This means that the IR (and resultant generated truffle code) is far
larger than it needs to be.
- Deduplicating and flattening case expressions will bring a large win in terms
of memory usage.
- This will likely also improve performance as less `if` branches need to occur
to resolve the actual target function of the pattern match.
- It may be useful to look at dotty's implementation of pattern match desugaring
and optimisation as Ara finds it very readable.
#### Liveness Analysis
Currently Enso keeps every variable alive for as long as it's in scope. This
means that we have two major pitfalls:
1. We retain large data for far longer than is necessary (until the end of the
enclosing scope, rather than until the last usage), ballooning the language's
memory usage.
2. We accidentally capture these bloated scopes when creating closures, further
retaining unnecessary data for the lifetime of the closure.
While we originally proposed to perform scope pruning when capturing variables
in closures, a far more sensible approach is to perform liveness analysis:
- Use the information to free variables as soon as they are no longer used. Look
into the Truffle APIs
([`Frame#clear`](https://www.graalvm.org/truffle/javadoc/com/oracle/truffle/api/frame/Frame.html#clear-com.oracle.truffle.api.frame.FrameSlot-))
for informing GraalVM about this for increased performance in compiled code.
- This will allow them to be garbage collected when not needed.
- Furthermore, this will also mean that extraneous values are not captured in
closures and further kept alive.
- This process needs to account for the fact that `Debug.breakpoint`,
`Debug.eval` may be used in this code. Under such circumstances, all in-scope
variables should be retained for the duration of the call.
Note that scope pruning could still be a win in rarer circumstances, but is not
needed for the majority of improvement here.
#### Devirtualisation
There are multiple features in Enso that generate dynamic calls that do not
always need to (e.g. when the concrete type of an atom is known at compile time,
its accessors can be inlined, or when the types of `a` is known in `a + b` are
known, we can devirtualise the `+` implementation that specializes based on the
type of `b`. If we know the type of `b` we can do even better and compile the
specific add implementation). In conjunction with the
[better static analysis](#improving-static-analysis-capabilities) it should
become possible to devirtualise multiple types of calls statically, and allow
you to inline the generated code instead.
- The cheapest way to do this is to retain the call, but make the call static
with pre-sorted arguments. This behaves nicely in the IDE.
- The more expensive way to do this is with deep analysis in the compiler and
direct inlining of method bodies wherever they match a heuristic. This would
have to only occur _outside_ introspected scopes, as it does not behave well
with the IDE (without specific handling, at least).
We recommend a combination of the two, using the latter for non-introspected
scopes, and the former for scopes being observed by the IDE. That said, if the
first brings enough of a win, there may be little point to the second.
## Language Semantics
While Enso is fairly semantically complete, there are still a number of things
that have proven awkward to work with.
### Shadow Definitions
Enso has a concept of _extension methods_. These are methods that are _not_
defined "alongside" the type (in the same compilation unit). Currently, we have
no way to define methods that are _not_ extensions on builtin types without
defining them in Java. This is awkward, and leads to a poor experience for both
Move Builtin Types and Methods to stdlib (#3363) This PR replaces hard-coded `@Builtin_Method` and `@Builtin_Type` nodes in Builtins with an automated solution that a) collects metadata from such annotations b) generates `BuiltinTypes` c) registers builtin methods with corresponding constructors. The main differences are: 1) The owner of the builtin method does not necessarily have to be a builtin type 2) You can now mix regular methods and builtin ones in stdlib 3) No need to keep track of builtin methods and types in various places and register them by hand (a source of many typos or omissions as it found during the process of this PR) Related to #181497846 Benchmarks also execute within the margin of error. ### Important Notes The PR got a bit large over time as I was moving various builtin types and finding various corner cases. Most of the changes however are rather simple c&p from Builtins.enso to the corresponding stdlib module. Here is the list of the most crucial updates: - `engine/runtime/src/main/java/org/enso/interpreter/runtime/builtin/Builtins.java` - the core of the changes. We no longer register individual builtin constructors and their methods by hand. Instead, the information about those is read from 2 metadata files generated by annotation processors. When the builtin method is encountered in stdlib, we do not ignore the method. Instead we lookup it up in the list of registered functions (see `getBuiltinFunction` and `IrToTruffle`) - `engine/runtime/src/main/java/org/enso/interpreter/runtime/callable/atom/AtomConstructor.java` has now information whether it corresponds to the builtin type or not. - `engine/runtime/src/main/scala/org/enso/compiler/codegen/RuntimeStubsGenerator.scala` - when runtime stubs generator encounters a builtin type, based on the @Builtin_Type annotation, it looks up an existing constructor for it and registers it in the provided scope, rather than creating a new one. The scope of the constructor is also changed to the one coming from stdlib, while ensuring that synthetic methods (for fields) also get assigned correctly - `engine/runtime/src/main/scala/org/enso/compiler/codegen/IrToTruffle.scala` - when a builtin method is encountered in stdlib we don't generate a new function node for it, instead we look it up in the list of registered builtin methods. Note that Integer and Number present a bit of a challenge because they list a whole bunch of methods that don't have a corresponding method (instead delegating to small/big integer implementations). During the translation new atom constructors get initialized but we don't want to do it for builtins which have gone through the process earlier, hence the exception - `lib/scala/interpreter-dsl/src/main/java/org/enso/interpreter/dsl/MethodProcessor.java` - @Builtin_Method processor not only generates the actual code fpr nodes but also collects and writes the info about them (name, class, params) to a metadata file that is read during builtins initialization - `lib/scala/interpreter-dsl/src/main/java/org/enso/interpreter/dsl/MethodProcessor.java` - @Builtin_Method processor no longer generates only (root) nodes but also collects and writes the info about them (name, class, params) to a metadata file that is read during builtins initialization - `lib/scala/interpreter-dsl/src/main/java/org/enso/interpreter/dsl/TypeProcessor.java` - Similar to MethodProcessor but handles @Builtin_Type annotations. It doesn't, **yet**, generate any builtin objects. It also collects the names, as present in stdlib, if any, so that we can generate the names automatically (see generated `types/ConstantsGen.java`) - `engine/runtime/src/main/java/org/enso/interpreter/node/expression/builtin` - various classes annotated with @BuiltinType to ensure that the atom constructor is always properly registered for the builitn. Note that in order to support types fields in those, annotation takes optional `params` parameter (comma separated). - `engine/runtime/src/bench/scala/org/enso/interpreter/bench/fixtures/semantic/AtomFixtures.scala` - drop manual creation of test list which seemed to be a relict of the old design
2022-05-05 21:18:06 +03:00
developers of Enso, and the users (where there is a special case rule for
certain types, and also a hacky form of documentation for these same types).
For types defined in Java, their methods defined in Enso are extensions and are
hence not available without importing `Base`. Currently if I have a `Text` and
don't have `Base` imported, I can't call `split` on it as it's an extension.
This is particularly important for polyglot, as polyglot calls are not handed
extension methods. Polyglot calls only have access to the methods defined on the
type.
To rectify this situation, we recommend implementing a system we have termed
"shadow definitions":
- Instead of creating builtins into their own module, provide an
annotation-based system for linking definitions in Enso source code to
built-in implementations and types in the compiler.
- For builtin types, the compiler should be informed that the type for a builtin
is actually _defined_ in a source file, despite being implemented elsewhere.
- You can see the existing design for this annotation-based system in
[`Builtins.enso`](https://github.com/enso-org/enso/tree/develop/engine/runtime/src/main/resources/Builtins.enso).
- Implementing this has a knock-on effect on what can be done later. For
example, `Vector` and `Time` are currently defined in `Base`, and are
therefore not (Truffle) interop friendly. With this system, we could implement
these types in such a way that they can be handled properly in interop, making
it much more seamless to use them with other truffle languages.
- Doing this will also improve the situation around the Builtins IR. Currently
it is not really a library as it exists purely for documentation purposes.
This means that it doesn't have a library location into which we can
precompile the builtins before distribution (so right now it gets compiled on
user machines in the first run).
With this done, it may still be necessary to create a Java DSL for implementing
built-in methods and types, but that is unclear at this point.
## Runtime Performance
While Enso is performant when it gets JITted by GraalVM, the performance when
running in purely interpreted mode is poor. That said, there are still
performance improvements that can be made that will benefit compiled code as
well.
### Interpreter Performance
This can be greatly improved.
- Start by measuring the performance with compilation disabled (no graal, only
Java code running).
- Analyse the performance for bottlenecks in the interpreted code and fix the
problems. See the brief guide to Graal document.
- Keeping methods in `HashMap` and similar implementation decisions can easily
be improved.
- Many of the above-listed static optimisations will greatly help here.
## IDE
As Enso's primary mode of use is in the IDE, there are a number of important
improvements to the runtime and compiler that will greatly improve the user
experience there.
### Caching and User-Defined Types
Currently it is virtually impossible to define types for users in the IDE. This
is due to a semantic issue with the IDE's value cache. When defining a type and
creating an instance of it, the value of that instance is cached. When later
defining a method on it, the cached value is retained with the _old_ scope.
- Improve the heuristics for cache eviction in the IDE.
- Where no other strategy is possible, fall back to evicting the entire cache.
See [#1662](https://github.com/enso-org/enso/issues/1662) for more details and
options.
### Dynamic Caches
Currently, the IDE cache is fairly _dumb_, maintaining soft references to as
many in-scope values as possible. When memory runs out, the _entire_ cache gets
evicted, which is costly.
- Implement more sophisticated profiling information that can track allocations,
LRU, and so on.
- Improve the cache eviction behaviour based on this.
- Ensure that, no matter what, the runtime should not go out of memory due to
the cache.
- These eviction strategies should account for changes such as those described
[above](#caching-and-user-defined-types)
### Lazy Visualization Support
Currently, IDE visualizations are evaluated eagerly on their candidate data.
This is a nightmare when working with huge amounts of data (e.g. tables with
millions of rows), and can easily lock up both the runtime and IDE. The current
solution artificially limits the amount of data sent to the IDE.
In the future, we want to support the ability to cache inside visualization code
such that the preprocessor doesn't have to be recomputed every time the IDE
changes the parameters. This will enable the ability to view the full data in
the IDE without having to send it all at once, or recompute potentially costly
preprocessors.
- Implement caching support for the visualization expression processing.
- This cache should, much like the IDE's introspection cache, track and save the
values of all top-level bindings in the visualization preprocessor.