enso/app/ide-desktop/lib/client/watch.ts

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/** @file This script is for watching the whole IDE and spawning the electron process.
*
* It sets up watchers for the client and content, and spawns the electron process with the IDE.
* The spawned electron process can then use its refresh capability to pull the latest changes
* from the watchers.
*
* If the electron app is closed, the script will restart it, allowing to test the IDE setup.
* To stop, use Ctrl+C. */
import * as childProcess from 'node:child_process'
import * as fs from 'node:fs/promises'
import * as path from 'node:path'
import process from 'node:process'
import * as esbuild from 'esbuild'
import * as clientBundler from './esbuild-config'
import * as paths from './paths'
// =============
// === Types ===
// =============
/** Set of esbuild watches for the client and content. */
interface Watches {
readonly client: esbuild.BuildResult
}
// =================
// === Constants ===
// =================
const IDE_DIR_PATH = paths.getIdeDirectory()
const PROJECT_MANAGER_BUNDLE_PATH = paths.getProjectManagerBundlePath()
// =============
// === Watch ===
// =============
// @ts-expect-error This is the only place where an environment variable should be written to.
process.env.ELECTRON_DEV_MODE = 'true'
console.log('Cleaning IDE dist directory.')
await fs.rm(IDE_DIR_PATH, { recursive: true, force: true })
await fs.mkdir(IDE_DIR_PATH, { recursive: true })
await fs.symlink(
path.resolve('../../../../node_modules'),
path.resolve(IDE_DIR_PATH, './node_modules')
)
const ALL_BUNDLES_READY = new Promise<Watches>((resolve, reject) => {
void (async () => {
console.log('Bundling client.')
const devMode = true
const clientBundlerOpts = clientBundler.bundlerOptionsFromEnv(devMode)
clientBundlerOpts.outdir = path.resolve(IDE_DIR_PATH)
// Eslint is wrong here; `clientBundlerOpts.plugins` is actually `undefined`.
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
;(clientBundlerOpts.plugins ??= []).push({
name: 'enso-on-rebuild',
setup: build => {
build.onEnd(result => {
if (result.errors.length) {
// We cannot carry on if the client failed to build, because electron
// would immediately exit with an error.
console.error('Client watch bundle failed:', result.errors[0])
reject(result.errors[0])
} else {
console.log('Client bundle updated.')
}
})
},
})
const clientBuilder = await esbuild.context(clientBundlerOpts)
const client = await clientBuilder.rebuild()
console.log('Result of client bundling: ', client)
void clientBuilder.watch()
resolve({ client })
})()
})
await ALL_BUNDLES_READY
console.log('Exposing Project Manager bundle.')
await fs.symlink(
PROJECT_MANAGER_BUNDLE_PATH,
path.join(IDE_DIR_PATH, paths.PROJECT_MANAGER_BUNDLE),
'dir'
)
const ELECTRON_ARGS = [path.join(IDE_DIR_PATH, 'index.cjs'), '--', ...process.argv.slice(2)]
process.on('SIGINT', () => {
console.log('SIGINT received. Exiting.')
void fs.rm(IDE_DIR_PATH, { recursive: true, force: true }).then(() => {
// The `esbuild` process seems to remain alive at this point and will keep our process
// from ending. Thus, we exit manually. It seems to terminate the child `esbuild` process
// as well.
process.exit(0)
})
})
while (true) {
console.log('Spawning Electron process.')
const electronProcess = childProcess.spawn('electron', ELECTRON_ARGS, {
stdio: 'inherit',
shell: true,
})
console.log('Waiting for Electron process to finish.')
const result = await new Promise((resolve, reject) => {
electronProcess.on('close', resolve)
electronProcess.on('error', reject)
})
console.log('Electron process finished. Exit code: ', result)
}