enso/app/ide-desktop/lib/dashboard/e2e/actions.ts

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More E2E tests; `export default` classes from modules (#8730) This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
2024-01-31 14:35:41 +03:00
/** @file Various actions, locators, and constants used in end-to-end tests. */
import * as test from '@playwright/test'
import * as apiModule from './api'
// =================
// === Constants ===
// =================
/** An example password that does not meet validation requirements. */
export const INVALID_PASSWORD = 'password'
/** An example password that meets validation requirements. */
export const VALID_PASSWORD = 'Password0!'
/** An example valid email address. */
export const VALID_EMAIL = 'email@example.com'
// ================
// === Locators ===
// ================
// === Input locators ===
/** Find an email input (if any) on the current page. */
export function locateEmailInput(page: test.Locator | test.Page) {
Refactor CSS; address some design issues (#9260) - Implement https://github.com/enso-org/cloud-v2/issues/924 - Refactor all numbers out to CSS variables - Implement some issues raised in the design meeting - The columns selector now only contains *hidden* columns, rather than all of them. - Unified opacity for active (100%), selectable and hovered (75%), selectable (50%) and disabled (30%) - Easily configurable if we want to change it in the future, so the specific values don't matter too much for now. - Always show asset right panel if it is enabled - display placeholder text if <1 or >1 asset is selected - Hide docs icon that was in the top right assets menubar (next to the gear icon for asset settings) (as backend functionality has yet to be implemented) - Clicking a user in the "Shared with" column now adds them to the search as `owner:<username>` - Add a gap between adjacent rows. This makes each row more visually distinct when many rows are selected - Center the left column (the first column) of the context menu below the mouse, rather than centering the entire context menu. - Fix regressions caused by CSS refactor - Make keyboard selection indicator for asset rows rounded again - Other misc. fixes and improvements - Slightly modified styling of chat reaction bar - Hide the row containing the "New Project" button in the cloud drive, when not in the "Home" drive tab - Animate rotation of column sort arrow when clicking on a column to change the sort order - Consistent duration of arrow rotation animation for folder arrows, column sort arrows, chat thread list arrows - Consistent icon for sort arrow for folders and the chat thread list - Minor adjustment of styles for optional properties in the Data Link input Not included in this PR: - Custom (HTML) scrollbars for consistency across all browsers and all OSes (except perhaps touchscreens) - Potentially time-consuming to look for a library (and not quite trivial to implement ourselves) - Columns sliding left as they expand and right as they collapse - Also non-trivial, especially when taking into account horizontal scrolling. - Fixing styles to closer resemble Figma design - As (kinda) mentioned in the meeting - ideally it should be pixel perfect, *but* value consistency with other spacings, opacities etc. over being 100% pixel-perfect - However, it has *partly* been done - mostly for the home page. It's entirely possible that changes made afterwards broke the spacing again though. # Important Notes None
2024-03-13 13:32:05 +03:00
return page.getByPlaceholder('Enter your email')
More E2E tests; `export default` classes from modules (#8730) This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
2024-01-31 14:35:41 +03:00
}
/** Find a password input (if any) on the current page. */
export function locatePasswordInput(page: test.Locator | test.Page) {
return page.getByPlaceholder('Enter your password')
}
/** Find a "confirm password" input (if any) on the current page. */
export function locateConfirmPasswordInput(page: test.Locator | test.Page) {
Refactor CSS; address some design issues (#9260) - Implement https://github.com/enso-org/cloud-v2/issues/924 - Refactor all numbers out to CSS variables - Implement some issues raised in the design meeting - The columns selector now only contains *hidden* columns, rather than all of them. - Unified opacity for active (100%), selectable and hovered (75%), selectable (50%) and disabled (30%) - Easily configurable if we want to change it in the future, so the specific values don't matter too much for now. - Always show asset right panel if it is enabled - display placeholder text if <1 or >1 asset is selected - Hide docs icon that was in the top right assets menubar (next to the gear icon for asset settings) (as backend functionality has yet to be implemented) - Clicking a user in the "Shared with" column now adds them to the search as `owner:<username>` - Add a gap between adjacent rows. This makes each row more visually distinct when many rows are selected - Center the left column (the first column) of the context menu below the mouse, rather than centering the entire context menu. - Fix regressions caused by CSS refactor - Make keyboard selection indicator for asset rows rounded again - Other misc. fixes and improvements - Slightly modified styling of chat reaction bar - Hide the row containing the "New Project" button in the cloud drive, when not in the "Home" drive tab - Animate rotation of column sort arrow when clicking on a column to change the sort order - Consistent duration of arrow rotation animation for folder arrows, column sort arrows, chat thread list arrows - Consistent icon for sort arrow for folders and the chat thread list - Minor adjustment of styles for optional properties in the Data Link input Not included in this PR: - Custom (HTML) scrollbars for consistency across all browsers and all OSes (except perhaps touchscreens) - Potentially time-consuming to look for a library (and not quite trivial to implement ourselves) - Columns sliding left as they expand and right as they collapse - Also non-trivial, especially when taking into account horizontal scrolling. - Fixing styles to closer resemble Figma design - As (kinda) mentioned in the meeting - ideally it should be pixel perfect, *but* value consistency with other spacings, opacities etc. over being 100% pixel-perfect - However, it has *partly* been done - mostly for the home page. It's entirely possible that changes made afterwards broke the spacing again though. # Important Notes None
2024-03-13 13:32:05 +03:00
return page.getByPlaceholder('Confirm your password')
More E2E tests; `export default` classes from modules (#8730) This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
2024-01-31 14:35:41 +03:00
}
/** Find a "current password" input (if any) on the current page. */
export function locateCurrentPasswordInput(page: test.Locator | test.Page) {
return page.getByPlaceholder('Enter your current password')
More E2E tests; `export default` classes from modules (#8730) This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
2024-01-31 14:35:41 +03:00
}
/** Find a "new password" input (if any) on the current page. */
export function locateNewPasswordInput(page: test.Locator | test.Page) {
return page.getByPlaceholder('Enter your new password')
}
/** Find a "confirm new password" input (if any) on the current page. */
export function locateConfirmNewPasswordInput(page: test.Locator | test.Page) {
return page.getByPlaceholder('Confirm your new password')
}
/** Find a "username" input (if any) on the current page. */
export function locateUsernameInput(page: test.Locator | test.Page) {
return page.getByPlaceholder('Enter your username')
}
/** Find a "name" input for a "new label" modal (if any) on the current page. */
export function locateNewLabelModalNameInput(page: test.Locator | test.Page) {
return locateNewLabelModal(page).getByLabel('Name')
}
/** Find all color radio button inputs for a "new label" modal (if any) on the current page. */
export function locateNewLabelModalColorButtons(page: test.Locator | test.Page) {
return (
locateNewLabelModal(page)
.filter({ has: page.getByText('Color') })
// The `radio` inputs are invisible, so they cannot be used in the locator.
.getByRole('button')
)
}
/** Find a "name" input for an "upsert secret" modal (if any) on the current page. */
export function locateSecretNameInput(page: test.Locator | test.Page) {
return locateUpsertSecretModal(page).getByPlaceholder('Enter the name of the secret')
}
/** Find a "value" input for an "upsert secret" modal (if any) on the current page. */
export function locateSecretValueInput(page: test.Locator | test.Page) {
return locateUpsertSecretModal(page).getByPlaceholder('Enter the value of the secret')
}
/** Find a search bar input (if any) on the current page. */
export function locateSearchBarInput(page: test.Locator | test.Page) {
return locateSearchBar(page).getByPlaceholder(
'Type to search for projects, Data Links, users, and more.'
More E2E tests; `export default` classes from modules (#8730) This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
2024-01-31 14:35:41 +03:00
)
}
/** Find the name column of the given assets table row. */
export function locateAssetRowName(locator: test.Locator) {
return locator.getByTestId('asset-row-name')
}
// === Button locators ===
/** Find a toast close button (if any) on the current locator. */
More E2E tests; `export default` classes from modules (#8730) This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
2024-01-31 14:35:41 +03:00
export function locateToastCloseButton(page: test.Locator | test.Page) {
// There is no other simple way to uniquely identify this element.
// eslint-disable-next-line no-restricted-properties
return page.locator('.Toastify__close-button')
}
/** Find a "login" button (if any) on the current locator. */
More E2E tests; `export default` classes from modules (#8730) This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
2024-01-31 14:35:41 +03:00
export function locateLoginButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Login', exact: true }).getByText('Login')
}
/** Find a "register" button (if any) on the current locator. */
More E2E tests; `export default` classes from modules (#8730) This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
2024-01-31 14:35:41 +03:00
export function locateRegisterButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Register' }).getByText('Register')
}
/** Find a "change" button (if any) on the current locator. */
export function locateChangeButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Change' }).getByText('Change')
More E2E tests; `export default` classes from modules (#8730) This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
2024-01-31 14:35:41 +03:00
}
/** Find a user menu button (if any) on the current locator. */
More E2E tests; `export default` classes from modules (#8730) This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
2024-01-31 14:35:41 +03:00
export function locateUserMenuButton(page: test.Locator | test.Page) {
Refactor CSS; address some design issues (#9260) - Implement https://github.com/enso-org/cloud-v2/issues/924 - Refactor all numbers out to CSS variables - Implement some issues raised in the design meeting - The columns selector now only contains *hidden* columns, rather than all of them. - Unified opacity for active (100%), selectable and hovered (75%), selectable (50%) and disabled (30%) - Easily configurable if we want to change it in the future, so the specific values don't matter too much for now. - Always show asset right panel if it is enabled - display placeholder text if <1 or >1 asset is selected - Hide docs icon that was in the top right assets menubar (next to the gear icon for asset settings) (as backend functionality has yet to be implemented) - Clicking a user in the "Shared with" column now adds them to the search as `owner:<username>` - Add a gap between adjacent rows. This makes each row more visually distinct when many rows are selected - Center the left column (the first column) of the context menu below the mouse, rather than centering the entire context menu. - Fix regressions caused by CSS refactor - Make keyboard selection indicator for asset rows rounded again - Other misc. fixes and improvements - Slightly modified styling of chat reaction bar - Hide the row containing the "New Project" button in the cloud drive, when not in the "Home" drive tab - Animate rotation of column sort arrow when clicking on a column to change the sort order - Consistent duration of arrow rotation animation for folder arrows, column sort arrows, chat thread list arrows - Consistent icon for sort arrow for folders and the chat thread list - Minor adjustment of styles for optional properties in the Data Link input Not included in this PR: - Custom (HTML) scrollbars for consistency across all browsers and all OSes (except perhaps touchscreens) - Potentially time-consuming to look for a library (and not quite trivial to implement ourselves) - Columns sliding left as they expand and right as they collapse - Also non-trivial, especially when taking into account horizontal scrolling. - Fixing styles to closer resemble Figma design - As (kinda) mentioned in the meeting - ideally it should be pixel perfect, *but* value consistency with other spacings, opacities etc. over being 100% pixel-perfect - However, it has *partly* been done - mostly for the home page. It's entirely possible that changes made afterwards broke the spacing again though. # Important Notes None
2024-03-13 13:32:05 +03:00
return page.getByAltText('Open user menu').locator('visible=true')
More E2E tests; `export default` classes from modules (#8730) This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
2024-01-31 14:35:41 +03:00
}
/** Find a "sign out" button (if any) on the current locator. */
More E2E tests; `export default` classes from modules (#8730) This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
2024-01-31 14:35:41 +03:00
export function locateLogoutButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Logout' }).getByText('Logout')
}
/** Find a "set username" button (if any) on the current page. */
export function locateSetUsernameButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Set Username' }).getByText('Set Username')
}
/** Find a "delete" button (if any) on the current page. */
export function locateDeleteButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Delete' }).getByText('Delete')
}
/** Find a button to delete something (if any) on the current page. */
export function locateDeleteIcon(page: test.Locator | test.Page) {
return page.getByAltText('Delete')
}
/** Find a "create" button (if any) on the current page. */
export function locateCreateButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Create' }).getByText('Create')
}
/** Find a button to open the editor (if any) on the current page. */
export function locatePlayOrOpenProjectButton(page: test.Locator | test.Page) {
return page.getByAltText('Open in editor')
}
/** Find a button to close the project (if any) on the current page. */
export function locateStopProjectButton(page: test.Locator | test.Page) {
return page.getByAltText('Stop execution')
}
/** Find all labels in the labels panel (if any) on the current page. */
export function locateLabelsPanelLabels(page: test.Locator | test.Page) {
return (
locateLabelsPanel(page)
.getByRole('button')
// The delete button is also a `button`.
// eslint-disable-next-line no-restricted-properties
.and(page.locator(':nth-child(1)'))
)
}
/** Find a "home" button (if any) on the current page. */
export function locateHomeButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Home' }).getByText('Home')
}
/** Find a "trash" button (if any) on the current page. */
export function locateTrashButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Trash' }).getByText('Trash')
}
/** Find a tick button (if any) on the current page. */
export function locateEditingTick(page: test.Locator | test.Page) {
return page.getByAltText('Confirm Edit')
}
/** Find a cross button (if any) on the current page. */
export function locateEditingCross(page: test.Locator | test.Page) {
return page.getByAltText('Cancel Edit')
}
/** Find labels in the "Labels" column of the assets table (if any) on the current page. */
export function locateAssetLabels(page: test.Locator | test.Page) {
return page.getByTestId('asset-label')
}
/** Find a toggle for the "Labels" column (if any) on the current page. */
export function locateLabelsColumnToggle(page: test.Locator | test.Page) {
return page.getByAltText(/^(?:Show|Hide) Labels$/)
}
/** Find a toggle for the "Accessed by projects" column (if any) on the current page. */
export function locateAccessedByProjectsColumnToggle(page: test.Locator | test.Page) {
return page.getByAltText(/^(?:Show|Hide) Accessed by projects$/)
}
/** Find a toggle for the "Accessed data" column (if any) on the current page. */
export function locateAccessedDataColumnToggle(page: test.Locator | test.Page) {
return page.getByAltText(/^(?:Show|Hide) Accessed data$/)
}
/** Find a toggle for the "Docs" column (if any) on the current page. */
export function locateDocsColumnToggle(page: test.Locator | test.Page) {
return page.getByAltText(/^(?:Show|Hide) Docs$/)
}
/** Find a button for the "Recent" category (if any) on the current page. */
export function locateRecentCategory(page: test.Locator | test.Page) {
return page.getByTitle('Go To Recent')
}
/** Find a button for the "Home" category (if any) on the current page. */
export function locateHomeCategory(page: test.Locator | test.Page) {
return page.getByTitle('Go To Homoe')
}
/** Find a button for the "Trash" category (if any) on the current page. */
export function locateTrashCategory(page: test.Locator | test.Page) {
return page.getByTitle('Go To Trash')
}
// === Context menu buttons ===
/** Find an "open" button (if any) on the current page. */
export function locateOpenButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Open' }).getByText('Open')
}
/** Find an "upload to cloud" button (if any) on the current page. */
export function locateUploadToCloudButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Upload To Cloud' }).getByText('Upload To Cloud')
}
/** Find a "rename" button (if any) on the current page. */
export function locateRenameButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Rename' }).getByText('Rename')
}
/** Find a "snapshot" button (if any) on the current page. */
export function locateSnapshotButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Snapshot' }).getByText('Snapshot')
}
/** Find a "move to trash" button (if any) on the current page. */
export function locateMoveToTrashButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Move To Trash' }).getByText('Move To Trash')
}
/** Find a "move all to trash" button (if any) on the current page. */
export function locateMoveAllToTrashButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Move All To Trash' }).getByText('Move All To Trash')
}
/** Find a "restore from trash" button (if any) on the current page. */
export function locateRestoreFromTrashButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Restore From Trash' }).getByText('Restore From Trash')
}
/** Find a "restore all from trash" button (if any) on the current page. */
export function locateRestoreAllFromTrashButton(page: test.Locator | test.Page) {
return page
.getByRole('button', { name: 'Restore All From Trash' })
.getByText('Restore All From Trash')
}
/** Find a "share" button (if any) on the current page. */
export function locateShareButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Share' }).getByText('Share')
}
/** Find a "label" button (if any) on the current page. */
export function locateLabelButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Label' }).getByText('Label')
}
/** Find a "duplicate" button (if any) on the current page. */
export function locateDuplicateButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Duplicate' }).getByText('Duplicate')
}
/** Find a "copy" button (if any) on the current page. */
export function locateCopyButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Copy' }).getByText('Copy')
}
/** Find a "cut" button (if any) on the current page. */
export function locateCutButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Cut' }).getByText('Cut')
}
/** Find a "paste" button (if any) on the current page. */
export function locatePasteButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Paste' }).getByText('Paste')
}
/** Find a "download" button (if any) on the current page. */
export function locateDownloadButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Download' }).getByText('Download')
}
/** Find a "download app" button (if any) on the current page. */
export function locateDownloadAppButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Download App' }).getByText('Download App')
}
/** Find an "upload files" button (if any) on the current page. */
export function locateUploadFilesButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'Upload Files' }).getByText('Upload Files')
}
/** Find a "new project" button (if any) on the current page. */
export function locateNewProjectButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'New Project' }).getByText('New Project')
}
/** Find a "new folder" button (if any) on the current page. */
export function locateNewFolderButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'New Folder' }).getByText('New Folder')
}
/** Find a "new secret" button (if any) on the current page. */
export function locateNewSecretButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'New Secret' }).getByText('New Secret')
}
/** Find a "new data connector" button (if any) on the current page. */
export function locateNewDataConnectorButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'New Data Connector' }).getByText('New Data Connector')
}
/** Find a "new label" button (if any) on the current page. */
export function locateNewLabelButton(page: test.Locator | test.Page) {
return page.getByRole('button', { name: 'new label' }).getByText('new label')
}
/** Find an "upgrade" button (if any) on the current page. */
export function locateUpgradeButton(page: test.Locator | test.Page) {
return page.getByRole('link', { name: 'Upgrade', exact: true }).getByText('Upgrade')
}
/** Find a "new folder" icon (if any) on the current page. */
export function locateNewFolderIcon(page: test.Locator | test.Page) {
return page.getByAltText('New Folder')
}
/** Find a "new secret" icon (if any) on the current page. */
export function locateNewSecretIcon(page: test.Locator | test.Page) {
return page.getByAltText('New Secret')
}
/** Find a "upload files" icon (if any) on the current page. */
export function locateUploadFilesIcon(page: test.Locator | test.Page) {
return page.getByAltText('Upload Files')
}
/** Find a "download files" icon (if any) on the current page. */
export function locateDownloadFilesIcon(page: test.Locator | test.Page) {
return page.getByAltText('Download Files')
}
/** Find an icon to open or close the asset panel (if any) on the current page. */
export function locateAssetPanelIcon(page: test.Locator | test.Page) {
Refactor CSS; address some design issues (#9260) - Implement https://github.com/enso-org/cloud-v2/issues/924 - Refactor all numbers out to CSS variables - Implement some issues raised in the design meeting - The columns selector now only contains *hidden* columns, rather than all of them. - Unified opacity for active (100%), selectable and hovered (75%), selectable (50%) and disabled (30%) - Easily configurable if we want to change it in the future, so the specific values don't matter too much for now. - Always show asset right panel if it is enabled - display placeholder text if <1 or >1 asset is selected - Hide docs icon that was in the top right assets menubar (next to the gear icon for asset settings) (as backend functionality has yet to be implemented) - Clicking a user in the "Shared with" column now adds them to the search as `owner:<username>` - Add a gap between adjacent rows. This makes each row more visually distinct when many rows are selected - Center the left column (the first column) of the context menu below the mouse, rather than centering the entire context menu. - Fix regressions caused by CSS refactor - Make keyboard selection indicator for asset rows rounded again - Other misc. fixes and improvements - Slightly modified styling of chat reaction bar - Hide the row containing the "New Project" button in the cloud drive, when not in the "Home" drive tab - Animate rotation of column sort arrow when clicking on a column to change the sort order - Consistent duration of arrow rotation animation for folder arrows, column sort arrows, chat thread list arrows - Consistent icon for sort arrow for folders and the chat thread list - Minor adjustment of styles for optional properties in the Data Link input Not included in this PR: - Custom (HTML) scrollbars for consistency across all browsers and all OSes (except perhaps touchscreens) - Potentially time-consuming to look for a library (and not quite trivial to implement ourselves) - Columns sliding left as they expand and right as they collapse - Also non-trivial, especially when taking into account horizontal scrolling. - Fixing styles to closer resemble Figma design - As (kinda) mentioned in the meeting - ideally it should be pixel perfect, *but* value consistency with other spacings, opacities etc. over being 100% pixel-perfect - However, it has *partly* been done - mostly for the home page. It's entirely possible that changes made afterwards broke the spacing again though. # Important Notes None
2024-03-13 13:32:05 +03:00
return page
.getByAltText('Open Asset Panel')
.or(page.getByAltText('Close Asset Panel'))
.locator('visible=true')
More E2E tests; `export default` classes from modules (#8730) This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
2024-01-31 14:35:41 +03:00
}
/** Find a list of tags in the search bar (if any) on the current page. */
export function locateSearchBarTags(page: test.Locator | test.Page) {
return locateSearchBar(page).getByTestId('asset-search-tag-names').getByRole('button')
}
/** Find a list of labels in the search bar (if any) on the current page. */
export function locateSearchBarLabels(page: test.Locator | test.Page) {
return locateSearchBar(page).getByTestId('asset-search-labels').getByRole('button')
}
/** Find a list of labels in the search bar (if any) on the current page. */
export function locateSearchBarSuggestions(page: test.Locator | test.Page) {
return locateSearchBar(page).getByTestId('asset-search-suggestion')
}
// === Icon locators ===
// These are specifically icons that are not also buttons.
// Icons that *are* buttons belong in the "Button locators" section.
/** Find a "sort ascending" icon (if any) on the current page. */
export function locateSortAscendingIcon(page: test.Locator | test.Page) {
return page.getByAltText('Sort Ascending')
}
/** Find a "sort descending" icon (if any) on the current page. */
export function locateSortDescendingIcon(page: test.Locator | test.Page) {
return page.getByAltText('Sort Descending')
}
// === Page locators ===
/** Find a "home page" icon (if any) on the current page. */
export function locateHomePageIcon(page: test.Locator | test.Page) {
return page.getByAltText('Go to home page')
}
/** Find a "drive page" icon (if any) on the current page. */
export function locateDrivePageIcon(page: test.Locator | test.Page) {
return page.getByAltText('Go to drive page')
}
/** Find an "editor page" icon (if any) on the current page. */
export function locateEditorPageIcon(page: test.Locator | test.Page) {
return page.getByAltText('Go to editor page')
}
/** Find a "name" column heading (if any) on the current page. */
export function locateNameColumnHeading(page: test.Locator | test.Page) {
return page.getByTitle('Sort by name').or(page.getByTitle('Stop sorting by name'))
}
/** Find a "modified" column heading (if any) on the current page. */
export function locateModifiedColumnHeading(page: test.Locator | test.Page) {
return page
.getByTitle('Sort by modification date')
.or(page.getByTitle('Stop sorting by modification date'))
}
// === Container locators ===
/** Find a drive view (if any) on the current page. */
export function locateDriveView(page: test.Locator | test.Page) {
// This has no identifying features.
return page.getByTestId('drive-view')
}
/** Find a samples list (if any) on the current page. */
export function locateSamplesList(page: test.Locator | test.Page) {
// This has no identifying features.
return page.getByTestId('samples')
}
/** Find all samples list (if any) on the current page. */
export function locateSamples(page: test.Locator | test.Page) {
// This has no identifying features.
return locateSamplesList(page).getByRole('button')
}
/** Find a modal background (if any) on the current page. */
export function locateModalBackground(page: test.Locator | test.Page) {
// This has no identifying features.
return page.getByTestId('modal-background')
}
/** Find an editor container (if any) on the current page. */
export function locateEditor(page: test.Page) {
// This is fine as this element is defined in `index.html`, rather than from React.
// Using `data-testid` may be more correct though.
// eslint-disable-next-line no-restricted-properties
return page.locator('#app')
More E2E tests; `export default` classes from modules (#8730) This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
2024-01-31 14:35:41 +03:00
}
/** Find an assets table (if any) on the current page. */
export function locateAssetsTable(page: test.Page) {
return locateDriveView(page).getByRole('table')
}
/** Find assets table rows (if any) on the current page. */
export function locateAssetRows(page: test.Page) {
return locateAssetsTable(page).locator('tbody').getByRole('row')
}
/** Find the name column of the given asset row. */
export function locateAssetName(locator: test.Locator) {
return locator.locator('> :nth-child(1)')
}
/** Find assets table rows that represent directories that can be expanded (if any)
* on the current page. */
export function locateExpandableDirectories(page: test.Page) {
return locateAssetRows(page).filter({ has: page.getByAltText('Expand') })
}
/** Find assets table rows that represent directories that can be collapsed (if any)
* on the current page. */
export function locateCollapsibleDirectories(page: test.Page) {
return locateAssetRows(page).filter({ has: page.getByAltText('Collapse') })
}
/** Find a "confirm delete" modal (if any) on the current page. */
export function locateConfirmDeleteModal(page: test.Locator | test.Page) {
// This has no identifying features.
return page.getByTestId('confirm-delete-modal')
}
/** Find a "new label" modal (if any) on the current page. */
export function locateNewLabelModal(page: test.Locator | test.Page) {
// This has no identifying features.
return page.getByTestId('new-label-modal')
}
/** Find an "upsert secret" modal (if any) on the current page. */
export function locateUpsertSecretModal(page: test.Locator | test.Page) {
// This has no identifying features.
return page.getByTestId('upsert-secret-modal')
}
/** Find a user menu (if any) on the current page. */
export function locateUserMenu(page: test.Locator | test.Page) {
// This has no identifying features.
return page.getByTestId('user-menu')
}
/** Find a "set username" panel (if any) on the current page. */
export function locateSetUsernamePanel(page: test.Locator | test.Page) {
// This has no identifying features.
return page.getByTestId('set-username-panel')
}
/** Find a set of context menus (if any) on the current page. */
export function locateContextMenus(page: test.Locator | test.Page) {
// This has no identifying features.
return page.getByTestId('context-menus')
}
/** Find a labels panel (if any) on the current page. */
export function locateLabelsPanel(page: test.Locator | test.Page) {
// This has no identifying features.
return page.getByTestId('labels')
}
/** Find a list of labels (if any) on the current page. */
export function locateLabelsList(page: test.Locator | test.Page) {
// This has no identifying features.
return page.getByTestId('labels-list')
}
/** Find an asset panel (if any) on the current page. */
export function locateAssetPanel(page: test.Locator | test.Page) {
// This has no identifying features.
return page.getByTestId('asset-panel')
}
/** Find a search bar (if any) on the current page. */
export function locateSearchBar(page: test.Locator | test.Page) {
// This has no identifying features.
return page.getByTestId('asset-search-bar')
}
// === Content locators ===
/** Find an asset description in an asset panel (if any) on the current page. */
export function locateAssetPanelDescription(page: test.Locator | test.Page) {
// This has no identifying features.
return locateAssetPanel(page).getByTestId('asset-panel-description')
}
/** Find asset permissions in an asset panel (if any) on the current page. */
export function locateAssetPanelPermissions(page: test.Locator | test.Page) {
// This has no identifying features.
return locateAssetPanel(page).getByTestId('asset-panel-permissions').getByRole('button')
}
// ===============================
// === Visual layout utilities ===
// ===============================
/** Get the left side of the bounding box of an asset row. The locator MUST be for an asset row.
* DO NOT assume the left side of the outer container will change. This means that it is NOT SAFE
* to do anything with the returned values other than comparing them. */
export function getAssetRowLeftPx(locator: test.Locator) {
return locator.evaluate(el => el.children[0]?.children[0]?.getBoundingClientRect().left ?? 0)
}
// ===================================
// === expect functions for themes ===
// ===================================
/** A test assertion to confirm that the element has the class `selected`. */
export async function expectClassSelected(locator: test.Locator) {
await test.test.step('Expect `selected`', async () => {
await test.expect(locator).toHaveClass(/(?:^| )selected(?: |$)/)
})
}
Refactor CSS; address some design issues (#9260) - Implement https://github.com/enso-org/cloud-v2/issues/924 - Refactor all numbers out to CSS variables - Implement some issues raised in the design meeting - The columns selector now only contains *hidden* columns, rather than all of them. - Unified opacity for active (100%), selectable and hovered (75%), selectable (50%) and disabled (30%) - Easily configurable if we want to change it in the future, so the specific values don't matter too much for now. - Always show asset right panel if it is enabled - display placeholder text if <1 or >1 asset is selected - Hide docs icon that was in the top right assets menubar (next to the gear icon for asset settings) (as backend functionality has yet to be implemented) - Clicking a user in the "Shared with" column now adds them to the search as `owner:<username>` - Add a gap between adjacent rows. This makes each row more visually distinct when many rows are selected - Center the left column (the first column) of the context menu below the mouse, rather than centering the entire context menu. - Fix regressions caused by CSS refactor - Make keyboard selection indicator for asset rows rounded again - Other misc. fixes and improvements - Slightly modified styling of chat reaction bar - Hide the row containing the "New Project" button in the cloud drive, when not in the "Home" drive tab - Animate rotation of column sort arrow when clicking on a column to change the sort order - Consistent duration of arrow rotation animation for folder arrows, column sort arrows, chat thread list arrows - Consistent icon for sort arrow for folders and the chat thread list - Minor adjustment of styles for optional properties in the Data Link input Not included in this PR: - Custom (HTML) scrollbars for consistency across all browsers and all OSes (except perhaps touchscreens) - Potentially time-consuming to look for a library (and not quite trivial to implement ourselves) - Columns sliding left as they expand and right as they collapse - Also non-trivial, especially when taking into account horizontal scrolling. - Fixing styles to closer resemble Figma design - As (kinda) mentioned in the meeting - ideally it should be pixel perfect, *but* value consistency with other spacings, opacities etc. over being 100% pixel-perfect - However, it has *partly* been done - mostly for the home page. It's entirely possible that changes made afterwards broke the spacing again though. # Important Notes None
2024-03-13 13:32:05 +03:00
/** A test assertion to confirm that the element has the class `selected`. */
export async function expectNotTransparent(locator: test.Locator) {
await test.test.step('expect.not.transparent', async () => {
await test.expect
.poll(() => locator.evaluate(element => getComputedStyle(element).opacity))
.not.toBe('0')
})
}
/** A test assertion to confirm that the element has the class `selected`. */
export async function expectTransparent(locator: test.Locator) {
await test.test.step('expect.transparent', async () => {
await test.expect
.poll(() => locator.evaluate(element => getComputedStyle(element).opacity))
.toBe('0')
})
}
More E2E tests; `export default` classes from modules (#8730) This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
2024-01-31 14:35:41 +03:00
// ============================
// === expectPlaceholderRow ===
// ============================
/** A test assertion to confirm that there is only one row visible, and that row is the
* placeholder row displayed when there are no assets to show. */
export async function expectPlaceholderRow(page: test.Page) {
const assetRows = locateAssetRows(page)
await test.test.step('Expect placeholder row', async () => {
await test.expect(assetRows).toHaveCount(1)
await test.expect(assetRows).toHaveText(/You have no files/)
})
}
/** A test assertion to confirm that there is only one row visible, and that row is the
* placeholder row displayed when there are no assets in Trash. */
export async function expectTrashPlaceholderRow(page: test.Page) {
const assetRows = locateAssetRows(page)
await test.test.step('Expect trash placeholder row', async () => {
await test.expect(assetRows).toHaveCount(1)
await test.expect(assetRows).toHaveText(/Your trash is empty/)
})
}
Refactor CSS; address some design issues (#9260) - Implement https://github.com/enso-org/cloud-v2/issues/924 - Refactor all numbers out to CSS variables - Implement some issues raised in the design meeting - The columns selector now only contains *hidden* columns, rather than all of them. - Unified opacity for active (100%), selectable and hovered (75%), selectable (50%) and disabled (30%) - Easily configurable if we want to change it in the future, so the specific values don't matter too much for now. - Always show asset right panel if it is enabled - display placeholder text if <1 or >1 asset is selected - Hide docs icon that was in the top right assets menubar (next to the gear icon for asset settings) (as backend functionality has yet to be implemented) - Clicking a user in the "Shared with" column now adds them to the search as `owner:<username>` - Add a gap between adjacent rows. This makes each row more visually distinct when many rows are selected - Center the left column (the first column) of the context menu below the mouse, rather than centering the entire context menu. - Fix regressions caused by CSS refactor - Make keyboard selection indicator for asset rows rounded again - Other misc. fixes and improvements - Slightly modified styling of chat reaction bar - Hide the row containing the "New Project" button in the cloud drive, when not in the "Home" drive tab - Animate rotation of column sort arrow when clicking on a column to change the sort order - Consistent duration of arrow rotation animation for folder arrows, column sort arrows, chat thread list arrows - Consistent icon for sort arrow for folders and the chat thread list - Minor adjustment of styles for optional properties in the Data Link input Not included in this PR: - Custom (HTML) scrollbars for consistency across all browsers and all OSes (except perhaps touchscreens) - Potentially time-consuming to look for a library (and not quite trivial to implement ourselves) - Columns sliding left as they expand and right as they collapse - Also non-trivial, especially when taking into account horizontal scrolling. - Fixing styles to closer resemble Figma design - As (kinda) mentioned in the meeting - ideally it should be pixel perfect, *but* value consistency with other spacings, opacities etc. over being 100% pixel-perfect - However, it has *partly* been done - mostly for the home page. It's entirely possible that changes made afterwards broke the spacing again though. # Important Notes None
2024-03-13 13:32:05 +03:00
// =======================
// === Mouse utilities ===
// =======================
/** Click an asset row. The center must not be clicked as that is the button for adding a label. */
export async function clickAssetRow(assetRow: test.Locator) {
// eslint-disable-next-line @typescript-eslint/no-magic-numbers
await assetRow.click({ position: { x: 300, y: 16 } })
}
More E2E tests; `export default` classes from modules (#8730) This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
2024-01-31 14:35:41 +03:00
// ==========================
// === Keyboard utilities ===
// ==========================
/** `Meta` (`Cmd`) on macOS, and `Control` on all other platforms. */
export async function modModifier(page: test.Page) {
let userAgent = ''
await test.test.step('Detect browser OS', async () => {
userAgent = await page.evaluate(() => navigator.userAgent)
})
return /\bMac OS\b/i.test(userAgent) ? 'Meta' : 'Control'
}
/** Press a key, replacing the text `Mod` with `Meta` (`Cmd`) on macOS, and `Control`
* on all other platforms. */
export async function press(page: test.Page, keyOrShortcut: string) {
if (/\bMod\b|\bDelete\b/.test(keyOrShortcut)) {
let userAgent = ''
await test.test.step('Detect browser OS', async () => {
userAgent = await page.evaluate(() => navigator.userAgent)
})
const isMacOS = /\bMac OS\b/i.test(userAgent)
const ctrlKey = isMacOS ? 'Meta' : 'Control'
const deleteKey = isMacOS ? 'Backspace' : 'Delete'
const shortcut = keyOrShortcut.replace(/\bMod\b/, ctrlKey).replace(/\bDelete\b/, deleteKey)
await test.test.step(`Press '${shortcut}'`, () => page.keyboard.press(shortcut))
More E2E tests; `export default` classes from modules (#8730) This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
2024-01-31 14:35:41 +03:00
} else {
await page.keyboard.press(keyOrShortcut)
}
}
// =============
// === login ===
// =============
/** Perform a successful login. */
// This syntax is required for Playwright to work properly.
// eslint-disable-next-line no-restricted-syntax
export async function login(
{ page }: MockParams,
email = 'email@example.com',
password = VALID_PASSWORD
) {
await page.goto('/')
await locateEmailInput(page).fill(email)
await locatePasswordInput(page).fill(password)
await locateLoginButton(page).click()
await locateToastCloseButton(page).click()
}
// ================
// === mockDate ===
// ================
/** A placeholder date for visual regression testing. */
const MOCK_DATE = Number(new Date('01/23/45 01:23:45'))
/** Parameters for {@link mockDate}. */
interface MockParams {
readonly page: test.Page
More E2E tests; `export default` classes from modules (#8730) This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
2024-01-31 14:35:41 +03:00
}
/** Replace `Date` with a version that returns a fixed time. */
// This syntax is required for Playwright to work properly.
// eslint-disable-next-line no-restricted-syntax
async function mockDate({ page }: MockParams) {
// https://github.com/microsoft/playwright/issues/6347#issuecomment-1085850728
await page.addInitScript(`{
Date = class extends Date {
constructor(...args) {
if (args.length === 0) {
super(${MOCK_DATE});
} else {
super(...args);
}
}
}
const __DateNowOffset = ${MOCK_DATE} - Date.now();
const __DateNow = Date.now;
Date.now = () => __DateNow() + __DateNowOffset;
}`)
}
// ========================
// === mockIDEContainer ===
// ========================
/** Make the IDE container have a non-zero size. */
// This syntax is required for Playwright to work properly.
// eslint-disable-next-line no-restricted-syntax
export async function mockIDEContainer({ page }: MockParams) {
await page.evaluate(() => {
const ideContainer = document.getElementById('app')
More E2E tests; `export default` classes from modules (#8730) This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
2024-01-31 14:35:41 +03:00
if (ideContainer) {
ideContainer.style.height = '100vh'
ideContainer.style.width = '100vw'
}
})
}
// ===============
// === mockApi ===
// ===============
// This is a function, even though it does not use function syntax.
// eslint-disable-next-line no-restricted-syntax
export const mockApi = apiModule.mockApi
// ===============
// === mockAll ===
// ===============
/** Set up all mocks, without logging in. */
// This syntax is required for Playwright to work properly.
// eslint-disable-next-line no-restricted-syntax
export async function mockAll({ page }: MockParams) {
const api = await mockApi({ page })
await mockDate({ page })
await mockIDEContainer({ page })
return { api }
}
// =======================
// === mockAllAndLogin ===
// =======================
/** Set up all mocks, and log in with dummy credentials. */
// This syntax is required for Playwright to work properly.
// eslint-disable-next-line no-restricted-syntax
export async function mockAllAndLogin({ page }: MockParams) {
const mocks = await mockAll({ page })
await login({ page })
// This MUST run after login, otherwise the element's styles are reset when the browser
// is navigated to another page.
await mockIDEContainer({ page })
return mocks
}