enso/app/ide-desktop/lib/dashboard/e2e/assetPanel.spec.ts

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More E2E tests; `export default` classes from modules (#8730) This is a prerequisite for adding a CI action for E2E tests. - Fix E2E tests - Remove visual regression testing (VRT) and associated fixtures (screenshots) for now - Switch dashboard almost fully to Vite, from ESBuild, to match GUI2's build tooling. - Add some new E2E tests: - Creating assets - Deleting assets - Creating assets from the samples on the home page - Sort assets - Includes fixes for sorting: - Group sorted assets by type again (regression) (see https://github.com/enso-org/cloud-v2/issues/554) - Make sorting by title, case insensitive. This is because it is more intuitive for non-programmers if all items with uppercase names *aren't* separated from those with lowercase names - especially since the Windows FS is case-insensitive. - Normalization of Unicode letters is *not* currently being done. It can potentially be added later. - Double-clicking *anywhere* on a directory row now expands it. Previously it was only being expanded when double clicking - Add recursive label adding/removal to mirror backend - Note: The current implementation is not exactly the same as the backend's implementation. - Fix https://github.com/enso-org/cloud-v2/issues/872 - Unset "saved project details" (for opening the last open project) if fetching it produces an error. # Important Notes - All tests pass. (run `npm run test:e2e` in `app/ide-desktop/lib/dashboard`) - All `npm` commands should be run in `app/ide-desktop/lib/dashboard`. `dashboard:*` npm scripts have been removed from `app/ide-desktop` to prevent a mess. - `npm run dev` confirmed to still work. Note that it has not been changed as it was already using Vite. - `npm run build` now uses `vite build`. This has been tested using a local HTTP server that supports `404.html`. - Other cases have been tested: - `npm run test:e2e` works (all tests pass) - `./run ide build` works - `./run ide watch` works - `./run ide2 build` works - `./run gui watch` works
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/** @file Tests for the asset panel. */
import * as test from '@playwright/test'
import * as backend from '#/services/Backend'
import * as permissions from '#/utilities/permissions'
import * as actions from './actions'
// =================
// === Constants ===
// =================
/** An example description for the asset selected in the asset panel. */
const DESCRIPTION = 'foo bar'
/** An example owner username for the asset selected in the asset panel. */
const USERNAME = 'baz quux'
/** An example owner email for the asset selected in the asset panel. */
const EMAIL = 'baz.quux@email.com'
// =============
// === Tests ===
// =============
test.test('open and close asset panel', ({ page }) =>
actions.mockAllAndLogin({ page }).then(
async ({ pageActions }) =>
await pageActions
.createFolder()
.driveTable.clickRow(0)
.withAssetPanel(async assetPanel => {
await test.expect(assetPanel).not.toBeVisible()
})
.toggleAssetPanel()
.withAssetPanel(async assetPanel => {
await test.expect(assetPanel).toBeVisible()
})
.toggleAssetPanel()
.withAssetPanel(async assetPanel => {
await test.expect(assetPanel).not.toBeVisible()
})
)
)
test.test('asset panel contents', ({ page }) =>
actions.mockAll({ page }).then(
async ({ pageActions, api }) =>
await pageActions
.do(() => {
const { defaultOrganizationId, defaultUserId } = api
api.addProject('project', {
description: DESCRIPTION,
permissions: [
{
permission: permissions.PermissionAction.own,
user: {
organizationId: defaultOrganizationId,
Fix various issues on the Dashboard (#10256) - Fix React DevTools not working in Firefox - Fix selection of asset names when editing them, not working at all in Firefox - Convert tick/cross buttons when editing assets, and the "plus" and "reload" buttons on the "shared with" column, "labels" column, and keyboard shortcuts table, to match more with the rest of the design - Update clip path when the container resizes, so that the icons for hidden columns never overlap the actual table header - Fix #10184 - Fix renames being committed even when cancelling - Fix duplicate name detection - previously, all asset types only checked folders with the same name, not assets with the same name - I'm not 100% sure this is the correct behavior still - Stop using `kbd` (`aria.Keyboard`) to display keyboard shortcuts, since they should not be displayed in a monospace font. - Fix "plus" and "reload" buttons going past the right side of their parent table cell - Limit length of `PermissionDisplay` - if the username of a user with permission is too long, it uses a tooltip instead - Update the username dynamically for all permissions owned by self, when changing username in the settings. - This avoids having to fully invalidate the directory tree every time the username changes, given that nothing changes about the assets' metadata themselves. - Cache children in the Drive tree - This avoids loading spinners when closing a folder and immediately reopening it. - Note that children are still re-fetched on reopen to ensure freshness # Important Notes - This MAY be split into multiple smaller PRs. However, I think it's better to QA as a single PR, to avoid duplicating work checking behavior that may be changed by a sibling PR (assuming the PR was split into multiple).
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// Using the default ID causes the asset to have a dynamic username.
userId: backend.UserId(defaultUserId + '2'),
name: USERNAME,
email: backend.EmailAddress(EMAIL),
},
},
],
})
})
.login()
.do(async thePage => {
await actions.passTermsAndConditionsDialog({ page: thePage })
})
.driveTable.clickRow(0)
.toggleAssetPanel()
.do(async () => {
await test.expect(actions.locateAssetPanelDescription(page)).toHaveText(DESCRIPTION)
// `getByText` is required so that this assertion works if there are multiple permissions.
await test
.expect(actions.locateAssetPanelPermissions(page).getByText(USERNAME))
.toBeVisible()
})
)
)