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Left align component browser to the edited node (#3636)
[ci no changelog needed] [Task link](https://www.pivotaltracker.com/story/show/181870555) This PR changes the relative position of the edited node in such a way that it is left-aligned to the component browser window. This change reflects the most recent version of the [design doc](https://github.com/enso-org/design/blob/main/epics/component-browser/design.md#overview) <img width="1157" alt="Screenshot 2022-08-08 at 19 15 47" src="https://user-images.githubusercontent.com/6566674/183454192-81960e0a-ab69-43a4-b7df-d13320a9d16d.png"> As an additional change, the FRP implementation of the `Camera2d` was extended with a new output (screen dimensions) and fixed. With the old implementation, there was a possibility of panic at runtime because of non-exclusive borrows of `RefCell`. The FRP event for camera position was emited inside the scope with a mutable `RefCell` borrow. Any attempt to borrow the camera one more time (e.g., by calling one of the getters, such as `zoom()`) caused panic at runtime.
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@ -7,6 +7,7 @@ use crate::prelude::*;
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use crate::component_browser::component_group::prelude::StyleWatchFrp;
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use crate::component_browser::component_group::prelude::StyleWatchFrp;
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use crate::documentation;
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use crate::documentation;
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use crate::graph_editor::component::node::HEIGHT as NODE_HEIGHT;
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use enso_frp as frp;
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use enso_frp as frp;
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use ensogl::application::frp::API;
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use ensogl::application::frp::API;
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@ -51,6 +52,22 @@ impl component::Model for Model {
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}
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}
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}
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}
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impl Model {
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fn expression_input_position(
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panel_size: &Vector2,
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panel_x: &f32,
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vertical_gap: &f32,
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) -> Vector2 {
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let half_width = panel_size.x / 2.0;
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let half_node_height = NODE_HEIGHT / 2.0;
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let panel_left = panel_x - half_width;
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let panel_bottom = -panel_size.y / 2.0;
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let x = panel_left;
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let y = panel_bottom - vertical_gap - half_node_height;
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Vector2(x, y)
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}
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}
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impl display::Object for Model {
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impl display::Object for Model {
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fn display_object(&self) -> &display::object::Instance {
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fn display_object(&self) -> &display::object::Instance {
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&self.display_object
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&self.display_object
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@ -76,7 +93,6 @@ impl component::Frp<Model> for Frp {
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model: &Model,
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model: &Model,
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style: &StyleWatchFrp,
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style: &StyleWatchFrp,
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) {
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) {
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use crate::graph_editor::component::node::HEIGHT as NODE_HEIGHT;
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let network = &frp_api.network;
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let network = &frp_api.network;
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let input = &frp_api.input;
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let input = &frp_api.input;
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let out = &frp_api.output;
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let out = &frp_api.output;
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@ -106,14 +122,11 @@ impl component::Frp<Model> for Frp {
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model.list.input.shown <+ any(&input.show, &init);
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model.list.input.shown <+ any(&input.show, &init);
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out.is_visible <+ bool(&input.hide, &input.show);
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out.is_visible <+ bool(&input.hide, &input.show);
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out.size <+ size;
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out.size <+ size;
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out.expression_input_position <+ all_with4(
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out.expression_input_position <+ all_with3(
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&list_panel.size,
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&list_panel.size,
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&list_position_x,
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&list_position_x,
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&size,
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&gap,
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&gap,
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|list_size, list_x, size, gap| {
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Model::expression_input_position
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Vector2(*list_x - list_size.x / 6.0, - size.y / 2.0 - gap - NODE_HEIGHT / 2.0)
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}
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);
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);
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}
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}
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init.emit(());
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init.emit(());
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@ -167,6 +167,8 @@ pub struct Frp {
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pub position: frp::Source<Vector3<f32>>,
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pub position: frp::Source<Vector3<f32>>,
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/// Camera zoom factor.
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/// Camera zoom factor.
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pub zoom: frp::Source<f32>,
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pub zoom: frp::Source<f32>,
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/// Camera's frustum screen dimensions.
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pub screen: frp::Source<Screen>,
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}
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}
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/// Function used to return the updated screen dimensions.
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/// Function used to return the updated screen dimensions.
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@ -213,8 +215,9 @@ impl Camera2dData {
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frp::extend! { network
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frp::extend! { network
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frp_position <- source();
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frp_position <- source();
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frp_zoom <- source();
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frp_zoom <- source();
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frp_screen <- source();
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}
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}
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let frp = Frp { network, position: frp_position, zoom: frp_zoom };
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let frp = Frp { network, position: frp_position, zoom: frp_zoom, screen: frp_screen };
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Self {
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Self {
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frp,
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frp,
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display_object,
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display_object,
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@ -293,8 +296,6 @@ impl Camera2dData {
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self.matrix.view_projection = self.matrix.projection * self.matrix.view;
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self.matrix.view_projection = self.matrix.projection * self.matrix.view;
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let zoom = self.zoom;
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let zoom = self.zoom;
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self.zoom_update_registry.run_all(zoom);
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self.zoom_update_registry.run_all(zoom);
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self.frp.position.emit(self.display_object.position());
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self.frp.zoom.emit(zoom);
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}
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}
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changed
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changed
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}
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}
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@ -415,7 +416,12 @@ impl Camera2d {
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impl Camera2d {
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impl Camera2d {
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/// Sets screen dimensions.
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/// Sets screen dimensions.
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pub fn set_screen(&self, width: f32, height: f32) {
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pub fn set_screen(&self, width: f32, height: f32) {
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self.data.borrow_mut().set_screen(width, height)
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let (endpoint, screen) = {
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let mut borrowed = self.data.borrow_mut();
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borrowed.set_screen(width, height);
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(borrowed.frp.screen.clone_ref(), borrowed.screen)
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};
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endpoint.emit(screen);
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}
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}
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/// Resets the zoom of the camera to the 1.0 value.
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/// Resets the zoom of the camera to the 1.0 value.
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@ -425,7 +431,18 @@ impl Camera2d {
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/// Update all dirty camera parameters and compute updated view-projection matrix.
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/// Update all dirty camera parameters and compute updated view-projection matrix.
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pub fn update(&self, scene: &Scene) -> bool {
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pub fn update(&self, scene: &Scene) -> bool {
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self.data.borrow_mut().update(scene)
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let (is_updated, frp, zoom) = {
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let mut borrowed = self.data.borrow_mut();
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let is_updated = borrowed.update(scene);
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let frp = borrowed.frp.clone_ref();
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let zoom = borrowed.zoom;
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(is_updated, frp, zoom)
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};
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if is_updated {
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frp.position.emit(self.display_object.position());
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frp.zoom.emit(zoom);
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}
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is_updated
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}
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}
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// FIXME: This can fail, for example, when during calling the callback another callback is
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// FIXME: This can fail, for example, when during calling the callback another callback is
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@ -525,3 +542,40 @@ impl display::Object for Camera2d {
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&self.display_object
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&self.display_object
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}
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}
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}
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}
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// =============
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// === Tests ===
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// =============
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#[cfg(test)]
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mod tests {
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use super::*;
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/// A regression test checks whether handling the camera's FRP events does not cause panics
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/// at runtime.
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///
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/// If the events are emitted with the camera's internal [`RefCell`] lock held, the usage of
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/// camera API methods in event handlers can cause a panic. We need to check methods that use
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/// both immutable and mutable borrows because, depending on the implementation of
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/// the camera, it can hold either lock variant while emitting the event.
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#[test]
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fn test_frp_endpoints_are_not_causing_refcell_locks() {
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let app = crate::application::Application::new("root");
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let camera = app.display.default_scene.camera();
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let frp = camera.frp();
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let network = frp::Network::new("TestCamera2d");
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frp::extend! { network
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// `zoom()` method uses immutable borrow under the hood.
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dummy <- frp.position.map(f_!(camera.zoom()));
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// `set_position` method uses mutable borrow.
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eval_ dummy(camera.set_position(default()));
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// `screen` output is fired from the method that uses mutable borrow.
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eval_ frp.screen(camera.zoom());
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eval_ frp.screen(camera.set_position(default()));
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}
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camera.set_position(Vector3(1.0, 2.0, 3.0));
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camera.update(&app.display.default_scene);
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}
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}
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