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Visual improvements 1+2 (https://github.com/enso-org/ide/pull/1411)
Original commit: 9b60a911b9
This commit is contained in:
parent
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79b376349a
@ -91,6 +91,9 @@
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#### EnsoGL (rendering engine)
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- [Unified shadow generation][1411]. Added a toolset to create shadows for
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arbitrary UI components.
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#### Enso Compiler
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If you're interested in the enhancements and fixes made to the Enso compiler,
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@ -121,6 +124,7 @@ you can find their release notes
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[1335]: https://github.com/enso-org/ide/pull/1335
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[1358]: https://github.com/enso-org/ide/pull/1358
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[1377]: https://github.com/enso-org/ide/pull/1377
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[1411]: https://github.com/enso-org/ide/pull/1411
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<br/>
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@ -1,6 +1,7 @@
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//! Label component. Appears as text with background.
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use crate::prelude::*;
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use crate::shadow;
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use enso_frp as frp;
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use enso_frp;
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@ -25,36 +26,17 @@ mod background {
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ensogl_core::define_shape_system! {
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(style:Style,bg_color:Vector4) {
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let width = Var::<Pixels>::from("input_size.x");
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let height = Var::<Pixels>::from("input_size.y");
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let padding = style.get_number_or(theme::padding, 0.0);
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let width = width - padding.px() * 2.0;
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let height = height - padding.px() * 2.0;
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let radius = &height / 2.0;
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let shape = Rect((&width,&height)).corners_radius(&radius);
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let shape = shape.fill(Var::<color::Rgba>::from(bg_color.clone()));
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let width = Var::<Pixels>::from("input_size.x");
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let height = Var::<Pixels>::from("input_size.y");
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let padding = style.get_number_or(theme::padding, 0.0);
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let width = width - padding.px() * 2.0;
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let height = height - padding.px() * 2.0;
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let radius = &height / 2.0;
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let base_shape = Rect((&width,&height)).corners_radius(&radius);
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let shape = base_shape.fill(Var::<color::Rgba>::from(bg_color.clone()));
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// === Shadow ===
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let alpha = Var::<f32>::from(format!("({0}.w)",bg_color));
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let border_size_f = 16.0;
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let shaow_size = style.get_number_or(theme::shadow::size,0.0);
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let shadow_size = shaow_size.px();
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let shadow_width = &width + &shadow_size * 2.0;
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let shadow_height = &height + &shadow_size * 2.0;
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let shadow_radius = &shadow_height / 2.0;
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let shadow = Rect((shadow_width,shadow_height)).corners_radius(shadow_radius);
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let base_color = color::Rgba::from(style.get_color(theme::shadow));
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let base_color = Var::<color::Rgba>::from(base_color);
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let base_color = base_color.multiply_alpha(&alpha);
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let fading_color = color::Rgba::from(style.get_color(theme::shadow::fading));
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let fading_color = Var::<color::Rgba>::from(fading_color);
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let fading_color = fading_color.multiply_alpha(&alpha);
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let exponent = style.get_number_or(theme::shadow::exponent,2.0);
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let shadow_color = color::gradient::Linear::<Var<color::LinearRgba>>
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::new(fading_color.into_linear(),base_color.into_linear());
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let shadow_color = shadow_color.sdf_sampler().size(border_size_f).exponent(exponent);
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let shadow = shadow.fill(shadow_color);
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let shadow = shadow::from_shape_with_alpha(base_shape.into(),&alpha,style);
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(shadow+shape).into()
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}
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@ -20,6 +20,7 @@ pub mod drop_down_menu;
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pub mod list_view;
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pub mod label;
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pub mod toggle_button;
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pub mod shadow;
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/// Commonly used types and functions.
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pub mod prelude {
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@ -6,6 +6,7 @@
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pub mod entry;
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use crate::prelude::*;
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use crate::shadow;
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use enso_frp as frp;
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use ensogl_core::application;
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@ -66,22 +67,13 @@ mod background {
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(style:Style) {
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let sprite_width : Var<Pixels> = "input_size.x".into();
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let sprite_height : Var<Pixels> = "input_size.y".into();
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let width = sprite_width.clone() - SHADOW_PX.px() * 2.0 - PADDING_PX.px() * 2.0;
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let height = sprite_height.clone() - SHADOW_PX.px() * 2.0 - PADDING_PX.px() * 2.0;
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let width = sprite_width - SHADOW_PX.px() * 2.0 - PADDING_PX.px() * 2.0;
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let height = sprite_height - SHADOW_PX.px() * 2.0 - PADDING_PX.px() * 2.0;
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let color = style.get_color(theme::widget::list_view::background);
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let rect = Rect((&width,&height)).corners_radius(CORNER_RADIUS_PX.px());
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let shape = rect.fill(color::Rgba::from(color));
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let corner_radius = CORNER_RADIUS_PX.px() + SHADOW_PX.px();
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let width = sprite_width - PADDING_PX.px() * 2.0;
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let height = sprite_height - PADDING_PX.px() * 2.0;
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let shadow = Rect((&width,&height)).corners_radius(corner_radius);
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let base_color = style.get_color(theme::widget::list_view::shadow);
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let fading_color = style.get_color(theme::widget::list_view::shadow::fading);
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let exponent = style.get_number_or(theme::widget::list_view::shadow::exponent,2.0);
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let shadow_color = color::gradient::Linear::<color::LinearRgba>::new(fading_color,base_color);
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let shadow_color = shadow_color.sdf_sampler().size(SHADOW_PX).exponent(exponent);
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let shadow = shadow.fill(shadow_color);
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let shadow = shadow::from_shape(rect.into(),style);
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(shadow + shape).into()
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}
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62
gui/src/rust/ensogl/lib/components/src/shadow.rs
Normal file
62
gui/src/rust/ensogl/lib/components/src/shadow.rs
Normal file
@ -0,0 +1,62 @@
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//! Utilities to create consistent shadows for UI components.
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use crate::prelude::*;
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use ensogl_core::data::color;
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use ensogl_core::display::DomSymbol;
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use ensogl_core::display::shape::*;
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use ensogl_core::display::shape::AnyShape;
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use ensogl_core::system::web::StyleSetter;
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use ensogl_theme as theme;
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/// Return a shadow for the given shape. Exact appearance will depends on the theme parameters.
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pub fn from_shape(base_shape:AnyShape, style:&StyleWatch) -> AnyShape {
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let alpha = Var::<f32>::from(1.0);
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from_shape_with_alpha(base_shape,&alpha,style)
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}
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/// Return a shadow for the given shape. Exact appearance will depends on the theme parameters.
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/// The color will be multiplied with the given alpha value, which is useful for fade-in/out
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/// animations.
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pub fn from_shape_with_alpha(base_shape:AnyShape,alpha:&Var<f32>,style:&StyleWatch) -> AnyShape {
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let shadow_size = style.get_number(theme::shadow::size);
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let shadow_spread = style.get_number(theme::shadow::spread);
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let shadow_off_x = style.get_number(theme::shadow::offset_x).px();
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let shadow_off_y = style.get_number(theme::shadow::offset_y).px();
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let shadow_grow = Var::<f32>::from(shadow_size);
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let shadow = base_shape.grow(shadow_grow);
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let shadow = shadow.translate((shadow_off_x,shadow_off_y));
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let base_color = color::Rgba::from(style.get_color(theme::shadow));
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let base_color = Var::<color::Rgba>::from(base_color);
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let base_color = base_color.multiply_alpha(&alpha);
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let fading_color = color::Rgba::from(style.get_color(theme::shadow::fading));
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let fading_color = Var::<color::Rgba>::from(fading_color);
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let fading_color = fading_color.multiply_alpha(&alpha);
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let exp = style.get_number(theme::shadow::exponent);
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let shadow_color = color::gradient::Linear::<Var<color::LinearRgba>>
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::new(fading_color.into_linear(),base_color.into_linear());
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let shadow_color = shadow_color.sdf_sampler().size(shadow_size)
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.spread(shadow_spread).exponent(exp);
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let shadow = shadow.fill(shadow_color);
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shadow.into()
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}
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/// Add a theme defined box shadow to the given `DomSymbol`.
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pub fn add_to_dom_element(element:&DomSymbol, style:&StyleWatch,logger:&Logger) {
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let shadow_off_x = style.get_number(theme::shadow::offset_x);
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let shadow_off_y = style.get_number(theme::shadow::offset_y);
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let shadow_alpha = style.get_number_or(ensogl_theme::shadow::html::alpha,0.16);
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let shadow_blur = style.get_number_or(ensogl_theme::shadow::html::blur,16.0);
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let shadow_spread = style.get_number_or(ensogl_theme::shadow::html::spread,0.0);
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let shadow = format!("{}px {}px {}px {}px rgba(0, 0, 0, {})",shadow_off_x,shadow_off_y,
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shadow_blur,shadow_spread,shadow_alpha);
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element.dom().set_style_or_warn("box-shadow",shadow,&logger);
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}
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@ -161,6 +161,9 @@ define_themes! { [light:0, dark:1]
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hide_delay_duration_ms = 150.0, 150.0;
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show_delay_duration_ms = 150.0, 150.0;
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}
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searcher {
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action_list_gap = 5.0, 5.0;
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}
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}
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code {
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syntax {
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@ -197,15 +200,6 @@ define_themes! { [light:0, dark:1]
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node {
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background = Rgba(0.984,0.992,1.0,1.0) , Lcha(0.2,0.014,0.18,1.0);
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background.skipped = Lcha(0.98,0.014,0.18,1.0) , Lcha(0.15,0.014,0.18,1.0);
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shadow = shadow , shadow;
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shadow {
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size = shadow::size , shadow::size;
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spread = shadow::spread , shadow::spread;
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fading = shadow::fading , shadow::fading;
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exponent = shadow::exponent , shadow::exponent;
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offset_x = shadow::offset_x , shadow::offset_x;
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offset_y = shadow::offset_y , shadow::offset_y;
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}
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selection = selection, selection;
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selection {
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size = 10.0 , 5.0;
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@ -241,18 +235,6 @@ define_themes! { [light:0, dark:1]
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}
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visualization {
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background = Lcha(0.98,0.014,0.18,1.0) , Lcha(0.2,0.014,0.18,1.0);
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shadow = Lcha(0.0,0.0,0.0,0.20) , Lcha(0.0,0.0,0.0,0.20);
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shadow {
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// Note[mm]: at the moment we use a CSS replacement shadow defined in the .visualization class of
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// `src/js/lib/content/src/index.html`. While that is in use this shadow is deactivated.
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size = 0.0, 0.0;
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fading = Lcha(0.0,0.0,0.0,0.0) , Lcha(0.0,0.0,0.0,0.0);
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exponent = 2.0 , 2.0;
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html {
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alpha = 0.16 , 0.16;
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size = 16.0 , 16.0;
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}
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}
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text = Lcha(0.0,0.0,0.0,0.7) , Lcha(1.0,0.0,0.0,0.7);
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text.selection = Lcha(0.7,0.0,0.125,0.7) , Lcha(0.7,0.0,0.125,0.7);
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error {
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@ -286,11 +268,6 @@ define_themes! { [light:0, dark:1]
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list_view {
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background = graph_editor::node::background , graph_editor::node::background;
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highlight = selection , selection;
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shadow = shadow , shadow;
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shadow {
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fading = shadow::fading , shadow::fading;
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exponent = shadow::exponent , shadow::exponent;
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}
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text = Lcha(0.0,0.0,0.0,0.7) , Lcha(1.0,0.0,0.0,0.7);
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text {
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highlight = Lcha(0.8,0.0,0.0,1.0) , Lcha(0.7,0.0,0.0,1.0);
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@ -307,13 +284,7 @@ define_themes! { [light:0, dark:1]
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component {
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label {
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background = Lcha(0.98,0.014,0.18,1.0) , Lcha(0.2,0.014,0.18,1.0);
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shadow = Lcha(0.0,0.0,0.0,0.20) , Lcha(0.0,0.0,0.0,0.20);
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shadow {
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fading = Lcha(0.0,0.0,0.0,0.0) , Lcha(0.0,0.0,0.0,0.0);
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exponent = 2.0 , 2.0;
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size = 10.0, 10.0;
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}
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text = Lcha(0.0,0.0,0.0,0.7) , Lcha(1.0,0.0,0.0,0.7);
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text = Lcha(0.0,0.0,0.0,0.7) , Lcha(1.0,0.0,0.0,0.7);
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text {
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offset = 10.0, 10.0;
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size = 12.0, 12.0;
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@ -335,5 +306,10 @@ define_themes! { [light:0, dark:1]
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exponent = 3.0 , 3.0; // 2
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offset_x = 0.0 , 0.0;
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offset_y = -2.0 , -2.0;
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html {
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alpha = 0.16 , 0.16;
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blur = 10.0 , 10.0;
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spread = -2.0 , -2.0;
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}
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}
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}
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@ -31,6 +31,7 @@ use ensogl::data::color;
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use ensogl::display::shape::*;
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use ensogl::display::traits::*;
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use ensogl::display;
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use ensogl_gui_components::shadow;
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use ensogl_text::Text;
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use ensogl_theme;
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use std::f32::EPSILON;
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@ -89,7 +90,6 @@ pub mod backdrop {
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ensogl::define_shape_system! {
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(style:Style, selection:f32) {
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use ensogl_theme::graph_editor::node as node_theme;
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let width = Var::<Pixels>::from("input_size.x");
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let height = Var::<Pixels>::from("input_size.y");
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@ -98,21 +98,9 @@ pub mod backdrop {
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// === Shadow ===
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let shadow_size = style.get_number(node_theme::shadow::size);
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let shadow_spread = style.get_number(node_theme::shadow::spread);
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let shadow_width = &width + &shadow_size.px() * 2.0;
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let shadow_height = &height + &shadow_size.px() * 2.0;
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let shadow_radius = &shadow_height / 2.0;
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let shadow_off_x = style.get_number(node_theme::shadow::offset_x).px();
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let shadow_off_y = style.get_number(node_theme::shadow::offset_y).px();
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let shadow = Rect((shadow_width,shadow_height)).corners_radius(shadow_radius);
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let shadow = shadow.translate((shadow_off_x,shadow_off_y));
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let base_color = style.get_color(node_theme::shadow);
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let fading_color = style.get_color(node_theme::shadow::fading);
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let exp = style.get_number(node_theme::shadow::exponent);
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let shadow_color = color::gradient::Linear::<color::LinearRgba>::new(fading_color,base_color);
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let shadow_color = shadow_color.sdf_sampler().size(shadow_size).spread(shadow_spread).exponent(exp);
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let shadow = shadow.fill(shadow_color);
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let shadow_radius = &height / 2.0;
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let shadow_base = Rect((&width,&height)).corners_radius(shadow_radius);
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let shadow = shadow::from_shape(shadow_base.into(),style);
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// === Selection ===
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@ -20,17 +20,17 @@ use crate::component::visualization::instance::PreprocessorConfiguration;
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use action_bar::ActionBar;
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use enso_frp as frp;
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use ensogl::application::Application;
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use ensogl::data::color;
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use ensogl::display::DomSymbol;
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use ensogl::display::scene;
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use ensogl::display::scene::Scene;
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use ensogl::display::scene;
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use ensogl::display::shape::*;
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use ensogl::display::traits::*;
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use ensogl::display;
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use ensogl::application::Application;
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use ensogl::system::web;
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use ensogl::system::web::StyleSetter;
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use ensogl_theme as theme;
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use ensogl::system::web;
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use ensogl_gui_components::shadow;
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@ -49,52 +49,6 @@ const ACTION_BAR_HEIGHT : f32 = 2.0 * CORNER_RADIUS;
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// === Shape ===
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// =============
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/// Container background shape definition.
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///
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/// Provides a backdrop and outline for visualizations. Can indicate the selection status of the
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/// container.
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/// TODO : We do not use backgrounds because otherwise they would overlap JS
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/// visualizations. Instead, we added an HTML background to the `View`.
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/// This should be further investigated while fixing rust visualization displaying. (#526)
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pub mod background {
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use super::*;
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ensogl::define_shape_system! {
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(style:Style,selected:f32,radius:f32,roundness:f32) {
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use theme::graph_editor::visualization as visualization_theme;
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let width = Var::<Pixels>::from("input_size.x");
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let height = Var::<Pixels>::from("input_size.y");
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let shadow_size = style.get_number(visualization_theme::shadow::size);
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let width = &width - shadow_size.px() * 2.0;
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let height = &height - shadow_size.px() * 2.0;
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let radius = 1.px() * &radius;
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let color_bg = style.get_color(visualization_theme::background);
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let corner_radius = &radius * &roundness;
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let background = Rect((&width,&height)).corners_radius(&corner_radius);
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let background = background.fill(color::Rgba::from(color_bg));
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// === Shadow ===
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let corner_radius = corner_radius*1.75;
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let width = &width + shadow_size.px() * 2.0;
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let height = &height + shadow_size.px() * 2.0;
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let shadow = Rect((&width,&height)).corners_radius(&corner_radius).shrink(1.px());
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let base_color = style.get_color(visualization_theme::shadow);
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let fading_color = style.get_color(visualization_theme::shadow::fading);
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let exp = style.get_number_or(visualization_theme::shadow::exponent,2.0);
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let shadow_color = color::gradient::Linear::<color::LinearRgba>::new(fading_color,base_color);
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let shadow_color = shadow_color.sdf_sampler().size(shadow_size).exponent(exp);
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let shadow = shadow.fill(shadow_color);
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let out = shadow + background;
|
||||
out.into()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// Container overlay shape definition. Used to capture events over the visualisation within the
|
||||
/// container.
|
||||
pub mod overlay {
|
||||
@ -180,10 +134,6 @@ impl View {
|
||||
let bg_color = color::Rgba::from(bg_color);
|
||||
let bg_hex = format!("rgba({},{},{},{})",bg_color.red*255.0,bg_color.green*255.0,bg_color.blue*255.0,bg_color.alpha);
|
||||
|
||||
let shadow_alpha = styles.get_number_or(ensogl_theme::graph_editor::visualization::shadow::html::alpha,0.16);
|
||||
let shadow_size = styles.get_number_or(ensogl_theme::graph_editor::visualization::shadow::html::size,16.0);
|
||||
let shadow = format!("0 0 {}px rgba(0, 0, 0, {})",shadow_size,shadow_alpha);
|
||||
|
||||
let div = web::create_div();
|
||||
let background_dom = DomSymbol::new(&div);
|
||||
// TODO : We added a HTML background to the `View`, because "shape" background was overlapping
|
||||
@ -196,7 +146,7 @@ impl View {
|
||||
background_dom.dom().set_style_or_warn("overflow-x" ,"auto",&logger);
|
||||
background_dom.dom().set_style_or_warn("background" ,bg_hex,&logger);
|
||||
background_dom.dom().set_style_or_warn("border-radius","14px",&logger);
|
||||
background_dom.dom().set_style_or_warn("box-shadow" ,shadow,&logger);
|
||||
shadow::add_to_dom_element(&background_dom,&styles,&logger);
|
||||
display_object.add_child(&background_dom);
|
||||
|
||||
scene.dom.layers.back.manage(&background_dom);
|
||||
|
@ -19,6 +19,7 @@ use ensogl::system::web::AttributeSetter;
|
||||
use ensogl::system::web::StyleSetter;
|
||||
use ensogl::system::web::clipboard;
|
||||
use ensogl::system::web;
|
||||
use ensogl_gui_components::shadow;
|
||||
use wasm_bindgen::JsCast;
|
||||
use wasm_bindgen::closure::Closure;
|
||||
use web_sys::HtmlElement;
|
||||
@ -98,12 +99,6 @@ impl Model {
|
||||
let bg_hex = format!("rgba({},{},{},{})",
|
||||
bg_color.red*255.0,bg_color.green*255.0,bg_color.blue*255.0,bg_color.alpha);
|
||||
|
||||
let shadow_alpha_path = ensogl_theme::graph_editor::visualization::shadow::html::alpha;
|
||||
let shadow_alpha_size = ensogl_theme::graph_editor::visualization::shadow::html::size;
|
||||
let shadow_alpha = styles.get_number_or(shadow_alpha_path,0.16);
|
||||
let shadow_size = styles.get_number_or(shadow_alpha_size,16.0);
|
||||
let shadow = format!("0 0 {}px rgba(0, 0, 0, {})",shadow_size,shadow_alpha);
|
||||
|
||||
dom.dom().set_attribute_or_warn("class" ,"scrollable" ,&logger);
|
||||
dom.dom().set_style_or_warn("white-space" ,"normal" ,&logger);
|
||||
dom.dom().set_style_or_warn("overflow-y" ,"auto" ,&logger);
|
||||
@ -112,7 +107,7 @@ impl Model {
|
||||
dom.dom().set_style_or_warn("padding" ,format!("{}px",PADDING) ,&logger);
|
||||
dom.dom().set_style_or_warn("pointer-events" ,"auto" ,&logger);
|
||||
dom.dom().set_style_or_warn("border-radius" ,format!("{}px",CORNER_RADIUS),&logger);
|
||||
dom.dom().set_style_or_warn("box-shadow" ,shadow ,&logger);
|
||||
shadow::add_to_dom_element(&dom,&styles,&logger);
|
||||
|
||||
overlay.roundness.set(1.0);
|
||||
overlay.radius.set(CORNER_RADIUS);
|
||||
|
@ -7,12 +7,13 @@ use crate::prelude::*;
|
||||
use crate::documentation;
|
||||
|
||||
use enso_frp as frp;
|
||||
use ensogl::application;
|
||||
use ensogl::application::{Application, shortcut};
|
||||
use ensogl::display;
|
||||
use ensogl::DEPRECATED_Animation;
|
||||
use ensogl_gui_components::list_view;
|
||||
use ensogl::application::{Application, shortcut};
|
||||
use ensogl::application;
|
||||
use ensogl::display::shape::*;
|
||||
use ensogl::display;
|
||||
use ensogl_gui_components::list_view::ListView;
|
||||
use ensogl_gui_components::list_view;
|
||||
|
||||
pub use ensogl_gui_components::list_view::entry;
|
||||
|
||||
@ -104,6 +105,13 @@ impl Model {
|
||||
scene.layers.below_main.add_exclusive(&list);
|
||||
display_object.add_child(&documentation);
|
||||
display_object.add_child(&list);
|
||||
|
||||
// FIXME: StyleWatch is unsuitable here, as it was designed as an internal tool for shape
|
||||
// system (#795)
|
||||
let style = StyleWatch::new(&app.display.scene().style_sheet);
|
||||
let action_list_gap_path = ensogl_theme::application::searcher::action_list_gap;
|
||||
let action_list_gap = style.get_number_or(action_list_gap_path,0.0);
|
||||
list.set_position_y(-action_list_gap);
|
||||
list.set_position_x(ACTION_LIST_X);
|
||||
documentation.set_position_x(DOCUMENTATION_X);
|
||||
Self{app,logger,display_object,list,documentation,doc_provider}
|
||||
|
Loading…
Reference in New Issue
Block a user