Removed all `#![feature]` flags, except for `#![feature(test)]`. Once parser benchmarks are ported to something that is compatible with stable rust, we will be able to switch to it.
This PR removes unused, commented-out or otherwise spurious code from build script. Also, dependencies were reviewed and cleaned.
No functional changes intended.
This PR introduces a new installer and uninstaller for the Windows platform.
Both are written in Rust and compiled to a single executable. The executable has no dependencies (other than what is included in the Windows), links the C++ runtime statically if needed.
The change is motivated by numerous issues with with the `electron-builder`-generated installers. The new installer should behave better, not have issues with long paths and unblock the `electron-builder` upgrade (which will significantly simplify the workflow definitions).
To build an installer, one needs to provide the unpacked application (generated by `electron-builder`) and the `electron-builder` configuration (with a few minor extensions). Code signing is also supported.
Removes a bulk of rust crates that we no longer need, but that added significant install, build and testing time to the Rust parser.
Most significantly, removed `enso-web` and `enso-shapely`, and got rid of many no longer necessary `#![feature]`s. Moved two still used proc-macros from shapely to prelude. The last remaining usage of `web-sys` is within the logger (`console.log`), but we may actually want to keep that one.
This PR updates the Rust toolchain to recent nightly.
Most of the changes are related to fixing newly added warnings and adjusting the feature flags. Also the formatter changed its behavior slightly, causing some whitespace changes.
Other points:
* Changed debug level of the `buildscript` profile to `lint-tables-only` — this should improve the build times and space usage somewhat.
* Moved lint configuration to the worksppace `Cargo.toml` definition. Adjusted the formatter appropriately.
* Removed auto-generated IntelliJ run configurations, as they are not useful anymore.
* Added a few trivial stdlib nightly functions that were removed to our codebase.
* Bumped many dependencies but still not all:
* `clap` bump encountered https://github.com/clap-rs/clap/issues/5407 — for now the warnings were silenced by the lint config.
* `octocrab` — our forked diverged to far with the original, needs more refactoring.
* `derivative` — is unmaintained and has no updated version, despite introducing warnings in the generated code. There is no direct replacement.
Replace our port-finding code with `portpicker` crate.
We expect that it'll greatly reduce possibility of race conditions, as the port will be picked at random, so they won't collide as easily when we use the routine more than once.
Use the new Enso Font; also change the anti-aliasing logic to be based on device pixel ratio, rather than platform. This will improve the clarity of font rendering on Windows/Linux machines with high pixel densities.
Design reference:
![image](https://github.com/enso-org/enso/assets/1047859/934ec9ac-52c3-4a81-a9f9-143378ecb658)
Tested on various combinations of DPR/platform:
OS X, `devicePixelRatio` = 2 (should look similar to how we were already rendering *mplus1* on OS X):
<img width="1440" alt="Screenshot 2023-08-07 at 5 46 11 PM" src="https://github.com/enso-org/enso/assets/1047859/2fdf251a-ba5e-426f-b6c4-194347a9cee4">
Windows, `devicePixelRatio` = 1.25 (should look similar to how we were already rendering *mplus1* on this platform/DPR):
![image](https://github.com/enso-org/enso/assets/1047859/55c4a129-4fff-4a9b-8e55-51a5d206e659)
Linux, `devicePixelRatio` = 1 (should look similar to how we were already rendering *mplus1* on this platform/DPR):
![image](https://github.com/enso-org/enso/assets/1047859/c5ac61f0-e3c5-43ca-8ee7-e1e04e84d35e)
# Important Notes
Style changes:
- Use the Enso Font for code in Rust, replacing the DejaVu fonts.
- Use the Enso Font in HTML: code in documentation, and error visualizations.
- Change SpanWidgets from Bold to Extra Bold, to match the design.
Implementation improvements:
- The new font download is cached (and Github-authenticated); this should eliminate a "rate limit" build failure I've
encountered in the past.
- Clean up DocSection HTML rendering a bit.
- Remove a CSS file that seems to have been superseded.
This PR consists of two primary changes:
1. I've replaced `react-hot-toast` with `react-toastify` library. Both serve the same purpose — sending popup notifications (so-called "toasts"). However, the latter comes with a richer feature set that matches our requirements much better.
2. I've exposed the relevant API surface to the Rust. Now Rust code can easily send notifications.
### Important Notes
At this point, no attempt at customizing style of notifications was made (other than selecting the "light" theme).
Likely we should consider this soon after integration as a separate task.
This PR fixes#6560.
The fix has a few elements:
1) Bumps the Engine requirement to the latest release, namely `2023.1.1`.
2) Changed the logic of checking whether a given version matches the requirement. Previously, we relied on `VersionReq` from `semver` crate which did not behave intuitively when the required version had a prerelease suffix. Now we rely directly on Semantic Versioning rules of precedence.
3) Code cleanups, including deduplicating 3 copies of the version-checking code, and moving some tests to more sensible places.
This PR changes build script's `ide watch` and `ide start` commands, so they don't use `electron-builder` to package. Instead, they invoke `electron` directly, significantly reducing time overhead.
`ide watch` will now start Electron process, while continuously rebuilding gui and the client in the background. Changes can be puilled by reloading within the electron, or closing the electron and letting it start once again. To stop, the script should be interrupted with `Ctrl+C`.
This PR updates the build script:
* fixed issue where program version check was not properly triggering;
* improved `git-clean` command to correctly clear Scala artifacts;
* added `run.ps1` wrapper to the build script that works better with PowerShell than `run.cmd`;
* increased timeouts to work around failures on macOS nightly builds;
* replaced depracated GitHub Actions APIs (set-output) with their new equivalents;
* workaround for issue with electron builder (python2 lookup) on newer macOS runner images;
* GUI and backend dispatches to cloud were completed;
* release workflow allows creating RC releases.