* Add React compiler eslint rules and fix issues across reusable components
* Fix compiler errors
* Remove fail-on-warnings for eslint
* Set max-warnings to 41 to match the amount of warnings introduced by react-compiler
* Add comment for lint task
1. Bumped eslint and its plugins versions, and autofix new errors (mostly eslint disables which were no longer neccessary)
2. ~~Replace eslint with eslint-p which speed up linter a bit (at least on my machine)~~ - CI machines don't like it.
3. Fixed/worked around one problem with flacky selection _unit_ tests.
Fixes#10668Fixes#8484
Summary of changes:
* `gui2` and `dashboard` are merged to `gui` directory. Various configs were merged (package.json, playwrigth, TS...). The src and e2e directories are split to `dashboard` and `project-view` for now.
* E2E tests run two servers on different ports. The tests are organized in projects. This is also to be changed soon, as we plan to [use better mocking in GUI/ProjectView](#9726)
* ESlint configs were merged to central `eslint.config.mjs`, and that file was moved to repository root. We kept the dashboard lints, but they can be relaxed. The dashboard code was changed to meet GUI lints.
* Also, the versions of linter plugins were bumped, and code fixed.
* The ide-desktop/client no longer has `dashboard` dependency - the only type used there was moved to common package.
* `common` package moved to `app`.
# Important Notes
The command to run the gui dev environment has been changed. Invoking the old command will print a message about that.
From now on, use `pnpm dev:gui2` in repository root.
- Remove unnecessary modules
- Remove `ts-plugin-namespace-auto-import` as it was a workaround to use the non-conventional `import *` convention
- Remove `esbuild-plugin-copy-directories` as it is unuse
- Inline modules that are only ever used once
- Inline `project-manager-shim` into `gui2` - it is only used during `gui2`'s dev mode
- Inline `content-config` into `client`
- Flatten `app/ide-desktop/lib/` to `app/ide-desktop/`
- Flatten `app/ide-desktop/lib/dashboard/` to `app/dashboard/`
# Important Notes
- As mentioned above, all remaining modules have been moved up from `app/ide-desktop/lib/` to `app/ide-desktop/`. It's not ideal but I'd rather hold off on moving them anywhere else before we have a consensus on what should go where.
- (That is to say, this may not be the final directory structure - but I figure it's fine to get *something* done so that hopefully the rest of the restructuring is simpler.)
Fixes#10197
# Important Notes
From now on, package installation will be using `pnpm install`. Installing it globally is fine for convenience, but it can also be used as `corepack pnpm install` without having to install anything other than node. For now, all other scripts are still invoked using `npm`, so we can still invoke them with usual `--workspace` setting. As far as I can tell that doesn't really have any other side effects and is identical as running the script through `pnpm run` in respective workspace project subdirectory.
This PR removes enso-pack (ensogl-pack) crate.
It still keeps the `enso-runner` JS package, as it is used for CLI argument parser and logger. The runner should be probably refactored (and possible removed altogether).
# Important Notes
I've temporarily extracted the `enso-runner` to `lib/js` directory, as I wanted to avoid keeping pure JS library under `lib/rust`. Attempts at integrating this with `app/ide-desktop` and family caused too much trouble for this PR. The expectation is that the package will be removed or moved elsewhere soon anyway.
Removes the old GUI1 code base and reduces the Rust code footprint by removing unused code.
# Important Notes
Updates build scripts and reformats part of the codebase with the autoformatter.
- Significantly flattens directory structure of `lib/dashboard/`
# Important Notes
- Basic testing done on:
- dashboard's `npm run dev` which (since quite recently) uses Vite.
- specifically: `npm run dev` in `app/ide-desktop/lib/dashboard`, OR `npm run dashboard:dev` in `app/ide-desktop`
- dashboard's bundle script (`npm run build`) which uses ESBuild.
- GUI2's own entry point (GUI2's `npm run dev`).
- `./run ide build`
- `./run ide watch`
- `./run ide2 build`
- `./run gui watch`
Implements #8525
[Screencast from 18-12-23 14:40:29.webm](https://github.com/enso-org/enso/assets/1428930/c7db2a9d-0020-4bce-b44c-d6712df58098)
# Important Notes
Previously, we re-used the API from the dashboard. But this mechanism is brittle and is currently even broken with the new GUI. So instead, I just used the Vue equivalent toast API, which seems easier to use.
Removes dependencies that should not be in the root `package.json`
Basic testing done with `npm run ci-check`.
Introduced by the following PRs (in order of being merged):
See blame for more details: https://github.com/enso-org/enso/blame/develop/package.json
- #7813
- #7656 (oops)
- #7881
# Important Notes
None
Generate TS bindings and lazy deserialization for the parser types.
# Important Notes
- The new API is imported into `ffi.ts`, but not yet used.
- I have tested the generated code in isolation, but cannot commit tests as we are not currently able to load WASM modules when running in `vitest`.
- Implements https://github.com/enso-org/cloud-v2/issues/631
- Tests for dashboard (`app/ide-desktop/lib/dashboard/`):
- End-to-end tests
- Unit tests
- Component tests
The purpose of this PR is to introduce the testing framework - more tests can be added later in separate PRs.
# Important Notes
To test, run `npm run test` in `app/ide-desktop`, or `app/ide-desktop/lib/dashboard/`. All tests should pass.
Individual test types can be run using `npm run test-unit`, `npm run test-component` and `npm run test-e2e` in `app/ide-desktop/lib/dashboard/`.
Individual end-to-end tests can be run using `npx playwright test -c playwright-e2e.config.ts test-e2e/<file name>.spec.ts` in `app/ide-desktop/lib/dashboard/`.
End-to-end tests require internet access to pass (for things like fonts).
This PR *does* check in screenshots to guard against visual regessions (and/or to make visual changes obvious)
# Important Notes
- Binary LS endpoint is not yet handled.
- The parsing of provided source is not entirely correct, as each line (including imports) is treated as node. The usage of actual enso AST for nodes is not yet implemented.
- Modifications to the graph state are not yet synchronized back to the language server.