This PR mostly improve performance of the assets table:
1. It removes calc of the `clipPath` on scroll which triggers position recalculation in `Navigator2D`
2. Adds caching for parsing a category (we do this a lot across components but we have only a few categories) and runtime validatation has relatively large perf penalty
3. Adds dom-based virtualization for rows (we still need to add proper react based virtualization though)
1. Bumped eslint and its plugins versions, and autofix new errors (mostly eslint disables which were no longer neccessary)
2. ~~Replace eslint with eslint-p which speed up linter a bit (at least on my machine)~~ - CI machines don't like it.
3. Fixed/worked around one problem with flacky selection _unit_ tests.
- Close https://github.com/enso-org/cloud-v2/issues/1492
- Use multiplart upload for large files (>6MB)
- Split file into chunks of *exactly* 10MB (backend currently returns a fixed number of chunks)
- Call "start upload", then upload each chunk to S3 (currently sequentially), then "end upload"
- Files <=6MB (lambda limit) still use the current endpoint
# Important Notes
None
Fixes#10668Fixes#8484
Summary of changes:
* `gui2` and `dashboard` are merged to `gui` directory. Various configs were merged (package.json, playwrigth, TS...). The src and e2e directories are split to `dashboard` and `project-view` for now.
* E2E tests run two servers on different ports. The tests are organized in projects. This is also to be changed soon, as we plan to [use better mocking in GUI/ProjectView](#9726)
* ESlint configs were merged to central `eslint.config.mjs`, and that file was moved to repository root. We kept the dashboard lints, but they can be relaxed. The dashboard code was changed to meet GUI lints.
* Also, the versions of linter plugins were bumped, and code fixed.
* The ide-desktop/client no longer has `dashboard` dependency - the only type used there was moved to common package.
* `common` package moved to `app`.